Destiny (PS4)

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Discussion

Speckle

3,455 posts

218 months

Tuesday 14th April 2015
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lovechild said:
SimianWonder said:
A good sword bearer can carry a poor team through pretty much single-handedly
Disagree entirelysmile If Crota doesn't go down consistently/at all, you're screwed. A good sword bearer will maximise damage to Crota, but cannot carry the rest through imo. Speckle and I have had a few late night raids with randoms and I suspect he has the same opinion.
Yup, agree with this 110% As swordbearer, you are relying on the rest of the team to a) Not die (amazing how many people can't manage this when using the ledge strategy!) b) Fire rockets at Crota in unison only when you tell them to. and c) Have sufficient firepower to actually be able to take Crota down. So many times I have arrived at Crota's feet to find that, not only is he not down, he still almost has a full shield! (I have even on occasion, taken to dropping the sword and firing my own rockets from the ledge to help out!)

Certainly, the swordbearer is probably the key role and having a bad one will always result in failure even if everyone else does their job perfectly but, without everyone playing their part, a good swordbearer cannot carry the team through unless they are taking Crota down themselves (which could be done but, kind of defeats the object of having a team in the first place!)

As for having no HoW raid, I am properly gutted but, will reserve judgement until I see what the new end-game is like...

dunmow70

198 posts

165 months

Tuesday 14th April 2015
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mmmm, 365 Fatebringer smile

Whether it will make up for having no raid, I don't know, but like others, I too will be waiting until I have played it (as I've already paid for it) before passing judgement. The rumour is it could be a horde mode and as I really enjoyed the Mass Effect 3 multiplayer, I may well enjoy HoW's end game content as well.

As for the next four weeks though, I think I may be spending more time on Bloodborne.

Moog72

1,598 posts

179 months

Tuesday 14th April 2015
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NF is indeed Sepiks again with angry, lightswitch and arc burn. Lightswitch only for the weekly heroic.

Flat-out

832 posts

197 months

Tuesday 14th April 2015
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For those that don't know, horde mode is just co-op facing wave upon wave of enemies of increasing difficulty. Sounds crap but it is frantic and great fun. shoot

Imagine the Divide during a public event and multiply the number of enemies by 10 and add in a few more spider tanks. hehe


youngsyr

Original Poster:

14,742 posts

194 months

Tuesday 14th April 2015
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lovechild said:
Flat-out said:
I reckon the fact that the Prison of Elders is for a 3 man fireteam only means it is basically horde mode...

...which makes me happy. thumbup
I agree. But £20 for a horde mode and a couple of strikes? I'm not convinced. As 1 of a few different modes....sure, but not to be the content itself.

The more the merrier, and 6 seems like a good number and makes it more of an occasion, losing that aspect seems like a mistake to me. The content seems to get weaker with every new addition. It might however turn out to be a triumph. Fingers crossed.
Can't beleive there is no strike in HoW - the community were up in arms about the lack of content in The Dark Below and now, after making us wait over 5 months, they're going to release a DLC with even less content?! banghead

Assuming the Prison is a horde mode, it'll be great fun for a couple of weeks until everyone has worked out the mechanics and taken it way past its intended limits. At least with a raid that process takes months, rather than weeks.

I really don't get Bungie, they seem to have mastered the art of beating even our worst expectations.

I desperately need a new game to play that doesn't punch you in the face every few months. Battlefield 3 was excellent for this, for those who are playing Hardline how does it compare to BF3?

lovechild

912 posts

160 months

Tuesday 14th April 2015
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dunmow70 said:
I think I may be spending more time on Bloodborne.
Would like to try the co-op aspect sometime Tim. Gray and Kaney have also got it.

Rather than buying the upgrade for current exotics/raid weapons, I think you should earn them. Every completion of the new HM VoG could result in a token to open up 1 existing raid gun of your choice. Maybe 3 exotics a week have a bounty attached to them and the subsequent completion expands the gun's abilities to the new level, WITHOUT resetting it. It could be fun if the bounties were different and varied. The old way of buying the upgrade just turned into a glimmer grind.

Moog72

1,598 posts

179 months

Tuesday 14th April 2015
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Woo-bloody-hoo! Having grabbed the first CE chest with both my chars (hunter got energies, but the titan got shards) the titan has now finally made it to being level 32 capable with my Helm of Saint-14 helmet. First time since launch that any of my characters have hit the max level thumbup

Flat-out

832 posts

197 months

Tuesday 14th April 2015
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Not as good frown

BFH is good fun when in a squad with mates but it doesn't suck you in like Destiny or BF3 did. I'm loving it but that may be because I am just happy not grinding. hehe


Speckle

3,455 posts

218 months

Tuesday 14th April 2015
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youngsyr said:
I desperately need a new game to play that doesn't punch you in the face every few months. Battlefield 3 was excellent for this, for those who are playing Hardline how does it compare to BF3?
I never played BF3 so, can't offer you a comparison but, Hardline is definitely good fun to play. You will doubtless be significantly better at it than me (as are most people!) so, will get more out of it I suspect.

