Discussion
FourWheelDrift said:
and the Ultimate Oblivion companion, tested and added to by Discworld author Terry Prachett - http://oblivion.nexusmods.com/mods/28977 she's fully interactive, not just following you as in Skyrim, you can follow her and take part in more activities.
Vilja for Skyrim - http://skyrim.nexusmods.com/mods/26393Edited by FourWheelDrift on Wednesday 17th October 13:22
FourWheelDrift said:
FourWheelDrift said:
and the Ultimate Oblivion companion, tested and added to by Discworld author Terry Prachett - http://oblivion.nexusmods.com/mods/28977 she's fully interactive, not just following you as in Skyrim, you can follow her and take part in more activities.
Vilja for Skyrim - http://skyrim.nexusmods.com/mods/26393Edited by FourWheelDrift on Wednesday 17th October 13:22
FourWheelDrift said:
Vilja for Skyrim - http://skyrim.nexusmods.com/mods/26393
Looks interesting even to someone like myself who never played Oblivion. I like the Terry Pratchett angle too.
JonRB said:
FourWheelDrift said:
Vilja for Skyrim - http://skyrim.nexusmods.com/mods/26393
Looks interesting even to someone like myself who never played Oblivion. I like the Terry Pratchett angle too.
Better graphics than the laptop as a start...
290 hours in, seam to get to level 50 then something breaks, so im on the 3rd run through.
Started with two handed, heavy armor.
Then went one handed, light armor.
Now using destruction magic with no armor.
You must have put some effort in, who got to level 81, it seams longer to go up the ranks after 50.
The last time i played a game to this extent was the first gran tursimo.
Started with two handed, heavy armor.
Then went one handed, light armor.
Now using destruction magic with no armor.
You must have put some effort in, who got to level 81, it seams longer to go up the ranks after 50.
The last time i played a game to this extent was the first gran tursimo.
I haven't played Skyrim in at least 4 months.
I was trawling through some old desktop folders on Friday night and stumbled across my games folder.
Oh dear...
A whole weekend lost playing this again. I've only just managed to get my life back on track after the last time. There goes another 3 months...
I started from my old save, Level 39, Nord, twin elven daggers enchanted with health drain and fire magic. I decided to finish off the Brotherhood and Companions quests and now I'm hunting dragons.
God damn this game, it's like heroin...
I was trawling through some old desktop folders on Friday night and stumbled across my games folder.
Oh dear...
A whole weekend lost playing this again. I've only just managed to get my life back on track after the last time. There goes another 3 months...
I started from my old save, Level 39, Nord, twin elven daggers enchanted with health drain and fire magic. I decided to finish off the Brotherhood and Companions quests and now I'm hunting dragons.
God damn this game, it's like heroin...
Damnit! Put some nice mods onto Skyrim for a new playthough, and now I can't save the game
The amount of times I've sat through the damn into screen trying different combo's of mods, I think I'm just gonna have to try Vanilla, then add one at a time...must find a mod to skip that intro though...
A Skyrim mod I recommend, Amazing Follower Tweaks - http://skyrim.nexusmods.com/mods/15524
Extends the follower dialogue and commands, you can even force a follower to use only magic, only ranged weapons or only sword/daggers and you can make a follower dual wield too. Plus more control over what you want them to do.
eg. some of the options.
Extends the follower dialogue and commands, you can even force a follower to use only magic, only ranged weapons or only sword/daggers and you can make a follower dual wield too. Plus more control over what you want them to do.
eg. some of the options.
FourWheelDrift said:
A Skyrim mod I recommend, Amazing Follower Tweaks - http://skyrim.nexusmods.com/mods/15524
Extends the follower dialogue and commands, you can even force a follower to use only magic, only ranged weapons or only sword/daggers and you can make a follower dual wield too. Plus more control over what you want them to do.
eg. some of the options.
That would be really useful.Extends the follower dialogue and commands, you can even force a follower to use only magic, only ranged weapons or only sword/daggers and you can make a follower dual wield too. Plus more control over what you want them to do.
eg. some of the options.
I've got all 3rd party (not Bethesda) HD textures, mesh improvements, better distance drawing, improved weather, light, environment mods. 122 in total now with no conflicts. Including more NPCs on the road and in taverns (Lively Inns and Taverns mod) as well as Unique Taverns that changes all of the vanilla style taverns. Water, grass, trees, rocks all changed, brawl plugin for better fights, follower tweaks, lanterns on the roads, mod to leave footprints in the snow (human & animal), weapon updates and armour updates.
And I was always adding and removing 3rd party homes/castles to live until I installed Hearthfire as the houses gave the most conflicts but ever since I discovered Bert's Breezehome remodel I have been using that and removed all new buildings (except Hearthfire created ones).
http://skyrim.nexusmods.com/mods/8922 - great update, more space, has a model of the original Breezehome on a desk that you can enter and still use. It has working light, it's bright in the day, get's darker inside at night (you can turn lights on) working sorters, even a working toilet and shower. It also has a portal to extra rooms, a library, weapons store, underground garden and more including Dave a pet Dragon. It's the best one I've installed. Oh almost forgot the games room where you can play 10 pin bowling there's even a working pool table.
It's made it a different game since I first got it and makes it last longer, longer interest.
And I was always adding and removing 3rd party homes/castles to live until I installed Hearthfire as the houses gave the most conflicts but ever since I discovered Bert's Breezehome remodel I have been using that and removed all new buildings (except Hearthfire created ones).
http://skyrim.nexusmods.com/mods/8922 - great update, more space, has a model of the original Breezehome on a desk that you can enter and still use. It has working light, it's bright in the day, get's darker inside at night (you can turn lights on) working sorters, even a working toilet and shower. It also has a portal to extra rooms, a library, weapons store, underground garden and more including Dave a pet Dragon. It's the best one I've installed. Oh almost forgot the games room where you can play 10 pin bowling there's even a working pool table.
It's made it a different game since I first got it and makes it last longer, longer interest.
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