Tomb Raider Remastered

Tomb Raider Remastered

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Magikarp

Original Poster:

817 posts

50 months

Saturday 17th February
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Downloaded this on release, and initial irritation at the modern controls aside, am absolutely loving it! The remastering seems to be done very decently and I'd forgotten how atmospheric the first game is. The music is ace, and the general ambience is wonderful. The same gripes exist as they always did, but great game nonetheless.

The new version has infinitely better lighting, the health bar for enemies is a very welcome addition, but I do miss the floating blue crystal signifying a save point. I've not got far - only to St Francis' Folly, but am having a great time.

Magikarp

Original Poster:

817 posts

50 months

Saturday 17th February
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I downloaded it from the Playstation store - about 9gb. It's also lovely to have negligible loading times too.

Nostalgia is a powerful force, but in this instance it is worth the money.

The most painful thing is the realisation of how adept at the original controls I used to be, and how spoiled we are with the analogue controls.

On the next playthrough I will use the modern controls but for the moment I am happy to bask in the warmth of a 28 year old classic game.

Magikarp

Original Poster:

817 posts

50 months

Saturday 17th February
quotequote all
I am planning on having a really decent run this evening, but I find my memory of the original to be remarkable - down to the location of the secrets. Could be a long night.

Magikarp

Original Poster:

817 posts

50 months

Sunday 18th February
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Managed a bit last night - looking at a level an evening. I’d forgotten after years of playing open world games like F3, F4, and SkyrimX what it is like having to master a combination of moves to pass one particular bit. Completely different type of gameplay and one that’s more welcome than I thought it might be.

Still not convinced by the modern controls though.

Magikarp

Original Poster:

817 posts

50 months

Sunday 18th February
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Wasn’t the version on PS3 the original game version redesigned using a different engine? So, same plot but entirely different game? (with the horrendous “bullet time” slow-mo sequence IIRC)

These are the original games with enhanced graphics, and the facility to switch instantaneously between original and new graphics.

Magikarp

Original Poster:

817 posts

50 months

Monday 19th February
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Kswap said:
Having just completed God of War Valhalla and remastered TLOU2 the controls for Tomb Raider don’t feel natural at all. Some practice needed.
Hard life ain't it?

Magikarp

Original Poster:

817 posts

50 months

Tuesday 20th February
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I’ve really enjoyed the figuring out of puzzles. It’s welcome change from the habitual open world RPGs I’ve spent so much time playing previously.

Now, remastered Half Life would go down a treat!

Magikarp

Original Poster:

817 posts

50 months

Monday 26th February
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It's fascinating to see how much can be achieved graphically with what I assume is the same engine but much greater processor power. I also love the atmosphere - it made me realise how little thought is given to the sound of videos games. This seems replete with quite a bit of small noises, and also periods of no noise. The music is still enchanting.

Magikarp

Original Poster:

817 posts

50 months

Monday 4th March
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That'll learn me. Started TR2 and making decent progress, saving when it seemed appropriate. Saved a game when I'd inadvertently missed something at the start of a level with no way of going back, and now I have to start the ENTIRE game again. Think I might use a fresh load slot at the start of a level rather than continually overwriting the same one. Bloody idiot.

Magikarp

Original Poster:

817 posts

50 months

Monday 4th March
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rich861 said:
What did you miss? I think the level skip cheats still work.
The ornate key at the start of the Opera House. I almost did it again because I'm not thinking about saving the game periodically - probably far too much RPG with automatic save on wait and save on travel on. Fool of a Took.

Magikarp

Original Poster:

817 posts

50 months

Monday 1st April
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Bloody snowmobile.

Tibetan Foothills. What an irritating level.

Magikarp

Original Poster:

817 posts

50 months

Thursday 4th April
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MCBrowncoat said:
Yes, the bad guy who appears on the snowmobile with the machine guns. As a kid, he killed me so many times, trying to leap out of the way with the M16

Then in my last play through a couple of years ago I realised you could just jump on your snowmobile and drive away from him

It's funny how back then a play through wouldn't be a play through unless you killed ABSOLUTELY EVERYONE

The good thing about Tibetan Foothills is that the next level is Barkhang Monastery!
Yes, I've been plossing my through Barkhang and it's completely brilliant. There are some levels that are just perfectly designed and laid out, and this is one of them.

Magikarp

Original Poster:

817 posts

50 months

Friday 12th April
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I'd forgotten how atmospheric Floating Islands is. Utterly brilliant.