Discussion
Flat-out said:
Well, well, well. Worked like a frikkin charm
There were a few wipes in following the video including falling off the ledge, into a pit of waiting thralls and also being blown up by the lamp. A lot.
But then it came altogether and I managed to bag the raid gloves in the process.
I'm trying to solo the next part but it is tough as a hunter. The sword disappears mid-flight.
Cheers, Speckle, for the heads up.
If your trying to solo the next bit with the bridge and the ogres give me a shout, I know of a pretty straight forward way to do it.There were a few wipes in following the video including falling off the ledge, into a pit of waiting thralls and also being blown up by the lamp. A lot.
But then it came altogether and I managed to bag the raid gloves in the process.
I'm trying to solo the next part but it is tough as a hunter. The sword disappears mid-flight.
Cheers, Speckle, for the heads up.
Flat-out said:
Well, well, well. Worked like a frikkin charm
There were a few wipes in following the video including falling off the ledge, into a pit of waiting thralls and also being blown up by the lamp. A lot.
But then it came altogether and I managed to bag the raid gloves in the process.
I'm trying to solo the next part but it is tough as a hunter. The sword disappears mid-flight.
Cheers, Speckle, for the heads up.
No problem, glad you got it done eventually (and got the gloves!) I'm confident the bladedancer can make it round all the lamps pretty easily using a melee/crouch/super combination to wait long enough at each lamp. Only tricky bits will be the knights at lamps 9 and 13 and of course the ogre at the end.There were a few wipes in following the video including falling off the ledge, into a pit of waiting thralls and also being blown up by the lamp. A lot.
But then it came altogether and I managed to bag the raid gloves in the process.
I'm trying to solo the next part but it is tough as a hunter. The sword disappears mid-flight.
Cheers, Speckle, for the heads up.
The next bit with the Hunter is tough - you've got to be really quick after getting the sword. I haven't managed it yet, got as far as the other side once but, proceeded to fall off immediately. Friend of mine got me through but, will try again next week.
If I get time before a proper raid attempt this weekend, I may even try to solo the deathsinger.
Mr Viper just joined me to duo the bridge section. It literally took 5 mins and did not involve getting across to the other side at all!
I managed to get the raid boots! Just need the chest piece for level 32! Oh, and a load of radiant shards.
Happy to show anybody that needs it. In a nutshell, you just stay in the room the knight comes from before sniping from the "wrong side"
Cheers again CV...appreciated
I managed to get the raid boots! Just need the chest piece for level 32! Oh, and a load of radiant shards.
Happy to show anybody that needs it. In a nutshell, you just stay in the room the knight comes from before sniping from the "wrong side"
Cheers again CV...appreciated
dunmow70 said:
Ascendant shards are for all armour of level 31 (33 light per item) and below, including the VoG raid armour. It is only the Crota's End raid reward armour which is level 32 (36 light per item) that requires the Radiant shards (which are only obtained through chests and rewards in the raid itself).
Hope that helps.
Tim.
It does. I've been saving shards for something that I can't use them for!!!Hope that helps.
Tim.
Will be on tomorrow day so I'll be harassing people for help with the weeklys etc.
Flat-out said:
Happy to show anybody that needs it. In a nutshell, you just stay in the room the knight comes from before sniping from the "wrong side"
Similar to what I did with my Warlock, except that I used self revive and, jumped to the platforms on the left (you get a bit closer so do more damage). I imagine this isn't an issue of you have icebreaker.Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
Speckle said:
Similar to what I did with my Warlock, except that I used self revive and, jumped to the platforms on the left (you get a bit closer so do more damage). I imagine this isn't an issue of you have icebreaker.
Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
Icebreaker is over powered over rated and only used by noob cheesers remember!!!Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
Speckle said:
Similar to what I did with my Warlock, except that I used self revive and, jumped to the platforms on the left (you get a bit closer so do more damage). I imagine this isn't an issue of you have icebreaker.
Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
You still have to activate the plate but do not need to kill the sword bearer.Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
CarbonViper said:
Speckle said:
Similar to what I did with my Warlock, except that I used self revive and, jumped to the platforms on the left (you get a bit closer so do more damage). I imagine this isn't an issue of you have icebreaker.
Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
You still have to activate the plate but do not need to kill the sword bearer.Did you have to activate the plate and kill the swordbearer to spawn the adds & ogres?
CarbonViper said:
Speckle I can run you through it later if you want, or if anyone else wants me to, just drop me a message on psn. Happy to help
Thanks for the offer but, I'm good - already got the next checkpoint on both my characters. Just wanted to understand the mechanics of it.Edited by CarbonViper on Thursday 18th December 16:24
For anyone who is interested, check out this video of the entire raid (including Crota) being solo'd without any cheesing whatsoever! My mind is blown!!
https://www.youtube.com/watch?v=sMUBPo8cwo4
I may as well give up and go home...I will NEVER be anywhere close to this good. Fascinating to watch!
Speckle said:
s99ane said:
Icebreaker is over powered over rated and only used by noob cheesers remember!!!
Yes, and it will remain so right up until the point when I finally get one (at which point, it will become awesome!!) This week, Xur can be found standing in the Tower North, in the large doorway across from the Speaker's Observatory.
