Destiny (Xbox One)

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Discussion

Mastodon2

13,825 posts

165 months

Saturday 27th September 2014
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They needed to fix the game chat thing - it's an incredible achievement by Bungie that they managed to make an online-only, multiplayer focused game feel so lonely and empty.

Stumps690

482 posts

142 months

Sunday 28th September 2014
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  • TEAM FOR THE VAULT **
Tank and Gav - I have 3 other players lvl 27 that would like to tackle the vault.

I suggest we watch the YouTube video for tactics as these boys smashed it -


http://www.gamespot.com/articles/watch-these-desti...


I have spoken to them about doing a few mixed strikes to get to know play styles etc, then looking to have a crack end of next week?

Let me know.....

Mr E

21,614 posts

259 months

Sunday 28th September 2014
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I managed a couple of hour Friday and my Titan is now level 5.

I am now on holiday in the sun for a week. What a shame...

Baryonyx

17,995 posts

159 months

Sunday 28th September 2014
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Another thing that they had adjusted now is the health of the bosses in Strikes, much reduced to take away that ridiculous 'bullet sponge' feeling to the battles. It is much appreciated.

RemaL

Original Poster:

24,973 posts

234 months

Sunday 28th September 2014
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I managed to get on last night with Concrete but was unable to hear him. So fun when your trying to find out what missions you fancy trying next

Hoping the new update sorts out a few problems. If anyone is about give me a shout when I'm on.

Geo28

262 posts

217 months

Sunday 28th September 2014
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Stumps690 said:
** TEAM FOR THE VAULT **

Tank and Gav - I have 3 other players lvl 27 that would like to tackle the vault.

I suggest we watch the YouTube video for tactics as these boys smashed it -


http://www.gamespot.com/articles/watch-these-desti...


I have spoken to them about doing a few mixed strikes to get to know play styles etc, then looking to have a crack end of next week?

Let me know.....
Yeah I'm up for that mate. Will talk next im online.

ConcreteBuffalo

1,053 posts

189 months

Monday 29th September 2014
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RemaL said:
I managed to get on last night with Concrete but was unable to hear him. So fun when your trying to find out what missions you fancy trying next
Yeah, Weird one. I was in party, had mic but wasn't working?

Lvl 24 now but only one legendary piece of kit. Anyone got tips to get ascendant shards, or is it completely random as with everything else?

tankslappa

715 posts

206 months

Monday 29th September 2014
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ConcreteBuffalo said:
Yeah, Weird one. I was in party, had mic but wasn't working?

Lvl 24 now but only one legendary piece of kit. Anyone got tips to get ascendant shards, or is it completely random as with everything else?
Do the daily heroic story challenge on the hardest (28) difficulty. You'll get 2 shards/energy for your trouble. Other than that you need a bit of luck. They sometimes pop up from engrams and I've had a few from getting gold on public events.

I was getting quite a few from dismantling the legendary gear you get from the Queens wrath missions, but they've nerfed that now. I'm currently at level 28 and I need loads of the stuff to level up further so I can't see much progression for a few weeks.

ConcreteBuffalo

1,053 posts

189 months

Monday 29th September 2014
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tankslappa said:
Do the daily heroic story challenge on the hardest (28) difficulty. You'll get 2 shards/energy for your trouble. Other than that you need a bit of luck. They sometimes pop up from engrams and I've had a few from getting gold on public events.
Cheers, will give it a bash although lvl 28 may be asking too much at the mo!

RemaL

Original Poster:

24,973 posts

234 months

Monday 29th September 2014
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ConcreteBuffalo said:
RemaL said:
I managed to get on last night with Concrete but was unable to hear him. So fun when your trying to find out what missions you fancy trying next
Yeah, Weird one. I was in party, had mic but wasn't working?

Lvl 24 now but only one legendary piece of kit. Anyone got tips to get ascendant shards, or is it completely random as with everything else?
I found out last night my Mic that I connect to my controller is fked. Had to talk to Sharky and makes using my Kinect

tankslappa

715 posts

206 months

Monday 29th September 2014
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Geo28, Stumps690 and myself decide to have another crack at the weekly heroic nightfall strike last night.

Miraculously we made it as far as the last boss (nexus).

Utterly ridiculous how hard this is. No respawn cooldown, and the nightfall modifier means when all three of you die you're booted back to orbit, ie. Start over again!

If anyone has managed it, I take my hat off to you.

Stumps690

482 posts

142 months

Monday 29th September 2014
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tomorrows one maybe easier, lol but I'm not counting on it though.

I'm pretty sure if you had the ammo regen items, it would be go better - 3 of us hammering the boss with rockets should do the trick

Silverbullet767

10,698 posts

206 months

Monday 29th September 2014
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For the nexus strike, have a warlock with the sunslinger sub class. The best grenade does 6000+ damage to the final boss every time you chuck it. About 15 odd grenades should do it.

Baryonyx

17,995 posts

159 months

Monday 29th September 2014
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The Sunsinger homing grenade is brutal. Activate the special mode and you can throw them relentlessly for a good few seconds, dealing massive damage. I flattened the Archon Priest using this trick this evening.

uncle tez

530 posts

151 months

Tuesday 30th September 2014
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I've received the game today and will be starting it tonight. Any advice on what class to start with ?

