World of Tanks (Vol 2)

World of Tanks (Vol 2)

Author
Discussion

TX1

2,368 posts

183 months

Friday 22nd August 2014
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So that is 3 of my tanks effected.

Martin_Hx

3,955 posts

198 months

Friday 22nd August 2014
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All that jazz said:
I see it as a personal challenge to increase it by a few points every time I play. Gives me something (else) to aim for. Remember you're not just playing for fun but also as part of a team who want to win so playing carelessly and giving the enemy easy kills is exactly the cause of the "high blood pressure" and "frustration" that you speak of. idea
Dammit man I only play to win! :-)

2 quick games tonight, no team support, blood pressure up, feck! Lol

RobDickinson

31,343 posts

254 months

Friday 22nd August 2014
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Might drop my crew back to the wolverine more fun than the hellcat anyhow

Nearly a million for a kv-1s and I only have 1.4 at the moment

Mastodon2

13,826 posts

165 months

Friday 22nd August 2014
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I've lost 8 games in a row in my KV-1S tonight. Good thing I'm not a stat player! I can't seem to get a good solid team to save my life, it hasn't even been lemming trains, my teams have had a good dispersion in most matches but all seem to lose their fights. My last match was a 3450 damage game, killing 3 tanks and critically wounding 3 others, yet the next best player on my team only managed 455 damage. One tank can only do so much.

Time for a break I think, before my foot goes through the tele.

Beati Dogu

8,894 posts

139 months

Saturday 23rd August 2014
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I give up after 3 attempts per tank now. If the matchmaking is trolling you, you're not going to fight through it.


Talking of trolling; This was my very first game today.

http://wotreplays.com/site/1105066?secret=594d1c81...

See what you think.

All that jazz

7,632 posts

146 months

Saturday 23rd August 2014
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Beati Dogu said:
I give up after 3 attempts per tank now. If the matchmaking is trolling you, you're not going to fight through it.


Talking of trolling; This was my very first game today.

http://wotreplays.com/site/1105066?secret=594d1c81...

See what you think.
REPORT X3 > ESCAPE > EXIT BACK TO GARAGE. Simples.

Mastodon2

13,826 posts

165 months

Saturday 23rd August 2014
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RobDickinson said:
Might drop my crew back to the wolverine more fun than the hellcat anyhow

Nearly a million for a kv-1s and I only have 1.4 at the moment
Saying as the Hellcat is due to a nerf into the ground, does anyone know what form that is taking? I'm guessing they won't mess with it's status as the fastest armoured vehicle of WWII, nor can they really make the 90mm gun less powerful per shot than it is on any other tank, so I'm guessing they'll give it a reload increase, slower aim time or less module health or something.

Whenever I see the mid tier US tank destroyers, it always seems to me that people play the Wolverine as a means of getting to the Hellcat, and that the Jackson is the ginger step child. I must see 20 Hellcats for every Jackson I face.

TEKNOPUG

18,962 posts

205 months

Saturday 23rd August 2014
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Mastodon2 said:
Saying as the Hellcat is due to a nerf into the ground, does anyone know what form that is taking? I'm guessing they won't mess with it's status as the fastest armoured vehicle of WWII, nor can they really make the 90mm gun less powerful per shot than it is on any other tank, so I'm guessing they'll give it a reload increase, slower aim time or less module health or something.

Whenever I see the mid tier US tank destroyers, it always seems to me that people play the Wolverine as a means of getting to the Hellcat, and that the Jackson is the ginger step child. I must see 20 Hellcats for every Jackson I face.
Because the Jackson is slow - so is not equivalent to T49/Wolverine/Hellcat.

FiF

44,094 posts

251 months

Saturday 23rd August 2014
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TEKNOPUG said:
Mastodon2 said:
Saying as the Hellcat is due to a nerf into the ground, does anyone know what form that is taking? I'm guessing they won't mess with it's status as the fastest armoured vehicle of WWII, nor can they really make the 90mm gun less powerful per shot than it is on any other tank, so I'm guessing they'll give it a reload increase, slower aim time or less module health or something.

Whenever I see the mid tier US tank destroyers, it always seems to me that people play the Wolverine as a means of getting to the Hellcat, and that the Jackson is the ginger step child. I must see 20 Hellcats for every Jackson I face.
Because the Jackson is slow - so is not equivalent to T49/Wolverine/Hellcat.
To my jaundiced eye a lot of the nerfs they do is simply down to very voluble whiny babies who don't look at what tanks are on each side and then play to their own strengths recognising and dealing with those of the enemy.

Then go running to the forums crying like mardy teenager shouting "It's just so unfair."

If I get one shotted by a derped KV1-S it's my fault for allowing it.

That still doesn't address the annoying MM and RNG lottery though.

TEKNOPUG

18,962 posts

205 months

Saturday 23rd August 2014
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FiF said:
To my jaundiced eye a lot of the nerfs they do is simply down to very voluble whiny babies who don't look at what tanks are on each side and then play to their own strengths recognising and dealing with those of the enemy.