Here’s this week’s rotation of non-modified exotic armor and weaponry in Xur’s inventory:
Ruin Wings
Class: Titan
Type: Gauntlets
Defense: +333 / 366
Light: +30 / 36
Strength: +94 / 101
Heavy ammo drops more often and contains more ammo in each drop
Causing damage with a melee reduces your grenade cooldown
Increased reload speed with Special Weapons
Knucklehead Radar
Class: Hunter
Type: Helmet
Defense: +407 / 447
Light: +30 / 36
Strength: +97 / 104
Grenade hits restore melee energy
More Super energy from non-Guardian kills
Radar remains visible while aiming Primary Weapons
Claws of Ahamkara
Class: Warlock
Type: Gauntlets
Defense: 333 / 366
Light: +30 / 36
Discipline: +56 / 60
Strength: +58 / 63
Gain an additional charge for Scorch and Energy Drain
Increased reload speed with Special Weapons
Increases melee attack speed
Patience and Time
Class: All
Type: Sniper Rifle
Attack: 302 / 331
Magazine: 4
You gain active camouflage while aiming down the sights
Radar stays active while aiming down this weapon's sights
Exotic Engram
Cost: 23 Motes of Light
Exotic Shard
Cost: 7 Strange Coins
Here are all the exotic items that Destiny players can pay Xur to upgrade this weekend:
Crest of Alpha Lupi
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Strength: +152 / 164
Revive teammates faster. Spawn more orbs.
Carry more ammo for Special Weapons
Carry more ammo for Hand Cannon
Lucky Raspberry
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Intellect: + 116 / 124
Arcbolt Grenade chains further. Spawn with grenade energy.
Carry more ammo for Heavy Weapons
Carry more ammo for Fusion Rifles
Crest of Alpha Lupi
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Intellect: + 134 / 144
Revive teammates faster. Spawn more orbs.
Carry more ammo for Special Weapons
Carry more ammo for Auto Rifles
No Backup Plans
Class: Titan
Type: Gauntlets
Heart of the Praxic Fire
Class: Warlock
Type: Chest
Sunbreakers
Class: Warlock
Type: Gauntlets
Mida Multi-Tool
Class: All
Type: Scout Rifle
Thorn
Class: All
Type: Hand Cannon
Universal Remote
Class: All
Type: Shotgun (Primary)
Plan C
Class: All
Type: Fusion Rifle
Super Good Advice
Class: All
Type: Machine Gun
Truth
Class: All
Type: Rocket Launcher
Monte Carlo
Class: All
Type: Auto Rifle
Here’s this week’s rotation of non-modified exotic armor and weaponry in Xur’s inventory:
Ruin Wings
Class: Titan
Type: Gauntlets
Defense: +333 / 366
Light: +30 / 36
Strength: +94 / 101
Heavy ammo drops more often and contains more ammo in each drop
Causing damage with a melee reduces your grenade cooldown
Increased reload speed with Special Weapons
Knucklehead Radar
Class: Hunter
Type: Helmet
Defense: +407 / 447
Light: +30 / 36
Strength: +97 / 104
Grenade hits restore melee energy
More Super energy from non-Guardian kills
Radar remains visible while aiming Primary Weapons
Claws of Ahamkara
Class: Warlock
Type: Gauntlets
Defense: 333 / 366
Light: +30 / 36
Discipline: +56 / 60
Strength: +58 / 63
Gain an additional charge for Scorch and Energy Drain
Increased reload speed with Special Weapons
Increases melee attack speed
Patience and Time
Class: All
Type: Sniper Rifle
Attack: 302 / 331
Magazine: 4
You gain active camouflage while aiming down the sights
Radar stays active while aiming down this weapon's sights
Exotic Engram
Cost: 23 Motes of Light
Exotic Shard
Cost: 7 Strange Coins
Here are all the exotic items that Destiny players can pay Xur to upgrade this weekend:
Crest of Alpha Lupi
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Strength: +152 / 164
Revive teammates faster. Spawn more orbs.
Carry more ammo for Special Weapons
Carry more ammo for Hand Cannon
Lucky Raspberry
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Intellect: + 116 / 124
Arcbolt Grenade chains further. Spawn with grenade energy.
Carry more ammo for Heavy Weapons
Carry more ammo for Fusion Rifles
Crest of Alpha Lupi
Class: Hunter
Type: Chest
Defense: 444 / 488
Light: + 30 / 36
Intellect: + 134 / 144
Revive teammates faster. Spawn more orbs.
Carry more ammo for Special Weapons
Carry more ammo for Auto Rifles
No Backup Plans
Class: Titan
Type: Gauntlets
Heart of the Praxic Fire
Class: Warlock
Type: Chest
Sunbreakers
Class: Warlock
Type: Gauntlets
Mida Multi-Tool
Class: All
Type: Scout Rifle
Thorn
Class: All
Type: Hand Cannon
Universal Remote
Class: All
Type: Shotgun (Primary)
Plan C
Class: All
Type: Fusion Rifle
Super Good Advice
Class: All
Type: Machine Gun
Truth
Class: All
Type: Rocket Launcher
Monte Carlo
Class: All
Type: Auto Rifle
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