RemaL

Original Poster:

24,973 posts

234 months

Tuesday 30th September 2014
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Which ever u like. I'm a Titan and not tried the other classes so not sure if they are any better or worse. Just look at what takes your fancy and try


Baryonyx

17,995 posts

159 months

Tuesday 30th September 2014
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uncle tez said:
I've received the game today and will be starting it tonight. Any advice on what class to start with ?
Be aware the classes are weighted in favour somewhat towards the Warlock. Go with whichever class you like as they all work equally, though the consensus at the moment seems to be that the Warlock is a bit overpowered compared to the other two. I'm sure this will be balanced out though. I went for the Warlock class on the basis of it's abilities being the most interest. The first set of skills is extremely powerful for strong solo builds. The Sunsinger path, which unlocks after about level 16, also has some monstrously powerful skills (see the homing grenade loop mentioned above) but is generally more of a support class, as the main special skill is designed to generate masses of light to recharge other players on your team.


I am a bit pissed off this morning after reading more into the levelling system and the changes Bungie are making. Not all of them have been made yet. Scout Rifles are still woefully underpowered, for instance.


I never used the cave farming point, but Bungie found out about it and said "it's cool that players are communicating about the best ways to play and discovering these things, but standing in front of a cave shooting monsters as they come out isn't our idea of how Destiny was supposed to be played". So they've changed the spawn rate from one group every 6 seconds to one group every 40 seconds.


If the fking level up system wasn't so fking broken, people wouldn't do this! Essentially, players were farming the cave for stacks of engrams, then taking them back to the tower to decrypt. Good kit was kept and crappy kit was broken up. This works because STILL, the game's loot system isn't biased towards levelling. So wiping out 1000 level 4 Thralls at the cave produces the same amount of engrams as killing 1000 level 25 Cabal does, but it takes far less time. Hell, even before the level soft cap, enemy levels did not affect experience gained! I've broken loads of legendary engrams down and only once received a legendary items (a fantastic hand cannon). Now, Bungie are changing the system so that any engram broken will produce an item of at least the colour of the engram, or better. However, this will probably just mean purple engrams get rarer. Also, don't think you can store any purple engrams in your inventory and wait for the change to be implemented, anyone stockpiling high level engrams is in for shock - I gather that once the change is implemented, all unclaimed purple engrams will be relegated to blue to level the playing field, so use them now!

Bungie also state that the Cryptarch has taken on a personality of his own now. Has he fk. It's still just a mechanism to slow players down. Items should be viewable in the field when they're collected, instead of necessitating a trip back to the tower to decode and find out what you've got. Players are asking for this, Bungie are saying no.


Bungie have now also modified the Queen's Wrath kill order missions. If you've seen players equipped with legendary or exotic items in almost every slot, you can bet they did it by farming the kill order missions. Previously, the kill order missions granted a selection of guaranteed purple or better gear. Duplicate gear could be broken down for Ascendant Shards, that rarest-of-rare resource that is used for top level upgrades. This allowed players in the know to rapidly level up their kit and thus their characters. Bungie have now taken away this exploit, so the missions are still there but there is no reward for grinding them out, over and over.


Then I investigated the time scales related to levelling up. Because Bungie have said they want people to play this game for years (or until the next one comes out), but their way of achieving this seems tied to drip-feeding content to players and installing artificial barriers into the game to stop players progressing too quickly. It's too long and complicated to explain, but the timescales of things like 12 hours flat out play time (best case scenario) to simply buy or upgrade a piece of high level kit came to mind, as do the restriction on things like weekly mark accumulation, or the cap on glimmer stocks.


Bungie are now stuck with an impasse where they have a lot of high level players running around in the game who have farmed high level kit and used exploits to influence their progression. Note, I didn't do this. I've been stuck at level 23 forever, playing fair by grinding - silly me! Bungie aren't going to turn around and remove the kit from those high level players, but they have to stunt the overall progression arc to allow the majority of players to fairly reach the highest levels now.


Frankly, I'm struggling to think of a game that has torn my opinion so much in the past. The shooting action is great and when Destiny works, it's fantastic. But then reality sets in, and you remember what a passionless grind the game is outside of the fun shooting action. Every shootout plays out the same, becase spawning and scripting is fixed. You find yourself running the same route through every level, inch for inch, because you know where the cover is and where the bad guys are. I realised yesterday I had played for maybe four hours, and aside from amassing more weapon parts, armour parts and glimmer, I wasn't really any better off simply because the luck of the draw decided that today wasn't going to be my day to get an exotic bounty or a legendary item.

Knowing Borderlands is just around the corner, this rubbish is getting traded in today. Bungie's hubris is staggering, they thought that they could do no wrong but frankly, Destiny just isn't fking good enough.

InnocentShadows

482 posts

142 months

Tuesday 30th September 2014
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I agree somewhat with what Baron is saying, but I think its the social game that makes it fun - I did farm the cave for an hour and didn't get anything of value so pointless.

I found the leveling up quick and painless as a titan so close to 28 i can almost touch it, although I did find 20-24 a grind.

Also the game doesn't pay to do things on easy - ramp it up to Hard with an Heroic modifier and you get loot galore.

Before you trade it, come on with us tonight - Add me InnocentShadows

dalzo

1,877 posts

136 months

Tuesday 30th September 2014
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Finally back from holiday, will probably be on today, just waiting on getting fibre optic installed and I've found my mic!

Baryonyx

17,995 posts

159 months

Tuesday 30th September 2014
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InnocentShadows said:
Also the game doesn't pay to do things on easy - ramp it up to Hard with an Heroic modifier and you get loot galore.

Before you trade it, come on with us tonight - Add me InnocentShadows
The game does play better on hard with modifiers, but I'm pretty sure the loot drops are the same drop rate/quality irrespective of what difficulty you play on. As for tonight, the wife will be home from work and I'll be off to bed early so I won't be on. I've not yet made my trade order on Amazon so I may be on over the coming days. Having played quite a bit online with my brother, we both found it pretty naff.