Oculus Rift

Author
Discussion

scorp

8,783 posts

230 months

Thursday 15th January 2015
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trooperiziz said:
anonymous said:
[redacted]
It is.
Yeah that's what I'm saying. It's not normal down sampling either, more radially distorted to correct for the lense (see http://en.wikipedia.org/wiki/Distortion_%28optics%... # barrel distortion). In addition to that there may be chromatic aberration correction going on where the R,G,B parts of the images are distorted by seperate degrees, in effect doing the distortion 3 times per pixel.

Oculus rendering isn't cheap smile

vescaegg

25,576 posts

168 months

Friday 13th February 2015
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These things may really up the ante a bit.

http://youtu.be/0CmT0SyI6ks

184bpm heart rate is insanely high!

I'm gonna go ahead now and say no fking way!

This though biggrin

http://youtu.be/fbu8OUq1CUE


scorp

8,783 posts

230 months

Monday 16th February 2015
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vescaegg said:
These things may really up the ante a bit.

http://youtu.be/0CmT0SyI6ks

184bpm heart rate is insanely high!
I tried that horror game a while back, I didn't last more than 5 minutes passed that house, the suspense was too much.

RobbieKB

7,715 posts

184 months

Monday 16th February 2015
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I'm desperate for an OR; I'm an avid gamer and like most of us have wished for this sort of thing to arrive. I read somewhere that it can make people dizzy and so I've got two questions for people who have used it.

1) Has anyone experience vertigo with it?

2) Do glasses wearers have to wear glasses when using it if they are near sighted?

scorp

8,783 posts

230 months

Monday 16th February 2015
quotequote all
RobbieKB said:
I'm desperate for an OR; I'm an avid gamer and like most of us have wished for this sort of thing to arrive. I read somewhere that it can make people dizzy and so I've got two questions for people who have used it.

1) Has anyone experience vertigo with it?
Sometimes, it's usually when looking at fixed objects like HUDs or menus which don't rotate with your head, this I guess is similar to sea sickness. You do get used to it quickly though. DK2 added positional tracking ontop of the DK1 rotation tracking which helps a lot with VR sickness (imho). Would not recommend using while hungover.

RobbieKB said:
2) Do glasses wearers have to wear glasses when using it if they are near sighted?
You cannot practically wear glasses, there are replaceable lenses that come with headset that are supposed to deal with this.


Edited by scorp on Monday 16th February 12:16

JustinF

6,795 posts

204 months

Monday 16th February 2015
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I've put 10's of hours into Elite:Dangerous in the Rift, running it off a GTX 970 in Ultra, with Bloom Shadows and Blur turned off, using DX12 Downsampling to bring it from 1440p to 1080p fr clarity on the text, it runs a steady 75FPS (on my HD TV with the same settings it clips al;ong at 220FPS)and I'm having zero issues with motion sickness even when moving my head fast to track ships in a dogfight.

The Rift comes with two lens sets, one is shallower to allow room for your glasses.

Asterix

24,438 posts

229 months

Monday 16th February 2015
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JustinF said:
I've put 10's of hours into Elite:Dangerous in the Rift, running it off a GTX 970 in Ultra, with Bloom Shadows and Blur turned off, using DX12 Downsampling to bring it from 1440p to 1080p fr clarity on the text, it runs a steady 75FPS (on my HD TV with the same settings it clips al;ong at 220FPS)and I'm having zero issues with motion sickness even when moving my head fast to track ships in a dogfight.

The Rift comes with two lens sets, one is shallower to allow room for your glasses.
...and... how's the immersion and quality of play?

JustinF

6,795 posts

204 months

Monday 16th February 2015
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Asterix said:
JustinF said:
I've put 10's of hours into Elite:Dangerous in the Rift, running it off a GTX 970 in Ultra, with Bloom Shadows and Blur turned off, using DX12 Downsampling to bring it from 1440p to 1080p fr clarity on the text, it runs a steady 75FPS (on my HD TV with the same settings it clips al;ong at 220FPS)and I'm having zero issues with motion sickness even when moving my head fast to track ships in a dogfight.

