Battlefield 1

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J-D-Stagpump

145 posts

103 months

Friday 2nd September 2016
quotequote all
I understand fully that this is a Beta but the point of a Beta is to highlight problems and sort them out.

As it stands now I will not be buying the game.

Teccy issues

1) I have consistently had a ping of over 200 along with everyone else in the server.
2) My PC is mid range admittedly but even so with everything on low I should be able to rise above 14-16 fps in a firefight.
3) The UI is a buggy piece of crap.

Gameplay gripes.

1) Horses are OP
2) Tanks are massively too OP, they've taken the ridiculous resilience of BF4 tanks and put it on steroids.
3) Snipers everywhere. I'm fairly sure if the British army sent 32 men into an area it wouldn't have consisted of 65% snipers.

There is nothing here that is any different to or better than BF4. Not worth £50 or anywhere near it IMO.

Thoroughly disapointed.

youngsyr

14,742 posts

193 months

Friday 2nd September 2016
quotequote all
J-D-Stagpump said:
I understand fully that this is a Beta but the point of a Beta is to highlight problems and sort them out.

As it stands now I will not be buying the game.

Teccy issues

1) I have consistently had a ping of over 200 along with everyone else in the server.
2) My PC is mid range admittedly but even so with everything on low I should be able to rise above 14-16 fps in a firefight.
3) The UI is a buggy piece of crap.

Gameplay gripes.

1) Horses are OP
2) Tanks are massively too OP, they've taken the ridiculous resilience of BF4 tanks and put it on steroids.
3) Snipers everywhere. I'm fairly sure if the British army sent 32 men into an area it wouldn't have consisted of 65% snipers.

There is nothing here that is any different to or better than BF4. Not worth £50 or anywhere near it IMO.

Thoroughly disapointed.
Fair enough, but I really don't get the whole "OP" thing - if horses and tanks are OP, why don't you use them against the snipers? confused

From my point of view, throughout the history of BF people have complained about X,Y or Z being OP, when 99/100 what they really means is "I can't play the style I want [usually run and gun] because X, Y, or Z is stopping me. I want X, Y, Z nerfed so I can play the style I want".

That's not what BF is about though - it's about adapting to different scenarios and using strategy and team work. That's the whole point of all the different classes and vehicles - if you're going to just stick to one class or vehicle all game and charge around on your own trying to kill everyine else, then you're going to come up against situations where you are overpowered.

A good example of this attitude is on the private servers with rules made up by admin - "No Stingers, Laser guided missiles, etc, etc" - what they mean is: "I'm an average pilot and want to dominate in a jet, so you're not allowed to stop me".

The only time any weapon in my experience of the BF series (from BF2:BC to date) where a weapon was OP was the frag rounds on the USAS shot gun in Metro in BF3 - they genuinely made the game unplayable before they dropped the suppression on them.

XslaneyX

1,334 posts

143 months

Friday 2nd September 2016
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Talking of snipers hehe

This was a guy this morning in the heavy tank. Tried to go along with a jihad c4 vehicle but they no long stick!!! He killed me 5 times that round since i couldn't get near him as he sat just off of D in the open.


With regards to the prone thing. I was trying to say that thyley have stopped the ability to get up quick from prone. If you run sprint and hold circle you will dive to the floor. I would normally then press the L3 to get up quick and sprint. This no longer happens which irks me a little.

Still, will keep playing as i love BF beer

Jinx

11,407 posts

261 months

Friday 2nd September 2016
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youngsyr said:
Fair enough, but I really don't get the whole "OP" thing - if horses and tanks are OP, why don't you use them against the snipers? confused

From my point of view, throughout the history of BF people have complained about X,Y or Z being OP, when 99/100 what they really means is "I can't play the style I want [usually run and gun] because X, Y, or Z is stopping me. I want X, Y, Z nerfed so I can play the style I want".

