Fallout 4

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Discussion

DataHamster

74,549 posts

272 months

Monday 30th November 2015
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My character isn't the same housewife she was 200-odd years ago when she was turned into a corpsicle.
Harder, meaner, and suffering the literal scars of an almost fatal encounter with a Deathclaw to the face (as opposed to an arrow to the knee).
But she's surviving, and also has a bhing Hot Pink T-60 Power Armour. Girl power!



GrumpyTwig

3,354 posts

157 months

Monday 30th November 2015
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I fear this game has turned me into a Sims player.....

I spent hours rebuilding the castle and castle walls to turn it back into the concrete behemoth it should be AND building a 3 tier shanty shack at sanctuary to house everyone, next project is a rebuild of the red rocket buildings as it's quite messy (see below) and I'm not happy with it.

The castle now has a full set of stalls and somewhere to stick my second set of power armour (I only have two frown )

Found myself some nice X-01 armour the other day and of course painted it with flames, not quite top tier upgrades but the next down and each section has some form of 'mod' too.







smithyithy

7,245 posts

118 months

Tuesday 1st December 2015
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Looking great dude!

I keep getting Brahmen spawning in stupid locations and blocking things, like at Hangmans Alley. I put a feeding trough down one end to draw them down but they seem to just appear anywhere do I've resorted to just shotgunning them in the face as they seem pretty pointless laugh

Maxf

8,409 posts

241 months

Tuesday 1st December 2015
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DMN said:
Make sure you build some trader posts at each settlement and assign a settler to each one. Don't asign all of them, as those without jobs will use the traders to buy food, water etc. Then from the workshop station, you will bottlecaps appear from the tax levied against the traders. Even my smallest settlement has a trade post.
Also, give them all artillery; especially the ones in the south. It's quite useful being able to call in a bombardment!

Jasandjules

69,889 posts

229 months

Tuesday 1st December 2015
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How do you build a wall at the castle?

Also, my Gauss Rifle just one shot killed a DeathClaw !!

FourWheelDrift

88,516 posts

284 months

Tuesday 1st December 2015
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Jasandjules said:
How do you build a wall at the castle?

Also, my Gauss Rifle just one shot killed a DeathClaw !!
Under the floor section is the ground foundation leveller. Concrete block you can adjust the height of and build into the ground/rubble.

You can build more on top as well.

Edited by FourWheelDrift on Tuesday 1st December 10:29


Cue cheesey advert voice.

"Don't have real life security issues."


"Build on flat ground, with shack foundation."


Edited by FourWheelDrift on Tuesday 1st December 11:19

Bullett

10,886 posts

184 months

Tuesday 1st December 2015
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I had a bad night.
First I got zapped by an assaultron going up in a lift, no way to escape and died.
Then I get attacked by a King Mirelurk and died.
Finally an Alpha Deathclaw and I died.

So I went to bed.

xjay1337

15,966 posts

118 months

Tuesday 1st December 2015
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xjay1337 said:
Bought this a couple of days ago.

Just started it now :-) I have just walked into the Vault.

Excited!
So I've probably put around 15 hours into it.
can't remember what level I'm on, something like 13 or 14.
I've done a couple of minutemen missions, haven't really done much. Haven't gotten to diamond city.

I was going to use Red Rocket as my base but I stupidly (and accidentally, because sometimes the workshop controls are STUPID) deleted/scrapped the Power armour station so I'm using Sanctuary and I'm slowly building up a house there and using that as my "base", which is ironic as it's where the game started.

I've done a fair amount of exploring in the top third of the map, done a few side quests for the farmers etc, doing a lot of looting and searching. But mostly finding places and trying to meet new people.

Does sometimes make my hair stand on end, when you hear a noise, turn around and find a Mirelurk claws open.
Bumped into a Rad Scorpion (?) which terrified me and I did not like the extra rads each time it attacked me either!! Dispatched of with a shotty though :-)

The hardest bit I've done so far was clearing out Medford Community Hospital.
Died a few times, just out of being an idiot more than the SM's being a pain.

