World of Tanks (Vol 2)

World of Tanks (Vol 2)

Author
Discussion

RobDickinson

31,343 posts

254 months

Thursday 20th April 2017
quotequote all
57% wr on my t-43 at the moment, really surprised its a decent tank!

Gren

1,950 posts

252 months

Thursday 20th April 2017
quotequote all
simo1863 said:
play pretty casually on the xbone (have 4 tier VIIIs but never got any higher) and just wanted to contribute.

Ever since I saw the pancake/frying pan/Obj 416 I thought I had to have it and now (after 12 months of casual grinding!.... maybe I gave up a few times in the A-43 and A-44) I've finally got it......... and it's awkward.

Early thoughts after fully researching it;

- Armour is terrible, you get the odd glancing bounce off the turret but, by and large, it gets penned constantly when hit.
- Practically no gun depression and only a 75 degree traverse make it difficult to line up shots.
- lots of engine fires.

+ It's so tiny and low. I really didn't know what to expect in my first game but the first four shots at me all sailed over and I've not laughed in WoT as much as when I rolled up next to an O-I and it couldn't depress it's gun low enough to shoot me.
+ It's pretty quick.
+ Gun seems very strong with an acceptable reload.
+ Camo on it is great.

It seems similar the the A-44 (which I hated but grew to like a bit more toward the end) in that it's an unconventional medium, but it seems even more so, in that I seem to end up playing it mostly like a TD or occasionally like a Scout.

Makes a nice change from brawling in the IS-3 or using the traditional mediums like the Pershing or Centurion but it has a learning curve to it.
Play it like a TD. Camp and snipe. So much better than the 430 II that follows it

bstb3

4,073 posts

158 months

Thursday 20th April 2017
quotequote all
Im working through the 430 II right now, prefer it to the 416. I haven't the patience to play the 416 the right way though (i.e sneaky), and the 430 II is a much much better brawler. Horses for courses, I guess.

Benbay001

5,795 posts

157 months

Tuesday 25th April 2017
quotequote all
Earlier i 2 marked my Crusader, which i was very happy about, considering i dont even have a full crew skill yet.
And now ive just 2 marked my Cromwell, which i also havnt managed a full crew skill on either.

Wasnt expected to 2 mark either.

Very happy biggrin

RobDickinson

31,343 posts

254 months

Tuesday 25th April 2017
quotequote all
Nice! Dont think I've actually 2 marked any tank, close on a few but I think I need to play them solid for a short period to do it?

About 15k xp away from the tier 9 bc now, should have it done before 9.18 turns up and moved my 13 90 to tier 9

Big Pants

505 posts

141 months

Wednesday 26th April 2017
quotequote all
I've played the best part of 20,000 battles, grinding every one, and just have to accept that I'm not that good. With an alarming propensity to die more often than not. But once in a while it all comes good


Benbay001

5,795 posts

157 months

Thursday 27th April 2017
quotequote all
And tonight its going st.
The new "nerfed" arty seems to do as much damage as before, yet now as a stun aswell..

I also seem to end up with utter cretins on my team that all seem to lemming train in the same direction.

TEKNOPUG

18,948 posts

205 months

Friday 28th April 2017
quotequote all
Big Pants said:
I've played the best part of 20,000 battles, grinding every one, and just have to accept that I'm not that good. With an alarming propensity to die more often than not. But once in a while it all comes good

Flat-track bully hehe

Snails

915 posts

166 months

Thursday 18th May 2017
quotequote all
Started playing again after several months out. 9.18 and the light tank update, 'YAY!' I thought, only to discover they have destroyed by beloved AMX ELC.

I used to love getting up to speed, driving straight towards an enemy's side firing at the last moment before looping away for 10 seconds before starting the next run at them. It was the most fun out of all the tanks.

