Discussion
Have I got something set-up incorrectly on the options?
Start line - car spins at half throttle (no i'm not just booting the throttle)
Corners - Car lurches on the brakes - spins (no i'm not locked up, and not just banging down the gears)
Exiting corners - zero throttle, high gear - car spins (again, I'm feeding the power in)
If real world cars handled like this, we'd all be dead.
This and the online bumper car racing is getting me pretty close to binning it.
Start line - car spins at half throttle (no i'm not just booting the throttle)
Corners - Car lurches on the brakes - spins (no i'm not locked up, and not just banging down the gears)
Exiting corners - zero throttle, high gear - car spins (again, I'm feeding the power in)
If real world cars handled like this, we'd all be dead.
This and the online bumper car racing is getting me pretty close to binning it.
ferrisbueller said:
Have I got something set-up incorrectly on the options?
Start line - car spins at half throttle (no i'm not just booting the throttle)
Corners - Car lurches on the brakes - spins (no i'm not locked up, and not just banging down the gears)
Exiting corners - zero throttle, high gear - car spins (again, I'm feeding the power in)
If real world cars handled like this, we'd all be dead.
This and the online bumper car racing is getting me pretty close to binning it.
Start line - car spins at half throttle (no i'm not just booting the throttle)
Corners - Car lurches on the brakes - spins (no i'm not locked up, and not just banging down the gears)
Exiting corners - zero throttle, high gear - car spins (again, I'm feeding the power in)
If real world cars handled like this, we'd all be dead.
This and the online bumper car racing is getting me pretty close to binning it.
It sounds like you may have the controller sensitivities (In the controller setup screen) set too high. I find 50% works best for all of them.
if the sensitivities are set at 50% this makes the control linear, as on a real car I guess. I set throttle at 50% but I have brake at 30% which means that it's a bit more sensitive at the start of the travel but at full travel you can modulate the brake pressure really easily because small changes in brake pressure are quite big changes in brake pedal travel.
The problem with computer games is, you have no seat of the pants feeling of what the car is doing. So it's very hard to catch a slide, because you only realise it's happening when you see that you are going off course, which in real life would be too late to start applying opposite lock.
Therefore there's a fair learning process with each game of picking up the other signs that indicate what the car is doing. For example listen for the sound of skidding as it starts - it's a good early indicator of the car starting to slide. Also when braking, apply the brake listening out for the point where it starts to skid, because you can't feel a wheel lock up like you do in real life. Then there's things like noticing the revs rise = wheelspin or drop off = rear wheels locking.
There are lots of little things like this, it's a bit like learning a new way to drive!!
I actually think that becoming more aware of these other little things though can help you when driving in real life too.
Russell
P.S. I find a lot of the cars need 2% or more brake balance adding to the FRONT to stop them just swapping ends when you brake very hard into a corner. Pantera particularly, and the Escort, 914 etc.
P.P.S. If you want something easier to drive, try the Jag. You have to use restraint and drive around the understeer though.
Therefore there's a fair learning process with each game of picking up the other signs that indicate what the car is doing. For example listen for the sound of skidding as it starts - it's a good early indicator of the car starting to slide. Also when braking, apply the brake listening out for the point where it starts to skid, because you can't feel a wheel lock up like you do in real life. Then there's things like noticing the revs rise = wheelspin or drop off = rear wheels locking.
There are lots of little things like this, it's a bit like learning a new way to drive!!
I actually think that becoming more aware of these other little things though can help you when driving in real life too.
Russell
P.S. I find a lot of the cars need 2% or more brake balance adding to the FRONT to stop them just swapping ends when you brake very hard into a corner. Pantera particularly, and the Escort, 914 etc.
P.P.S. If you want something easier to drive, try the Jag. You have to use restraint and drive around the understeer though.
ferrisbueller said:
Have I got something set-up incorrectly on the options?
What options have you changed or adjusted, both game options and car setup options?
What steering wheel/pedals are you using?
Have you properly calibrated the wheel/pedals in Windows? - check everytime you reboot your PC, mine always loses it or doesn't give me 100% throttle and braking if I don't set them again.
Allot of this is car setup and practice.
I had the exact same problems when I first tried GTL. Spinning on the brakes and under downshifts. Spinning as I got on the power mid corner.
I found a big help was to ballance the car using my right foot on the throttle under braking and downshifts to prevent the rear wheels locking.
As I brake for a corner I wont take my foot on the throttle 100% but will blip it as I downshift and if the rear starts to lock up.
Some of the default car setups make the car very hard to drive. Shift the brake ballance quite a bit forward, also ajust the diff settings to make it slip more.
Some cars like the GT40 and pantera are very hard to controll on the power untill you have practiced allot. With the GT40 I use very little throttle untill the car is straight and ballanced, then you can gently apply more power. On some tracks I wont use 100% unless im on the straights as you will just spin off otherwise.
Its mostly about practice, start off with something predictable like the 906, elan or ferrari and then move up to the faster cars. The 906 is very stable and is the easyest car to drive fast IMO.
Dont give up too early, with a little more practice and better setups you will soon get the hang of this game.
I had the exact same problems when I first tried GTL. Spinning on the brakes and under downshifts. Spinning as I got on the power mid corner.
I found a big help was to ballance the car using my right foot on the throttle under braking and downshifts to prevent the rear wheels locking.
As I brake for a corner I wont take my foot on the throttle 100% but will blip it as I downshift and if the rear starts to lock up.
Some of the default car setups make the car very hard to drive. Shift the brake ballance quite a bit forward, also ajust the diff settings to make it slip more.
Some cars like the GT40 and pantera are very hard to controll on the power untill you have practiced allot. With the GT40 I use very little throttle untill the car is straight and ballanced, then you can gently apply more power. On some tracks I wont use 100% unless im on the straights as you will just spin off otherwise.
Its mostly about practice, start off with something predictable like the 906, elan or ferrari and then move up to the faster cars. The 906 is very stable and is the easyest car to drive fast IMO.
Dont give up too early, with a little more practice and better setups you will soon get the hang of this game.
Ohhhh....... And MAKE SURE AUTOMATIC CLUTCH IS SWITCHED ON! (F2)
Otherwise every gear is smacked in and it's completely undriveable.
Also turn stability control on (F8 I think). It doesn't reduce the enjoyment or change the feel of the car, but slightly removes the real edginess that some of them have. Works nicely IMO.
Otherwise every gear is smacked in and it's completely undriveable.
Also turn stability control on (F8 I think). It doesn't reduce the enjoyment or change the feel of the car, but slightly removes the real edginess that some of them have. Works nicely IMO.
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