Discussion
lovechild said:
There seems to be 2 established raid teams on my friends list, Speckles' and Carbons', with people flitting between the 2 when space allows. Would be good if we could get at least another team going, so any of the newcomers, put your name on the list, send friend requests and update your post with it. Any high 20s who want to VoG for ascendants stick a post up here and we can try and organise that as well.
I'd be up for that, Moog72 on PSN if anyone wants to add me and I'll do the same for those that aren't on my list already. Have a headset and I am currently a level 27.5 Titan upgrading the alternative skill tree (the one that gives you the Ward of Light)Speckle said:
Really enjoyed our first attempt at the hard raid last night.
No revives was totally expected and made things interesting!
The lamps were funny - the cursed thralls and knights have yellow health and the number of thrall is just insane!! Voidwalker warlock with obsidian helm seemed to work well, there were times when my super would regen immediately if the mob was big enough!!
Very happy to see that my Fatebringer was still working well
The bridge was tricky as the ads on the other side don't ignore you initially like before and the lvl 31s definitely struggled here holding the totems. As we managed to get 5 of us over (might have been 4, can't recall), we made pretty short work of the ogres and communication was good.
Got the 2nd chest ok on our first attempt
Ir Yut was made more difficult with the timing. No sooner had we killed the wizards, the 20 second liturgy began so no time to hang about here at all! We didn't quite kill her and called it a night shortly after but, this part is very do-able.
Heard a few things about the Crota fight that are going to make life very difficult (I predict many, many wipes!)
A good number of weapon drops for the team. I think 3 of us got the arc pulse rifle which seems pretty good. A few more got the solar auto rifle after the bridge and, I think I walked away with about 10 shards.
All in all a good night's gaming - can't wait to get back in there tonight!!
I don't think I'll be taking my level 31 baby guardian into the hard raid though....
Last nights raid was intense!No revives was totally expected and made things interesting!
The lamps were funny - the cursed thralls and knights have yellow health and the number of thrall is just insane!! Voidwalker warlock with obsidian helm seemed to work well, there were times when my super would regen immediately if the mob was big enough!!
Very happy to see that my Fatebringer was still working well
The bridge was tricky as the ads on the other side don't ignore you initially like before and the lvl 31s definitely struggled here holding the totems. As we managed to get 5 of us over (might have been 4, can't recall), we made pretty short work of the ogres and communication was good.
Got the 2nd chest ok on our first attempt
Ir Yut was made more difficult with the timing. No sooner had we killed the wizards, the 20 second liturgy began so no time to hang about here at all! We didn't quite kill her and called it a night shortly after but, this part is very do-able.
Heard a few things about the Crota fight that are going to make life very difficult (I predict many, many wipes!)
A good number of weapon drops for the team. I think 3 of us got the arc pulse rifle which seems pretty good. A few more got the solar auto rifle after the bridge and, I think I walked away with about 10 shards.
All in all a good night's gaming - can't wait to get back in there tonight!!
I don't think I'll be taking my level 31 baby guardian into the hard raid though....
Probably the most enjoyable / stressful / exhilarating gaming I've played for a while.
I think anyone under level 32 is gonna have a hard time on certain sections till the rest are up to speed with the changes.
Biggest bugger apart from the lamps is the gatekeepers on the bridge don't ignore you now and the swordbearer is a bit more cunning and goes and hides to regen his health as I found.
I think we should smash this tonight but it might take one maybe two wipes!
We haven't tried the hard raid but hoping to tonight. I expect anyone under Level 32 is going to struggle. Ir Yut I predict being pretty tough, I would also imagine a level 31 handling the sword is going to be fairly pointless in regards to the level of damage done.
Side note, Speckle, did you complete it on tuesday and then on hard on wednesday? If so did you still get rewards from all areas? Thanks
Side note, Speckle, did you complete it on tuesday and then on hard on wednesday? If so did you still get rewards from all areas? Thanks
The highlight (for me) was trying to arc-blade a level 33 knight.
It didn't end well, but was so worth it.
On a more negative note, back to being screwed for me (and probably for the next 3 months). Just 10 Radiant Shards from the raid despite the fact that I survived for both cleared sections (because RNG, I know I know) AND then received okay-ish weapons from 2x nightfalls and weeklies.
Bring on tonight!
It didn't end well, but was so worth it.