More than anything, it has been a refreshing change from the daily grind of Destiny and I like the fact that you can just dip in and out of it without getting left behind in any significant way. If you like your competitive multiplayer (which you clearly do), I think you'd enjoy it immensely.

I'm becoming more and more tempted by Bloodborne too, seeing as so many people seem to be playing it lately...

SimianWonder

1,144 posts

154 months

Tuesday 14th April 2015
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Adamjr said:
It does, and I quote -

'House of Wolves will not have a Raid activity. We didn't make this decision lightly. Our team has been humbled by the reception of Raids in Destiny and we are creating a new Raid for a release later this year'.

mad
That's what I get for skim reading it!

lovechild

912 posts

160 months

Tuesday 14th April 2015
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Moog72 said:
Woo-bloody-hoo! Having grabbed the first CE chest with both my chars (hunter got energies, but the titan got shards) the titan has now finally made it to being level 32 capable with my Helm of Saint-14 helmet. First time since launch that any of my characters have hit the max level thumbup
Bout-bloody-time!biggrin Only joking! Good stuff, only 2 more characters to gonerd


Speckle said:
I'm becoming more and more tempted by Bloodborne too, seeing as so many people seem to be playing it lately...
Yay!!! I've only played about 8 hours so far and most of them were in a state of confusion/frustration, but it's got all the hallmarks of a fking classic. I'd been hoping for a while that it would be the first proper game for current gen, and it is.

Destiny is all about the people you play with, combined with top class fps mechanics (the former being very important). Bloodborne does it on merit and appears to be one of a select few very good games. In the Bloodborne thread, I likened it to Fallout 3 and Bioshock. Praise doesn't get much higher in my estimation.

dunmow70

198 posts

165 months

Tuesday 14th April 2015
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Speckle said:
I'm becoming more and more tempted by Bloodborne too, seeing as so many people seem to be playing it lately...
You'll love it as much as BFH. You said yourself, you're a master at "Spawn and Die". If you're anything like me, you'll excel at that with Bloodborne too smile

Digitalize

2,850 posts

137 months

Tuesday 14th April 2015
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We 3 manned Crota HM (Well 2 man until Crota then I jumped in) To be honest adding more people doesn't make it any easier. I now fail to see how anyone with 5 people can't damage Crota enough, when 2 people can easily. And it really is down to the Swordbearer doing enough damage, timing everything right etc, a run pretty much always ends because they die, but not always because of their mistake.

Speckle

3,455 posts

218 months

Tuesday 14th April 2015
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Digitalize said:
We 3 manned Crota HM (Well 2 man until Crota then I jumped in) To be honest adding more people doesn't make it any easier. I now fail to see how anyone with 5 people can't damage Crota enough, when 2 people can easily. And it really is down to the Swordbearer doing enough damage, timing everything right etc, a run pretty much always ends because they die, but not always because of their mistake.
Well done, that is no simple task!!

But, even with a full raid team, 5 people aren't damaging Crota, are they? It will be 2 or 3 at most. The others will be tasked with peppering the boomers to keep their attention off the swordbearer (this is how we do it, anyway)

When it goes wrong, it is usually down to the timing. If rockets aren't fired at the same time or very close to it by those on Crota duty, Crota's shield regens and he either doesn't go down at all or goes down late and throws the swordbearers timing off meaning little to no damage is done. I've seen this happen for lots of different reasons. People not having tracking rockets so they miss, people deciding to do something other than their assigned role like inexplicably switching to boomers. People not hearing the sword guy call out, people falling/getting bumped off the ledge at that crucial moment. Added to that, there are still people who aren't all that experienced at the raid and so the whole thing seems quite chaotic/confusing to them initially and they make mistakes.

I have also seen Crota hit with 4 or 5 Gjallahorn rockets and not go down so, glitches can't be ruled out either!

Mind you, I always feel bad when I die as swordbearer, even if it isn't my fault!





Edited by Speckle on Tuesday 14th April 12:22

Digitalize

2,850 posts

137 months

Tuesday 14th April 2015
quotequote all
Speckle said:
Well done, that is no simple task!!

But, even with a full raid team, 5 people aren't damaging Crota, are they? It will be 2 or 3 at most. The others will be tasked with peppering the boomers to keep their attention off the swordbearer (this is how we do it, anyway)

When it goes wrong, it is usually down to the timing. If rockets aren't fired at the same time or very close to it by those on Crota duty, Crota's shield regens and he either doesn't go down at all or goes down late and throws the swordbearers timing off meaning little to no damage is done. I've seen this happen for lots of different reasons. People not having tracking rockets so they miss, people deciding to do something other than their assigned role like inexplicably switching to boomers. People not hearing the sword guy call out, people falling/getting bumped off the ledge at that crucial moment. Added to that, there are still people who aren't all that experienced at the raid and so the whole thing seems quite chaotic/confusing to them initially and they make mistakes.

