No Mans Sky - looks interesting

No Mans Sky - looks interesting

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GG89

3,527 posts

187 months

Monday 22nd August 2016
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Angry Joe review is hilarious.

SO glad I didn't go for this one.

putonghua73

615 posts

129 months

Monday 22nd August 2016
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GG89 said:
Angry Joe review is hilarious.

SO glad I didn't go for this one.
Agreed. Angry Joe back on form.

When the hype train was in full effect, a bucketload of the features that were causing people to lose their st, are not in the final £40.00 release. From reading this thread, and watching various reviews inc. Angry Joe, NMS sounds like a glorified tech demo at best, and bait and switch at worst. Wow! 4.8 User Rating on Metacritic based upon 4,336 ratings!

That said, I will still monitor the thread to hear about other PHers experiences, and see if features are added (patched) in at a later date without players have to pay for DLC.


Edited by putonghua73 on Monday 22 August 23:05

RobDickinson

31,343 posts

255 months

Monday 22nd August 2016
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Seems to me like they barely had time to get the bones of the engine to a half decent state and nothing to do with the actual game.

No factions, no quests/tasks, nothing other than endless resource gathering and management.

It seems the 'game' is working around the limitations in controls and inventory. wohoo.

Mr Whippy

29,076 posts

242 months

Tuesday 23rd August 2016
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It sounds a bit like the game was handicapped by PS4 hardware, both processing and interface?!

There are games that just don't 'work' on consoles... and I think NMS has probably suffered a bit because of making it fit a consoles stty interface, stting for games like this any way.

Can you get a mouse and keyboard for the PS4?

Wobbegong

15,077 posts

170 months

Tuesday 23rd August 2016
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Mr Whippy said:
It sounds a bit like the game was handicapped by PS4 hardware, both processing and interface?!

There are games that just don't 'work' on consoles... and I think NMS has probably suffered a bit because of making it fit a consoles stty interface, stting for games like this any way.

Can you get a mouse and keyboard for the PS4?
Elite Dangerous is not too different but works fantastically on the xbox one.

Boring_Chris

2,348 posts

123 months

Tuesday 23rd August 2016
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The problem with this game is that it's so subjective. I put 9 hours in last weekend and that's 8 1/2 more than I've put into any video game in months (if not years)

Since then, i've found it a bit meh (I hate grinding for money, or building kit, or anything like that)... but only up until I landed on a very Moon (as in, our Moon) like moon last night, with it's planet in full view on the horizon. Absolutely gorgeous. I found some Alien eggs (as in, the home of a Facehugger) which opened up and gave me some pearl thing. They must be valuable because the resident sentinels kicked off with me for that. Then I jetted off to the main planet and it's a rocky place covered in a red weed - made me think of Mars from War of the Worlds. I also noticed some of the music sounded copywriting-ly similar to some from Interstellar. It was raining and the sun was just going down and it all looked amazing. It's less game and more atmosphere generator!

I've had my share of crap planets (an ocean planet looked absolutely awful. And one place I called 'Boring Land' because fk all happened there) but that's the chance you take when the worlds are generated in such a fashion.

I understand the criticism, there's a lot more could have been done, and I bought the game for £40 when I absolutely could not afford it (this month is being classed as a 'weight loss month' Ha) but it's given me an experience unlike any other video game has offered. And I have to applaud the developers for that.

r-kid

842 posts

188 months

Tuesday 23rd August 2016
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very interesting mod for PC users, you can remove the invisible barrier for low flying biggrin

https://www.youtube.com/watch?v=ol47pBWBH7A

https://www.reddit.com/r/NoMansSkyTheGame/comments...

xjay1337

15,966 posts

119 months

Tuesday 23rd August 2016
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I am still enjoying it, I'm still on my 3rd planet, I'm still mining Emril.

The only thing that is annoying is, the big egg things (I think I have put a screenshot on a previous post) will still appear fully intact if any of it remains, so if you walk away, and lose your bearings (no North / East compass) you can get excited to think there's more of the resource only to find when you get close there's nothing there lol.

I'm enjoying it, I think it provides an experience no other game does, there are a few bugs but I think it will get better and I think when they get proper base building and some sort of multi player it will be far better. It'll basically be a next-gen Minecraft.

