Call Of Duty: Black Ops 3

Call Of Duty: Black Ops 3

Author
Discussion

y2blade

56,160 posts

217 months

Monday 9th November 2015
quotequote all
Absolutely loving this, was on it all weekend...lots of multiplayer in TDM and Hardpoint....and a bit of campaign plus some co-op zombie action...all working superbly as expected......bravo Treyarch

10/10

Art0ir

9,402 posts

172 months

Monday 9th November 2015
quotequote all
franki68 said:
Yes,I did look for you on steam but there are several Artois ,none of whom seemed to have bo3.
I'm either under this name or slugs bunny .l will probably be on this afternoon a dear.y evening on core mp usually Dom or some. Objective type game,although I've been on nuketown quite a bit .


God almighty I have never found a game so frustrating,I seem to die in 2 bullets and take 30 bullets to kill anyone.
first two days my kd ratio was 0.6 mind you I always play objective so I always suffer ,last night I just started to actually get decent scores ,I have no idea why,all of a sudden my bullets are actually doing damage.
http://steamcommunity.com/id/Phartoir/

franki68

10,475 posts

223 months

Monday 9th November 2015
quotequote all
I'll add you when I'm at home

Ali_T

3,379 posts

259 months

Monday 9th November 2015
quotequote all
y2blade said:
Absolutely loving this, was on it all weekend...lots of multiplayer in TDM and Hardpoint....and a bit of campaign plus some co-op zombie action...all working superbly as expected......bravo Treyarch

10/10
I just like trolling people with the Gravity Spikes. Take a flag on Domination then hide until someone tries to take it back and BAM. Had a few triple kills and a whole bunch of doubles.

Baryonyx

Original Poster:

18,028 posts

161 months

Monday 9th November 2015
quotequote all
I've finished the campaign now, and I'm at mid 20's on the MP. A few thoughts below, in no particular order.


1) Whilst the campaign is clearly a crafted product that has had some care lavished on it, it's clear that it's becoming increasingly irrelevant in COD. It used to be the meat and potatos, and the MP was just a side dish! Some of my earlier Veteran battles seem like ancient history now. The whole experience has become a bit identikit now. The only thing that Black Ops 3 does to shake the mix up is the WW2 flashback, which is by far the best part of the single player campaign.

2) Christopher Meloni does a good part in the single player. I wonder how good an idea it was though, to have such an extensive back story buried in the codex system on the computer in your bunk. I couldn't be arsed with reading most of that, because you're clicking links and often reading content that isn't relevant at your stage in the story. The story itself is decent by COD standards, but it's not as good as previous Black Ops efforts. It keeps you going through some rather dull levels, at least.

3) Always use the hacker core, I didn't realise until after I'd finished the game that you can hack the four legged missile platforms, making some of the game's toughest fights far easier and far shorter.

4) I'll go back and probably finish it on Veteran but I won't bother with realistic, even with team mates. I just didn't love the experience enough to suffer it for that much longer, but it's certainly welcome that veteran achievements are dished out by the level now, rather than just for finishing the whole game. That's like WaW, where some levels were doable on veteran but two, I never finished. The last level of BO3 has a big, Reichstag style battle at the start with infinitely respawning enemies. It's a bit of a pain in the arse but it reminds you of the old COD, when a lucky headlong charge was often essential for progress.

5) I had a fantastic connection on MP last night and was hammering Kill Confirmed. That Vesper sub is just incredible up close. Some big points were scored.

6) I'm glad the boost jump has been toned down from AW, that was too much. It's still here, but at least now the boost jump and wall running aren't a big deal. However, it's a bit samey to see so many of the MP maps being the 'rooftop garden' or 'rooftop construction site'. That is a COD trope that has been done to death.

7) It's nice to see that killstreaks have been toned right down. Taking away cumulative scoring and weakening the strikes is definitely a good move. Now it's really back to what you can do with your shooting, although having no one hit melee attack feels strange. I'll not bother with the combat knife, but was that really necessary to do away with the juggernaut builds of the past?


Anyway, I had came to this COD thinking that it was time for COD to go back to a realistic, historical conflict and give the players what they want. However, after playing this one quite a lot since release, I've reached the conclusion that it's time for COD to take a break. It needs to go away for a while and refresh itself, and come back to the party with something new in a few years time. A new engine, new mechanics. It needs to sit back and observe how the competition looks, rather than just looking inward as it has for so many years now. When [i]Ghosts[/] turned out to be a load of st, I figured it was just the usual Infinity Ward rubbish and that COD would get back on it's feet. AW wasn't bad either, but if anyone was going to pull a quality COD out of the bag, it was Treyarch. So to find they've made a perfectly competent but rather uninspiring game has forced me to rethink my position; I thought I was waiting for another amazing COD game, but the fact is it just seems to have run out of steam.

I'll wrap this one up by getting to prestige once, and then it'll be going for trade in.