Now, they have reduced the power of the engine from 250 to 180, It now takes very long time to get up to speed and what feels like an eternity when peeling away having fired point blank. The reload time is +20%, penetration, damage and hp are down too. I could live with pen, damage and hp being down, but the manoeuvrability of the ELC was one of the things I enjoyed the most and that has now gone.

It was a tank that offered variation to the norm, but now it is a shadow of what it was. It wasn't OP before, if it had been I'm sure it would have been much more popular than it was, of the tier 5 lights it had one of the lowest global win rates. Now it has none of the things that made it special and it has all of the downsides it used to have, but with a couple extra now thrown in.

I have no idea why it was nerfed there was nothing wrong with it before!

Edited by Snails on Thursday 18th May 13:00

FunkyNige

8,883 posts

275 months

Thursday 18th May 2017
quotequote all
Snails said:
I have no idea why it was nerfed there was nothing wrong with it before!
The changes do seem quite random, at the higher tiers the lights just seem to be fast mediums, able to damage most tanks on the battlefield and able to take a few hits before dying. It's odd as at the lower tiers they've kept their role as scouts, but I guess Wargaming would have to lower all the view ranges of the other tanks if they wanted tier 10 scouts.
It's the matchmaking I don't like - 3 top tier, 5 one tier down and 7 two tiers down is great if you're in the lucky 20% in the top tier, the next third can do some good, the other half is just fodder, especially if you're in a tier 8 in a tier 10 game, something that happens more often than it used to (or so it seems).

TEKNOPUG

18,948 posts

205 months

Thursday 18th May 2017
quotequote all
FunkyNige said:
Snails said:
I have no idea why it was nerfed there was nothing wrong with it before!
The changes do seem quite random, at the higher tiers the lights just seem to be fast mediums, able to damage most tanks on the battlefield and able to take a few hits before dying. It's odd as at the lower tiers they've kept their role as scouts, but I guess Wargaming would have to lower all the view ranges of the other tanks if they wanted tier 10 scouts.
It's the matchmaking I don't like - 3 top tier, 5 one tier down and 7 two tiers down is great if you're in the lucky 20% in the top tier, the next third can do some good, the other half is just fodder, especially if you're in a tier 8 in a tier 10 game, something that happens more often than it used to (or so it seems).
The point with the MM is that if bottom tier, you only have 3 top tier to contend with and the majority of tanks are your own tier. I think it works well. What doesn't work in MM is the complete lack of skill/rating equality. The amount of games I've played recently where my team has been completely raped is beyond a joke. 13 reds (XVM),me and another versus an entire team of 20k+ greens and blues....complete waste of time

bstb3

4,073 posts

158 months

Thursday 18th May 2017
quotequote all
TEKNOPUG said:
The point with the MM is that if bottom tier, you only have 3 top tier to contend with and the majority of tanks are your own tier. I think it works well. What doesn't work in MM is the complete lack of skill/rating equality. The amount of games I've played recently where my team has been completely raped is beyond a joke. 13 reds (XVM),me and another versus an entire team of 20k+ greens and blues....complete waste of time
Tier 9 seems to be the sweetspot - at most you see 5 higher tier vehicles (which will be only +1 tier), and quite often you are the top tier as one of 3 or 5. Sucks for any lower tiers though - they probably need to do something to turn up the frequency of all same tier matchmaking to compensate somehow.

Kind of agree on the skill based thing - there are ranked battles coming which supposedly do this I think, but they are tier 10 only and will be a horror show of flavour of the month OP tanks + prem ammo.

I don't play with XVM anymore - it doesn't help with the skill balance problem, but the less you know the less it gets to you I find.

TEKNOPUG

18,948 posts

205 months

Thursday 18th May 2017
quotequote all
bstb3 said:
TEKNOPUG said:
The point with the MM is that if bottom tier, you only have 3 top tier to contend with and the majority of tanks are your own tier. I think it works well. What doesn't work in MM is the complete lack of skill/rating equality. The amount of games I've played recently where my team has been completely raped is beyond a joke. 13 reds (XVM),me and another versus an entire team of 20k+ greens and blues....complete waste of time
Tier 9 seems to be the sweetspot - at most you see 5 higher tier vehicles (which will be only +1 tier), and quite often you are the top tier as one of 3 or 5. Sucks for any lower tiers though - they probably need to do something to turn up the frequency of all same tier matchmaking to compensate somehow.

