Anybody ditching Xbox for PS? So many restrictions!
Anybody ditching Xbox for PS? So many restrictions!
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Discussion

Steve Evil

10,810 posts

255 months

Tuesday 18th June 2013
quotequote all
:J: said:
I also pay no attention to how powerful or not they may be, because PS3 is more powerful than 360 on paper as well, but it seemed to make no odds then, so hopefully won't now.
The difference this time around is that they're both running on almost identical PC-based architecture (Sony don't want to repeat the same mistake by bringing out another machine that's very difficult to code for), so it should be a similar case to saying you've got a PC and I've got a PC, but I've got a slightly better graphics card and some more RAM available, so I can tweak things in the game settings to make the game that bit prettier, or run with higher FPS.

It should mean we see an even greater parity with the PC versions for a time, instead of making a game for 3 separate platforms there will be a lot more shared code this generation.

:J:

2,593 posts

251 months

Tuesday 18th June 2013
quotequote all
Steve Evil said:
:J: said:
I also pay no attention to how powerful or not they may be, because PS3 is more powerful than 360 on paper as well, but it seemed to make no odds then, so hopefully won't now.
The difference this time around is that they're both running on almost identical PC-based architecture (Sony don't want to repeat the same mistake by bringing out another machine that's very difficult to code for), so it should be a similar case to saying you've got a PC and I've got a PC, but I've got a slightly better graphics card and some more RAM available, so I can tweak things in the game settings to make the game that bit prettier, or run with higher FPS.

It should mean we see an even greater parity with the PC versions for a time, instead of making a game for 3 separate platforms there will be a lot more shared code this generation.
But if they want to utilise the PS4 power over the Xbone, and then the extra power of a PC over both, then they are back to making a game for 3 seperate platforms again? Either that or they put the PC tweaking menus in the PS4 game?

Either way, they are pretty much like for like, so I can't see there ever being a massive difference between the games available.

Steve Evil

10,810 posts

255 months

Tuesday 18th June 2013
quotequote all
:J: said:
But if they want to utilise the PS4 power over the Xbone, and then the extra power of a PC over both, then they are back to making a game for 3 seperate platforms again? Either that or they put the PC tweaking menus in the PS4 game?

Either way, they are pretty much like for like, so I can't see there ever being a massive difference between the games available.
Not really, for PC they've got a vast range of possible specifications to work with, hence the 'Minimum', 'Recommended' and 'Optimum' specs you'll see on the box. They'll code the PC version to take advantage of everything and then optimise that for the two console versions, it's not like building a PC version and then an entirely different version for the Cell processor in the PS3 anymore.

You're right, there won't be a massive difference in the games available, it will likely boil down to things like anti-aliasing and filtering levels, you'll probably see a little more detail in the PS4 game, but wouldn't be able to tell unless you were running the two side by side.

Oakey

27,973 posts

242 months

Tuesday 18th June 2013
quotequote all
:J: said:
But if they want to utilise the PS4 power over the Xbone, and then the extra power of a PC over both, then they are back to making a game for 3 seperate platforms again? Either that or they put the PC tweaking menus in the PS4 game?

Either way, they are pretty much like for like, so I can't see there ever being a massive difference between the games available.
Don't be dense, the only difference on each platform will be to the level the graphics are set at.

CBR JGWRR

6,580 posts

175 months

Tuesday 18th June 2013
quotequote all
:J: said:
Xbone - Console and Kinect.
PS4 - Just console.

If MS weren't forcing the Kinect, then taking into account the price of the current Kinect, Xbone works out cheaper than PS4.

I also pay no attention to how powerful or not they may be, because PS3 is more powerful than 360 on paper as well, but it seemed to make no odds then, so hopefully won't now.

Edited by :J: on Tuesday 18th June 12:26
But because MS are forcing Kinect now you can't just take it out - it still leaves you with less product for more money if you don't care about Kinect, which I don't.

:J:

2,593 posts

251 months

Tuesday 18th June 2013
quotequote all
Oakey said:
:J: said:
But if they want to utilise the PS4 power over the Xbone, and then the extra power of a PC over both, then they are back to making a game for 3 seperate platforms again? Either that or they put the PC tweaking menus in the PS4 game?

Either way, they are pretty much like for like, so I can't see there ever being a massive difference between the games available.
Don't be dense, the only difference on each platform will be to the level the graphics are set at.
I'm so sorry for being dense, I bow to your superiority......

Unlike you, I don't have a working knowledge of game development on next gen consoles.....

