Titanic : Honour & Glory (big demo)

Titanic : Honour & Glory (big demo)

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FourWheelDrift

Original Poster:

88,546 posts

285 months

Tuesday 12th April 2022
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The big demo has been released of their perfect reconstruction of the RMS Titanic. (Can't find the old thread)

Unreal engine, ray tracing options, DLSS.

Demo 401 - https://www.titanichg.com/demo-401

Few screenshots around the ship I've taken.



















There are areas I missed, forgot to get a screen shot of the bridge, boilers/engine room, 2nd class dining, 3rd class areas and I think the Turkish baths, but it's easy to get lost.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Tuesday 12th April 2022
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There is one passenger on board, see if you can find him.

DKS

1,678 posts

185 months

Wednesday 13th April 2022
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This is relevant to my interests.

-crookedtail-

1,563 posts

191 months

Wednesday 13th April 2022
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This is awesome isn't it, a very long time project by the creators but seems to be coming along nicely. The finished product should be quite something.

Like many people I have an interest/fascination with the Titanic story so its interesting to wonder about the great ship.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Thursday 14th April 2022
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They've just posted a video with lots of boiler room, engine room coal bunkers and more


anonymous-user

55 months

Thursday 14th April 2022
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Is this an ocean liner sim?

FourWheelDrift

Original Poster:

88,546 posts

285 months

Thursday 14th April 2022
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Newarch said:
Is this an ocean liner sim?
https://www.titanichg.com/about


Edited by FourWheelDrift on Thursday 14th April 19:00

anonymous-user

55 months

Thursday 14th April 2022
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FourWheelDrift said:
Newarch said:
Is this an ocean liner sim?
https://www.titanichg.com/about


Edited by FourWheelDrift on Thursday 14th April 19:00
Aah cheers, reminds me of one those interactive games you used to get free with a mid 90s PC.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Thursday 14th April 2022
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There was early talk of there being a murder mystery that you had to solve before the Titanic hits and iceberg and sinks, so that may have been dropped. But as a walk through being 100% accurate in size, scale and detail it's amazing on it own.

2xChevrons

3,214 posts

81 months

Thursday 21st April 2022
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FourWheelDrift said:
There was early talk of there being a murder mystery that you had to solve before the Titanic hits and iceberg and sinks, so that may have been dropped. But as a walk through being 100% accurate in size, scale and detail it's amazing on it own.
It has been dropped - originally you were going to play a character and there was to be a narrative to take you through the voyage and the sinking, which included recreations of Harland & Wolff and Southampton as well.

As the project has continued (and gone, way, way past its original projected release date - not something I have a problem with, by the way, as this is clearly a labour of love and the pay-off will be worth it) they've realised what a huge job simply building a full, all-nooks-and-crannies digital replica of the Titanic is and have scaled back the scope.

I believe that their main goal for the initial release is simply the ship in its totality, with an educational slant so you learn about the ship and its story as you roam around. Their next ambition is a fully-realised 'real time sinking' experience, and after that comes any notion of a narrative game on top of those.

Honor & Glory is a seriously impressive piece of work, and the level of detail and commitment the team have is laudable. It's not just a case of rebuilding the ship from the published deck plans - they've had to do serious historical research into all the fixtures, fittings and furniture. The surviving plans don't by any means cover everything so some parts have had to be recreated by educated 'guesswork' from studying other H&W ships of the period, and in some cases their attempts to recreate the ship from the plans has clashed with the photographic evidence of the real thing.

They are at risk of the 'infinite coastlines' problem (that it's impossible to arrive at a conclusive figure for how long the UK's coastline is because it depends entirely to what accuracy and detail you measure it). If anyone remembers the old 1990s point-and-click adventure game 'Titanic: Adventure Out of Time', that included a perfectly serviceable recreation of the major parts of the ship, but only covered about half the actual interior space and used a lot of generic copy/paste elements and parts that were altered or simplified for technical and gameplay reasons. And that's a perfectly sensible way of building a game environment on the Titanic. Honor & Glory have committed themselves to a fully-realised digital recreation, right down to the cutlery on the tables, the coat hooks in the reception room alcoves, the deepest corners of the coal bunkers and the dusty recesses of the cupboard draws in the Second Electrician's cabin. At one point they were flogging themselves over recreating the exact wood grain in the panels of one of the rooms from contemporary photographs.

They've also hit the problem of it taking so long (10 years now) that at points they've gone back and revised their earlier work that had already been signed off, either because the state of Titanic knowledge has changed in that decade or they've improved their digital modelling capabilities.

It's great to see such care and attention in a real passion-project, and I am very much looking forward to the end result. But they do need to keep their goals realistic and realise that perfection is simply not possible.

Zetec-S

5,884 posts

94 months

Thursday 21st April 2022
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Never heard of this until I stumbled on this thread, looks a fascinating project. Mrs ZS has a keen interest in the Titanic, so might be a useful way to convince her I need a new gaming PC/Laptop biggrin

Rod200SX

8,087 posts

177 months

Friday 22nd April 2022
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I had a nosey around the other day, really cool. A bit uncanny valley without much sound effects. Really cool to just potter around but good god, my computer got grumpy hehe had to turn the ray tracing off and turn a couple things down.

Davie_GLA

6,525 posts

200 months

Sunday 24th April 2022
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I see this will Run on windows and OSX but anyone had this running on Linux? Hoping if it runs on OSX it might run. I don’t have anything else powerful enough lol.

I should have bought that bloody gaming Rig I spent ages thinking about. I love the titanic.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Friday 3rd February 2023
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Update 2.0 trailer, it's all in Unreal Engine 5 now.


FourWheelDrift

Original Poster:

88,546 posts

285 months

Friday 10th February 2023
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New lighting does look very nice.




FourWheelDrift

Original Poster:

88,546 posts

285 months

Friday 10th March 2023
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Demo 401 V2 is out now - https://www.titanichg.com/project-401

Plus big news of a collaboration with RMS Titanic Inc

FourWheelDrift

Original Poster:

88,546 posts

285 months

Sunday 12th March 2023
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Red all explorable areas so far.






Loads of new areas like the engine room, anchor winding gear area, swimming pool, more cabins, crews quarters over many decks at the bow, the crows nest. Some areas that were roped off are open now and I many more new bits.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Sunday 12th March 2023
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For the latest demo they have put in a few loading screens at doors to take you from one area into the other. Perhaps it makes it run better on slower systems? Doesn't really effect the experience.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Monday 13th March 2023
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Ps, the engines are turning.

FourWheelDrift

Original Poster:

88,546 posts

285 months

Monday 13th March 2023
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