Fallout 4

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Discussion

ArsE92

21,013 posts

187 months

Friday 22nd April 2016
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My interest in FO4 has all but gone, which is disappointing as I completed FO3 three times. I've completed the main story and Automatron, and I'm level 53. I'm not really interested in the Wasteland Workshop DLC but hopefully there's more to come.

I'm on to Arkham Knight now - loving it so far.

GT2CS

657 posts

169 months

Friday 22nd April 2016
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papercup said:
Save: Nope. I only do a 'hard save' at the end of each playing session, so I'd have to go back to the beginning of that session; two and a half hours. That's the thing with FO4; I didn't even mean to leave it that long, I just got into something else....

Bell: never seen one before, so I built one. No power armour. Its Red Rocket anyway; there's not many places to hide.

I then thought that maybe a Provisioner had walked off in it, so I've been tracing the provisioning routes. Still nothing. Really annoying as I'd done The Mechanist recently and had the Tesla T60 stuff. I assume that's one of a kind....?

Its made me put my entire gameplay plan on hold and try and find more, which I've done, and I'm almost back to where I was; modded-out T60. But I just found an X-01 set. Well, Torso and one arm and one leg. So I've decided to try and find the rest of the X-01 somewhere. Never had a set before.
Happened to me ages ago. Left the core in like you. Lesson learnt. The settlers take them and they may hang around Rocket or they may go walkies. If they go you have little chance of finding it again.

EvoDelta

8,219 posts

190 months

Friday 22nd April 2016
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ArsE92 said:
My interest in FO4 has all but gone, which is disappointing as I completed FO3 three times. I've completed the main story and Automatron, and I'm level 53. I'm not really interested in the Wasteland Workshop DLC but hopefully there's more to come.

I'm on to Arkham Knight now - loving it so far.
Hey Arse, hope you're well.

Far Harbour shouldn't be too far away. I'm far too distracted by the new DLCs, I still haven't progressed the main story much. Level 79 and I still haven't got to the institute.

mantis84

1,496 posts

163 months

Friday 22nd April 2016
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ArsE92 said:
My interest in FO4 has all but gone, which is disappointing as I completed FO3 three times. I've completed the main story and Automatron, and I'm level 53. I'm not really interested in the Wasteland Workshop DLC but hopefully there's more to come.

I'm on to Arkham Knight now - loving it so far.
Slightly OT, but what's Arkham Knight like in comparison to the previous Batman games? Arkham City is one of my all time favourite games (Arkham Origins wasn't quite as good IMO). Not sure whether or not to get it whilst I'm still hooked on Fallout 4...

ClockworkCupcake

74,549 posts

272 months

Friday 22nd April 2016
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I like the new Fusion Reactor under power generators. I just junked an entire array of smelly noisy large generators for one single quiet Fusion Reactor.

But on this subject, I think that Bethesda have rather got it wrong with Fo4 in this respect. One of the things I liked about F03 was the feeling that humanity was barely hanging on by its fingertips. Then Fo:NV came along and everyone seemed to be doing ok. And now in Fo4 we have High Technology.

The thing is, given that, you'd think that in 200 years people would have picked all the debris clean, recycled all the metal, cleared away the dead bodies and skeletons. In short, there's either too much devastation or not enough, depending on how you look at it.

I know, I know, it's just a video game. But it just doesn't feel like it hangs together like Fo3 does.


ArsE92

21,013 posts

187 months

Friday 22nd April 2016
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EvoDelta said:
Hey Arse, hope you're well.

Far Harbour shouldn't be too far away. I'm far too distracted by the new DLCs, I still haven't progressed the main story much. Level 79 and I still haven't got to the institute.
wavey All good here thanks. Hope you are too!

I don't know how you've got to that level without progressing the main story. I had it completed at about Level 45 and I thought I'd done loads of side-quests. Maybe I've missed a lot but I really CBA starting again.

mantis84 said:
ArsE92 said:
My interest in FO4 has all but gone, which is disappointing as I completed FO3 three times. I've completed the main story and Automatron, and I'm level 53. I'm not really interested in the Wasteland Workshop DLC but hopefully there's more to come.