HewManHeMan

2,348 posts

124 months

Monday 9th November 2015
quotequote all
Baryonyx said:
I've finished the campaign now, and I'm at mid 20's on the MP. A few thoughts below, in no particular order.


1) Whilst the campaign is clearly a crafted product that has had some care lavished on it, it's clear that it's becoming increasingly irrelevant in COD. It used to be the meat and potatos, and the MP was just a side dish! Some of my earlier Veteran battles seem like ancient history now. The whole experience has become a bit identikit now. The only thing that Black Ops 3 does to shake the mix up is the WW2 flashback, which is by far the best part of the single player campaign.

2) Christopher Meloni does a good part in the single player. I wonder how good an idea it was though, to have such an extensive back story buried in the codex system on the computer in your bunk. I couldn't be arsed with reading most of that, because you're clicking links and often reading content that isn't relevant at your stage in the story. The story itself is decent by COD standards, but it's not as good as previous Black Ops efforts. It keeps you going through some rather dull levels, at least.

3) Always use the hacker core, I didn't realise until after I'd finished the game that you can hack the four legged missile platforms, making some of the game's toughest fights far easier and far shorter.

4) I'll go back and probably finish it on Veteran but I won't bother with realistic, even with team mates. I just didn't love the experience enough to suffer it for that much longer, but it's certainly welcome that veteran achievements are dished out by the level now, rather than just for finishing the whole game. That's like WaW, where some levels were doable on veteran but two, I never finished. The last level of BO3 has a big, Reichstag style battle at the start with infinitely respawning enemies. It's a bit of a pain in the arse but it reminds you of the old COD, when a lucky headlong charge was often essential for progress.

5) I had a fantastic connection on MP last night and was hammering Kill Confirmed. That Vesper sub is just incredible up close. Some big points were scored.

6) I'm glad the boost jump has been toned down from AW, that was too much. It's still here, but at least now the boost jump and wall running aren't a big deal. However, it's a bit samey to see so many of the MP maps being the 'rooftop garden' or 'rooftop construction site'. That is a COD trope that has been done to death.

7) It's nice to see that killstreaks have been toned right down. Taking away cumulative scoring and weakening the strikes is definitely a good move. Now it's really back to what you can do with your shooting, although having no one hit melee attack feels strange. I'll not bother with the combat knife, but was that really necessary to do away with the juggernaut builds of the past?


Anyway, I had came to this COD thinking that it was time for COD to go back to a realistic, historical conflict and give the players what they want. However, after playing this one quite a lot since release, I've reached the conclusion that it's time for COD to take a break. It needs to go away for a while and refresh itself, and come back to the party with something new in a few years time. A new engine, new mechanics. It needs to sit back and observe how the competition looks, rather than just looking inward as it has for so many years now. When [i]Ghosts[/] turned out to be a load of st, I figured it was just the usual Infinity Ward rubbish and that COD would get back on it's feet. AW wasn't bad either, but if anyone was going to pull a quality COD out of the bag, it was Treyarch. So to find they've made a perfectly competent but rather uninspiring game has forced me to rethink my position; I thought I was waiting for another amazing COD game, but the fact is it just seems to have run out of steam.

I'll wrap this one up by getting to prestige once, and then it'll be going for trade in.
That's a helpful review. Thank you!

TonyTony

1,882 posts

160 months

Monday 9th November 2015
quotequote all
Guy in the game store before was telling the people next to me buying it that it only has zombies and online and no campaign mode. rolleyes

Baryonyx

Original Poster:

18,028 posts

161 months

Monday 9th November 2015
quotequote all
TonyTony said:
Guy in the game store before was telling the people next to me buying it that it only has zombies and online and no campaign mode. rolleyes
The Xbox 360 and PS3 versions don't have the campaign mode at all, due to technical limitations. The scale of the some of the battles would probably have been too much for them to handle.

There is also a hidden game I missed in the computer system in your room. Access the screen and click on the icon on the top left corner and it takes you to a hidden top down arcade shooter.

TonyTony

1,882 posts

160 months

Monday 9th November 2015
quotequote all
Baryonyx said:
The Xbox 360 and PS3 versions don't have the campaign mode at all, due to technical limitations. The scale of the some of the battles would probably have been too much for them to handle.

There is also a hidden game I missed in the computer system in your room. Access the screen and click on the icon on the top left corner and it takes you to a hidden top down arcade shooter.
Ahh I didn't know that, I think it was Xbox One they were buying though! Haha.

360 and PS3 must be coming to an end soon!

BaronVonVaderham

2,317 posts

149 months

Monday 9th November 2015
quotequote all
Spoilers. Thanks Barry.

anonymous-user

56 months

Monday 9th November 2015
quotequote all
BaronVonVaderham said:
Spoilers. Thanks Barry.
I've not bought the game yet, but I used my eyes and didn't read all of it, it is not hard you know.