On a more negative note, back to being screwed for me (and probably for the next 3 months). Just 10 Radiant Shards from the raid despite the fact that I survived for both cleared sections (because RNG, I know I know) AND then received okay-ish weapons from 2x nightfalls and weeklies.
Bring on tonight!
CarbonViper said:
Side note, Speckle, did you complete it on tuesday and then on hard on wednesday? If so did you still get rewards from all areas? Thanks
Not with my Warlock. I ran through with my Hunter to try and get him up to 32 (succesfully I might add ) I'll be running through with him at the weekend so, won't know about the rewards until then.CarbonViper said:
We haven't tried the hard raid but hoping to tonight. I expect anyone under Level 32 is going to struggle. Ir Yut I predict being pretty tough, I would also imagine a level 31 handling the sword is going to be fairly pointless in regards to the level of damage done.
Side note, Speckle, did you complete it on tuesday and then on hard on wednesday? If so did you still get rewards from all areas? Thanks
There is a youtube of a 31 with the sword bashing Crota and succeeding. They did need 3 or 4 swords I cant remember which.Side note, Speckle, did you complete it on tuesday and then on hard on wednesday? If so did you still get rewards from all areas? Thanks
Dattodoesdestiny is his youtube doodaa.
Flat-out said:
The highlight (for me) was trying to arc-blade a level 33 knight.
It didn't end well, but was so worth it.
On a more negative note, back to being screwed for me (and probably for the next 3 months). Just 10 Radiant Shards from the raid despite the fact that I survived for both cleared sections (because RNG, I know I know) AND then received okay-ish weapons from 2x nightfalls and weeklies.
Bring on tonight!
Get bent.....It didn't end well, but was so worth it.
On a more negative note, back to being screwed for me (and probably for the next 3 months). Just 10 Radiant Shards from the raid despite the fact that I survived for both cleared sections (because RNG, I know I know) AND then received okay-ish weapons from 2x nightfalls and weeklies.
Bring on tonight!
I only got 6 shards in total
Speckle said:
The lamps were funny - the cursed thralls and knights have yellow health and the number of thrall is just insane!! Voidwalker warlock with obsidian helm seemed to work well, there were times when my super would regen immediately if the mob was big enough!!
Very happy to see that my Fatebringer was still working well
It was good fun, despite me only having level 31 characters to run it with.Very happy to see that my Fatebringer was still working well
Not sure how best to approach the lamps - seems to me that KaneyBoy's Hunter's invisibility made him the only player to consistently get to the final lamp and the rest of us were pretty much bystanders as KaneyBoy slipped through unnoticed.
Not sure how we can consistently get multiple team members to the final lamp, but I'm convinced the Titan's shield could well play a vital role - there's an exotic helmet that renders any enemy that enters the shield blind. In effect, we could have all 6 of us huddled in the shield, gaining the armour of light additional shield and not taking any hits at each light.
It would require the other characters to create around 6 orbs per lamp though to keep the titan's super topped up, or we could use two titans and alternate, or use a Warlock with radiance to reduce cool down times.
There's also a way for Hunters with arc blade to "fly" across large gaps, such as the partially formed bridge at the end of the lamps. You activate the arc blade super, then jump and repeatedly tap the melee button at the peak of the jump. Apparently it's then possible to make the gap when the bridge is only half formed...
It has always been trickier for other classes in the abyss.
Last night was probably my most successful night through the lamps as a Warlock (making it to the last lamp 2 or 3 times before dying!) so, I think it just needs practice and we need to know which lamps to wait at and which to run through. Using supers regularly was working too, the titan bubble could be worth trying though.
I also think we need to stick closer together but, with all the pandemonium and panicking, this is far easier said than done!
Interesting idea about the bladedancer crossing early - would like to see it done before trying it though!
Last night was probably my most successful night through the lamps as a Warlock (making it to the last lamp 2 or 3 times before dying!) so, I think it just needs practice and we need to know which lamps to wait at and which to run through. Using supers regularly was working too, the titan bubble could be worth trying though.
I also think we need to stick closer together but, with all the pandemonium and panicking, this is far easier said than done!
Interesting idea about the bladedancer crossing early - would like to see it done before trying it though!