I'm on to Arkham Knight now - loving it so far.
Slightly OT, but what's Arkham Knight like in comparison to the previous Batman games? Arkham City is one of my all time favourite games (Arkham Origins wasn't quite as good IMO). Not sure whether or not to get it whilst I'm still hooked on Fallout 4...
I loved Arkham Asylum so I'm hoping Knight is more of that. So far so good, though some of the controls are a bit odd. I'm still not very far in but I'm off now for another session!

ZedLeg

12,278 posts

108 months

Saturday 23rd April 2016
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I've finally found a way to play this game that I really enjoy. Started a new game on survival difficulty and completely ignored the Minutemen missions. I've gone straight into Boston to start the Brotherhood missions so I can get the armour upgrades.

I'm only level 6 just now so I just have to run away from most fights. You can win out on strategy but if you draw too much attention you'll be overwhelmed before you realise.

Tried to hit two Super Mutants on patrol last night and only beat them by blowing up the car they were running past, which attracted loads of ghouls so I had to just run laugh.

GT2CS

657 posts

169 months

Saturday 23rd April 2016
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Even survival gets less challenging after a while as you get OP versus your opponents, especially if you have the explosive versions of the assault rifle, shotgun or minigun. Mind you, I just finished automatron on survival and with no power armour and that was the first time I've been killed in ages - those Assaultron Gorgon's are pretty deadly and clever at dodging your ammo.

papercup

2,490 posts

219 months

Saturday 23rd April 2016
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ZedLeg said:
I've finally found a way to play this game that I really enjoy. Started a new game on survival difficulty and completely ignored the Minutemen missions. I've gone straight into Boston to start the Brotherhood missions so I can get the armour upgrades.

I'm only level 6 just now so I just have to run away from most fights. You can win out on strategy but if you draw too much attention you'll be overwhelmed before you realise.

Tried to hit two Super Mutants on patrol last night and only beat them by blowing up the car they were running past, which attracted loads of ghouls so I had to just run laugh.
Yes, this is what I did. I am on 2nd playthrough. Survival difficulty. Always have a companion (I'm on my 7th now I think). Always use Power Armour. Concentrate on main quest line & BOS. Its good fun. I was still running away from everything after playing for hours and hours. I went to Dunwich Borers, got slapped about and ended up running away....about four times! I'd go back every few levels and try again.

The complete opposite of my last playthrough which was full stealth, sneak around, keep all quest lines going and explore, explore, explore while dragging it out.

I didn't think I'd do a 2nd playthrough but I'm loving it. I have the quest to start the Railroad but I think I'm going to ignore it and keep going BOS until I have to annihilate the Railroad, having never met them!

ClockworkCupcake

74,549 posts

272 months

Saturday 23rd April 2016
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ZedLeg said:
I've finally found a way to play this game that I really enjoy. Started a new game on survival difficulty and completely ignored the Minutemen missions. I've gone straight into Boston to start the Brotherhood missions
Yes, I've been toying with this idea. Only kick-starting things with console commands to get some decent perks and weapons straight off - the rationale / back-story would be that my character was a US Army veteran / Reservist who was dragged into the Vault by his wife when the bombs fell. When he emerges from the Vault, he goes straight to his pre-war weapons cache under the house which was never discovered, gears up, and sets out to rejoin whatever passes for the US Army these days, which he decides is the BoS. Taking orders is all he has ever known, so fits in well with the BoS immediately.

As back stories go, it's better than most. smile

Edit: In fact, for a male character, it looks like he *is* a veteran and is due to give a speech just before the bombs fell. So, there you go - my back-story is even Lore-friendly. biggrin


Edited by ClockworkCupcake on Saturday 23 April 16:35

Dejay1788

1,311 posts

129 months

Saturday 23rd April 2016
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GT2CS said:
Even survival gets less challenging after a while as you get OP versus your opponents, especially if you have the explosive versions of the assault rifle, shotgun or minigun. Mind you, I just finished automatron on survival and with no power armour and that was the first time I've been killed in ages - those Assaultron Gorgon's are pretty deadly and clever at dodging your ammo.
I found this when having a mess around on the BETA, it's still tough but with a bit of planning and some perks in the right places I'm finding it's not much of a challenge when you hit level 25+.

