Want Your Car featured in computer game??
Discussion
The games-developer I work for is looking for some kind volunteers to have their cars recorded for an upcoming game in association with Sony.
The game will feature a variety of cars, and we'd like to get samples of as many good sounding cars as possible..
So, if you have a car that sounds good, and wouldn't mind us recording it with the possibility of the samples being used in-game.. please let me know via e-mail. (would like to do them all in one place.. so dyno-day or meet where we could record lots of cars would be great)
cars like Griff/Chim, Tuscan, Noble, M3, Ultima, 911, Esprit, Skyline etc would be great..
Thanks in advance if you can help-out..
Piers
The game will feature a variety of cars, and we'd like to get samples of as many good sounding cars as possible..
So, if you have a car that sounds good, and wouldn't mind us recording it with the possibility of the samples being used in-game.. please let me know via e-mail. (would like to do them all in one place.. so dyno-day or meet where we could record lots of cars would be great)
cars like Griff/Chim, Tuscan, Noble, M3, Ultima, 911, Esprit, Skyline etc would be great..
Thanks in advance if you can help-out..
Piers
docevi1 said:
wedg1e said:
... and my Esprit sounds like a Mini with a drainpipe attached No soul, those 4-cylinder things...
Your Esprit is a 4 cylinder? Never knew they put 4 cylinder engines in Esprit, always assumed it'd be a flat or V6 or similar.
Yikes
They were originally straight 4s (turbo'd), it was only much later they plonked the twin turbo v8 in it...
Fatboy said:
docevi1 said:
wedg1e said:
... and my Esprit sounds like a Mini with a drainpipe attached No soul, those 4-cylinder things...
Your Esprit is a 4 cylinder? Never knew they put 4 cylinder engines in Esprit, always assumed it'd be a flat or V6 or similar.
Yikes
They were originally straight 4s (turbo'd), it was only much later they plonked the twin turbo v8 in it...


Almost right, Fats; it was originally a 2L four on carbs, then became a 2.2. Eventually the factory hung a turbo on it, but IIRC one or two private companies did it first (Bell & Colvill being one). I think the factory turbo was more road-friendly, though.
The Esprit must have been about 20 when they first put a Lotus V8 in it, although the Rover V8 fits quite well and is regarded (I'm told) as an acceptable conversion, although it doesn't make the car any faster in standard 3.5L form.
Following the Stevens redesign in '87/88, most buyers opted for the turbo (in various incarnations) and by 1991 the normally-aspirated cars were all but gone.
The last Esprit slipped quietly out of the factory this February - two days after I bought my car, though I'm sure the two are unconnected

Not bad for a car that had a 6-10 year projected life... in 1974.
Ian
Edit: Apologies for the thread rape....
>> Edited by wedg1e on Friday 28th May 03:03
wedg1e said:
Fatboy said:
docevi1 said:
wedg1e said:
... and my Esprit sounds like a Mini with a drainpipe attached No soul, those 4-cylinder things...
Your Esprit is a 4 cylinder? Never knew they put 4 cylinder engines in Esprit, always assumed it'd be a flat or V6 or similar.
Yikes
They were originally straight 4s (turbo'd), it was only much later they plonked the twin turbo v8 in it...
![]()
![]()
Almost right, Fats; it was originally a 2L four on carbs, then became a 2.2. Eventually the factory hung a turbo on it, but IIRC one or two private companies did it first (Bell & Colvill being one). I think the factory turbo was more road-friendly, though.
The Esprit must have been about 20 when they first put a Lotus V8 in it, although the Rover V8 fits quite well and is regarded (I'm told) as an acceptable conversion, although it doesn't make the car any faster in standard 3.5L form.
Following the Stevens redesign in '87/88, most buyers opted for the turbo (in various incarnations) and by 1991 the normally-aspirated cars were all but gone.
The last Esprit slipped quietly out of the factory this February - two days after I bought my car, though I'm sure the two are unconnected![]()
Not bad for a car that had a 6-10 year projected life... in 1974.
Ian
Edit: Apologies for the thread rape....
AH, I see - I was convinced the original esprit V8 started off as half a V8 (that was cancelled) and always had the turbo - quick google shows that wasn't the case


We now return you to the scheduled thread



one of our viper guys just did this in a sound booth for a gamimg company to, thing was he had to keep the
revs high for 15 seconds which is a long time, then drop by 500 revs for another 15 seconds.... all the way down to idle, engine quickly heats up so you need a good fan up front
he did get a CD of all the recordings, a video of the day (other cars there to) free games when released and will get credits on the sleeve
>> Edited by Viper on Friday 28th May 08:10
revs high for 15 seconds which is a long time, then drop by 500 revs for another 15 seconds.... all the way down to idle, engine quickly heats up so you need a good fan up front
he did get a CD of all the recordings, a video of the day (other cars there to) free games when released and will get credits on the sleeve
>> Edited by Viper on Friday 28th May 08:10
I used to work in the games industry and did just this for a game. Our budget at the time (mid 90's) was rather lower than todays budgets, so we satified ourselves with recording a rather loud 205Gti on the LAD motorsport rolling road up in Morecambe. Good fun, but pretty scary as I was the one standing with my head in the engine bay holding the mic, and you're always praying the car stays on the rollers....
[and if you want to record my car mail me via my profile]
>> Edited by mr_tony on Friday 28th May 09:00
[and if you want to record my car mail me via my profile]
>> Edited by mr_tony on Friday 28th May 09:00
I'm still waiting for a racing game with proper sounds. They mostly seem to just vary the sound according to engine revs. Whereas in reality it depends on revs, engine load, throttle position, speed etc. It would be a pretty complicated algorithm, but it seems a shame to use so many resources on good graphics and the have the sound a bit of a letdown.
Do you know what I'd really like to see, I mean really, now we have the technology, is a Group B rally game.
Featuring all the Group B cars: Audi Sport Quattro, Citroen BX 4TC, Ferrari 288 GTO, Ford RS Turbo and RS200, Lancia 037 and Delta S4, Opel Ascona 400, Peugoet 205 and 405 T16, Porsche 911 Allrad and 959, Renault 5 Turbo, MG Metro 6R4 and Toyotas Celica GT4 Turbo and MR2 Supercharged.
Y'see, I'm sick of having to plough through endless levels of so many rally games to unlock, say, the one Group B car they have on there, only to be able to drive it on stages they never turned a wheel on.
It would be great to revisit the era when rallying went bonkers, especially on all the original tracks at ludicrous speeds.
Featuring all the Group B cars: Audi Sport Quattro, Citroen BX 4TC, Ferrari 288 GTO, Ford RS Turbo and RS200, Lancia 037 and Delta S4, Opel Ascona 400, Peugoet 205 and 405 T16, Porsche 911 Allrad and 959, Renault 5 Turbo, MG Metro 6R4 and Toyotas Celica GT4 Turbo and MR2 Supercharged.
Y'see, I'm sick of having to plough through endless levels of so many rally games to unlock, say, the one Group B car they have on there, only to be able to drive it on stages they never turned a wheel on.
It would be great to revisit the era when rallying went bonkers, especially on all the original tracks at ludicrous speeds.
danhay said:
I'm still waiting for a racing game with proper sounds. They mostly seem to just vary the sound according to engine revs. Whereas in reality it depends on revs, engine load, throttle position, speed etc. It would be a pretty complicated algorithm, but it seems a shame to use so many resources on good graphics and the have the sound a bit of a letdown.
Try Rally Trophy for realistic '60s tin-tops with no sound protection. The engine noise doesn't really increase and decrease, but (if you've got 3D sound) the vibration starts hammering away until you change gear.
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