This made me laugh (because it is a little too close to the truth for comfort)
https://www.youtube.com/watch?v=oSVkFrpp6zI#t=73
https://www.youtube.com/watch?v=oSVkFrpp6zI#t=73
Best tactic for the lamp section is pretty much just to run. Stragglers get left behind, start running with 1x weight of darkness. Get to the end and have people jump on to the rocks either side of the bridge, fairly easy with high agility/MIDA. Titan can pop a Saint-14 Bubble at the start of the bridge for any who can't get up, blinding enemies. Grenades and Ice Breaker are useful for the Thrall, 32s can blind fire IB to take out groups of Thrall with the explosion.
Both times my group has done the lamp section, it was one person at the end effectively solo'ing it.
Pretty disappointed with HM tbh, there's absolutely no new mechanics, oversoul comes on at around 15% crota health no matter what. Most popular current technique is actually simpler than the normal mode one, and has him down before Ogres.
VoG is still the best raid by far. I happily run it for fun, I do Crota for loot and that's it.
Both times my group has done the lamp section, it was one person at the end effectively solo'ing it.
Pretty disappointed with HM tbh, there's absolutely no new mechanics, oversoul comes on at around 15% crota health no matter what. Most popular current technique is actually simpler than the normal mode one, and has him down before Ogres.
VoG is still the best raid by far. I happily run it for fun, I do Crota for loot and that's it.
dunmow70 said:
This made me laugh (because it is a little too close to the truth for comfort)
https://www.youtube.com/watch?v=oSVkFrpp6zI#t=73
This may or may not be my life https://www.youtube.com/watch?v=oSVkFrpp6zI#t=73
One thing that I find quite interesting at the moment is people rushing to get to level 32, just to be 32, regardless of the armor roles. I've seen people with 300+ strength which is completely pointless for 2 reasons:
1: The max you can get for a role is 270 I believe so anything above that is a waste.
2:Strength is pretty pointless, even as a Titan. Considering it just reduces the cool down of your melee. I would much rather have close to 270 on Intellect or Discipline. Preferably Intellect for recharging your super.
I have enough Shards to get a second character to 32 but the roles on my armor are whats stopping me. Additionally this week I got a chest piece for my Titan that will mean I have zero strength for my Titan which is exactly what I want. Especially for hard raid, considering you get killed in one melee hit, there isn't a huge need for using melee vs grenades or supers.
These are of course just my opinions but if your not quite 32 and have the armor to do so, check the roles they have first and wait it out. It will be worth it in the long run.
Edit: If you do a lot of PvP, then strength may be of a little more use to you, I would still prefer faster recharging grenades personally.
1: The max you can get for a role is 270 I believe so anything above that is a waste.
2:Strength is pretty pointless, even as a Titan. Considering it just reduces the cool down of your melee. I would much rather have close to 270 on Intellect or Discipline. Preferably Intellect for recharging your super.
I have enough Shards to get a second character to 32 but the roles on my armor are whats stopping me. Additionally this week I got a chest piece for my Titan that will mean I have zero strength for my Titan which is exactly what I want. Especially for hard raid, considering you get killed in one melee hit, there isn't a huge need for using melee vs grenades or supers.
These are of course just my opinions but if your not quite 32 and have the armor to do so, check the roles they have first and wait it out. It will be worth it in the long run.
Edit: If you do a lot of PvP, then strength may be of a little more use to you, I would still prefer faster recharging grenades personally.
Edited by CarbonViper on Thursday 22 January 14:18
youngsyr said:
KaneyBoy's Hunter's invisibility...
Well that lad is v handy () so most probably would have made it anyway, but you're right. For the successful run, I switched to blade-dancer and used invisibility which is probably the only reason I got through. The tactics were borne more out of sheer panic but entailed using blink strike whenever possible, running to the next lamp and then crouching before legging it to the next. If blink strike wasn't available, I'd use my super to go invisible. As for the ogre, unless my memory is playing tricks on me, I don't think we killed him. The bridge formed and we were able to cross before he rounded the rock directly in front. I think the G-horn rockets impacted in a way to throw him off course for a few vital seconds. Thankfully there was no ogre on the other side.
CarbonViper said:
One thing that I find quite interesting at the moment is people rushing to get to level 32, just to be 32, regardless of the armor roles. I've seen people with 300+ strength which is completely pointless for 2 reasons:
1: The max you can get for a role is 270 I believe so anything above that is a waste.
2:Strength is pretty pointless, even as a Titan. Considering it just reduces the cool down of your melee. I would much rather have close to 270 on Intellect or Discipline. Preferably Intellect for recharging your super.