The Rift comes with two lens sets, one is shallower to allow room for your glasses.
...and... how's the immersion and quality of play?
The immersion is amazing, looking down at 'your' body in the flight suit doing the same to the cockpit controls as you are doing on your Hotas, looking over your shoulder and watching the star you've just been scooping fuel from recede as you accelerate away, looking down between your feet at the landing pad as you lower your ship to dock, you really do start to feel your are in the game rather than just playing the game.
It's a definite advantage in combat, being able to track the ship you are fighting with your head movement rather than using the ships sensors makes your responses more intuitive ime.
To get the most from it you need voice attack running, all my flight/combat controls are on the hotas, all the non combat stuff like deploying landing gear, requesting docking permission is done by voice command, which just adds to the immersion further.



Bullett

10,889 posts

185 months

Monday 16th February 2015
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RobbieKB said:
1) Has anyone experience vertigo with it?
VR sickness, yes. It takes a bit of getting used to, some games are worse than others. Almost everyone who has tried mine has felt ill after a while.

RobbieKB said:
2) Do glasses wearers have to wear glasses when using it if they are near sighted?
I wear glasses no problem. You can change the lenses in the rift and it has an in/out adjustment as well. Big chunky glasses might be a problem.

MattyB_

2,014 posts

258 months

Monday 16th February 2015
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RobbieKB said:
I'm desperate for an OR; I'm an avid gamer and like most of us have wished for this sort of thing to arrive.
It's fine with glasses - not ideal and I wear lenses if possible, but it's fine.

Vertigo? Not really. FPS games can be barf-inducing though for many.

If you're thinking about buying one, don't. Wait for CV1. I'm thinking about selling mine as other than E;D it never gets used.

130R

6,810 posts

207 months

Wednesday 6th May 2015
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Shipping to consumers in Q1 2016

RobGT81

5,229 posts

187 months

Wednesday 6th May 2015
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Any more info? Like where to give my money? smile

130R

6,810 posts

207 months

Wednesday 6th May 2015
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RobGT81 said:
Any more info? Like where to give my money? smile
No price or final spec yet, but spec should be announced in the next few weeks, pre-orders later in the year. This is what it looks like:




MagicalTrevor

6,476 posts

230 months

Wednesday 6th May 2015
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So much want!

trooperiziz

9,456 posts

253 months

Wednesday 6th May 2015
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Vive (Valve/HTC VR headset) is coming even earlier, November this year...

Bullett

10,889 posts

185 months

Wednesday 6th May 2015
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Direct to oculus I would think.

Q1 2016 could be 11 months away and that's without any additional slippage. It's going to have to be good to make people wait that long especially with rivals waiting especially the htc/valve offering which is looking at a November launch. Game support will be key of course.





isee

Original Poster:

3,713 posts

184 months

Wednesday 6th May 2015
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trooperiziz said:
Vive (Valve/HTC VR headset) is coming even earlier, November this year...
and likely to be better...

I don't say this lightly. i tried both the OR SDK1 and SDK2 and loved them!

130R

6,810 posts

207 months

Wednesday 6th May 2015
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trooperiziz said:
Vive (Valve/HTC VR headset) is coming even earlier, November this year...
Yeah, early launch, the tie-up with Valve, plus the fact it has specifically designed controllers and seemingly superior tracking could be bad news for Oculus. I think I will wait for both of them and see which one is best (or buy both depending on price ..)

Chuck328

1,581 posts

168 months

Wednesday 6th May 2015
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Ok, stupid question time...

How many of you were told by your parents when you were kids, "don't sit too close to the telly, you will damage your eyes"

So, I ask, any potential effects of long term exposure to this kind of tech?

JustinF

6,795 posts

204 months

Wednesday 6th May 2015
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Chuck328 said:
Ok, stupid question time...

How many of you were told by your parents when you were kids, "don't sit too close to the telly, you will damage your eyes"

So, I ask, any potential effects of long term exposure to this kind of tech?
A generation or two before it was trains will kill their passenger because you can't breathe going that fast...

Wait for evidence before believing baseless supposition.