That's not what BF is about though - it's about adapting to different scenarios and using strategy and team work. That's the whole point of all the different classes and vehicles - if you're going to just stick to one class or vehicle all game and charge around on your own trying to kill everyine else, then you're going to come up against situations where you are overpowered.

A good example of this attitude is on the private servers with rules made up by admin - "No Stingers, Laser guided missiles, etc, etc" - what they mean is: "I'm an average pilot and want to dominate in a jet, so you're not allowed to stop me".

The only time any weapon in my experience of the BF series (from BF2:BC to date) where a weapon was OP was the frag rounds on the USAS shot gun in Metro in BF3 - they genuinely made the game unplayable before they dropped the suppression on them.
Tanks are far too fast for the era though - damn things could barely get over a walking pace in WW1 (think armour plated tractors) .

J-D-Stagpump

145 posts

103 months

Friday 2nd September 2016
quotequote all
youngsyr said:
Fair enough, but I really don't get the whole "OP" thing - if horses and tanks are OP, why don't you use them against the snipers? confused

From my point of view, throughout the history of BF people have complained about X,Y or Z being OP, when 99/100 what they really means is "I can't play the style I want [usually run and gun] because X, Y, or Z is stopping me. I want X, Y, Z nerfed so I can play the style I want".

That's not what BF is about though - it's about adapting to different scenarios and using strategy and team work.
OK Horses are no contest to snipers with them being open top and all that.

Snipers utterly dominate this map and as I have no choice in what map yeah I am saying they should nerf the amount of sniper slots for the beta.
As an assault on this map I really can't see what I can do. If I miss one of the few tank slots then what do I do between flags with the lack of cover available??

Not to mention the utterly ineffectual anti tank grenades. BF:BC2 was really the last competitive version of this game. I get what you are saying about adapting but if the game is massively unbalanced then possible avenues for aforementioned adaptations are seriously limited. Unbalanced and buggy would be my evaluation of this Beta

Jasandjules

70,012 posts

230 months

Friday 2nd September 2016
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Is there anywhere we can actually give feedback on this BETA?

Rogue86

2,008 posts

146 months

Friday 2nd September 2016
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I really like BF1, but I can appreciate a lot of the crit. The tanks are overpowered when used intelligently - as above, sitting off in the distance they're about impossible to kill because there's no distance weapon that really does them any harm, other than another tank. Even the AP rifle, by the time you've cycled another round the tank has effectively repaired itself. In close-quarters they're fairly weak though which is good.

I'll buy it, but from an objective point of view I'm struggling to see why they went for WW1 without really changing the gameplay style. So you take BF4, remove the helicopters and rocket launchers, add a different skin and you have BF1. Perhaps the other maps might mix it up a bit, but this is really modern warfare and tactics with old weapons. It works fine I guess, but it's not exactly breaking new ground.

AlexHat

1,327 posts

120 months

Friday 2nd September 2016
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J-D-Stagpump said:
As an assault on this map I really can't see what I can do. If I miss one of the few tank slots then what do I do between flags with the lack of cover available??

Unbalanced and buggy would be my evaluation of this Beta
You could take one of the armoured cars? OK they're not a tank, but they still can sit capturing flags etc and if you have more than just yourself on board can become a lethal killing machine. Also running enemy players down is really satisfying.

As for the bugginess and balancing issues, it's a Beta, I almost expect buggy and unbalanced, its the whole point of an open Beta to find these kinds of issues which conventional testing might not.

youngsyr

14,742 posts

193 months

Friday 2nd September 2016
quotequote all
J-D-Stagpump said:
youngsyr said:
Fair enough, but I really don't get the whole "OP" thing - if horses and tanks are OP, why don't you use them against the snipers? confused

From my point of view, throughout the history of BF people have complained about X,Y or Z being OP, when 99/100 what they really means is "I can't play the style I want [usually run and gun] because X, Y, or Z is stopping me. I want X, Y, Z nerfed so I can play the style I want".