Johna

2,328 posts

196 months

Tuesday 18th June 2013
quotequote all
:J: said:
Yeah, funny that, you have to pay more to get more?
Like others have said you aren't getting more unless you count that you're forced to buy a kinect, which a great deal of folk won't even use. The Ps4 pads have Ps move built in and you also get a headset with it. So your not getting more with the Xbone. Some might say you're getting less.

Oakey

27,973 posts

242 months

Tuesday 18th June 2013
quotequote all
:J: said:
Oakey said:
:J: said:
But if they want to utilise the PS4 power over the Xbone, and then the extra power of a PC over both, then they are back to making a game for 3 seperate platforms again? Either that or they put the PC tweaking menus in the PS4 game?

Either way, they are pretty much like for like, so I can't see there ever being a massive difference between the games available.
Don't be dense, the only difference on each platform will be to the level the graphics are set at.
I'm so sorry for being dense, I bow to your superiority......

Unlike you, I don't have a working knowledge of game development on next gen consoles.....
Well to be fair Steve Evil did explain it to you prior to your post

Johna

2,328 posts

196 months

Tuesday 18th June 2013
quotequote all
JimbobVFR said:
I have my current consoles piped to 2 different rooms using an HDMI matrix switch so I can play and use the other features in both rooms.
How well does this work? Will the Playstation pick up signal from the pad in another room?

Mr Whippy

32,453 posts

267 months

Wednesday 19th June 2013
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Bullett said:
Dare2Fail said:
1. If it is off and is watching your response to adverts, how does it know what adverts are on? It can't be watching both you and the TV. It is slightly more plausible if you are using the XBoxOne for its TV abilities, but even then it is a bit of a stretch.
Not that much of a stretch. Of course it would need to be used as a pass through or TV device but to embed an ID into the ad is easy. The kinect is very clever. It's very possible in theory. In practice, will they bother though.
Just look how complex a lot of things are but in the end it's just software.

If an advertiser will pay X amount for millions of users facial expression data with regards to adverts they watch then a business case exists to invest X - profit margin in collecting that data.

MS will take their cut and give access.

Imo it's these reasons why MS are forcing it upon you because it's potential future revenue streams and part of their business plan.

Dave

Oakey

27,973 posts

242 months

Wednesday 19th June 2013
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MS have lost the plot, this was from Major Nelson recently;

Major Nelson said:
It also looks at the PS4 as gXbox 360 version 2 due to the lack of social and multi-tasking features. The company doesnft even see Sony as a threat. Even better, it believes that the PS4Œs graphics RAM will run hotter, besides not being as optimized as the Xbox One. Thus leading to both being evenly matched or, believe it or not, the Xbox One performing ahead.
That's just wishful thinking.

Mr Whippy

32,453 posts

267 months

Wednesday 19th June 2013
quotequote all
Social and multi-tasking features, two things I don't give a rats arse about on a console... especially the latter.

Dave

TankRS

2,850 posts

180 months

Wednesday 19th June 2013
quotequote all
so this thread seems to have gone the way of any xboxone/PS4 threads.

this ones better because . . . . .
I hate Sony/MS because . . . . .

(almost like all Apple vs the rest of the world threads wink )


For me, making my mind up is going to come down to a few things.

1, which console my gaming buddies go for.
During the xbox/ps2 days my mates all moved to xbox and I stayed with ps2 (partly as I was too tight to buy a new console, and because I hadn't finished GT3). so whenever we had gaming nights I was always on the back foot of adjusting to the console/pad layout during marathon FIFA sessions.
now we all have 360's.


2, which console has proven to be the more reliable after 18/24months of ownership.
I'm not buying one straight out of the block, as I've done with the 360 I waited ages and ages to get one.
(even joked to my mate that when I buy one they will launch the new one a year later! and tada!! they are :lol: )

one buddy of mine has both the 360 and ps4. he's on his 4th ps4 as they keep breaking. its seemingly got worse since they went slimline.
I'm aware of the 'ring of death' on the 360. but of the group of mates I have who all own 360's. only one has suffered the ROD, 2 of them are still playing their original launch 360's!


3, what games will be cross platform.

4, if I can still get my Halo fix off a mate with a One console biggrin

Bullett

11,157 posts

210 months

Wednesday 19th June 2013
quotequote all
Mr Whippy said:
Just look how complex a lot of things are but in the end it's just software.

If an advertiser will pay X amount for millions of users facial expression data with regards to adverts they watch then a business case exists to invest X - profit margin in collecting that data.

MS will take their cut and give access.

Imo it's these reasons why MS are forcing it upon you because it's potential future revenue streams and part of their business plan.

