Battlefield Hardline

Author
Discussion

XslaneyX

1,334 posts

143 months

Tuesday 24th March 2015
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Loudy McFatass said:
£30 delivered?
Balls. Only just seen this message. Bought it earlier on at asda! sorry matey frown

Flat-out

832 posts

196 months

Thursday 26th March 2015
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shout Specs

Pity you had to leave dude. Not long afterwards, Anton and Mars joined and we switched game modes to Heist which is much more like a FPS rather than running around looking for cars (and getting run over in my case hehe). Twas good fun. smile

I like hotwire on some maps but I get bored when away from the action. Good for $ though. shoot

RemaL

24,973 posts

235 months

Thursday 26th March 2015
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I had some fun on this last night with a few mates. I'm no good but the multiplayer is fun. I was doing blood money and just saving for a better gun at the moment.

julian64

14,317 posts

255 months

Thursday 26th March 2015
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Well, been playing this since it came out. Loved the idea of payday crossed with battlefield as am an avid player of battlefield 4.

However am a bit dissapointed with it to be honest. Really wanted to like it, but the guns are few and far between, the rendering of the guns is terrible in comparrison to battlefield, the bullet physics and realism is all gone, hillarious quickscoping is back with a vengance (something which killed the cod games for me). The battlelog is cluncky and often freezes. The car dynamics are diabolically poor, and remind me of commodore 64 games of twenty years ago. Cars explode with two shots from a sniper, people get stuck in scenery, you can hop aboard a 150mph car on the move with a simple button click, you can see people running suspended above the scenery.

It seems that instead of building on battlefield, they just started again with much worse results.

I wish them well with the game as I want the payday/battlefield cross to come out at some time in the future. I'm personally glad I only paid £25 for the game and didn't get the delux as originally intended thanks to gamespot reviews.

I'm afraid it isn't something I would play in preference to battlefield.

Flat-out

832 posts

196 months

Thursday 26th March 2015
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I'd agree with a lot of that- it evidently isn't a DICE creation. That said, it is good fun when playing with friends in squads.

Remal- try hotwire mode for quick cash. Jump into a marked car for as long as possible. I went from $795 to $64,000+ in not very long last night. The P90 is the pick of the guns, in my opinion. Stable, a decent magazine and a good rate of fire.

julian64

14,317 posts

255 months

Thursday 26th March 2015
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Flat-out said:
I'd agree with a lot of that- it evidently isn't a DICE creation. That said, it is good fun when playing with friends in squads.

Remal- try hotwire mode for quick cash. Jump into a marked car for as long as possible. I went from $795 to $64,000+ in not very long last night. The P90 is the pick of the guns, in my opinion. Stable, a decent magazine and a good rate of fire.
Yep another problem with the game. my son played hotwire last night after I'd given up. drives round and round in small circles earning a fortune as long as you do it somewhere noone thinks to come and look for you.

Its kinda wierd that the six months they were beta testing this people (especially battlefield players) didn't complain in droves.

andyr30

613 posts

187 months

Thursday 26th March 2015
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XslaneyX said:
Loudy McFatass said:
£30 delivered?
Balls. Only just seen this message. Bought it earlier on at asda! sorry matey frown
Is this on the xbox one?

I'll take it if it is, and it's still avaialable obviously

anonymous-user

55 months

Thursday 26th March 2015
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julian64 said:
Its kinda wierd that the six months they were beta testing this people (especially battlefield players) didn't complain in droves.
Perhaps they like it? hehe

Jasandjules

69,941 posts

230 months

Thursday 26th March 2015
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andyr30 said:
Is this on the xbox one?

I'll take it if it is, and it's still avaialable obviously
If PS4, I'll take it biggrin (If available!)

XslaneyX

1,334 posts

143 months

Thursday 26th March 2015
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Played for a few hours after getting home from work late last night. I don't think i've been so frustrated with a BF title ever. I spent more time on the killcam screen then actually playing!!!! Just seems like everyone can instakill you and it takes an age to kill other players.

I wasn't expecting a lot after playing the beta and knew what i was getting into when i bought it but the beta actually played and felt a lot better then the end product. Im also shocked at how small the maps are on conquest large modeeek!!! Map sizes just smack of COD and MOH2010

I will keep at it but to be honest this pips the Bad company series as the worst in the list of BF games to date quite easily. Here's hoping SW battlefront 2 will be a decent title.

Speckle

3,453 posts

217 months

Thursday 26th March 2015
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Flat-out said:
shout Specs

Pity you had to leave dude. Not long afterwards, Anton and Mars joined and we switched game modes to Heist which is much more like a FPS rather than running around looking for cars (and getting run over in my case hehe). Twas good fun. smile

I like hotwire on some maps but I get bored when away from the action. Good for $ though. shoot
I had a 5am start today so, couldn't really hang around much longer. Really enjoyed Hotwire last night, a good introduction to multiplayer and as you say, good for $.