That's not what BF is about though - it's about adapting to different scenarios and using strategy and team work.
OK Horses are no contest to snipers with them being open top and all that.

Snipers utterly dominate this map and as I have no choice in what map yeah I am saying they should nerf the amount of sniper slots for the beta.
As an assault on this map I really can't see what I can do. If I miss one of the few tank slots then what do I do between flags with the lack of cover available??

Not to mention the utterly ineffectual anti tank grenades. BF:BC2 was really the last competitive version of this game. I get what you are saying about adapting but if the game is massively unbalanced then possible avenues for aforementioned adaptations are seriously limited. Unbalanced and buggy would be my evaluation of this Beta
I've highlighted your problem - the answer is: stop playing assault! One man running around trying to take out a well positioned tank should get massacred!

There are plenty of seats in tanks available - one tank type seats 6 people and you get at least 2 tanks per spawn cycle. If I came up against a well positioned tank, I'd wait for a plane to spawn, select the bomber and try to bomb it into the stone age. Failing that, not sure if it's possible in this version of the Beta, but I'd wait for a tank to become available, spawn in to a passenger seat using a class that could repair tanks so that I could work with the driver/gunner to take the tank out.

As for the snipers - if you can't get in a tank or bomber, counter snipe them!

As I said above, BF isn't about selecting one class and playing that exclusively - different classes and vehicles work well in different situations. If you're getting your ass handed to you, stop and think about the best way to counter the situation, before just blindly spawning back into the same situation with the same equipment and expecting everything to turn out differently.

J-D-Stagpump

145 posts

103 months

Friday 2nd September 2016
quotequote all
youngsyr said:
I've highlighted your problem - the answer is: stop playing assault! One man running around trying to take out a well positioned tank should get massacred!

There are plenty of seats in tanks available - one tank type seats 6 people and you get at least 2 tanks per spawn cycle.

As for the snipers - if you can't get in a tank or bomber, counter snipe them!

As I said above, BF isn't about selecting one class and playing that exclusively - different classes and vehicles work well in different situations. If you're getting your ass handed to you, stop and think about the best way to counter the situation, before just blindly spawning back into the same situation with the same equipment and expecting everything to turn out differently.
1 - I am using Assault as a guide as it is supposed to be the Anti tank guy. I have played all classes.
2 - Whilst it isn't cod and tanks should be expected it isn't world of bloody tanks either there should be a counter to tanks.
3 - If my only option is to become a sniper that is less adaptation and more forcing me into a single avenue which comes under balancing.

I know the theory of playing BF games I'm saying that this incarnation is really quite unbalanced. Pointing this out is part of a beta is it not??


Rogue86

2,008 posts

146 months

Friday 2nd September 2016
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youngsyr said:
Failing that, not sure if it's possible in this version of the Beta, but I'd wait for a tank to become available, spawn in to a passenger seat using a class that could repair tanks so that I could work with the driver/gunner to take the tank out.
The driver of the vehicle now repairs it (renders you immobile) from inside, both ground and air vehicles.

youngsyr

14,742 posts

193 months

Friday 2nd September 2016
quotequote all
J-D-Stagpump said:
youngsyr said:
I've highlighted your problem - the answer is: stop playing assault! One man running around trying to take out a well positioned tank should get massacred!

There are plenty of seats in tanks available - one tank type seats 6 people and you get at least 2 tanks per spawn cycle.

As for the snipers - if you can't get in a tank or bomber, counter snipe them!

As I said above, BF isn't about selecting one class and playing that exclusively - different classes and vehicles work well in different situations. If you're getting your ass handed to you, stop and think about the best way to counter the situation, before just blindly spawning back into the same situation with the same equipment and expecting everything to turn out differently.
1 - I am using Assault as a guide as it is supposed to be the Anti tank guy. I have played all classes.
2 - Whilst it isn't cod and tanks should be expected it isn't world of bloody tanks either there should be a counter to tanks.
3 - If my only option is to become a sniper that is less adaptation and more forcing me into a single avenue which comes under balancing.

