Help bring Carmageddon back
Discussion
Hi - I'm Patrick Buckland, the MD of Stainless Games Ltd, and a user of this site since it was called PetrolHeads in the 90s. Back then, we produced the classic PC and Mac game Carmageddon, which I was personally lead programmer on. I got a right b*llocking from Ben Samuelson at TVR for including my Cerbera in Carma II without licensing it from them ;-)
Anyway, we're still around as a completely independent developer, and recently bought back the rights to Carmageddon. We've just launched a Kickstarter campaign to try to get it funded without involvement from any big corporations or interfering publishers:
http://www.kickstarter.com/projects/stainlessgames...
Do what you can to help! Please pledge some money if you can, and send this link to all your mates. Tweet it, Facebook it, blog it, spray it in gold paint down the side of your Veyron, do anything to help us bring Carmageddon back to greatness!
And I'll put the Tuscan 2S that I'm restoring in it this time. Those front splitters look like blades anyway...
Thanks!
Anyway, we're still around as a completely independent developer, and recently bought back the rights to Carmageddon. We've just launched a Kickstarter campaign to try to get it funded without involvement from any big corporations or interfering publishers:
http://www.kickstarter.com/projects/stainlessgames...
Do what you can to help! Please pledge some money if you can, and send this link to all your mates. Tweet it, Facebook it, blog it, spray it in gold paint down the side of your Veyron, do anything to help us bring Carmageddon back to greatness!
And I'll put the Tuscan 2S that I'm restoring in it this time. Those front splitters look like blades anyway...
Thanks!
Awesome, I loved Carmageddon when I was younger. (what do you mean it had an 18 rating?!) It's long overdue a update, sign me up.
Oh, and for the love of god put the original intro voice over thing in it, it still goes around my head whenever I see 2028...
Oh, and for the love of god put the original intro voice over thing in it, it still goes around my head whenever I see 2028...
Edited by SamGad on Wednesday 9th May 22:15
Batwick2, best of luck raising the money. I was a big Carmageddon fan when it was originally released, in fact it was ahead of it's time in several areas such as vehicle damage and an open world in driving game. I'm just very surprised that the brand hasn't been more successful since!
I've just watched the video, and I like the idea. I loved Carmageddon when I was younger and it was ahead of it's time. I liked the second Carmageddon the best and my favorate car was the Cerbera. That lead to me adoring Cerberas and I still do. A new version of Carmageddon is long overdue, and seeing this makes me want to play Carmageddon now.
I definitely would love to see this make a comeback. The originals were so addictive, although I feel that in this day and age, with the increase in political bullstcorrectness, isn't it going to be quite the same as the free-for-all massacre it once was. I really hope you do it justice.
Just a quick question, as I haven't had the time to read through the site in detail, but what happens to the funding already received, should you not manage to obtain the level of funding you need by June 6th?
Just a quick question, as I haven't had the time to read through the site in detail, but what happens to the funding already received, should you not manage to obtain the level of funding you need by June 6th?
It's a strange model - we don't get a penny if the target isn't reached! Luckily though, the shape of the curve on other similar projects has seen a big up-lift during the last few days, which to be honest we're rather relying on at the moment!
In the meantime, I got the splitters on the Tuscan last night - and hey, they look like Carmageddon blades! It's as if it was meant for the game :-)
In the meantime, I got the splitters on the Tuscan last night - and hey, they look like Carmageddon blades! It's as if it was meant for the game :-)
It's nice to see this game back, it would be great fun to work on, hopefully it can have some of the originals charm and still stand up to modern game standards.
How big a scope does the project have? it just appears that the money being raised is a relativly small amount. Especially considering you have 50 people working on it.
I'd ask for a job but I'm just about to make an exciting switch to another developer.
How big a scope does the project have? it just appears that the money being raised is a relativly small amount. Especially considering you have 50 people working on it.
I'd ask for a job but I'm just about to make an exciting switch to another developer.
Although we're just over 50 people, they won't all be working on Carma. Regarding the amount, yes of course you're right, but firstly we're hoping to get over $400k, and secondly this is actually just part of the funding - we're ploughing in all our profits from our other work into Carmageddon as well.
Kickstarter will help swell the coffers and get the game done quicker. We've been skunkworksing (good word...) it anyway you see. But the more money we can get in, the quicker it'll get done, plus we can get straight onto consoles as well, if we get enough in.
Kickstarter will help swell the coffers and get the game done quicker. We've been skunkworksing (good word...) it anyway you see. But the more money we can get in, the quicker it'll get done, plus we can get straight onto consoles as well, if we get enough in.
Batwick2 said:
Cheers! Yes, I co-founded the company and wrote a lot of the code in Carma 1 and 2, plus the design was a joint effort between my twisted mind and the equally twisted one of my co-founder, Nobby. He drove 911s though, silly man.
You are an absolute legend. I loved C1 and 2, cannot wait for the new one to come out. I'll be making a donation this evening.
You're making me blush now! And yes, the 600bhp Rangie must go in there - although we'll have to modify the shape enough for Land Rover to not get nasty with us. That's what we did before though - a lot of the cars were clearly inspired by real ones, but with enough changes that we wouldn't get in trouble. Except from TVR...
Batwick2 said:
You're making me blush now! And yes, the 600bhp Rangie must go in there - although we'll have to modify the shape enough for Land Rover to not get nasty with us. That's what we did before though - a lot of the cars were clearly inspired by real ones, but with enough changes that we wouldn't get in trouble. Except from TVR...
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