I'll be back on later and want to have a crack at Heist - I bought a new gun which I need to level up. I need 90 kills to unlock the angled stock upgrade which I'm not going to get driving a car (and let's be honest, it is likely to take me at least a week to get 90 kills anyway!!) hehe

LiamB

7,940 posts

144 months

Thursday 26th March 2015
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I'm enjoying this on Xbox One, specifically Large Conquests (Gamertag is iAmChineseAlan if anyone wants a game) but the thing pissing me off is that they have put 100% health on hardcore mode and it takes two shots with a sniper to kill with a body shot.

It's bks and it stems from all the little kids/st people complaining that they couldn't just run around like headless chickens without being shot, I don't understand why the people complaining couldn't just play normal mode and leave hardcore how it was, it makes Battlefield 10x better.

lemmingjames

7,462 posts

205 months

Thursday 26th March 2015
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Its what stopped me playing Hardcore on BF4, it seemed to take just as many rounds to put someone down as it does in pussycore, sans map.

If quickscoping is now in BF, they can fk right off with that and think ill save my money.

On a separate note, the servers in BF4 seem to have taken a massive hit lately ie become really st. How are they on BFH?

XslaneyX

1,334 posts

143 months

Thursday 26th March 2015
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lemmingjames said:
Its what stopped me playing Hardcore on BF4, it seemed to take just as many rounds to put someone down as it does in pussycore, sans map.

If quickscoping is now in BF, they can fk right off with that and think ill save my money.

On a separate note, the servers in BF4 seem to have taken a massive hit lately ie become really st. How are they on BFH?
i thought they were pretty hit and miss last night. Noticed all sorts of players from various countries on the server i was playing on which is what i put a lot of the lag down to.

LiamB

7,940 posts

144 months

Thursday 26th March 2015
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lemmingjames said:
If quickscoping is now in BF, they can fk right off with that and think ill save my money.

On a separate note, the servers in BF4 seem to have taken a massive hit lately ie become really st. How are they on BFH?
There is no quickscoping.. It takes too long to get into the scope to do it, that would just be snipers getting lucky shots off. The sniping is pretty much exactly the same as BF4.

Servers on Hardline have been suspiciously good for me hehe I haven't disconnected or lagged once..

julian64

14,317 posts

255 months

Thursday 26th March 2015
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LiamB said:
lemmingjames said:
If quickscoping is now in BF, they can fk right off with that and think ill save my money.

On a separate note, the servers in BF4 seem to have taken a massive hit lately ie become really st. How are they on BFH?
There is no quickscoping.. It takes too long to get into the scope to do it, that would just be snipers getting lucky shots off. The sniping is pretty much exactly the same as BF4.

Servers on Hardline have been suspiciously good for me hehe I haven't disconnected or lagged once..
erumm, not sure if you are playing the same game as everyone else

https://www.youtube.com/watch?v=vJoZ7ixGTgI

I would agree that there is very little quickscoping in BF4, but in hardline its rife. Its not even close to BF4 in terms of playability, even the graphics are more like 'serious sam' than battlefield.


Baryonyx

18,000 posts

160 months

Monday 30th March 2015
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Just a few thoughts on this as I've completed the single player mode now and played a lot more multiplayer.

Single Player:

1) The cops and robbers setting for the game works, and refreshes a tired genre with a little character. I'd rather that than another bland military shooter (yawn). The episodic style of the single player game works well too, with levels being smaller and tighter in narrative.

2) However, the start of the game is so drawn out. That long walk through the 'hood is just boring.

3) The story flops in major fashion about half way through. It goes from being a pretty tight, cool cop drama to more some on-the-lam nonsense that feels dreadful. Think series 4 of Prison Break and you're about there. Every misstep Prison Break made, is made here: stupid gadgets, new characters that you don't give a toss about, story collapsing under it's own bloated weight.

4) There are some pretty major hints towards DLC judging by some of the plot holes left over, but I can't say I'm desperate to play any more of this.

5) The arrest mechanic is stupid and seems so out of place in the second half of the game. You're facing tooled up criminals armed with assault rifles and body armour. You can walk up to three of them, flash a badge and they'll all surrender immediately? It works early on with hoodrats armed with pistols, but not heavily armed mercenaries.

6) I'll concede that the arrest mechanic is a part of the stealth mechanic that comprises a lot of the story mode action. And sneaking around and taking the bad guys down is generally fun, for the first part of the game.