Kind of agree on the skill based thing - there are ranked battles coming which supposedly do this I think, but they are tier 10 only and will be a horror show of flavour of the month OP tanks + prem ammo.

I don't play with XVM anymore - it doesn't help with the skill balance problem, but the less you know the less it gets to you I find.
I like to know whether my team mates are likely to have a clue or whether I'm just playing for personal points. I'll adjust my tactics accordingly.

bstb3

4,073 posts

158 months

Thursday 18th May 2017
quotequote all
TEKNOPUG said:
I like to know whether my team mates are likely to have a clue or whether I'm just playing for personal points. I'll adjust my tactics accordingly.
Fair enough, I just assume potato team mates. Saves time in the long run smile

edit - should add I evaluate the team around me during the battle - if people need help and are doing useful things then help, if they are making an obviously potato move then they are on their own (especially if they carry on after telling them to watch out).

Edited by bstb3 on Thursday 18th May 16:14

Mastodon2

13,826 posts

165 months

Thursday 18th May 2017
quotequote all
I took a month or two off WOT to play some PS4 exclusives, but I'm really enjoying being back on WOT. In that time, I finished the Type 4 Heavy grind to unlock the Type 5. It was brutal and as the console version runs some months behind the PC version, the Type 5 is in it's pre-buffed state and it is terrible.

I finished off the AMX 13 90 which is a still a tier 8 on console for now, and it was good fun despite being an objectively poor tank. The Bat Chat AP was fantastic and one of the easiest tanks to grind through. Now I've got the tier X Bat Chat and it is probably my favourite tank in the game, it's just so much fun and can be devastatingly effective. That's 9 tier Xs so far and a few other lines getting close, notably the Panther II nearly finished and E50 ready to go and the Object 704 needing another 220,000xp or so.

I have been following the PC light tank thing with interest, they really botched the implementation of them. They look like they don't really have a place in the game at the minute except for highly skilled players to give themselves a handicap and a challenge.

RobDickinson

31,343 posts

254 months

Thursday 18th May 2017
quotequote all
love my tier 9 13 90 now, clip reload for the 90mm is great ( mostly xp'd it at tier 8 with the 75mm!)

have a type 4 heavy now but dont yet have tracks or the top gun so it sucks a bit and everyone throws gold at you.

Easy for people to counter armour with '2' , how do I counter total lack of flex??

bstb3

4,073 posts

158 months

Thursday 18th May 2017
quotequote all
RobDickinson said:
love my tier 9 13 90 now, clip reload for the 90mm is great ( mostly xp'd it at tier 8 with the 75mm!)

have a type 4 heavy now but dont yet have tracks or the top gun so it sucks a bit and everyone throws gold at you.

Easy for people to counter armour with '2' , how do I counter total lack of flex??
You don't, but that's the direction WG are going right now. It's not about good play, but easy play. People wanted armour to mean something, but instead of doing the obvious and reducing pen on some premium rounds they create a few mobile bunkers where the only option is to shoot prem ammo at them. The Maus and Type 5 are just insane at the moment.

By the same token though, the Jap Type's get a huge derp gun now, how do other armoured tanks counter that? That's also a bad idea if trying to make armour count - a mechanic that ignores it to a large degree.

Tier 8 is getting very screwed on the PC right now, the premium tanks they have released of late are just stupidly strong relative to the existing tanks. Getting very close to P2W now at that tier, and there's no way that's good for the game - just becoming a complete money grab, far more than ever before.

