Battlefield 1

Author
Discussion

Guvernator

13,206 posts

167 months

Tuesday 20th December 2016
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Matt London said:
It did! This isn't footage of 'The Damavand Incident', it's from one of your a better days! Please excuse the quality of the old-gen capture smile

https://youtu.be/lW5Dxizy4ZE

Btw No PH'rs were killed in the making of this clip.
roflrofl

On another note, can't believe I haven't got this yet. I do have a confession though, I defected to the dark side and bought the new CoD....BUT only because it came bundled with one of the best FPS games ever made, Modern Warfare Remastered. I haven't even touched the new one.

I do have a week off over Christmas though so I will be buying BF1 at some point.

Havoc856-S

2,072 posts

181 months

Tuesday 20th December 2016
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Art0ir said:
Someone had their biannual beer at the christmas staff party I guess.
Posting at 0319... is it you?

chuntington101

5,733 posts

238 months

Tuesday 20th December 2016
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Sway said:
thumbup

One major reason why I don't play TDM!

I'll be honest, I'm a sad mid thirties family man with far too much stress at work. Can't go out on the lash or meet up with mates like I used to, as you know full well Steve you guys are a big part of my everyday social life!

One thing though - I focus massively on score per minute, and supporting the team. Rarely get positive k/d, but do make sure I'm targetting flags for the squad, healing, reviving and clearing bottlenecks with gas. Love the new squad leader mechanic, rare I'm not after the first few minutes.

I do notice some of the issues that you and Havoc rage about, to be honest they're secondary and transient compared to a dose of banter and swearing with like minded lads on chat... Plus there's always some comedy moments like last night when I jumped on the turret gun on Monte Grappa. Heavy tank shots could be seen over the hill, lined up. He created the horizon, could see my barrels aimed at him and desperately tried to reverse. Too late tosser, both barrels fked him and his entire squad up. Really, really hope that there's a forum somewhere where that moment lives on to haunt him, much like a single 15 second heli experience THREE fkING GENERATIONS AGO seems to have done for me!
Must admit its stupidly easy to end up near the top of the leader board playing this game right. Yesterday I was sat back on a AA gun smashing planes and holding A flag always ensure the squad order was on it. racked up well over 16K points and killed about 8 people!

Really wish support players would drop ammo though... same with medics. just dropped whenever you stand still. it will help someone.

Havoc856-S

2,072 posts

181 months

Tuesday 20th December 2016
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I always drop ammo, heal etc - but it seems that 90% of the players don't. Only a good game when the squad is working together.

C.A.R.

3,968 posts

190 months

Tuesday 20th December 2016
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Worst players are medics who don't medicate. When you get killed, you have the 'nearest medic' come up in the bottom left. Sometimes you have 3 or 4 within 5 meters. Do they revive? Nope. Even though it would earn them points!

Haven't touched standard mode since the hardcore servers went live. So much fun using an infantry-spec rifle (ie ironsights no scope) and just being really chuffing accurate. If only there was a single-shot rifle in the Medic class, I'd be unstoppable...

London424

12,830 posts

177 months

Tuesday 20th December 2016
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C.A.R. said:
Worst players are medics who don't medicate. When you get killed, you have the 'nearest medic' come up in the bottom left. Sometimes you have 3 or 4 within 5 meters. Do they revive? Nope. Even though it would earn them points!

Haven't touched standard mode since the hardcore servers went live. So much fun using an infantry-spec rifle (ie ironsights no scope) and just being really chuffing accurate. If only there was a single-shot rifle in the Medic class, I'd be unstoppable...
Just to counter this, I've switched to medic recently to level up (already 10 on Scout and Assault) and the number of times i see someone die so I start running over only for them to skip revive bloody instantly gets very frustrating after a while.