My weapons are an automatic pipe pistol with a scope (use it hip fire or in VATs), the Laser Cell Rifle you get at Concorde and I've found a Hardened Sniper Rifle also.
Just waiting to get Gun Nut lvl 2 so I can utilise Mr Sandman Perk and use silencers. My issue is at the moment finding .308 ammunition, as I have over 500 .38 bullets - And they seem very expensive at vendors.

I try to find as much junk as I can and I'll usually only keep one of each weapon type that I want, the rest I will just sell. Same goes for armour/clothes.

I found a weird bug, at the General Atomics Galleria, if anyone else has found that?
When you go up to the tower I was unable to kill the Director robot - shooting him etc did not deplete his health bar.
Prior to this I died and upon re-loading it crashed and returned me to the PS4 home-screen with an error.
On next launch, it was not letting me kill the director.
Rebooting the console fixed that problem luckily. I grenaded him (he's very tough) and he went flying out of the side of the building and fell to his fiery death :-)

Found a fatman and a mini-nuke or two as well, Dogmeat has those.

I've gone for the Rifleman/Sniper build.
But I am also going to add pistol perks as well as I use those often too.
I've taken some notes and this is my build.

Strength: 3 (armourer)
Perception: 8 (sniper)
Endurance: 3 (Lifegiver)
Charisma: 3 (Lone wonderer)
Intelligence: 3 (gun nut)
Agility: 7 (Ninja)
Luck: 1


First 5 perks

Rifleman
Ninja
Sniper
Ladykiller
Gun Nut



Since then I've added Lifegiver (2 levels), armourer and a couple of others.


Edited by xjay1337 on Tuesday 1st December 10:43


Edited by xjay1337 on Tuesday 1st December 10:44

Squirrelofwoe

3,183 posts

176 months

Tuesday 1st December 2015
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xjay1337 said:
Just waiting to get Gun Nut lvl 2 so I can utilise Mr Sandman Perk and use silencers. My issue is at the moment finding .308 ammunition, as I have over 500 .38 bullets - And they seem very expensive at vendors.
Get the 'scrounger' perk ASAP, it dramatically increases the number of places you will find ammo, and also the 'amount' of ammo in each place.

I quickly went from having to really think hard about what weapons I was using, to having 600+ of every ammo type except for the rare ones (.44 , .308), but even those up to around 300 each and steadily increasing despite being used. I can't remember if I am at level 2 or not of the perk yet but either way it has made a MASSIVE difference to my ammo!

Think I have just under 4,000 rounds of the standard pipe gun ammo now...

RacingBlue

1,396 posts

164 months

Tuesday 1st December 2015
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Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.

Rutter

2,070 posts

206 months

Tuesday 1st December 2015
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RacingBlue said:
Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.
I've barely bothered with it, I can't say its put me back at all not developing any of the home locations

Rick_1138

3,673 posts

178 months

Tuesday 1st December 2015
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Haven't played it in a week as bsy with other things, but last thing i did was encounter a crashing bug. I was just into Diamond City and going in the lift up to the mayors office, and as the lift reached the top, it crashed to desktop, no error message or anything, just unceremoniously dumped.

Has anyone else experienced this?

I haven't been back on to see if its a one off though.

Jasandjules

69,889 posts

229 months

Tuesday 1st December 2015
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RacingBlue said:
Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.
If you go into structures, there is a "shack wall and roof"... This is a little square part that you can just quickly stick a wall on which makes building SO much easier and each "shack wall" slots onto the next one. I did not know this for ages and just tried to get walls etc built with individual parts then add rooftops etc so it was all over the show with gaps etc.

Guvernator

13,156 posts

165 months

Tuesday 1st December 2015
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RacingBlue said:
Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.
Nope same here, I've done the bare minimum to sort out Sanctuary and a couple of other settlements. The thing is I keep thinking I'm missing out by not doing it but the interface is so clunky, I can't be ar*ed and that's on the PC.

I think it's making it harder to progress though as I am not levelling up as quickly and don't have lots of resources\caps etc but I'd rather be shooting stuff and exploring then playing SIMS. It's a nice touch for people who like that sort of thing but just wish your progress and resources weren't so dependent on it for those that don't want to do that bit.

RacingBlue

1,396 posts

164 months

Tuesday 1st December 2015
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Agreed - I'm enjoying the game as an updated Fallout 3, albeit now I seem to spend an inordinate amount of time scavenging for crap to build things, where as before I'd be looking for interesting stuff - ammo, books, bobbleheads etc.

