New PC racing sim - Assetto Corsa
Discussion
Well the quickest I've managed around Joux Plane was 9:30 in the MP4-12C. Its also the only car I've finished in without getting stuck in the woods after spinning off.
I should be able to knock a good 40 seconds off if I don't waste a load of time wheel spinning up a hill to get back onto the track!
I should be able to knock a good 40 seconds off if I don't waste a load of time wheel spinning up a hill to get back onto the track!
andrewrob said:
Well the quickest I've managed around Joux Plane was 9:30 in the MP4-12C. Its also the only car I've finished in without getting stuck in the woods after spinning off.
I should be able to knock a good 40 seconds off if I don't waste a load of time wheel spinning up a hill to get back onto the track!
try it in the lotus 49. It's cracking fun! I should be able to knock a good 40 seconds off if I don't waste a load of time wheel spinning up a hill to get back onto the track!
Stunning fan made video that's recently surfaced on youtube - http://www.youtube.com/watch?v=ykTnZ0lWD04
Patrick Bateman said:
Are the dynamics in this as real as can be expected?
I loved arseing around with GTR Evolution and the like but the RWD cars could not be drifted as standard, they'd just spin out.
You can certainly drift, but this guy makes it look a lot easier tham it is...I loved arseing around with GTR Evolution and the like but the RWD cars could not be drifted as standard, they'd just spin out.
http://www.youtube.com/watch?v=UmriaxYhu6E
Some AI, cars and updated tyre model - http://www.virtualr.net/assetto-corsa-a-taste-of-a...
Mine is not updating, yet.
Mine is not updating, yet.
I look forward to it! It's normally posted at some stage during Friday, so we'll keep an eye out!
There's also mention of an improved Tyre Model. I've noticed in both the 599XX and the Exige (PH Time Trial cars: http://www.pistonheads.com/gassing/topic.asp?h=0&a... that the ratio of longitudinal to lateral grip is a little unusual. As we all know, to take a corner you generally brake in a straight line, then gradually convert braking into cornering (taking one away as you add the other) to eventually settle onto a fixed cornering line, which you hold through the corner's mid stage and then on the way out of the corner you do this in reverse by adding acceleration as you remove cornering until you're 100% accelerating and 0% cornering. Now obviously as you do this you have to judge how much cornering you've enabled by removing a certain amount of braking (this is apparently what made Schumacher quick by the way, he was extremely good at this - Jim Clark also), and similarly as you leave the corner how much acceleration to add as you remove cornering. The ratio of lateral (cornering) grip to longitudinal (braking and acceleration) is something you quickly learn for a car, and it's fairly similar between cars and no doubt related to the proportions of the contact patch (length vs width). Both these recent cars we've driven have surprised me in how much cornering you can add for a given removal of braking, or how much acceleration you can add for a given removal of cornering. It's too much basically - so in the 599 at turn 1 Mugello you could be on tip toes mid corner, tyres slipping gradually, and then back off the steering about 10% and add about 80% throttle before the rear started to slide, which doesn't seem very realistic to me. Similarly, going into turn 1 I was always surprised that the front end responded cleanly to steering input whilst a considerable amount of braking was still being applied. This isn't quite so noticeable with the Exige, but the effect is there, in fact I was a second slower than the top time on PH until I got the hang of how AC had modelled this aspect of the tyres, at which point I gained 9/10ths!
There's also mention of an improved Tyre Model. I've noticed in both the 599XX and the Exige (PH Time Trial cars: http://www.pistonheads.com/gassing/topic.asp?h=0&a... that the ratio of longitudinal to lateral grip is a little unusual. As we all know, to take a corner you generally brake in a straight line, then gradually convert braking into cornering (taking one away as you add the other) to eventually settle onto a fixed cornering line, which you hold through the corner's mid stage and then on the way out of the corner you do this in reverse by adding acceleration as you remove cornering until you're 100% accelerating and 0% cornering. Now obviously as you do this you have to judge how much cornering you've enabled by removing a certain amount of braking (this is apparently what made Schumacher quick by the way, he was extremely good at this - Jim Clark also), and similarly as you leave the corner how much acceleration to add as you remove cornering. The ratio of lateral (cornering) grip to longitudinal (braking and acceleration) is something you quickly learn for a car, and it's fairly similar between cars and no doubt related to the proportions of the contact patch (length vs width). Both these recent cars we've driven have surprised me in how much cornering you can add for a given removal of braking, or how much acceleration you can add for a given removal of cornering. It's too much basically - so in the 599 at turn 1 Mugello you could be on tip toes mid corner, tyres slipping gradually, and then back off the steering about 10% and add about 80% throttle before the rear started to slide, which doesn't seem very realistic to me. Similarly, going into turn 1 I was always surprised that the front end responded cleanly to steering input whilst a considerable amount of braking was still being applied. This isn't quite so noticeable with the Exige, but the effect is there, in fact I was a second slower than the top time on PH until I got the hang of how AC had modelled this aspect of the tyres, at which point I gained 9/10ths!
Edited by RobM77 on Friday 17th January 12:59
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