Destiny (Xbox One)

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simo1863

1,869 posts

130 months

Thursday 15th October 2015
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The drops seem to vary a lot. I now have full raid armour on my hunter but three items are 300.

I always try to make sure I have enough Mouldy shards for the second chance at Oryx. Gives three chances at drops.... which could just be 6 Mouldy shards but it's not very likely.

If anyone wants to farm exotics then someone on reddit posted a method around prison of elders. Nets you up to 7 strange coins and with this week's bosses you get 4 bites at a drop. So you should gain more coins than you're spending on 3oCs. Would be pretty dull though.

simo1863

1,869 posts

130 months

Thursday 15th October 2015
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also, I did the daily crucible last night for the marks and came across someone using the infinite shadow shot glitch.

Works in PvE so would make parts of the raid a lot easier and (unlike PvP) you wont potentially get banned for using it.

I don't have the helmet or triple shot required but it would be a moral dilemma with Trials starting tomorrow and my chances of reaching the lighthouse (even if I didn't have a farmyard connection) at pretty much zero otherwise....

tankslappa

715 posts

208 months

Thursday 15th October 2015
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simo1863 said:
anyone have any experience with the raid sniper? Dropped for me at 308 last night.
I've got one @ 306. It isn't terrible, the stability is decent and you rattle off shots quickly, but the lower impact is noticeable compared to 1000YS. And the reload is painful.

I'm still considering using mine as infusion fuel for another sniper.

Do you recall where you read about the bombs on Oryx getting nerfed. We absolutely hammered the boss last night like a well oiled machine. After the 3rd wave of bombs his health was literally on zero. and I was expecting us to have to put him down then, rather than go through another wave of bombs.

Terrible loot drops last night. Got another chest piece on Golgaroth which wasn't needed, then another chest piece and shards on Oryx in exchange for 20. Piss poor loot drops again, reminiscent of the vault days.

wuddie

509 posts

252 months

Thursday 15th October 2015
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Anyone running the raid tonight, I have golgoroth checkpoint, but ideally want to just hit oryx and get a completion smile

Mr E

21,778 posts

261 months

Thursday 15th October 2015
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Had a couple of hours last night. Did the "timed run up the tower thing" pretty easily - killed all 3 wizards at the top with ~30 seconds to spare.
Bit of patrolling to mop up some questlines - had a warsat drop on mars which was nice.

Spent some time in the CoO; solo'd a level 2 (I think I was lucky with the draw as it was an easy one). Then hooked up with a random and ran about 10 CoO sessions in ~30 mins. Got couple of near 300 bits of gear so I'm now at 293 with a couple of decent primaries, a good arc shotgun at 297 and a 296 sniper.

As someone mentioned above, the sword (even at 284) just pulverises bosses. It's splendid for CoO, especially combined with an arc shotgun to strip shields if needed.

tankslappa

715 posts

208 months

Thursday 15th October 2015
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I'll be on wuddie. I've got the sisters checkpoint on my titan.

Last night we did, Golgaroth > Sisters > Oryx > Enter Raid > War Priest Door > War Priest > Golagroth all in about 2.5 hours. Even waiting for Trash on the jumping puzzle biggrin

We have a new strategy for Golgaroth which after a bit of practice works really well and seems a bit 'safer'.

Tom also suggested a new strategy on the War Priest for the left hand stone pillar which always gives trouble, and it worked well too.

Ironically the bit we still seem to struggle with the most is the War Priest door.

simo1863

1,869 posts

130 months

Thursday 15th October 2015
quotequote all
tankslappa said:
I've got one @ 306. It isn't terrible, the stability is decent and you rattle off shots quickly, but the lower impact is noticeable compared to 1000YS. And the reload is painful.

I'm still considering using mine as infusion fuel for another sniper.

Do you recall where you read about the bombs on Oryx getting nerfed. We absolutely hammered the boss last night like a well oiled machine. After the 3rd wave of bombs his health was literally on zero. and I was expecting us to have to put him down then, rather than go through another wave of bombs.

