Fallout 4

Author
Discussion

Squirrelofwoe

3,183 posts

176 months

Tuesday 24th November 2015
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wst said:
Struggling with size cap though I think.
There is a workaround for that, which appears to work on all platforms.

When the size cap is reached/almost reached, go to the workbench and store a load of your weapons in there (I find using my 9 primary weapons the easiest as they all have a '-' at the start of their name so they are always the first 9 items in my inventory). Then take the weapons back into to your inventory.

Turn around, go into your Pip Boy and drop those weapons onto the ground. Now pick each of them back up, and with each weapon you pick back up a small amount of your 'size cap' bar will reduce.

Obviously this can be repeated as much as you wish, as far as I'm aware (I did it around 10 times at the castle to get enough 'size cap' space to build everything... whistle

Guvernator

13,156 posts

165 months

Tuesday 24th November 2015
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How are people finding the resources and quite frankly the time to build up their settlements. I've built essentials resources at a couple of my settlements and put up 3-4 turrets at each and keep running out of materials, that's despite scrapping anything in site. No way would I be able to build some of these fully enclosed megaforts I'm seeing. Also getting stuff to line up properly without gaps is a right pain, especially on uneven ground.

On the plus side I got a good few hours on this last night and managed to get to level 15 and do quite a few quests. Still not made it to Diamond City though. My go to weapons are a modded Sniper Rifle and the Righteous Authority laser rifle as I seem to have tonnes of ammo for it. I still think I need to find a decent short range weapon like a shotgun. Picked up a Combat shotgun so may try modding that. Those mirelurks are a right pain if you aren't packing something with decent close range punch!

SimianWonder

1,144 posts

152 months

Tuesday 24th November 2015
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I'm swimming in caps - currently sitting on around 10k - so I tend to buy a lot of my materials. Diamond City has several vendors (More / Arturo / Myrna) who can sell you some of your regular mats quite cheaply, like steel, wood, cloth and leather, as well as more choice items like adhesive, springs, screws and aluminium, though the latter tend to be much more expensive.

Bullett

10,886 posts

184 months

Tuesday 24th November 2015
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My camp got attacked last night just as I fast travelled in.
Team bullet saw them off but it was funny going round and talking (got an extra caps reward) especially one I'd put on guard duty who was whooping and cheering "we beat them"

I then trundled off on one of Prestons go see these settles quests. Was just about on top of the place and got attacked by some dragonfly type things. next thing I know I've got people shooting at me "caravan guards" apparently. So I finish them off and I get attacked again, except it's by the settlers this time but I don't realise this until I've killed them all.
oops.

It really is a game where you are making your own stories.

DataHamster

74,554 posts

272 months

Tuesday 24th November 2015
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SimianWonder said:
Diamond City has several vendors (More / Arturo / Myrna) who can sell you some of your regular mats quite cheaply, like steel, wood, cloth and leather, as well as more choice items like adhesive, springs, screws and aluminium, though the latter tend to be much more expensive.
I bought a shipment of screws and it said something about going to a workbench to redeem them or something. Only I couldn't work out how that worked and now I can't find it any more and I think I lost that money. Oh well.

Guvernator

13,156 posts

165 months

Tuesday 24th November 2015
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Just doing some Googling on settlement building and it looks like raiders are sometimes able to spawn right inside the settlement so building high walls might not actually be that useful!

Mr E

21,616 posts

259 months

Tuesday 24th November 2015
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Guvernator said:
Just doing some Googling on settlement building and it looks like raiders are sometimes able to spawn right inside the settlement so building high walls might not actually be that useful!
Guns. Lots of guns.

FourWheelDrift

88,519 posts

284 months

Tuesday 24th November 2015
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Guvernator said:
How are people finding the resources and quite frankly the time to build up their settlements. I've built essentials resources at a couple of my settlements and put up 3-4 turrets at each and keep running out of materials, that's despite scrapping anything in site. No way would I be able to build some of these fully enclosed megaforts I'm seeing. Also getting stuff to line up properly without gaps is a right pain, especially on uneven ground.
Shared resources between settlements, command a settler to be a supply line.
Are you collecting junk from the wasteland and other locations, aluminium cans, wooden things, other metal things, destroyed turrets etc... These are automatically broken down when needed if you transfer them to the workbench.
Junk walls will never line up perfectly but as long as nothing can get through the gap, or if you mean snapped together building walls you need to level the ground using the concrete foundation floor that can be raised up an amount.

Zoon

6,706 posts

121 months

Tuesday 24th November 2015
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Just an update for any Vita owners, remote play works exceptionally well on FO4.


simo1863

1,868 posts

128 months

Tuesday 24th November 2015
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FourWheelDrift said:
Shared resources between settlements, command a settler to be a supply line.
Are you collecting junk from the wasteland and other locations, aluminium cans, wooden things, other metal things, destroyed turrets etc... These are automatically broken down when needed if you transfer them to the workbench.
Junk walls will never line up perfectly but as long as nothing can get through the gap, or if you mean snapped together building walls you need to level the ground using the concrete foundation floor that can be raised up an amount.
I know it's kind of cheating but if you just want to base build with unlimited resource (and if you're on consoles, if you're on PC then there are better MODs for the job) then the duplicating glitch (via Dogmeat) works on any item, including shipments of x material

FourWheelDrift

88,519 posts

284 months

Tuesday 24th November 2015
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Mentioning shipments of materials: You can also buy shipments and find them in the wasteland on dead couriers and raiders.

smithyithy

7,246 posts

118 months

Tuesday 24th November 2015
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Zoon said:
Just an update for any Vita owners, remote play works exceptionally well on FO4.
I fired mine up the other day, first time in a while!