SturdyHSV

10,108 posts

168 months

Tuesday 23rd August 2016
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I couldn't bring myself to buy it, but a friend wasn't enjoying it much and offered to post it to me, so here I am!

I hadn't really followed the hype beyond knowing what it was and then watching the trailers and things around release. Whilst weighing up whether to get it I read a fair few reviews and it was enough to keep me curious, and I very much went in to it knowing its pitfalls.

I've played ~7 hours so far, I had it crash randomly after about 90 minutes and that's been it so far, but obviously I've jumped straight to the 1.05 update (PS4) so perhaps that's helped with stability / frame rate.

The inventory system is indeed a bit slow, making you hold a button for a while to do stuff is inherently going to slow things down, using a PS4 stick to navigate a slow moving cursor also a load of guff. Given it's a grid based inventory, make the D-pad navigate instantly between squares for the love of Atlas!

I haven't found the resource management as much of a chore as I was expecting though, the initial exploration of my ever-cold planet constantly carried out under fear of keeping the ol' environmental protection topped up. You soon get the hang of things though, blasting around, mining yourself a little cave into big mounds of gold / heridium to take shelter from the cold and re-charge your exosuit for free.

Sure the inventory is small, this was a inconvenient until I found a trade post, which then meant I could just sell all the seemingly valuable looking ste I'd accumulated (fascination beads eh?), but ultimately, I'm right at the start of the game, you always start with a small inventory and have to juggle st, especially if you go off exploring instead of following the main plot.

I used those beacon things with lots of bypass chips to locate lots of monoliths and outposts, so have learnt quite a lot of Gek words now (over 30 I think?) which I found quite motivating for some odd reason. I wasn't overly fussed about repairing my ship, but then decided as it was taking so long to sprint/melee/rocketpack between places, I'd repair the ship and then use that to fly around.

I'd managed to find all of the flora/fauna, I'd named a couple of things, namely 'Nasty Spitty Thing', a sort of 4ft praying mantis on spider legs that skittered around generally fking me up, and 'Nasty Whippy Thing', a plant that looks like a curled up tentacle that insists on swiping at you.

It's a bit of a shame you can't rename stuff after you've uploaded it, one place I found was called Elujih Woods, so I thought to be humourous (only to myself) I'd name it Elijah Woods, however after an R2/L2 mixup it ended up just being called Elijah, and so it shall stay. I successfully named the next 'woodland' area James Woods, so it would have been a nice theme to carry on.

This may seem pointless as nobody will ever see it, but the planet I spawned on already had a creature that somebody had named 'Pbj gone wrong', a sort of bouncy blackcurrant looking thing with weird gold leaves on top. They'd not named anything else at all though, which at the time surprised me.

Repairing the ship proved much better than walking, I made myself some money (well, about 600k) and then the pull of space was too strong, so I pointed the nose skywards and punched it.

This I think is where I actually lost some of my enjoyment. Leaving behind everything you'd discovered, those as yet unvisited waypoints etc. and heading up into space off to a beacon on another planet, naturally you are forced to accept how insignificant what you were just doing actually was, and now I find myself opting to focus more on the Atlas story 'path'.

I've landed on a few planets, one very hot, one temperate but with toxic rain, another with barren rock to the horizon in all directions except for dense flora within caves and a trading post.

Whilst hopping between planets I landed on one to visit a monolith as part of the 'story', I landed, interacted, saw a plant so scanned / uploaded it, and then I was off again to use the hyper drive. I realised now why the person who named the Pbj on my planet hadn't named anything else.

At the moment, I find myself not overly bothered about exploring each planet, as the creatures are clearly generated from a pool of options ( I know this is very much THE WHOLE POINT hehe ) so aside from the funny looking ones I'm not that drawn to seek them out, and it's already feeling a bit like that with the planets too (again, sort of the point).

It's quite relaxing to play though, and I find myself wanting to go back to it tonight. Some of that boredom may have been because I basically played it for 7 hours straight and was getting a bit tired...

I'm going to watch some of the 'tips you should know before starting no man's sky' type videos again now that I've found my feet, as there do seem to be some not quite so obvious features in the game that people are having to discover themselves.

One thing I will say, is this game NEEDS VR. This would be a whole different thing in VR. Discovering a 50ft creature would be a whole lot more exciting if its leg towered over you. Flying through space would take on some much needed gravity (pardon the pun) if you could look around you and actually appreciate the size of a planet.