I have enough Shards to get a second character to 32 but the roles on my armor are whats stopping me. Additionally this week I got a chest piece for my Titan that will mean I have zero strength for my Titan which is exactly what I want. Especially for hard raid, considering you get killed in one melee hit, there isn't a huge need for using melee vs grenades or supers.
These are of course just my opinions but if your not quite 32 and have the armor to do so, check the roles they have first and wait it out. It will be worth it in the long run.
Edit: If you do a lot of PvP, then strength may be of a little more use to you, I would still prefer faster recharging grenades personally.
I am totally guilty of this but, with good reason. If I am waiting for a chest piece (for example) to reach lvl 32 which will make me more useful in both normal and hard mode raids, I'm not about to leave it unlevelled and play the waiting game a second time waiting for the 'perfect' armour to drop!1: The max you can get for a role is 270 I believe so anything above that is a waste.
2:Strength is pretty pointless, even as a Titan. Considering it just reduces the cool down of your melee. I would much rather have close to 270 on Intellect or Discipline. Preferably Intellect for recharging your super.
I have enough Shards to get a second character to 32 but the roles on my armor are whats stopping me. Additionally this week I got a chest piece for my Titan that will mean I have zero strength for my Titan which is exactly what I want. Especially for hard raid, considering you get killed in one melee hit, there isn't a huge need for using melee vs grenades or supers.
These are of course just my opinions but if your not quite 32 and have the armor to do so, check the roles they have first and wait it out. It will be worth it in the long run.
Edit: If you do a lot of PvP, then strength may be of a little more use to you, I would still prefer faster recharging grenades personally.
Instead, I will max it out as soon as is humanly possible and, if I RNG blesses me with a better piece of raid armour further down the line, then I will level that up too if I think it is worth it (which should be easier to do as I am already level 32 and therefore more useful in raids)
However, I don't dwell on the armour stats too much. If I have a grenade ready great, I'll throw it. If my super is charged great, I'll use it. Other than that, I just run around and shoot stuff in the face as much as I can
Speckle said:
I am totally guilty of this but, with good reason. If I am waiting for a chest piece (for example) to reach lvl 32 which will make me more useful in both normal and hard mode raids, I'm not about to leave it unlevelled and play the waiting game a second time waiting for the 'perfect' armour to drop!
Instead, I will max it out as soon as is humanly possible and, if I RNG blesses me with a better piece of raid armour further down the line, then I will level that up too if I think it is worth it (which should be easier to do as I am already level 32 and therefore more useful in raids)
However, I don't dwell on the armour stats too much. If I have a grenade ready great, I'll throw it. If my super is charged great, I'll use it. Other than that, I just run around and shoot stuff in the face as much as I can
There is case in point for the effectiveness of a level 32 player vs a level 31 player, especially in a hard raid.Instead, I will max it out as soon as is humanly possible and, if I RNG blesses me with a better piece of raid armour further down the line, then I will level that up too if I think it is worth it (which should be easier to do as I am already level 32 and therefore more useful in raids)
However, I don't dwell on the armour stats too much. If I have a grenade ready great, I'll throw it. If my super is charged great, I'll use it. Other than that, I just run around and shoot stuff in the face as much as I can
I agree with Carbon in theory, yet adopt the same approach as Speckle in practice. If you were awarded a certain category of armour and allowed to choose between a selection within that category, I'm sure everyone's stats would look different. As it's all pot luck, with no way of knowing if and when a particular piece will present itself, you may as well work with what you've got.
It was your lot(Carbon) that informed me of the armour roles(I assumed you meant 'rolls' as in the roll of a dice, with pot luck on the numbers, rather than 'roles' as in the part they play). Before that I hadn't given it any consideration and assumed that all of the same helmet would have the same figures.
Beggars can't be choosers and there is a certain kudos to achieving the higher ranks, so people will always strive for that. I do feel that the kudos is a bit of a fallacy though, as the game awards time spent rather than skill.
It was your lot(Carbon) that informed me of the armour roles(I assumed you meant 'rolls' as in the roll of a dice, with pot luck on the numbers, rather than 'roles' as in the part they play). Before that I hadn't given it any consideration and assumed that all of the same helmet would have the same figures.
Beggars can't be choosers and there is a certain kudos to achieving the higher ranks, so people will always strive for that. I do feel that the kudos is a bit of a fallacy though, as the game awards time spent rather than skill.
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