7) The level later in the game on the Patriots camp is a nice change of pace and offers a good setting for a gunfight, but the section at the end with the AC-30 gun and the tank battle felt shoe-horned in. A silly move to appease traditional Battlefield fans that just didn't work.

8) By the end of the story, I couldn't give a fk about what was going on and I just wanted it to end. There were too many silly setpieces, too many overblown moments. The game was at it's best in the early stages when the action was low key and believable. It starts off like The Shield but finishes like Commando.



Multiplayer:


Okay, this is where the issues really lie. Battlefield lives and dies by it's multiplayer and, Bad Company games aside, the single player has always been cack so there is no need to lose sleep over that. But if the MP side of things isn't great, where does that leave the game?


1) MP just isn't great. The beta felt great, I suppose because everyone was new to the game, everyone was on the same map and it all felt fresh. Playing it now though, doesn't seem so compelling.

2) There is no standout game mode anymore. Heist is dreadful. Blood Money is the best of a bad bunch as it guarantees some hectic firefights around the central objective, but it's no substitute for Rush mode. Conquest is alright when it settles into a flow between objectives. Team Deathmatch is broken because the spawns are so bad, and seems to be dying a death already.

3) Hotwire's scoring has fked the progression up in multiplayer. A two minute joyride as a passenger in an objective car can net you more than a successful match in Bloodmoney. The scoring in Hotwire is outrageous, especially since it's easy to get into an objective car and spend ages just driving it around. This has had a knock on effect on all the other modes as it has made stacks of cash available to lazy players. Why bother working at Conquest or Heist when you could play for five minutes in Hotwire and earn a boatload more cash?

4) There isn't a great deal of gear to unlock. Counting DLC, Battlefield 4 had something like 30 submachine guns for Engineers to unlock. Hardline has about 8 or 9. Every class is the same, there aren't many gadgets and the gun selection is sparse. The best guns are obvious - The two M16 rifles in particular dominate the Medic class and suffer next to no recoil despite what their on-screen stats say. You quickly unlock the desired items for your class and feel you have nowhere to go with them, nothing else to work for.

5) The netcode is as iffy as fk. Okay, it's not entirely broken like BF4 was, but in some matches you feel sharp, and ahead of the game. Every standoff goes in your favour, you feel like you have the drop on everyone and you're always first to the trigger. Then in other games, you're always beaten to the punch. Enemies you scored hits against (according to your crosshair) appear in killcam with full health. Enemies skate across floors and through the air as the game struggles to give everyone the same experience. My home internet is reasonably fast but I still live with host advantage or player advantage, but in the worst games it feels like you're a second behind the action and constantly getting stuffed for it. I felt at first that I was just rusty, I needed to take more time and hang back instead of charging, but even playing conservatively you're liable to be beaten to the punch or cheesed.

6) There aren't many standout levels. The Block level is a joy which rarely comes up in playlists, and more levels like that should have been included. The bank level from the Beta is probably the most intricate of all the levels and works well in different modes. Everglade is bland and boring. Riptide the same. Dustbowl works well for Large Conquest games but doesn't scale down well for smaller modes. Growhouse is good fun. The Hollywood mansion level is okay for Blood Money.

7) The combat is more intimate and on a closer scale. I've always been of the opinion that Battlefield works best on small to medium sized maps. Snipers can mix it, but not dominate. Other classes have a chance. Hardline puts Snipers right on the back foot as they're useless on most maps. The closer combat feels great on occasion, but spawning can be iffy as I've mentioned. I don't miss the tanks and trucks of other BF games, but I do wish the actual shooting action was a little more polished.



Ikemi

8,447 posts

206 months

Monday 30th March 2015
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^ What he said.

However at present, it seems like the best online FPS for the XBox One. I just didn't enjoy CoD:AW multiplayer - Movement felt overly clunky and the fact that you could boost jump in various directions, just felt a little 'Unreal Tournament' for me.

I'd rather a next-gen version of Ghosts or a Modern Warfare for online play. Hardline is the closest thing there is for XBox One, from what I can see!

Loudy McFatass

8,855 posts

188 months

Monday 30th March 2015
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Jasandjules said:
If PS4, I'll take it biggrin (If available!)
Only just seen this sorry. It is PS4 and if you want it drop me a pm smile

XslaneyX

1,334 posts

143 months

Monday 30th March 2015
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Agree with the comment about hotwire. Played this mode and earned enough to unlock most of the guns and gadgets already. Thought why not since it will be patched soon enough. Teammates dont seem to mind either as they keep the breaching charge campers at bay where possible and earn big bucks too.

have a few good rounds now and then but still struggle to get a decent kill streak going. Blood money and conquest large(if you call the hardline maps that) for me are the only decent game modes. Playing to get my monies worth then will be vack to gtav and bf4 me thinks.