I have also seen Crota hit with 4 or 5 Gjallahorn rockets and not go down so, glitches can't be ruled out either!

Mind you, I always feel bad when I die as swordbearer, even if it isn't my fault!





Edited by Speckle on Tuesday 14th April 12:22
We're at the point now where it's pretty much always a game issue, either Crota not going down correctly, or suddenly attacking from knelt etc.

We bubble one side, 3 gjallarhorns, which is overkill, rinse and repeat until he's dead.

But saying that, it will still take quite a few attempts purely because of game bugs, or slight timing variations etc.

Digitalize

2,850 posts

137 months

Tuesday 14th April 2015
quotequote all
Speckle said:
Well done, that is no simple task!!

But, even with a full raid team, 5 people aren't damaging Crota, are they? It will be 2 or 3 at most. The others will be tasked with peppering the boomers to keep their attention off the swordbearer (this is how we do it, anyway)

When it goes wrong, it is usually down to the timing. If rockets aren't fired at the same time or very close to it by those on Crota duty, Crota's shield regens and he either doesn't go down at all or goes down late and throws the swordbearers timing off meaning little to no damage is done. I've seen this happen for lots of different reasons. People not having tracking rockets so they miss, people deciding to do something other than their assigned role like inexplicably switching to boomers. People not hearing the sword guy call out, people falling/getting bumped off the ledge at that crucial moment. Added to that, there are still people who aren't all that experienced at the raid and so the whole thing seems quite chaotic/confusing to them initially and they make mistakes.

I have also seen Crota hit with 4 or 5 Gjallahorn rockets and not go down so, glitches can't be ruled out either!

Mind you, I always feel bad when I die as swordbearer, even if it isn't my fault!





Edited by Speckle on Tuesday 14th April 12:22
We're at the point now where it's pretty much always a game issue, either Crota not going down correctly, or suddenly attacking from knelt etc.

We bubble one side, 3 gjallarhorns, which is overkill, rinse and repeat until he's dead.

But saying that, it will still take quite a few attempts purely because of game bugs, or slight timing variations etc.

lovechild

912 posts

160 months

Tuesday 14th April 2015
quotequote all
That is good going. Maxed Gjallahorns, and experience of both the raid and your team do count for a lot. A few of us have solo'd the whole raid now and it seems inconceivable when we get stuck at crota, but it happens. Adding more people can create more problems than it solves, especially when the people are inexperienced or using unsuitable weapons. If they listen to the experienced people, it works, if they don't, it won't.

I've had some shocking random encounters where people won't admit that they don't know what they're doing. It only takes 1 or 2 of them to scupper a raid.

JmeSwaz

151 posts

176 months

Tuesday 14th April 2015
quotequote all
lovechild said:
That is good going. Maxed Gjallahorns, and experience of both the raid and your team do count for a lot. A few of us have solo'd the whole raid now and it seems inconceivable when we get stuck at crota, but it happens. Adding more people can create more problems than it solves, especially when the people are inexperienced or using unsuitable weapons. If they listen to the experienced people, it works, if they don't, it won't.

I've had some shocking random encounters where people won't admit that they don't know what they're doing. It only takes 1 or 2 of them to scupper a raid.
I remember the raid on Saturday you invited me too. Full team, normal mode. I was firing 2 Gjallahorns and he didn't kneel.

youngsyr

Original Poster:

14,742 posts

194 months

Tuesday 14th April 2015
quotequote all
Ok guys, I have both the Templar and the VoG Exotic Chest CPs on my characters, so give me a shout if you fancy either (we'll need 6 for Templar).

I won't be on for the next hour or so, but should be on a bit later.

Now that Fatebringer is going to be levelled up to 365 with the HoW expansion, I'm even more set on getting it!

lovechild

912 posts

160 months

Tuesday 14th April 2015
quotequote all
JmeSwaz said:
I remember the raid on Saturday you invited me too. Full team, normal mode. I was firing 2 Gjallahorns and he didn't kneel.
Yep. The last couple of weeks seem to be glitchier than normal on both raids.


youngsyr said:
Ok guys, I have both the Templar and the VoG Exotic Chest CPs on my characters, so give me a shout if you fancy either (we'll need 6 for Templar).
I won't be on for the next hour or so, but should be on a bit later.
Now that Fatebringer is going to be levelled up to 365 with the HoW expansion, I'm even more set on getting it!
Reporting for Fatebringer duty!smile

Won't be on til tomorrow, but happy to help. We can use the blocking method and can in theory do it with 2 of us, although the more the better.