Eve online - nnnnoooooooooooooooo!!

Eve online - nnnnoooooooooooooooo!!

Author
Discussion

tank slapper

7,949 posts

285 months

Tuesday 27th January 2009
quotequote all
funkyrobot said:
Oh right, thanks for this.

I don't have a MWD fitted yet, only afterburners. Are MWDs a good buy then? I also don't have any stabs fitted as yet, so if I fancy a trip into low sec sometime, are they worth fitting too?

Thanks Tonsko.

Edited to add - I suppose its a trade of between good defence and good offence then. Stack the ship up with stabs and MWD and lose the slots for guns, and you have a better chance of getting away from gate camps.
MWDs are pretty much essential and should be on every pvp ship with a few specific exceptions. If you ever intend to go to 0.0 space then the first time you find yourself inside a large bubble you will realise why.

I never fit warp core stabs. They are generally a waste of time, as any decent gate camp you jump into will have a heavy interdictor which are not affected by stabs. Any small camp and you should be able to get back to the gate before you die. The penalties for fitting them are horrible as well. It is far more effective to fit a cloak and use the MWD-cloak trick to evade getting tackled. Having said that, if the people trying to catch you know what they are doing you are unlikely to survive anyway.

tank slapper

7,949 posts

285 months

Tuesday 27th January 2009
quotequote all
Stabs are horrible. They completely ruin your targeting ability, waste low slots which would otherwise be used to tank or for damage mods. If you find yourself in a situation where they would be useful you have already lost - you should have been paying better attention to your situation.

If you are in a big gang, active tank is not effective because you will be dead before your repairers cycle, and a passive buffer is much more useful as it provides you more time to warp out. In small scale combat an active tank can be very effective.

Daston

6,084 posts

205 months

Tuesday 27th January 2009
quotequote all
Our first big fleet op in 0.0 went quite well smile

http://uk.youtube.com/watch?v=pbPzlFv6vis

funkyrobot

Original Poster:

18,789 posts

230 months

Wednesday 28th January 2009
quotequote all
Judging by the knowledge of some of you peeps on here I think we should have an Eve sticky!

Thanks for the info all, very, very useful!

Alfanatic

9,339 posts

221 months

Wednesday 28th January 2009
quotequote all
Just want to check a couple of points on this: Firstly, I agree with Tonsko's advice about getting out of bubbles. I am pretty sure though that you can only be bubbled in 0.0 (null sec) space. In low sec (0.4 to 0.1) are warp scramblers the only devices you will encounter that will prevent you from warping?

Generally speaking if this is so then a fast aligning ship (pretty much any frigate, or a shuttle, or a pod) should get you safely through any low sec gatecamp as long as you don't get lagged and don't hang around at any point. Oh, and don't fly into a smartbomb camp.

Also, on the subject of MWD versus AB, I understood that in Quantum Rise, MWDs are foiled by warp scramblers, so if you are in a bubble the MWD will be turned off as soon as you're targetted and basically need to hope you make it to the gate on that one cycle. The MWD-then-cloak-before-targetted approach might save you more. This isn't advice from experience, more questions to be confirmed by those with experience. To be honest, every time I've been bubbled, I've died rather violently.

Daston

6,084 posts

205 months

Wednesday 28th January 2009
quotequote all
Tips I use for getting out of bubbles (I am in a PvP pirate corp so I also make them). Either A) have a very fast ship so you can get out quick. Ours cover around 60km of the gate. Or B) have a ship that can warp cloaked. Hit your AB and head to no planet, gate or station (as the other guys will have this route blocked) as soon as you leave the bubble warp off.

As for low sec, just have a fast small ship or a covert ops ship. My Hic will lock a pod in 2 seconds so you need to be bloody fast smile

shouldbworking

4,770 posts

214 months

Wednesday 28th January 2009
quotequote all
I've only been playing less than a month but id add -

You can get out of a scramble by running out of range of it - this can be anywhere between 8 and 24k I think depending on what type of scrambler.

A microwarpdrive will be disabled by a warp scrambler, so that is something to weigh up in your fit (along with its high signature penalty)

I'm presently in a lowsec (not quite 0.0 though) pirate corp, as im so new mostly im picking off ratting frigates and single cruisers. or being bait in a trap biggrin

lambogenie

794 posts

204 months

Wednesday 28th January 2009
quotequote all
I'm hopelessly addicted to Eve too since 2004 frown

We should have a Pistonheaders corp for sure.

Alfanatic

9,339 posts

221 months

Wednesday 28th January 2009
quotequote all
Tonsko said:
Daston - what skills/modules do you use to get such a fast lock? Mine is interminably slow at the moment. I have signature analysis 3 so far.

P.s. as a result of encouraging comments, I've got some of the stories accepted by EVE mag! http://www.eve-mag.com/ so thanks to those who reacted positively smile
clap well done, thoroughly deserved!

