World of Tanks (Vol 2)

World of Tanks (Vol 2)

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Discussion

JustinF

6,795 posts

204 months

Saturday 22nd August 2015
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Congrats!
Also fk me you must get skills easier on xbox/xbone than PC, my 1100 game t29 crew is half way up it's 4th

Mastodon2

13,826 posts

166 months

Saturday 22nd August 2015
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JustinF said:
Congrats!
Also fk me you must get skills easier on xbox/xbone than PC, my 1100 game t29 crew is half way up it's 4th
Yes, it's certainly simpler on the Xbox version, you don't have to worry about crew member numbers for tanks breaking BIA, or training individual members in different skills. You just pick one skill and it's fills up a progress bar as you earn XP. I can't remember the figures, training towards skills only happens on crews who are at 100% training level, it's something like 80,000xp per skill for the first 4 perks / skills, then 160,000xp for the next 4, then 320,000xp per skill for the next 4 and so on. I've taken this crew up the both German HT lines, up to the E-75 which I stopped at once stock, and then again up the tree to the Maus and combined with all the games in premiums they've had a lot of experience.

I have primary "super crews", that I put into my favourite vehicles in each nation - 2 German, 2 Soviet, 1 American and 1 British, and I train up secondary crews with premiums and lower tier tanks, stockpiling XP onto dead end tanks waiting for new parts of lines to be added. Xbox has all the tanks now up to the lights that were added earlier this year to the PC, though we're still missing the Box Tank! I've got a light tank crew on the go for the Germans, waiting for those new lights to arrive so I can get into the Spähpanzer Ru 251. I'm also really excited about the Japanese heavy line, though I'd guess it's a long, long while before I'll see that on the Xbox.

JustinF

6,795 posts

204 months

Saturday 22nd August 2015
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Ah, PC skills are double the cost of the previous, so it's exponential and seeing that many skills is rare. I think I prefer having fewer as choosing the right ones is potentially more of an edge.

Beati Dogu

8,897 posts

140 months

Sunday 23rd August 2015
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RobDickinson said:
I've had so many games tonight where I have been godnuked to hell by arty its unreal. Heavies, mediums, moving, in cover, really doesnt seem to matter. Frankly its bullst.
Yep, some maps you might as well just drive straight into the nearest water and save yourself 10 minutes.

Z06George

2,519 posts

190 months

Sunday 23rd August 2015
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Playing as part of our usual 3 man platoon in my M12, Sand River standard battle mainly tier 9 with some 8s and 10s. The other two in my platoon got killed as it was only me supporting them on that side of the map, Mastadon joked about me carrying the game in my arty and guess what I did!

Beati Dogu

8,897 posts

140 months

Sunday 23rd August 2015
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Good job there. It's always very satisfying when you're able to carry a game like that.


I finally got the Ace Tanker with T71 light tank. This thing is a bit of a terror, so it took some doing.




http://wotreplays.com/site/2104167#stats

I also got the Stug at last with 2K damage and 2K spotting with the T71 for the final light tank mission. I've started re-doing the missions I missed the secondary conditions on now.


Mastodon2

13,826 posts

166 months

Sunday 23rd August 2015
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Z06George said:
Playing as part of our usual 3 man platoon in my M12, Sand River standard battle mainly tier 9 with some 8s and 10s. The other two in my platoon got killed as it was only me supporting them on that side of the map, Mastadon joked about me carrying the game in my arty and guess what I did!
The story this picture doesn't tell is that after myself and RSpetnaz died it was down to George and a few other tanks to save the day, so he shotgunned 2 tanks and killed a few more to clinch the game.

All that jazz

7,632 posts

147 months

Sunday 23rd August 2015
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Z06George said:
Playing as part of our usual 3 man platoon in my M12, Sand River standard battle mainly tier 9 with some 8s and 10s. The other two in my platoon got killed as it was only me supporting them on that side of the map, Mastadon joked about me carrying the game in my arty and guess what I did!
What is that potato you're using to take pictures with? wobble

Mastodon2

13,826 posts

166 months

Sunday 23rd August 2015
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Myself and a buddy (RSpetznaz from Geroge's pic above) picked up this weird American kid who repeated things he'd heard in Jingles videos ad nauseum for a few games, amazingly we managed a Crucial Contribution as a 3 man KV-2 platoon on Ensk, the first CC I've ever had, I picked up 6 kills and the other 2 guys picked up 3 each. Felt good, complete domination of the enemy. The kid was so annoying though, I ended up playing tier 8 prems with RSpetnaz as a subtle way to boot him from our party as he didn't have any pref mm tier 8s.

I picked up a Type 64 and a 112 today, to make a start on Chinese crew training, it's absolutely horrific playing a zero skill crew again. The Type 64 is especially useless without sixth sense, the 112 is not too bad but I think it will improve massively as time goes on and my Chinese crew pick up skills like BIA, snap shot, smooth ride etc.

Z06George

2,519 posts

190 months

Sunday 23rd August 2015
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All that jazz said:
What is that potato you're using to take pictures with? wobble
Haha shaky hands, it didn't look so bad on the phone!

Fane

1,310 posts

201 months

Monday 24th August 2015
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I know it's nothing spectacular, but I was very happy to get my 1st ever Mark of Excellence last night, whilst playing the SU-100. Managed to bounce a shot from a Jagdpanther which would have finished me off too.