I'm waiting until survival full comes out so I can play with mods again (no cheats, just armour / clothes / homemaker/ true storms etc) and I'm going to go for a pistol only build to see how tough it will actually be.

ClockworkCupcake

74,549 posts

272 months

Saturday 23rd April 2016
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I present to you "Jake Jones", a highly decorated combat veteran who was just in the right place at the right time for going into a Vault rather than dying in the war. He therefore quite legitimately already has quite a lot of perks from the beginning - 10 points on each S.P.E.C.I.A.L., plus full Armorer, Blacksmith, Heavy Gunner, Strong Back, Steady Aim, Pain Train, Rifleman, Awareness, Locksmith, Demolition Expert, Sniper, Concentrated Fire, Toughness, Lone Wanderer, Gun Nut, Gun Slinger, etc. You get the idea. I tried to make it as 'plausible' and Lore-friendly as possible which means that he doesn't have things like Lead Belly, Science, Chemist, Cap Collector, and the like as he wouldn't have gained these in the army within the back story I have created.

His favoured weapon is a Two Shot Combat Rifle called "This One Is Mine" which is equivalent to Overseer's Guardian, and an Instigating Gause Rifle called "The Long Shot" which is equivalent to "The Last Minute", and is wearing military combat armour. Lucky for him that he was a bit of a survivalist and buried all these under his house where they had lain, undiscovered, for 200-odd years.

This will actually be the first time I have ever played Fallout as a male character, despite two playthroughs each of Fo3 and Fo:NV, a playthrough of Skyrim (ok, not Fallout but you know what I mean) and a playthrough of Fo4.











Edited by ClockworkCupcake on Saturday 23 April 19:38

sidaorb

5,589 posts

206 months

Sunday 24th April 2016
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It's taken about a week and cost in excess of 40k caps but finally finished (almost) Starlight Drive-in mega build


EvoDelta

8,219 posts

190 months

Monday 25th April 2016
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sidaorb said:
It's taken about a week and cost in excess of 40k caps but finally finished (almost) Starlight Drive-in mega build
Nice. I've been buying up all of the concrete across the Commonwealth just to create my arena.

FourWheelDrift

88,516 posts

284 months

Thursday 28th April 2016
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1.5 update is out today.

details in spoiler

Fallout 4 1.5 Update Release Notes (Version 1.5.157)

New Features
New Survival difficulty
Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
Characters set to Survival difficulty appear under their own Character Selection filter
Third person camera movement improvements when player is close up against walls and other objects
Fixes
General stability and performance improvements
Fixed rare crash related to reloading a save that relies on Automatron
Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
Fixed issue with Ada not properly traveling to an assigned settlement
Robots can now be assigned as settlement vendors
Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
In "The Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
Fixed distance check with Robotics Expert perk
While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
Fixed issue with "Defend the Castle" where speaking to Ronnie Shaw would not properly complete the quest
During "The Nuclear Option," fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
Fixed issue where Workshop placed light bulbs would occasionally not light properly
Fixed occasional flashing issue with entering and exiting Power Armor
Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu

DMN

2,983 posts

139 months

Thursday 28th April 2016
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Going to have to start another play-through then..

ecsrobin

17,118 posts

165 months

Thursday 28th April 2016
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Now £19.99 at game. Very tempted but would like a GOTY edition if they ever release one.

ClockworkCupcake

74,549 posts

272 months

Thursday 28th April 2016
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What I would *really* like them to fix is the fact that the game doesn't understand how anyone would be crazy enough to have a screen wider than 16:9 ratio.

papercup

2,490 posts

219 months

Friday 29th April 2016
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FourWheelDrift said:
Survival adds additional challenges including no fast travel...
sod that.

daddy cool

4,001 posts

229 months

Friday 29th April 2016
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papercup said:
FourWheelDrift said:
Survival adds additional challenges including no fast travel...
sod that.
Yeah - I can see you'll be walking around Sanctuary and you'll get a message "Murkwater settlement is under attack!!!"

Sorry guys - you're on your own!