This should be PSVR's killer game, nothing will blow people's minds quicker than putting them in space and letting them look at a planet and it actually be the size of a planet stretching out in front of them. You simply have not appreciated what scale does to your immersion until you've been in VR.

I desperately hope they're going to wheel it out as a big surprise reveal, but it doesn't seem likely :/

Boring_Chris

2,348 posts

123 months

Tuesday 23rd August 2016
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Whilst the game moves at 30fps on the PS4, it's never going near VR. Especially as it's 720 upscaled to 1080.

If they can make it move at 60fps on the Neo, then maybe. But I can't see that happening (given the state of the PC release - machines infinitely more powerful are struggle to nail a consistent frame rate. Plus I'm not even sure the Neo will run games as a faster rate to the launch PS4?)

r-kid

842 posts

188 months

Tuesday 23rd August 2016
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Someone already has given it a go a porting to vr

http://www.techradar.com/news/gaming/watch-no-man-...

SturdyHSV

10,108 posts

168 months

Tuesday 23rd August 2016
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Boring_Chris said:
Whilst the game moves at 30fps on the PS4, it's never going near VR. Especially as it's 720 upscaled to 1080.

If they can make it move at 60fps on the Neo, then maybe. But I can't see that happening (given the state of the PC release - machines infinitely more powerful are struggle to nail a consistent frame rate. Plus I'm not even sure the Neo will run games as a faster rate to the launch PS4?)
I think the general consensus is that PSVR will come with an additional processing box to try and make the system as a whole capable of actually running anything in VR, as the PS4 by itself isn't capable of running anything of any quality in VR, totally agree.

Given the actually pretty poor (by which I mean simplistic) graphics of NMS, I'd imagine (hope) it's just poorly optimised and performance improvements will come, eventually getting it into a state where it would be possible to push out enough frames at a suitable resolution for VR.

Digitalize

2,850 posts

136 months

Tuesday 23rd August 2016
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SturdyHSV said:
I think the general consensus is that PSVR will come with an additional processing box to try and make the system as a whole capable of actually running anything in VR, as the PS4 by itself isn't capable of running anything of any quality in VR, totally agree.
Sony have stated time and time again the PSVR box is not an extra GPU or anything like that, all it does is take the twin output fed to the VR headset and adjust it so it can be output to a regular TV, or something similar when doing the games with 2 separate views.

HayesDC2

285 posts

133 months

Tuesday 23rd August 2016
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I'm still enjoying it, I tend to ignore most game reviews.

Having spent many, many hours on MMO's it is nice to just wander about at your own pace. Taking GTA Online as an example I have absolutely no doubt that if this were fully online some 12 year old who had spent the entire of their summer holidays playing it would just endlessly kill me as I tried to go about my business.

Vaud

50,625 posts

156 months

Tuesday 23rd August 2016
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HayesDC2 said:
I'm still enjoying it, I tend to ignore most game reviews.

Having spent many, many hours on MMO's it is nice to just wander about at your own pace. Taking GTA Online as an example I have absolutely no doubt that if this were fully online some 12 year old who had spent the entire of their summer holidays playing it would just endlessly kill me as I tried to go about my business.
That's my take. I don't want it to be an MMORPG. An optional online might be okay, but not for PvP - maybe co-operative and PvE. But then you end up with world syncing issues, or separate instances.

FourWheelDrift

88,563 posts

285 months

Tuesday 23rd August 2016
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According to this - http://gamerant.com/no-mans-sky-sales-drop/

"No Man’s Sky Sales Drop by 81% in Second Week"

kowalski655

14,656 posts

144 months

Tuesday 23rd August 2016
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Well my son requested a refund of his as it still wont ork, dont know if he will get it after so long though

Had no idea that so much had been taken out(from the Angry Joe video) Why say this stuff,AND put it in the game,just to take it out again

anonymous-user

55 months

Tuesday 23rd August 2016
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kowalski655

14,656 posts

144 months

Tuesday 23rd August 2016
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Maybe no one has discovered that E3 planet yet, as I understand there are quite a lot of them smile

Or some fker lied

judas

5,992 posts

260 months

Tuesday 23rd August 2016
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RenOHH said:
No Mans Sky 2014 vs. Release

https://www.youtube.com/watch?v=2Pl4NzN6q4M

biggrin
rofl