I've now researched the SU-152 and SU-100-Mthingy, but can't help but think that they'd be a disappointment, so I plan on keeping the SU-100 for a while.

Beati Dogu

8,897 posts

140 months

Monday 24th August 2015
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They're both OK actually. You've got the slow, big gun line that leads to the Object 268 or the quick, smaller gun line that leads to the Object 263.

Not many people play the Object 263 line for some reason.

Still, ever since they over-nerfed the French high tier TD, nobody plays them at all.

jimmyjimjim

7,347 posts

239 months

Monday 24th August 2015
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Beati Dogu said:
Not many people play the Object 263 line for some reason.
Guessing at poor gun depression making them difficult to play. I found the T7 awkward and moved onto something more fun. I'll try the line again someday, but I'm in no hurry to do so.

Z06George

2,519 posts

190 months

Monday 24th August 2015
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Who'd have thought a T95 could carry the game, let alone on Pearl River!


Mastodon2

13,826 posts

166 months

Monday 24th August 2015
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jimmyjimjim said:
Beati Dogu said:
Not many people play the Object 263 line for some reason.
Guessing at poor gun depression making them difficult to play. I found the T7 awkward and moved onto something more fun. I'll try the line again someday, but I'm in no hurry to do so.
Terrible gun depression made worse by rear mounted turrets, absolutely no corner fighting ability, poor armour, low alpha guns etc. The Object 263 can be a beast in the right hands, but most players prefer the big alpha hit of the 268, it's far easier to use for less skilled players.

bstb3

4,108 posts

159 months

Monday 24th August 2015
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Must admit I found the SU100-M1 (tier 7) heavy going, but the tier 8 Su101 I actually quite liked in the end. The key is finding a place where you can use them effectively, which is damn difficult. Mastodon lists their weaknesses well, but they do have very good rates of fire and the premium penetration on the Su101 is the 330 heat pen which shreds most of what it faces. They are both very mobile too, and the low profile at least means they have decent camo rating.

The tier 9, by comparison, I am finding pretty mediocre as it has none of the advantages really. The gun is the IS8 gun which is ok but not fantastic on a TD, the armour is so-so and the mobility and gun depression pretty bad. Certainly not a scratch on the 704, either German tier 9 TD or the Tortoise. T30 is maybe on a par with it, at least with the 120mm, the T95 I haven't tried or the Foch.

263 looks fun, about the only tier 10 I've an interest in getting to now but can't stomach the tier 9 at the mo.

Beati Dogu

8,897 posts

140 months

Monday 24th August 2015
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The tier 9 is a hard one to love, although I find it plays exactly like the tier 7 premium, the SU-122-44 or a high tier French TD. I.e. you start out sneaky, then you can use the mobility to go & chase stuff down.


The tier 7 gets the LB-1 gun from the tier 8 medium tank, the T-44. With a faster reload and better aim time.

The tier 8 gets the high pen gun from the tier 9 medium tank, the T-54. Again with a faster reload and better aim time.

Their superstructure is actually quite bouncy and as they're fairly rare, people aren't sure what to aim at.

Mastodon2

13,826 posts

166 months

Monday 24th August 2015
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I want to add a Foch to the collection, they are pretty solid at tier 9. I'm not sure I'd want the tier 10 though, it's lopsided as hell. The T95 is another lopsided tank, in that on the right map, with the right MM and the right team it can absolutely annihilate everything in front of it. Other times it gets totally overrun, or just can't keep up with the fight. The 704 and Jagdtiger are the kings of tier 9. I haven't played the 704, but it seem to be very powerful. The Jagdtiger has reasonable flexibility, armour is not amazing or near as good as people make out, but the top 128mm gun is absolutely incredible.

Beati Dogu

8,897 posts

140 months

Monday 24th August 2015
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The Foch used to be good. One of the few tanks that would cause people to put out frightened warnings over chat.

But it's not Russian, so Wargaming nerfed the frontal armour and smashed the tier 10 flat with with nerf bat.

Mastodon2

13,826 posts

166 months

Monday 24th August 2015
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Yes, it's a shame WG tend to favour the Russian tanks so much - though hardly surprising. At least Xbox WG are American and doing their own buffs and nerfs based on gameplay data, so hopefully we'll see some balance return to a degree. With that said, they did buff the T110E3 which is a tank that really didn't need a nerf so who knows what their decision making is based on! I'd like to see a buff to the Maus, a little extra pen wouldn't hurt but even that thing which has been powercreeped to hell will probably not be buffed before the Waffle.

I've been hammering the 112 tonight, my buddy Rich in his FCM 50 T, we absolutely dominated. The 112 is amazing, it is an absolute requisite to give it a vertical stabiliser and enhance gun laying drive and even then it's still totally troll, 175mm pen, 800m/s shell velocity and worse gun handling than a soviet 122mm, the lower front plate is terrible, but the upper is amazing, it sidescrapes well and on the rare occasion you can get it hull down it's practically invincible when top tier. It's quick enough to flex, the poor DPM needs to be worked around, preferably by peek-a-booming but I've found it works very well when brawling - not surprising given it's Soviet DNA, rushing the enemy so they can't get a shot on the LFP and just banging shots into their weakspots at <30m ranges. Makes a decent amount of cash too, but with the HEAT rounds costing 5100 silver it's not always a huge earner, although when played right I don't need to shoot much of it at all.