Sorting out a new 20gb phone contract this month too so Fallout 4 on-the-go could be a thing biggrin

DataHamster

74,554 posts

272 months

Tuesday 24th November 2015
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I read a Terminal entry about Sarah Lyons whilst on the Prydwen. It's silly, but it made me sad. frown

EvoDelta

8,219 posts

190 months

Tuesday 24th November 2015
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Zoon said:
Just an update for any Vita owners, remote play works exceptionally well on FO4.
Yes. I think I've played ~90% through my Vita. With an 8 year old running about, it's the only way I get to play.

Otispunkmeyer

12,593 posts

155 months

Tuesday 24th November 2015
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Has anyone been to the Polymer Labs and done the little experiment?


Found that really enjoyable (though it took me a while to handle the glowing one in there!).

You get accosted on the way in by a robot and if you talk to it you can end up being "employed" as a lab technician. You get sent into the lab via the airlock and from that point you are trapped. You can escape either by hacking doors and terminals (need expert) or you can read about Erika's PhD thesis, root around the place for chemical samples and perform her experiment. The successful conclusion of which nets you a special piece of Power Armour and exit from the lab.

The former takes hacking skills and will turn on a lot of turrets and security robots so the latter is a better bet. You just have to read to make sure you use the right samples.

Its pretty funny at the end as once you complete the experiment you are taken to see the boss (who is now a skeleton) to break the good news. You are then unceremoniously laid off due to cut backs and handed $25 in pre-war money as redundancy money!.


Can I just ask as well.... when you transfer things to a workstation or tool bench, do those things only stay there or are they available in all other work stations?

Edited by Otispunkmeyer on Tuesday 24th November 12:08

Digitalize

2,850 posts

135 months

Tuesday 24th November 2015
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Otispunkmeyer said:
Has anyone been to the Polymer Labs and done the little experiment?


Found that really enjoyable (though it took me a while to handle the glowing one in there!).

You get accosted on the way in by a robot and if you talk to it you can end up being "employed" as a lab technician. You get sent into the lab via the airlock and from that point you are trapped. You can escape either by hacking doors and terminals (need expert) or you can read about Erika's PhD thesis, root around the place for chemical samples and perform her experiment. The successful conclusion of which nets you a special piece of Power Armour and exit from the lab.

The former takes hacking skills and will turn on a lot of turrets and security robots so the latter is a better bet. You just have to read to make sure you use the right samples.

Its pretty funny at the end as once you complete the experiment you are taken to see the boss (who is now a skeleton) to break the good news. You are then unceremoniously laid off due to cut backs and handed $25 in pre-war money as redundancy money!.


Can I just ask as well.... when you transfer things to a workstation or tool bench, do those things only stay there or are they available in all other work stations?

Edited by Otispunkmeyer on Tuesday 24th November 12:08
it's possible to break out without the need of hacking, by crawling around in the roof. I broke out that way and then also carried out the experiment for both rewards. You kill Molly though so I never got the redundancy money

If you set up supply lines (requires local leader rank 2) you can share supplies between settlements.

It's important to remember that items from other settlements won't be visible in the transfer window, but can be used to build with.

I think you just need to link all the settlements up, not have each one connected individually.

Jasandjules

69,890 posts

229 months

Tuesday 24th November 2015
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Anyone else bought spray and pray? It is funny!

Can't believe I only just realised you can set up a "Caravan Shop"..

FourWheelDrift

88,519 posts

284 months

Tuesday 24th November 2015
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Beta patch for Fallout 4, will be arriving out of Beta soon but these are the changes.

Steam said:
Steam Beta Update Available for Fallout 4
23 NOVEMBER - ACHENGBETHSOFT
Beta Update 1.2.33

New Features
Number pad keys can now be used for remapping
Remapping Activate now works on Quick Container
Fixes
General memory and stability improvements
Fixed issue where equipped weapons become locked after completing Reunions
Fixed issue with When Freedom Calls where the quest would not complete
During Confidence Man, fixed issue where player's health would continuously regenerate
Fixed crash related to jumping into water and reloading saved games
Fixed issue where Launcher would not save God Rays Quality setting properly
This beta update is a work in progress so before opting into the beta, back up your saved games. Please give us feedback at our beta forums[forums.bethsoft.com]

To get the beta, you need to do the following:

1. Log into Steam
2. Right Click on Fallout 4 in your Library
3. Select Settings
4. Select Betas
5. A drop down menu will appear. Select Beta Update
6. Select OK.
7. Wait a few minutes and Fallout 4 should update.
8. When done, Fallout 4 should appear as Fallout 4 [beta] in your Library

If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs.

Veeayt

3,139 posts

205 months

Tuesday 24th November 2015
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Here's my collection of power armour frames



Two of them were stolen. Couldn't manage to collect full T-51 set though.

As for the game - I finished it and I'm finished with it until all DLC's are out and they remove all the bugs. Couldn't stand new dialogs and all that Sims stuff. And many more things. F2 and NV were way better.

The Nur

9,168 posts

185 months

Tuesday 24th November 2015
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How many suits/frames do you have there?

Has anybody on here found them all?