Then go running to the forums crying like mardy teenager shouting "It's just so unfair."

If I get one shotted by a derped KV1-S it's my fault for allowing it.

That still doesn't address the annoying MM and RNG lottery though.
If they sorted the MM to only 2 tiers then there wouldn't be anything over-powered. 3 tier spread is the issue.

KV1-S has a 15sec reload - it's quite easy to play against if you know what you are doing.

Beati Dogu

8,894 posts

139 months

Saturday 23rd August 2014
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Mastodon2 said:
Saying as the Hellcat is due to a nerf into the ground, does anyone know what form that is taking? I'm guessing they won't mess with it's status as the fastest armoured vehicle of WWII, nor can they really make the 90mm gun less powerful per shot than it is on any other tank, so I'm guessing they'll give it a reload increase, slower aim time or less module health or something.
Bear in mind that it didn't actually use the 90mm gun in WW2. The Jackson did however.

Here's the changes for the fully equipped Hellcat that are in supertest at the moment (so subject to change).

Gun changes:

- 90mm M3 reload time nerfed from 8s to 8.5s
- accuracy loss from turning the turret nerfed by 25 percent.

Mobility changes:

- accuracy on the move and when turning nerfed by 57 percent.
- terrain resistance for elite tracks nerfed (soft/medium/hard) by 10/17/10 percent.
- maximum reverse speed nerfed from 20 to 12 km/h


From here: http://ftr.wot-news.com/2014/08/21/straight-outta-...


So basically they're making it harder to poke and shoot, which is how people play aggressively with it. In future they'll need longer to aim and can't pull back as quickly, making them easier to hit.

If you're firing from cover at range, then there won't be much difference. The aim time still won't be long anyway (2.1 seconds) and they haven't nerfed the 370m view range, camo value or top speed.

voyds9

8,488 posts

283 months

Saturday 23rd August 2014
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Just been report of being a bot

I didn't move throughout the game.

I did get 2 kills and the highest damage.

Bloke was a muppet. smile

TX1

2,368 posts

183 months

Saturday 23rd August 2014
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Amazed they do not nerf the KV2 also, one shotted a KV1s before who thought he would come round the corner and trash me.
Usually takes 2 shots but got him right on the side.

TX1

2,368 posts

183 months

Saturday 23rd August 2014
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Beati Dogu said:
I give up after 3 attempts per tank now. If the matchmaking is trolling you, you're not going to fight through it.


Talking of trolling; This was my very first game today.

http://wotreplays.com/site/1105066?secret=594d1c81...

See what you think.
Yikes just watched that, what was their game ?
Just seem to have picked on you for whatever reason, they know how to play for sure.
Very strange.

Mastodon2

13,826 posts

165 months

Saturday 23rd August 2014
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TX1 said:
Amazed they do not nerf the KV2 also, one shotted a KV1s before who thought he would come round the corner and trash me.
Usually takes 2 shots but got him right on the side.
I've seen KV-2s do some ludicrous damage, with the 152mm and HE the alpha is 910, so you have a whopping max roll of 1337.5, but with normal values in the 800-1000 region per shot. I've been two shotted by one in my TOG before, there is nothing short of an SPG at tier 6 or 7 that can do that. I doubt they'll nerf it though, it doesn't seem that OP to me. It has super alpha, but 2.5rpm, terrible aim time and dispersion must make it very map-dependant I'd have thought. I do fancy unlocking one for a laugh, but I think I'll have to wait a while, as my current IS line grind will have me derped out and ready for a return to my favoured sniping style by the time it's done.

Tossing those 152mm HE shells around must be like heroin to the WOT player who loves that sweet rush of firing a shell and seeing an opponent's health bar turn yellow and disappear.

EDIT: I thought this was worth an update, as I've just had my best match ever on WOT. It's not actually my highest in terms of base xp for one match, but it will no doubt be more memorable. This was an assault on Westfield, with the thunderstorm weather condition, my team were defending the cap circle in the village on high ground. I started off near the north edge of the hill, so spent the early part of the match defending the slope up the hill, but my targets retreated, but not before destroying a Hellcat I was spotting for. As I was doing this, my team absolutely fell to pieces as the enemy rushed the village, I turned to go and support, and by the time I got there I was met with 3 enemy tanks, incoming TD fire from across the valley and my only team mate, the Jackson, racing for the far corner of the map, evidently having had enough. From this point, there were 8 enemies left, and 2 of us. Seeing the odds stacked against me and the Jackson (who was not participating at all from this point on, the tt), Stalin's hand guided me, and I killed the 3 enemies in the village, but with it still being 5 v 2, the reds smelled blood and continued to rush the village. With glorious fury I held their advance, eventually killing all 8 of them, rattling off shots at them as I used the burnt hulls of their comrades for cover.