Baryonyx

Original Poster:

18,028 posts

161 months

Monday 9th November 2015
quotequote all
BaronVonVaderham said:
Spoilers. Thanks Barry.
Who is this 'Barry'? As for spoilers, if I was posting spoilers I'd have used spoiler tags. As it is, I haven't revealed anything that wasn't contained in the pre-release press.

HewManHeMan

2,348 posts

124 months

Monday 9th November 2015
quotequote all
Amazingly geeky question... I'm playing Advanced Warfare after a few years away from CoD. I remember (although I can't recall in which iteration) there was a perk that allowed you to move faster whilst aiming down the sights.

That perk made me l33t.

Does anyone know if that's present in AW? Or Blops3?

Cheers!

Mastodon2

13,845 posts

167 months

Tuesday 10th November 2015
quotequote all
I don't think I've seen anything like that in Blops 3. There seems to be so many things to customise now that it's not immediately obvious what the strongest builds are, whereas in previous COD games there have been a few builds that are really obviously going to dominate from the off and everyone just worked towards them. I'm sure the strong builds will emerge soon and everyone will copy them.

I've started the campaign mode now, after being massively underwhelmed by the frankly mindless multiplayer. The campaign mode is extremely pretty and smooth, but after doing a few levels it's ultimately joyless. The cybernetic mind weapons are pretty cool, the hacking vehicles and turrets etc is nicely and the levels are slightly less linear in that there are now minor flanking opportunities and chance to go above or below the enemy. However, it's still a corridor shooter - all the tinsel and baubles can't distract from the fact it's a straight walk from A to B with cinematic set-piece moments to break up the monotony. The sales figures will still be huge even if critical praise is waning so they'll probably keep churning them out, but I honestly don't know where they're going to go from here. I think I've given them my money for the last time, the massively anachronistic gameplay just isn't for me. It was incredible once, but that was nearly a decade ago now.

Baryonyx

Original Poster:

18,028 posts

161 months

Tuesday 10th November 2015
quotequote all
I can't recall if it's a perk or not in AW. Many of the perk skills have been moved to weapon attachments, eg: in Black Ops 3, the stock attachment gives quicker movement in ADS.

iphonedyou

9,283 posts

159 months

Tuesday 10th November 2015
quotequote all
Can't remember if it's a perk or not as well (I thought so...) but using the stock let's you move faster when aiming down sights.

Is the tactical knife secondary a one hit kill? Can't believe they've replaced the tactical backup with a useless stock butt - does nothing! I keep hitting R3 then, predictably, getting shot in the face.

rofl

Edited by iphonedyou on Tuesday 10th November 08:38

BaronVonVaderham

2,317 posts

149 months

Tuesday 10th November 2015
quotequote all
Baryonyx said:
BaronVonVaderham said:
Spoilers. Thanks Barry.
Who is this 'Barry'? As for spoilers, if I was posting spoilers I'd have used spoiler tags. As it is, I haven't revealed anything that wasn't contained in the pre-release press.

I have read several reviews but none mentioned all the campaign specific stuff you have re: last mission, character puzzles, revisiting certain historical times etc etc. I'm one of the few that value the campaign over the mp and you post let many cats out of the bag. Spoiler tags would have been appropriate or failing that a one line warning at the top of the post to read no further unless you have completed the campaign.

Yes I know it's not like it's FO4 but I do like some surprises to be left and most professional reviewers are adept at communicating their views about a game without ruining it for others who are yet to play, and haven't geeked out on every bit of pre released press.

iphonedyou

9,283 posts

159 months

Tuesday 10th November 2015
quotequote all
BaronVonVaderham said:

I have read several reviews but none mentioned all the campaign specific stuff you have re: last mission, character puzzles, revisiting certain historical times etc etc. I'm one of the few that value the campaign over the mp and you post let many cats out of the bag. Spoiler tags would have been appropriate or failing that a one line warning at the top of the post to read no further unless you have completed the campaign.

Yes I know it's not like it's FO4 but I do like some surprises to be left and most professional reviewers are adept at communicating their views about a game without ruining it for others who are yet to play, and haven't geeked out on every bit of pre released press.
Use a bit of common sense, no? He specifically said, in his first line:

"I've finished the campaign now, and I'm at mid 20's on the MP. A few thoughts below, in no particular order. "

HewManHeMan

2,348 posts

124 months

Tuesday 10th November 2015
quotequote all
Ah never mind. Cheers for the replies : )

T1berious

2,279 posts

157 months

Tuesday 10th November 2015
quotequote all
I'll be on later on today (PC) F1lter_uk

Things seem a lot easier after leveling up to get the Vesper. Bizarrely, I seemed to be doing ALOT better in the beta than in the release.

I've read there's some optimisation issues. Will be toning down my settings as something I read that using Extreme textures pretty maxes out your VRAM. 6Gb!

Cheers,

T1b