I'm now at the point where I'll revive if I'm around a body but I'm not going out of my way unless I see they aren't trying to skip out quickly, but I'm not paying anywhere near as much attention as I used to.

lemmingjames

7,471 posts

206 months

Tuesday 20th December 2016
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youve also got rifle grenades in the load out so people might be running those plus med bag = no syringe

FurballS2000

1,054 posts

167 months

Wednesday 21st December 2016
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Will you show up to people waiting for a revive if you have a loadout that cannot revive anyone? Seems a bit silly if you do!

Vantagemech

5,731 posts

217 months

Wednesday 21st December 2016
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C.A.R. said:
Worst players are medics who don't medicate. When you get killed, you have the 'nearest medic' come up in the bottom left. Sometimes you have 3 or 4 within 5 meters. Do they revive? Nope. Even though it would earn them points!

Haven't touched standard mode since the hardcore servers went live. So much fun using an infantry-spec rifle (ie ironsights no scope) and just being really chuffing accurate. If only there was a single-shot rifle in the Medic class, I'd be unstoppable...
Mainly because if in a busy area theres a good chance the guy who killed your team mate will subsequently get a 3rd kill after he kills the medic while reviving and the original kill once revived....
As many players have become wise to this they no longer risk revives.
Add to the number of players that just play as a sniper and you have the reason for few medics.



Rogue86

2,008 posts

147 months

Wednesday 21st December 2016
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Vantagemech said:
Mainly because if in a busy area theres a good chance the guy who killed your team mate will subsequently get a 3rd kill after he kills the medic while reviving and the original kill once revived....
As many players have become wise to this they no longer risk revives.
Add to the number of players that just play as a sniper and you have the reason for few medics.
So usually the medic pops out with a syringe, the guy skips revive, the medic gets shot and then everyone starts again in their own spawn.

It's telling (especially on something objective-based like rush or operations) when a squad has a good medic or two. Talk about a force multiplier.

Havoc856-S

2,072 posts

181 months

Wednesday 21st December 2016
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FurballS2000 said:
Will you show up to people waiting for a revive if you have a loadout that cannot revive anyone? Seems a bit silly if you do!
No mate. Saw it last night in our game - one of the guys in our squad - a random was a medic but never showed up.

CrutyRammers

13,735 posts

200 months

Wednesday 21st December 2016
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Info on the first DLC, "they shall not pass".
https://www.battlefield.com/news/article/they-shal...

Based on Verdun, sounds like a mixture of cq inside maps, some outdoor trench stuff, and a vehicle map.

p1stonhead

25,800 posts

169 months

Wednesday 21st December 2016
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CrutyRammers said:
Info on the first DLC, "they shall not pass".
https://www.battlefield.com/news/article/they-shal...

Based on Verdun, sounds like a mixture of cq inside maps, some outdoor trench stuff, and a vehicle map.
Looks good. These being real events makes them much more enjoyable/interesting to me. Awful to think people actually fought in such situations.

chuntington101

5,733 posts

238 months

Thursday 22nd December 2016
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Rogue86 said:
Vantagemech said:
Mainly because if in a busy area theres a good chance the guy who killed your team mate will subsequently get a 3rd kill after he kills the medic while reviving and the original kill once revived....
As many players have become wise to this they no longer risk revives.
Add to the number of players that just play as a sniper and you have the reason for few medics.
So usually the medic pops out with a syringe, the guy skips revive, the medic gets shot and then everyone starts again in their own spawn.

It's telling (especially on something objective-based like rush or operations) when a squad has a good medic or two. Talk about a force multiplier.
Some Medics just run in and revive for the points. Others simply don't bother or run the other way! I'm not saying that a medic should revive me if there is still a fight to be had and he is likely to die in he process.

However as said above it's amazing what a decent squad with medics and support plays can do.

Playing with the PH lot (PS4) you often find we are the only squad doing anything. We would always have a member of the squad MVP if not several off us right at the top. Team orders (that's are achievable) also really help when it comes to making points.

CrutyRammers

13,735 posts

200 months

Thursday 22nd December 2016
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p1stonhead said:
CrutyRammers said:
Info on the first DLC, "they shall not pass".
https://www.battlefield.com/news/article/they-shal...