I know the theory of playing BF games I'm saying that this incarnation is really quite unbalanced. Pointing this out is part of a beta is it not??
You're obviously entitled to your opinion, but I'm equally entitled to disagree. smile

I just think that DICE do a very good job of balancing in the BF series, sure there are always guns/classes/vehicles that are better than others in any situation, but those exact same guns/classes/vehicles are outclassed in others.

I haven't had any problems being dominated by snipers, tanks, horses or anything else in the Beta - I get killed pretty equally by all of them! I just don't expect to select an infantry class and go head to head with a tank and win. However, I have had success against them using other tanks, AT mines, AT Rifles and planes.

youngsyr

14,742 posts

193 months

Friday 2nd September 2016
quotequote all
Rogue86 said:
youngsyr said:
Failing that, not sure if it's possible in this version of the Beta, but I'd wait for a tank to become available, spawn in to a passenger seat using a class that could repair tanks so that I could work with the driver/gunner to take the tank out.
The driver of the vehicle now repairs it (renders you immobile) from inside, both ground and air vehicles.
I've seen that on the light tank (hold the left D-pad button), but not on the bigger tanks?

Also, when you bail out from a tank you have the tanker class equipped, complete with hammer which can damage enemy vehicles (good luck!). Can you use this to get out and repair your own tank?

anonymous-user

55 months

Friday 2nd September 2016
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youngsyr said:
I haven't had any problems being dominated by snipers, tanks, horses or anything else in the Beta - I get killed pretty equally by all of them! I just don't expect to select an infantry class and go head to head with a tank and win. However, I have had success against them using other tanks, AT mines, AT Rifles and planes.
I agree with this completely. Played flying the bomber for a while played in a tank and played as a sniper. There's pros and cons in all of them and you can be easily taken out by other units. As you can take out each of them yourself.

I think it's very well balanced.

Guvernator

13,183 posts

166 months

Friday 2nd September 2016
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Not seen too many balancing issue as well tbh. It's only in beta and people are already saying it's unbalanced\too many snipers blah blah. It's an open map which mean snipers and tanks will dominate if you allow them too. Guess what, some people like playing snipers and tanks, I'm having an absolute ball with it. I appreciate some others won't but in the full game there will be other maps which play more to the Assault class strengths just like in other BF games.

What has surprised me in this is how enjoyable flying the planes are. I usually avoid them as I'm a pretty crap pilot but this is actually fun. I was using the attack plane the other day and dropping bombs on tanks and enemy groups around objectives and getting double\triple kills. Great fun, can't wait for the full release.

RobGT81

5,229 posts

187 months

Friday 2nd September 2016
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Balance seems good to me.

Snipers aren't taking flags or towers. Blokes on foot or in tanks are winning the maps!

CrutyRammers

13,735 posts

199 months

Friday 2nd September 2016
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J-D-Stagpump said:
BF:BC2 was really the last competitive version of this game.
See, that's just silly. 3 and 4 had great balance, everything had/has its counter. As someone said above, good teamwork is the only unbeatable weapon.
Yes it takes a few updates before that balance is achieved. Inevitable with a game of that nature, as inventive players will always find any advantage and exploit it. That's part of the joy of multiplayer.

Sway

26,437 posts

195 months

Friday 2nd September 2016
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Indeed. What ruined 4 (for me) was that they made it much, much harder to create an effective team...

chris watton

22,477 posts

261 months

Friday 2nd September 2016
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I have been watching my step-son play the beta of this on our PS4 - it looks fantastic, and he seems to like it, a hardcore COD gamer!

Kev_Mk3

2,794 posts

96 months

Friday 2nd September 2016
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As I have a xb1 where can I get a demo or something?

I have pre orderd but would like to try it first