The latest tank premium tier 8 released for the Grand Finals is another super armoured heavy with no frontal weakspots. A lot of tier 8's will struggle with unless shooting prem (and tier 6's and 7's that will meet them too can just go spin, apparently). It's balanced by having a bad gun, so not only do you get shot by tons of gold you have to shoot loads too...$$$$$$$$$...hmm maybe the community should tell them this is the wrong way to go? idea ?? err no, because they don't give a st:

Foch has been kicked from Community Contributor status after releasing a review of the GF tank where he basically told it as it was, he was also threatened by WG with DCMA and youtube removal (and forced to remove the offending vid). Told them to go get fked in a later upload, and right enough. WG say it's because of how he delivered his message - but it's Foch, he's always been sweary and they knew that when they got involved with him in the first place. Sad times - they are heading in completely the wrong way and now trying to censor people who have supported them for calling them on it banghead

Circon too has been slapped down and forced to remove a vid, this time one criticising map design. In fairness he did make a comment about a developer, referencing his kid (eats a crayon, sneezes into a tissue, hey that's a good looking layout for a map..) which is too far but again, outspoken in his criticism and censored? Not a way to create trust with your community. This is not Soviet Union anymore.


Edited by bstb3 on Thursday 18th May 23:49

IroningMan

10,154 posts

246 months

Friday 19th May 2017
quotequote all
FunkyNige said:
Snails said:
I have no idea why it was nerfed there was nothing wrong with it before!
The changes do seem quite random, at the higher tiers the lights just seem to be fast mediums, able to damage most tanks on the battlefield and able to take a few hits before dying. It's odd as at the lower tiers they've kept their role as scouts, but I guess Wargaming would have to lower all the view ranges of the other tanks if they wanted tier 10 scouts.
It's the matchmaking I don't like - 3 top tier, 5 one tier down and 7 two tiers down is great if you're in the lucky 20% in the top tier, the next third can do some good, the other half is just fodder, especially if you're in a tier 8 in a tier 10 game, something that happens more often than it used to (or so it seems).
Could just be me, but as with the Pz1c in the lower tiers, the combination of ludicrous speeds and high firepower made them overly dominant, at least in the early stages of a game.

Medium recce should be about seeing without being seen, not charging about the place with complete impunity.

I also get annoyed when Chaffees and ELCs bounce hits from my Cromwell!

Snails

915 posts

166 months

Friday 19th May 2017
quotequote all
IroningMan said:
Could just be me, but as with the Pz1c in the lower tiers, the combination of ludicrous speeds and high firepower made them overly dominant, at least in the early stages of a game.

Medium recce should be about seeing without being seen, not charging about the place with complete impunity.

I also get annoyed when Chaffees and ELCs bounce hits from my Cromwell!
The Pz1c is my current favourite tank after the ELC nerf. The Pz1c used to be more powerful than it is now, with a higher powered engine and a ~5 second reload which is now ~7.5. It is still very powerful, but the lack of pen on standard ammo can be an issue. Dab the 2 key, spend 10k credits destroy the slightly more armoured tier 3 and then switch back to standard ready for the next.

Edited by Snails on Friday 19th May 17:15

TEKNOPUG

18,948 posts

205 months

Friday 19th May 2017
quotequote all
Snails said:
IroningMan said:
Could just be me, but as with the Pz1c in the lower tiers, the combination of ludicrous speeds and high firepower made them overly dominant, at least in the early stages of a game.

Medium recce should be about seeing without being seen, not charging about the place with complete impunity.

I also get annoyed when Chaffees and ELCs bounce hits from my Cromwell!
The Pz1c is my current favourite tank after the ELC nerf. The ELC used to be more powerful than it is now, with a higher powered engine and a ~5 second reload which is now ~7.5. It is still very powerful, but the lack of pen on standard ammo can be an issue. Dab the 2 key, spend 10k credits destroy the slightly more armoured tier 3 and then switch back to standard ready for the next.
Have they nerfed the camo rating on the ELC? Because that's it's most valuable attribute.