Based on Verdun, sounds like a mixture of cq inside maps, some outdoor trench stuff, and a vehicle map.
Looks good. These being real events makes them much more enjoyable/interesting to me. Awful to think people actually fought in such situations.
It's certainly driven me to find out a lot more about the Great War, something I'd not really read up on since school. When it comes to Verdun, words actually fail:



A million casualties, of which 300,000 killed. Entire towns wiped off the map forever, and much of the area is even today a fenced-off no-go zone because of all the poisonous ste they lobbed around. Imagine sitting on a fort while this lot comes down on you:



Looking around the 'net, it seems to have kicked off a lot of interest in the war which is a good thing, I think.

Anyway, on a lighter note, another few days and all the Christmas Noobs will be on.

CrutyRammers

13,735 posts

200 months

Thursday 22nd December 2016
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chuntington101 said:
Some Medics just run in and revive for the points. Others simply don't bother or run the other way! I'm not saying that a medic should revive me if there is still a fight to be had and he is likely to die in he process.

However as said above it's amazing what a decent squad with medics and support plays can do.

Playing with the PH lot (PS4) you often find we are the only squad doing anything. We would always have a member of the squad MVP if not several off us right at the top. Team orders (that's are achievable) also really help when it comes to making points.
I find it variable, some games no-one is reviving, on others they are falling over themselves to do so. Even with randoms, it's interesting how much squad orders can help - it just keeps the squad focussed and they seem more likely to work together. The way it now gives you command if you request an order is pretty good in that regard.

andyr30

613 posts

188 months

Thursday 22nd December 2016
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I've been enjoing TDM recently...Used to only play conquest but when your on a team where it's all snipers with everyone perched on the very edge of the map, with no one playing the objective, it's pretty annoying.

One thing that's a bit of a bug bear, if in close quaters and find myself suddenly right behind someone and start shooting, couple of times they have just turned around and mele'd me. I think the mele shouldn't work if they are getting filled with lead.

I know the answer will be I should just mele them first, but in the heat of the moment I think a few rounds from an LMG seems like it would do the trick!?

Vantagemech

5,731 posts

217 months

Thursday 22nd December 2016
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andyr30 said:
I've been enjoing TDM recently...Used to only play conquest but when your on a team where it's all snipers with everyone perched on the very edge of the map, with no one playing the objective, it's pretty annoying.

One thing that's a bit of a bug bear, if in close quaters and find myself suddenly right behind someone and start shooting, couple of times they have just turned around and mele'd me. I think the mele shouldn't work if they are getting filled with lead.

I know the answer will be I should just mele them first, but in the heat of the moment I think a few rounds from an LMG seems like it would do the trick!?
Yeah it's the same with bayonet charge, unless you've a fully auto firing at their chest then once the charge has been started it's almost unstoppable. Had it where both myself and havoc
Were firing at the same guy charging and still got the Bayonne kill!

RemaL

24,980 posts

236 months

Friday 23rd December 2016
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Medics do my tits in. I was a medics last night and anyone I could get to I would revive. Team mate or not and helped me come top 3 in the games both times. When I'm not a medic I can get them to tea bag me but not revive. ttS

p1stonhead

25,800 posts

169 months

Friday 23rd December 2016
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Vantagemech said:
andyr30 said:
I've been enjoing TDM recently...Used to only play conquest but when your on a team where it's all snipers with everyone perched on the very edge of the map, with no one playing the objective, it's pretty annoying.

One thing that's a bit of a bug bear, if in close quaters and find myself suddenly right behind someone and start shooting, couple of times they have just turned around and mele'd me. I think the mele shouldn't work if they are getting filled with lead.

I know the answer will be I should just mele them first, but in the heat of the moment I think a few rounds from an LMG seems like it would do the trick!?
Yeah it's the same with bayonet charge, unless you've a fully auto firing at their chest then once the charge has been started it's almost unstoppable. Had it where both myself and havoc
Were firing at the same guy charging and still got the Bayonne kill!
Shotgun stops bayonet charges pretty easily.