Discussion
ZedLeg said:
daddy cool said:
Mr Snrub said:
how do I complete the first fetch quest for the overseer? I'm in hallocyogen corp, a few metres from the target market but can't for the life of me figure out where to go. VANS just sends me round in circles
Just did that about 20 mins ago - you actually end up going UP, then find a route back down the other side of the building. You'll find it eventually.After completely the new Vault quests....
the crazy goul said she was going to go to other vaults and get up more experiments, so I killed her on the spot haha
Hopefully it won't affect anything negatively but looting her gave me blueprints and the ability to build the experiments myself should I want to
the crazy goul said she was going to go to other vaults and get up more experiments, so I killed her on the spot haha
Hopefully it won't affect anything negatively but looting her gave me blueprints and the ability to build the experiments myself should I want to
ZedLeg said:
I have to say that I'm finding all the weapons I'm getting now a bit OP, the Gauss rifle is especially bonkers . I've also become quite attached to the .308, short barreled, silenced combat rifle I have now. It's taken over from the deliverer as my close quarters weapon.
I have an Instigating Gauss Rifle which will one-shot Mirelurk Queens. That's OP.Someone explain this one to me.
Playing Modded XB1 game at the moment, one of the mods I used (snap n build) removed my structures menu, managed to get that back by patching it and putting it back on.
Now I have done the Vault 88 missions and completed it, and I am now looking to build my Vault into an actual Vault, not just what is there....but I can't find anything in my building menu for any Vault stuff apart from some guard towers and experiments, no atrium floors or the modular buildings to build a vault at all.
Playing Modded XB1 game at the moment, one of the mods I used (snap n build) removed my structures menu, managed to get that back by patching it and putting it back on.
Now I have done the Vault 88 missions and completed it, and I am now looking to build my Vault into an actual Vault, not just what is there....but I can't find anything in my building menu for any Vault stuff apart from some guard towers and experiments, no atrium floors or the modular buildings to build a vault at all.
Maybe your mod isn't compatible with the new stuff so the game hasn't loaded it?
I finally finished the main questline last night, a bit underwhelming at the end as all Fallout main stories tend to be. Now the big question is to go on and do the DLC with this character or go back to my survival mode character and do it with her (so to speak).
I'm finding the combat a bit easy even on the harder difficulty with my normal character and I only stopped playing the survival mode one because I kept getting killed trying to get back from Virgil and having to do the whole trek again.
I finally finished the main questline last night, a bit underwhelming at the end as all Fallout main stories tend to be. Now the big question is to go on and do the DLC with this character or go back to my survival mode character and do it with her (so to speak).
I'm finding the combat a bit easy even on the harder difficulty with my normal character and I only stopped playing the survival mode one because I kept getting killed trying to get back from Virgil and having to do the whole trek again.
pits said:
Someone explain this one to me.
Playing Modded XB1 game at the moment, one of the mods I used (snap n build) removed my structures menu, managed to get that back by patching it and putting it back on.
Now I have done the Vault 88 missions and completed it, and I am now looking to build my Vault into an actual Vault, not just what is there....but I can't find anything in my building menu for any Vault stuff apart from some guard towers and experiments, no atrium floors or the modular buildings to build a vault at all.
Have you seen this? - http://www.nexusmods.com/fallout4/mods/12275/?Playing Modded XB1 game at the moment, one of the mods I used (snap n build) removed my structures menu, managed to get that back by patching it and putting it back on.
Now I have done the Vault 88 missions and completed it, and I am now looking to build my Vault into an actual Vault, not just what is there....but I can't find anything in my building menu for any Vault stuff apart from some guard towers and experiments, no atrium floors or the modular buildings to build a vault at all.
Might need SK, settlement keywords. I don't use that. I use Homemaker and OCDecorator that cover everything and don't mess up the menus. SK tries to fix the menus for other mods to appear when there was a settlement menu build limit. That limit was taken away with a Bethesda patch so SK is not needed as long as the mods don't screw up the the menus or need SK to be installed. Which means you lose menu items if the mod has not been updated or the SK hasn't been updated.
Edited by FourWheelDrift on Wednesday 10th August 13:35
That looks cool, I've just started a new survival mode character with a focus on settlement building and playing the DLC. I might level up enough to go straight into Nuka World first as there seems to be some good realistic looking guns.
On the subject of settlement building, if I set up supplylines from new settlements back to sanctuary can other settlements connected to sanctuary share the resources? eg I have supply lines set up between Sanctuary and Red Rocket and Sanctuary and Ten Pine Bluff, can Ten Pine and Red Rocket share resources?
On the subject of settlement building, if I set up supplylines from new settlements back to sanctuary can other settlements connected to sanctuary share the resources? eg I have supply lines set up between Sanctuary and Red Rocket and Sanctuary and Ten Pine Bluff, can Ten Pine and Red Rocket share resources?
ZedLeg said:
On the subject of settlement building, if I set up supplylines from new settlements back to sanctuary can other settlements connected to sanctuary share the resources? eg I have supply lines set up between Sanctuary and Red Rocket and Sanctuary and Ten Pine Bluff, can Ten Pine and Red Rocket share resources?
Yes, they can. All settlements connected even indirectly by a supply route all share their resources. Even across water (eg. Far Harbor)ZedLeg said:
Does anyone else have major frame rate issues with Far Harbor on PS4? Whenever I go out in the fog it slows to a crawl.
I found (well, find) with all Fallout/Skryim games, one you've levelled up to a reasonable amount, it has frame rate issues - I always assumed it was because it had a lot more info to calculate... Be curious to see what a Neo can do...ZedLeg said:
Does anyone else have major frame rate issues with Far Harbor on PS4? Whenever I go out in the fog it slows to a crawl.
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