The end result, 3412 dmg, 2033 base xp, 8 kills, 1 damaged, 14 penetrating hits (expending all of my AP and forcing me to shoot premium, hence the high ammo cost), an ace tanker for the KV-1S, top gun, Devastator medal and my first Radley Walters medal. I won't forget this one. If only the Jackson had died as he made his cowardly retreat to sit in cover for the rest of the match, I'd have earned a Kolobanov medal here too.





Edited by Mastodon2 on Saturday 23 August 17:26

Beati Dogu

8,894 posts

139 months

Saturday 23rd August 2014
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Awesome game. The PC version doesn't have weather effects.

The KV-2 was developed as a bunker buster due to the Soviet's experience in the Winter War with the Finns. They just stuck a big ass Howitzer on a KV-1 hull and made a turret to house it. In a war of retreat after the German invasion, it was too slow to be much use for anything else apart from static defence and they soon stopped making them.

The assault gun role went to the likes of the the SU-152 at tier 7, which has basically the same 152mm derp gun, but with reduced penetration for AP & HEAT (like anyone uses them!) and a slower reload. HE rounds have exactly the same figures.

My KV-1S got one shotted by a KV-2 yesterday from the front. All 810 hit points gone just like that. It was a tier 8 game (of course, these days). I'd shot up a Centurion, nailed a T-34-85 and we were clearly going to win, so I wasn't too sour. I knew he was around there, so it was my own fault. wink



Edited by Beati Dogu on Saturday 23 August 18:14

bstb3

4,081 posts

158 months

Saturday 23rd August 2014
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Beati Dogu said:
I give up after 3 attempts per tank now. If the matchmaking is trolling you, you're not going to fight through it.


Talking of trolling; This was my very first game today.

http://wotreplays.com/site/1105066?secret=594d1c81...

See what you think.
Well that was certainly weird. At a guess I would say that they were experienced players who are attempting new 'reroll' accounts and took exception to someone else in the team who might take 'their' kills. That or they thought you were sealclubbing and took it upon themselves to police things.

Either way totally bizarre, and deserving of reports and also the replay to support. They knew what they were doing, and what not to do to get caught out by the team damage system.

Beati Dogu

8,894 posts

139 months

Saturday 23rd August 2014
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I reported them, but much good it'll do. Even if they get banned they'll just create other accounts like the gold spammers do.

Oh they were definitely re-roll accounts, but purely just for griefing people. They did the arty thing of using XVM to pick their target. If they hadn't been jostling me and pushing me over I would have been able to kill the tank that got me & gone up the hill.

All 4 similar-named accounts have poor win rates and number of kills, so either that's not important to them, or (more likely) they're just useless red noobs on their main accounts anyway. The one who got 6 kills has played 183 games so far, with a 43% win rate. That was their only top gun.

defblade

7,437 posts

213 months

Sunday 24th August 2014
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T28 is now officially my losingest tank, with a grand total of zero wins from eight. I think I could be onto an entirely losing grind! I'm reluctant to dump it but it's just not doing it for me. The AT8 isn't half as bad by comparison, and only 1500xp off the next gun which looks rather better (with a choice of unlocking the gun after that early, off the immediate upgrade path... sometimes I use free XP for those as they'll benefit the next tank too).

OTOH, I'm loving the Nashorn (and dreading the syph...)


Just noticed I've got 200k or so of potential freeXP available from the JTiger I sold... but the real-world cost of converting that lot is a bit steep!

Mastodon2

13,826 posts

165 months

Sunday 24th August 2014
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defblade said:
T28 is now officially my losingest tank, with a grand total of zero wins from eight. I think I could be onto an entirely losing grind! I'm reluctant to dump it but it's just not doing it for me. The AT8 isn't half as bad by comparison, and only 1500xp off the next gun which looks rather better (with a choice of unlocking the gun after that early, off the immediate upgrade path... sometimes I use free XP for those as they'll benefit the next tank too).

OTOH, I'm loving the Nashorn (and dreading the syph...)


Just noticed I've got 200k or so of potential freeXP available from the JTiger I sold... but the real-world cost of converting that lot is a bit steep!
I always find the T28 such a tough cookie, I rarely ever encounter anyone playing one badly, which probably says more about my luck than the general playerbase though. When they're dug in, they're impossible to shift. The T28 Prototype on the other hand, isn't nearly so fearsome - I've never had any trouble penetrating the turret cheeks on those, even if the player points his gun away from me to try and angle them while he reloads.

The T95 on the other hand, now that is a fearsome tank, what an absolute monster. Without looking at the stats, I wonder if anything short of SPGs can penetrate them without hitting the weakspot under the mantlet, which is a complete bugger to hit. The super slopey, thick frontal armour is probably enough to trouble even a Jagdpanzer E-100. Surely that is worth grinding the T28 for?

Edited by Mastodon2 on Sunday 24th August 01:43