This whole 30FPS BS

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Foliage

3,861 posts

122 months

Tuesday 11th November 2014
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Ive not read all the post so please forgive me if this has been said.

Im running a 144hz monitor, that means its capable of displaying 144fps and I have a computer that is capable of consistently delivering that in a lot of games, so when im playing for example CS:GO im seeing over twice as many frames as someone running a standard machine displayed on a cheap monitor, if you believe that that doesn't give an advantage you are being very naïve (its not just about what you see), its the same with mouse, surface and keyboards every little bit helps, some things are marketing bullst but having decent kit makes a difference, as does having decent internet.

Also if you think for 1 second that Microsoft or Sony have any say on developers (Gaben probably does) of PC games you are very wrong, as for consoles well who cares, they are fun don't get me wrong but they are over priced and have been intentionally held back technology wise in order to make money, atm consoles are what 2 generations behind PCs and I believe that software hasn't pushed the current level of pc hardware to its limit yet, physic engines and the like are moving forward and some of the up coming pc games look awesome.

Mr Whippy

29,046 posts

241 months

Tuesday 11th November 2014
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Foliage said:
if you believe that that doesn't give an advantage you are being very naïve
An increasingly narrow advantage.

I have a 60hz screen here and hadn't played CS Source for about 7 years, and went on some servers and was consistently doing 'ok' straight away despite pressing the wrong keys half the time hehe
It was hard to remember my favoured key layout from back in the day.


But I'd argue that for most, just being good and having lots of practice will out-do any benefits of a screen/keyboard etc. Only if you're spending hours a day playing and already in the top 10% would I think a fancy screen/GPU would push you to a better in-game result.


Even at 60hz, you're running a 16ms rendering time, and even on a good LAN your ping might be in that region.

Even the human reaction time from seeing to acting is gonna be in the region of 50ms+ PC/input/display lags too.


I'd argue that the visual appearance might be better, and ultimate capability to react to something you see is better, but it's going to be small fractions.

Fine for competitive play, but if it's really THAT noticeable and makes THAT much difference, I'm not sure at all.

Dave

Foliage

3,861 posts

122 months

Tuesday 11th November 2014
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anonymous said:
[redacted]
Maybe for the AAA titles, but its going to have little to no effect on PC's their are so many pc game developers now that it makes little to no difference, especially given the support indies get from steam with distribution.

Mr Whippy

29,046 posts

241 months

Tuesday 11th November 2014
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Any developer making cross-platform would be bonkers to over-develop for PC given the base user will be on a console within a given hardware spec.

This is why I see very few genuinely good 4k games appearing for PC too.

The PC market is already narrower so to justify the cost of development for literally 4x more graphics detail, and 8x more mesh details, just to give some kinda similar 'richness' as per 1920x1080px would seem bonkers for the few people who will run 4k.



But who cares any way? Any developer who limits a game to 30fps doesn't care about PC gamers, so why buy their game?

It's a non-issue unless you want to play what is probably a crap PC game, on a PC, at high FPS for some raisin!

Dave

vonuber

17,868 posts

165 months

Tuesday 11th November 2014
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anonymous said:
[redacted]
Was just reading this as well. They've done a pretty crappy job by the look of it.

To be honest, I was glad when I heard the 'next gen' was going to come out, I was getting annoyed at having to download mods to improve textures etc due to the ste most developers stuck out for their ports. I am consistently impressed by the efforts of these people and the work they have put in.
Mass Effect 3 is a good example of this, some people went through and up-ressed all the godawful textures the game shipped with (some were probably 800x600 - in 2012 for god's sake!)

Before:



After:



However, when I saw the specs and realised my 3 year old PC was still a better machine, that got me worried. It seems to be coming to fruition too what with the relative struggles of the new consoles; although an interesting development is that Bioware, for example, is already at this stage releasing a higher quality Dragon Age inquisition than that coming to consoles. That is a good sign in my opinion.

Oakey

27,585 posts

216 months

Tuesday 11th November 2014
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anonymous said:
[redacted]
Alien Isolation was actually an example I gave earlier where it works okay but then you control when the tracker is in focus or out of focus.

CoD it's terrible because stuff goes out of focus when I don't want it to and often a slight movement of the mouse can make it start jumping from in focus to out of focus and so on and so forth.