Dave
Structured data vs unstructured data (the current big data trend in business)
Plenty of tools exist to turn the unstructured data (voice, free form text, video/photos etc) into structured data and extract useful information from it. Kinect would a brilliant source of data especially if you can tie it to structured data. Very valuable.

vonuber

17,868 posts

191 months

Wednesday 19th June 2013
quotequote all
Also the amount of available RAM on the xbone is less than the PS4 due to higher OS heads.
Whichever way you ook at it the PS4 is the mor epowerful machine, and due to similar architecture (and as WN says he fact they are basically midrange PC's) means that any coding difficulties willnnot be there.
You will just have less bells and whistles turned on (i.e. lower draw distances, AA, MSAA, SS etc) but the code will be the same.

y2blade

56,296 posts

241 months

Wednesday 19th June 2013
quotequote all
Good piece, posted on one of the "other" Xbox vs PS threads here.

http://www.denofgeek.com/games/sony/26058/sony%E2%...

TankRS

2,850 posts

180 months

Wednesday 19th June 2013
quotequote all
I wonder how much of an impact on the decision to run with DRM would have on Microsoft, if companies like Game and their american equivelent, turned round to them and said - 'Sorry, were not going to stock the XBO as you're effectively killing off our company by restricting resale of pre-owned games'??

In the grand scheme of things i'd imagine MS would go, OK, your choice, lets see if you survive the next 12 months only selling used 360 games and ps3/ps4 games.

Oakey

27,973 posts

242 months

Wednesday 19th June 2013
quotequote all
TankRS said:
so this thread seems to have gone the way of any xboxone/PS4 threads.

this ones better because . . . . .
I hate Sony/MS because . . . . .

(almost like all Apple vs the rest of the world threads wink )


For me, making my mind up is going to come down to a few things.

1, which console my gaming buddies go for.
During the xbox/ps2 days my mates all moved to xbox and I stayed with ps2 (partly as I was too tight to buy a new console, and because I hadn't finished GT3). so whenever we had gaming nights I was always on the back foot of adjusting to the console/pad layout during marathon FIFA sessions.
now we all have 360's.


2, which console has proven to be the more reliable after 18/24months of ownership.
I'm not buying one straight out of the block, as I've done with the 360 I waited ages and ages to get one.
(even joked to my mate that when I buy one they will launch the new one a year later! and tada!! they are :lol: )

one buddy of mine has both the 360 and ps4. he's on his 4th ps4 as they keep breaking. its seemingly got worse since they went slimline.
I'm aware of the 'ring of death' on the 360. but of the group of mates I have who all own 360's. only one has suffered the ROD, 2 of them are still playing their original launch 360's!


3, what games will be cross platform.

4, if I can still get my Halo fix off a mate with a One console biggrin
With regards #2, the 360 has the highest failure rate of any console hitting a high of 54% failure as of 2009 and only coming down to the levels of PS3 failures in 2012.



We're on our fourth 360, the final one having to be bought new after the original (replaced twice) RRoD'd again and MS wouldn't replace it due to being outside the 3yr RRoD warranty.

TankRS

2,850 posts

180 months

Wednesday 19th June 2013
quotequote all
Oakey said:
With regards #2, the 360 has the highest failure rate of any console hitting a high of 54% failure as of 2009 and only coming down to the levels of PS3 failures in 2012.



We're on our fourth 360, the final one having to be bought new after the original (replaced twice) RRoD'd again and MS wouldn't replace it due to being outside the 3yr RRoD warranty.
I'm only going by mates experiences! and his ps3 has been far less reliable than his 360.

I'm sure MS put down the failures in the beginning to the quick launch and poor manufacturing of the early consoles. and each year they 'improved' on the performance and reduction of failures, until the launch of the newer shaped console. as displayed in the rapid fall in failures on the graph above.

but yeah, it is still failing higher than the ps3 has.
out of interest, if you know, do Sony offer the same warranty as MS did for failures? I know my mate claimed on his 1st one under warranty, and it took about 3 months to come back! and since then when its failed, he's just chucked the console on ebay and bought new.

jhfozzy

1,345 posts

216 months

Wednesday 19th June 2013
quotequote all
Oakey said:
With regards #2, the 360 has the highest failure rate of any console hitting a high of 54% failure as of 2009 and only coming down to the levels of PS3 failures in 2012.



We're on our fourth 360, the final one having to be bought new after the original (replaced twice) RRoD'd again and MS wouldn't replace it due to being outside the 3yr RRoD warranty.
Where did you get that graph from? No way connected to anyone, but thought that was a bit high and Wikipedia agrees too citing just 12% in 2009. Just wondering where it came from so I can read up more about it.


ETA: Wiki link https://en.wikipedia.org/wiki/Xbox_360_technical_p...