Daston

6,084 posts

205 months

Wednesday 28th January 2009
quotequote all
Tonsko said:
Daston - what skills/modules do you use to get such a fast lock? Mine is interminably slow at the moment. I have signature analysis 3 so far.

P.s. as a result of encouraging comments, I've got some of the stories accepted by EVE mag! http://www.eve-mag.com/ so thanks to those who reacted positively smile
Use a 3 sensor booster II's and have lvl 5 Signature analysis. I normally have an alt that I use in an electronic attack frig that increases my sensor strength as well....great for sniping battleships

ofcorsa

3,534 posts

245 months

Friday 30th January 2009
quotequote all
Our low sec gate camps usually consist of multiple BS remote sensor boosting a HIC, amazing lock times plus infinite scramble strength

tank slapper

7,949 posts

285 months

Thursday 5th February 2009
quotequote all
Far too early to tell at the moment. Take what anyone from Goonfleet says with a heap of salt, as it is far from clear what happened yet. People seem to think that because the alliance got disbanded that it ceased to exist which is not the case - there will certainly be a lot of fighting over the next few weeks though.

ofcorsa

3,534 posts

245 months

Friday 6th February 2009
quotequote all
Massive anti climax

Having experienced eve from both GBC and goon friendly corps, I hate to see the rivalry end like this, Ive always erred on the Bob side, Mainly because despite being very arrogant they do love eve, Goons just want to destroy it.

I hope BOB hit back, But losing all your SOV 4s overnight because one of your members threw a hissing fit but be soul destroying

Logie

835 posts

218 months

Friday 6th February 2009
quotequote all
Bah hate to see the Goons as the dominant force in Eve, full or knobends.

deployed warp bubbles and dictor bubbles only in 0.0

Best way to get out is:

a) if your aligned to a planet and out side the bubble you can warp to that, or if you on the edge in a fast ship with a MWD ie Frig/Inty/Vaga

b) wait 20 seconds keep your cloak, MWD back to the gate and jump. Dont do it any earlier otherwise you get the session change st

Mannginger

9,139 posts

259 months

Friday 6th February 2009
quotequote all
I'm half tempted to re-sign up just to help get back on the Goons for that!

Shame I've been away so long that I'd need to start all over again. Oh and I still can't devote the time required to the game!

Kill the Goons for me folks!

matmoxon

5,026 posts

220 months

Friday 6th February 2009
quotequote all
ofcorsa said:
Massive anti climax

Having experienced eve from both GBC and goon friendly corps, I hate to see the rivalry end like this, Ive always erred on the Bob side, Mainly because despite being very arrogant they do love eve, Goons just want to destroy it.

I hope BOB hit back, But losing all your SOV 4s overnight because one of your members threw a hissing fit but be soul destroying
Indeed they do, and their leadership has been quoted saying just that.

Being a pirate I have never really cared for either side I just shoot at anything that moves in lowsec/0.0 and occasionally a random suicide op in high sec, which aren't done to gain anything it is simply fun to gank a mining barge in a 0.5 system (you can get away from the gates in a gank fitted cruiser even if you are -10). But I digress...I would rather have seen BoB totally finish goons off, because like so many people in EVE, I hate Goonswarm.

Matt

Edited by matmoxon on Friday 6th February 18:24

muffinmenace

1,035 posts

190 months

Friday 6th February 2009
quotequote all
I'm err.... a BoB member *ducks*

No word yet wether the account was hacked/stolen or wether guy was a bit rubbish at socialising and has gone AWOL. Previous to this he was supposedly at Boot camp, time will tell.


http://everadio.gamingradio.net/podcast/funky05020...


Recording of Dianabolic (BoB Corp. CEO) and The Mittani debating

Scraggles

7,619 posts

226 months

Saturday 7th February 2009
quotequote all
read some place that the guy was in some war in real life and could not play that much, being out in the field

bit of a shame that goonswarm seem to use out of game tactics to get wins

friend mentioned that he pointed a website downloader at their forum a while back, grabbed the entire member list, chances are the site has a few holes...

Ston

630 posts

271 months

Saturday 7th February 2009
quotequote all
what is sov?

tank slapper

7,949 posts

285 months

Monday 9th February 2009
quotequote all
Regaining level 1 sovereignty helps with keeping stations, because you can't conquer them in a system which has it - you have to kill all the POS first, which is a bit harder.

The main problem is that with out sovereignty level 3, a lot of things that provide tactical advantage to the defender do not work - jump bridges that allow ships to move several systems at once, and more importantly cyno jammers, which capital ships jumping into the system. When one of these is active, the enemy is forced to use battleship fleets to try and kill the jammer first, and they are very vulnerable to attacks from titans. With no cyno jammers, a capital fleet can be brought in to kill POS much more easily. Also, hostile forces can use their own titans to jump fleets directly into a system to attack it.

Sovereignty 3 takes several weeks to regain, so this is probably the best opportunity to take the region than anyone is ever going to get - if they can't win there now, they most likely never will. The goons have actually abandoned their own region in order to try and take Delve, so if they lose I will be laughing a great deal.