Terrible loot drops last night. Got another chest piece on Golgaroth which wasn't needed, then another chest piece and shards on Oryx in exchange for 20. Piss poor loot drops again, reminiscent of the vault days.
You reload raid weapons!? Was thinking for the Warpriest and Golgoroth I'd switch between that and the HMG and let them sort themselves out. My other option is to put it into the spindle (now at 300 so would get it to 306 ish).

It was a fireteam I was put into, guy said every time he'd done it post patch he had to do 4 rounds of detonations minimum. It feels like they definitely tweaked something, weapons seemed to account for more damage last night whereas before it felt like the bombs did everything. Someone explained how important it is to detonate at the same time last night. That bit always lags out for me though, it very rarely tells me mine has detonated until I'm back in the middle, I have to just run and stand in it for 3 seconds and hope for the best. My feed seems to be on a delay.

Aside from the fact that it's a bit short and 'st or bust' I actually like the Oryx fight, teleportation rounds expecially.

Also, after extensive use I think the ToM is way better in the hands of a Titan. The double damage shots that reduce your health don't seem to take as much of it as the other classes (guess that'd make sense as they are tougher). You can equip it at any level and was using it on my Warlock for all of the TTK quest..... one of the final rounds would take a quarter of its health when it was low 30's!

RemaL

Original Poster:

24,980 posts

236 months

Thursday 15th October 2015
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I will be on early as i'm out after 7. Otherwise would be up for a raid.

tankslappa

715 posts

208 months

Thursday 15th October 2015
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simo1863 said:
You reload raid weapons!? Was thinking for the Warpriest and Golgoroth I'd switch between that and the HMG and let them sort themselves out. My other option is to put it into the spindle (now at 300 so would get it to 306 ish).
I think the Cocoon perk is very good and certainly makes you think about weapon swaps more, but my majority of sniper use is in the Raid and it requires consistent DPS so you need to reload (White Nail excluded obviously). Cocoon still takes around 10 seconds to activate as well.

When I swapped to my Titan last night I forgot the Spindle on that character was nerfed down to 280. I couldn't be bothered to swap so continued on.

The difference is huge. My hunter @ 306 light with a 309 spindle, shadow shot tether and weapons of light on Golgaroth was doing over 121,000 per shot. Without tether and WoL around 91,000 per shot.

Titan @ 296 light with a 280 spindle and WoL was doing 89,000. Without WoL was doing 59,000 per shot.

In comparison, I swapped to my Eirene RR4 sniper @ 300 light. 97,000ish with WoL (117,000ish if LitC proc'd). 78,000ish without WoL.

I'm not 100% accurate on these figures but they should give an indication on the difference the light level makes.

simo1863

1,869 posts

130 months

Thursday 15th October 2015
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tankslappa said:
I think the Cocoon perk is very good and certainly makes you think about weapon swaps more, but my majority of sniper use is in the Raid and it requires consistent DPS so you need to reload (White Nail excluded obviously). Cocoon still takes around 10 seconds to activate as well.

When I swapped to my Titan last night I forgot the Spindle on that character was nerfed down to 280. I couldn't be bothered to swap so continued on.

The difference is huge. My hunter @ 306 light with a 309 spindle, shadow shot tether and weapons of light on Golgaroth was doing over 121,000 per shot. Without tether and WoL around 91,000 per shot.

Titan @ 296 light with a 280 spindle and WoL was doing 89,000. Without WoL was doing 59,000 per shot.

In comparison, I swapped to my Eirene RR4 sniper @ 300 light. 97,000ish with WoL (117,000ish if LitC proc'd). 78,000ish without WoL.

I'm not 100% accurate on these figures but they should give an indication on the difference the light level makes.
yeah, as good as the HMG is it doesn't match that spindle damage. It has the extended ammo perk though so whatever else 'raid' I have on is usually cocooned when I'm finished. Did just under 9k a shot when tethered with 42 shots and whilst you don't have to reload you do have to switch (which you don't with a spindle).