Squirrelofwoe

3,183 posts

176 months

Tuesday 1st December 2015
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RacingBlue said:
Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.
I'm really enjoying it, I agree though that you could easily play the game completely ignoring it and not be at any major disadvantage. The XP for building stuff soon mounts up though, I've gained a couple of whole levels in the space of an hour building some of my more extravagant stuff.

I can't say I find the interface too much of a problem on PC- but I certainly wouldn't want to be doing it with a controller so I can understand that. There are a couple of things that could be improved, and it would be cool to have some kind of laser level tool to line up two separate buildings knowing they are on the exact same level when you come to link them- but it's easy to work around this simply building across from an existing one and the 'snap' function is very good.

The one gripe my mate pointed out is that despite breaking all the parts down to raw materials and building stuff from scratch, all the stuff you build is 'pre-damaged/weathered'! So you build a settlement from scratch using wood & steel and end up with one that looks like it's been stood for years! Knowing my OCD/perfectionism when it comes to my own carpentry, there is simply no way I would build stuff with some of the holes/gaps/shoddy joins that my character settles for!

But all of those points will inevitably be addressed with mods, and I'm already having a ton of fun building big custom settlements and trying out different things. At level 35 now the attacks are also getting more serious/entertaining which encourages ever more elaborate building/defenses.

I feel like once the modding gets in full swing with the release of the Creation Kit the settlement building/defending etc aspect will go through the roof (pun intended) and has the potential to become as engrossing as many dedicated games- the possibilities are absolutely huge and I for one can't wait. smile

Just going on the basis of how long Skyrim/F3 etc kept me occupied for once the mods started rolling in, and this has vastly more possibilities than either of those, it has the potential to keep me busy for the next few years!

The rest of the game isn't half bad too! hehe

Edited by Squirrelofwoe on Tuesday 1st December 11:37

HarryFlatters

4,203 posts

212 months

Tuesday 1st December 2015
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RacingBlue said:
the interface is seriously unintuitive and clunky
Kinda agree with this.

But there are other frustrations for me, where you use different keys to exit different menus... sometimes it's tab, sometimes esc etc... very annoying that certain things don't seem to be consistent depending on which menu, screen or mode you're in.

Moog72

1,598 posts

177 months

Tuesday 1st December 2015
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RacingBlue said:
Am I the only one who really dislikes the settlement buildling malarky? I just can't be bothered with it - the interface is seriously unintuitive and clunky, especially on PS4. Is it better on PC? If you're trying to place a big object such as a metal shelter or house, you may as well give up as it's so awkward.
Nope, me neither - done the absolute bare minimum at Sanctuary to keep those settlers happy i.e. the quest and spend the rest of my time either exploring and scavenging (mainly for weapon / armour upgrade materials) with the occasional quest thrown in when I feel as if I should progress "something" biggrin


RacingBlue

1,396 posts

164 months

Tuesday 1st December 2015
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I think it may have worked better if when entering workshop mode, the view switches to that of a management sim - it'd be far easier to plan the settlement and work out where to site buildings, turrets, etc. As soon as you exit, it reverts to first person mode with all your changes applied.

GrumpyTwig

3,354 posts

157 months

Tuesday 1st December 2015
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RacingBlue said:
Agreed - I'm enjoying the game as an updated Fallout 3, albeit now I seem to spend an inordinate amount of time scavenging for crap to build things, where as before I'd be looking for interesting stuff - ammo, books, bobbleheads etc.
I started to find myself looking out for specific items all the time and realised I was looking for aluminium cans more than playing the damned quest!

Two ways I've found around this:

-Just pick up everything, overburdened? chuck all your junk into your followers inventory.

-Buy out traders junk inventories, specifically the woman who trades at sanctuary trash can clara or something? as you can buy it and chuck it in your warehouse

Doing this I generally don't have to go hunting for specific parts, that and I can produce adhesive using the plants growing at some of my warehouses (one of the few real benefit of the warehouses it seems?)

I don't have a vast number of caps but setting up some industrial water purifiers at sanctuary and selling it on gives me enough money to just buy what I need or want in terms of junk.