Kerbal Space Program
Discussion
Very slick! Very thunderbirds!
I'm still pottering slowly through career mode and enjoying it. My most recent endeavour involved a vessel with a large scoop on the front made of girders, to go up and de-orbit a stranded kerbal (he ran out of fuel) by pushing it. Much more satisfying than a mission which goes well
I'm still pottering slowly through career mode and enjoying it. My most recent endeavour involved a vessel with a large scoop on the front made of girders, to go up and de-orbit a stranded kerbal (he ran out of fuel) by pushing it. Much more satisfying than a mission which goes well
Many still playing? I'm away all week at the moment so not much gaming time fired up the PC at the weekend to find 1.05 had been released, so started a new game. I'd forgotten how tricky it was to get the first orbit in career mode. Looks like they've added a load more air breathing engines, and I seem to be getting a lot more Kerbin observation missions that means atmosphere craft using them could be useful rather than just fun projects. Mini ISRU and drill might well revolutionise my early mun/minimus science gathering if I can get to them quick enough.
Plus thanks to KSP I replied to someone else's comment on NASA's New Horizons facebook page explaining why it's better to launch from near the equator and head east, and got a like from NASA
Plus thanks to KSP I replied to someone else's comment on NASA's New Horizons facebook page explaining why it's better to launch from near the equator and head east, and got a like from NASA
RizzoTheRat said:
Many still playing? I'm away all week at the moment so not much gaming time fired up the PC at the weekend to find 1.05 had been released, so started a new game.
Have been running through the career, but I've been a bit distracted by a new xbone of late. It's very good though Hudson said:
1.05 came out and broke KW rocketry, which has rendered most of my death traps useless.
Anyone using a decent replacement?
I updated KW Rocketry and my 1.0.5 install is fine?!?Anyone using a decent replacement?
If you install Module manager, this will check your mods are up to date each time you fire up the game (which is good as im running 12 mods!)
callmedave said:
I updated KW Rocketry and my 1.0.5 install is fine?!?
If you install Module manager, this will check your mods are up to date each time you fire up the game (which is good as im running 12 mods!)
Hmm, lots of people having the same issue (crashes on startup) however i found some community patches that got it working again - however my creations now don't have any mass parameters and can't be launched.If you install Module manager, this will check your mods are up to date each time you fire up the game (which is good as im running 12 mods!)
Oh well. Time to build new and improved ways to hurtle into the landscape.
Is there a KSP fan at the Daily Mail or are they just idiots?
http://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
http://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
RizzoTheRat said:
Is there a KSP fan at the Daily Mail or are they just idiots?
http://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
That's hilarioushttp://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
Ive been playing lately, I been struggling to get space planes up efficiently without them overheating after the physic changes.
I've just started having a go with spaceplanes again for the first time since 0.something and found them easier than they used to be, heating does now seem to be the biggest challenge, I've still not properly worked out the right ascent profile but if I start to get heat warnings I pull the nose up a bit more. The Big-S wings, which I think were new with 1.0.5 help a lot as they also store fuel, and of course the weight is right on the CoL.
I did manage to explode a Mk3 cargo ramp (what do you mean it's supposed to go at the back?) the other day and they've got a higher temperature rating than ballistic capsules
I did manage to explode a Mk3 cargo ramp (what do you mean it's supposed to go at the back?) the other day and they've got a higher temperature rating than ballistic capsules
Edited by RizzoTheRat on Friday 5th February 14:28
I got a mod with procedural wings (it might be called 'procedural wings, not sure) and this helps with planes,
you add a panel to the vehicle, and then stretch and move it around until its how you want it to be, this also helps keep the part count down as its only one part, not 10 individual bits stuck together.
Also, im running KSP in 64 bit now, Ive found it very stable (dont think its crashed once!) and it has allowed me to add a lot more mods (upto about 25 now!)
you add a panel to the vehicle, and then stretch and move it around until its how you want it to be, this also helps keep the part count down as its only one part, not 10 individual bits stuck together.
Also, im running KSP in 64 bit now, Ive found it very stable (dont think its crashed once!) and it has allowed me to add a lot more mods (upto about 25 now!)
callmedave said:
I got a mod with procedural wings (it might be called 'procedural wings, not sure) and this helps with planes,
you add a panel to the vehicle, and then stretch and move it around until its how you want it to be, this also helps keep the part count down as its only one part, not 10 individual bits stuck together.
Also, im running KSP in 64 bit now, Ive found it very stable (dont think its crashed once!) and it has allowed me to add a lot more mods (upto about 25 now!)
I use lift bodies so no wing SSTOSyou add a panel to the vehicle, and then stretch and move it around until its how you want it to be, this also helps keep the part count down as its only one part, not 10 individual bits stuck together.
Also, im running KSP in 64 bit now, Ive found it very stable (dont think its crashed once!) and it has allowed me to add a lot more mods (upto about 25 now!)
RizzoTheRat said:
Is there a KSP fan at the Daily Mail or are they just idiots?
http://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
Had to chuckle at that.http://www.dailymail.co.uk/sciencetech/article-343...
Scroll down to the size comparison picture...
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