I'll probably have a play around with the raid sniper and spindle (at 300) and see what drops if I get a run through with my warlock.

I also have the god awful raid auto rifle at 310 that I've not committed to infusing yet. Tempted by the supercell or raid pulse rifle (but I could have either of those drop at 310). Hung Jury is calling....

Mr E

21,778 posts

261 months

Thursday 15th October 2015
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For the raid vets - I presume you prefer a defender titan with weapons of light in the bubble over a striker/sunbreaker?

simo1863

1,869 posts

130 months

Thursday 15th October 2015
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Mr E said:
For the raid vets - I presume you prefer a defender titan with weapons of light in the bubble over a striker/sunbreaker?
For the four bosses (five if you count the sisters as two!) it's useful (but not essential) to have one up but if you're one of many titans then feel free to stay as a sunbreaker and make orbs.

tankslappa

715 posts

208 months

Thursday 15th October 2015
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The auto rifle rubbish, I stuck it into my Hung Jury.

Pulse rifle is good. Which is lucky because I realised last night that the raid chest piece that I've infused to 310 has the pulse ammo perk.

Glad Luke Smith has recognised that running the Nightfall seems a pointless exercise. Hopefully they change that soon. I certainly can't be arsed to run it in it's current state.


simo1863

1,869 posts

130 months

Thursday 15th October 2015
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Mr E's post has made me wonder. You get a damage buff with melting point don't you?

I wonder what damage a 310 spindle would do on Golgoroth with WoL, tethered and melting point, must be 140k+ if they all stack..... just googled..... tether and melting point don't stack.... sadface....

EDIT: datto suggests melting point is better (but doesn't last as long) https://www.youtube.com/watch?v=lmDiPPDTdfg

But punching the warpriest, sisters and Orxy isn't very practical. Golgoroth is a different animal though

Edited by simo1863 on Thursday 15th October 11:05

Mr E

21,778 posts

261 months

Thursday 15th October 2015
quotequote all
simo1863 said:
For the four bosses (five if you count the sisters as two!) it's useful (but not essential) to have one up but if you're one of many titans then feel free to stay as a sunbreaker and make orbs.
To be honest I think I'd rather stay as a defender - it might help my survival chances...

tankslappa

715 posts

208 months

Thursday 15th October 2015
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We've pretty much uses a defender bubble at all stages to good effect.

Not entirely necessary as Simo says but certainly handy.

Problem we've had is that if there are a few players running defender they need to communicate, or you end up having the titan bubbles all dropped at the same time in the same spot.

We were also dropping a BoL bubble on the teleport section of the Oryx fight, because your health doesn't regen. But I think the opinion last night was that it was more of a hindrance. You have to cover a full 360 degrees line of sight to kill the Echo quickly. With a bubble in the middle this is made more difficult.

wuddie

509 posts

252 months

Thursday 15th October 2015
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The raid rocket launcher is a beast!! Full blast radius!! And mine has cluster bombs too smile

Mr E

21,778 posts

261 months

Thursday 15th October 2015
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tankslappa said:
We've pretty much uses a defender bubble at all stages to good effect.

Not entirely necessary as Simo says but certainly handy.

Problem we've had is that if there are a few players running defender they need to communicate, or you end up having the titan bubbles all dropped at the same time in the same spot.

We were also dropping a BoL bubble on the teleport section of the Oryx fight, because your health doesn't regen. But I think the opinion last night was that it was more of a hindrance. You have to cover a full 360 degrees line of sight to kill the Echo quickly. With a bubble in the middle this is made more difficult.
Interesting, advice appreciated. I'll try to look at a few guides to the raid when I get a moment. Still hoping to try it for the first time on saturday evening if people are about.

CerbWill

670 posts

120 months

Thursday 15th October 2015
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I'll be around if anyone needs some cannon fodder.

Mr E

21,778 posts

261 months

Thursday 15th October 2015
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Just to add - I'm still rocking a helm of St-14 (at about 295), so the bad guys go blind when they enter the bubble...