Dragon Age Inquisition

Dragon Age Inquisition

Author
Discussion

SL

868 posts

225 months

Friday 2nd January 2015
quotequote all
I'm about 60 hours in on the PS4. Not liking the overhead camera at all (find it hard to control) so not using it. I don't think I'm that far in to the main story as I've only just got to Skyhold. I got a bit sidetracked by all the side missions - and I still have loads left to do. I don't normally bother with cut scenes but I'm actually enjoying these, particularly the character ones.

What's everyone playing as their party? I'm a warrior normally with Varric, Blackwall & Solas.

LandR

6,249 posts

255 months

Friday 2nd January 2015
quotequote all
SL said:
I'm about 60 hours in on the PS4. Not liking the overhead camera at all (find it hard to control) so not using it. I don't think I'm that far in to the main story as I've only just got to Skyhold. I got a bit sidetracked by all the side missions - and I still have loads left to do. I don't normally bother with cut scenes but I'm actually enjoying these, particularly the character ones.

What's everyone playing as their party? I'm a warrior normally with Varric, Blackwall & Solas.
DW Rogue (me) with Solas, Cassandra (sword and shield tank) and Sera (archery)


Here's a tip it took me 70+ hours to discover, when dealing with rifts if you have a mage that has dispel you can cast dispel on the spawn points (those red circles that indicate where enemies will spawn) and it will take them out the fight. It has to be before they actually spawn though, also the spell has a larger radius than shown on screen so cast it between two spots and you will remove two enemies. Very useful when you start getting rifts with Pride Demons and 2x Desire Demons.

I HATE Desire Demons and there teleporting all over the place!

LandR

6,249 posts

255 months

Friday 2nd January 2015
quotequote all
Hints for newbies:

1) Don't spend hours and hours in the Hinterlands, otherwise the game is going to seem so boring.
2) Do the quest "Close the Rift" as soon as you get it, it's not an end game quest ( I thought it was ), and it won't lock you out of anything.
3) Don't end up over leveled, which is easy to do in this game!
4) Don't ever use gear with Berserk ability on it! The extra damage you take (+100%) isn't worth a +10% increase in damage. My tank had a shield, A SHIELD!, with Berserk on it and she died a lot...
5) On PS4 hit left on d-pad to bring up the map, means you don't have to go through the menus a lot to get to the map.
6) If you go into tactical camera, even though it's pants, and hover over an enemy it will show you their weaknesses and resistance. Unfortunately on Hard and Nightmare I would say tactical camera is a must, just for the pause ability.
7) Desire demons are bds. They just are.
8) Archers will try to run up to enemies and shoot them from a foot away, this means they die a lot, so be ready for this. You will have to micromanage your party a lot. At least on hard and nightmare if you don't want to die all the time.
9) When you go to fight a dragon, take Iron Bull with you.
10) Wherever you go, take Sera with you.
11) At some point near the end of the game you will have to make a choice with a demon, if you want, I would suggest taking the virgins option.
12) For rogue passives, you can take one in say the archery tree even if you're a dual dagger rogue. These still apply! So, e.g. pincushion, this can give a big buff to increases attacks that perform multi-hits. e.g. Hidden Blade. Same with First Blood in archery tree, this can benefit DW rogues.
13) Influence is what unlocks Inquisition Perks.
14) Power unlocks missions at the war table.
15) For Rogues, focus on increasing critical hit chance and critical hit damage bonus. Rogues hit fast and with a decent crit hit chance % you will do critical hits a LOT, so a rogue with 40% crit hit % chance and 110% crit hit dmg bonus are going to be hitting very hard very often.

Edited by LandR on Friday 2nd January 15:25

LandR

6,249 posts

255 months

Friday 2nd January 2015
quotequote all
Having unlocked the Assassins specialisation for my rogue, Hidden Blades and Overkill is just insane.

Hidden Blades:
6 Hits
300% weapon damage PER HIT

If this stacks with Sneak Attack +84% chance of CRIT if you attack from behind then you could be looking at 6 hits at 300% weapon damage all of them being crits for possibly 100% of weapon damage. That could be up to 3600% weapon damage, in ONE ability cast!

I have this on a dagger as well, +10% chance to cast Hidden Dagger on hit.

Then combine it with Looked LIke It Hurt from sabotage, you're getting a chunk of stamina back.

In that tree you have Mark of Death as well, this seems to be an ability for when you absolutely MUST solo a high dragon with your DW rogue.

I see a fight going like this:

Mark of Death
Flank Attack (2 hits at 200% weapon dmg), free stealth.
Hidden Blades (from stealth) for massive damage if you have high crit dmg bonus.
Stealth
Activate Mark of Death
= MASSIVE DAMAGE.
Then Deathblow (3% bonus for each 1% of health you've done)

If you really want to break the game, combine Mark of Death with Mark of the Rift, this would again give you just insane damage numbers (you can get over 10k, that's almost going to one hit some high dragons)

Any DW rogues taken a specialization that wasn't assassin ? Why ?

y2blade

56,122 posts

216 months

Friday 2nd January 2015
quotequote all
LandR said:
SL said:
I'm about 60 hours in on the PS4. Not liking the overhead camera at all (find it hard to control) so not using it. I don't think I'm that far in to the main story as I've only just got to Skyhold. I got a bit sidetracked by all the side missions - and I still have loads left to do. I don't normally bother with cut scenes but I'm actually enjoying these, particularly the character ones.

What's everyone playing as their party? I'm a warrior normally with Varric, Blackwall & Solas.
DW Rogue (me) with Solas, Cassandra (sword and shield tank) and Sera (archery)


Here's a tip it took me 70+ hours to discover, when dealing with rifts if you have a mage that has dispel you can cast dispel on the spawn points (those red circles that indicate where enemies will spawn) and it will take them out the fight. It has to be before they actually spawn though, also the spell has a larger radius than shown on screen so cast it between two spots and you will remove two enemies. Very useful when you start getting rifts with Pride Demons and 2x Desire Demons.

I HATE Desire Demons and there teleporting all over the place!
LandR said:
Hints for newbies:

1) Don't spend hours and hours in the Hinterlands, otherwise the game is going to seem so boring.
2) Do the quest "Close the Rift" as soon as you get it, it's not an end game quest ( I thought it was ), and it won't lock you out of anything.
3) Don't end up over leveled, which is easy to do in this game!
4) Don't ever use gear with Berserk ability on it! The extra damage you take (+100%) isn't worth a +10% increase in damage. My tank had a shield, A SHIELD!, with Berserk on it and she died a lot...
5) On PS4 hit left on d-pad to bring up the map, means you don't have to go through the menus a lot to get to the map.
6) If you go into tactical camera, even though it's pants, and hover over an enemy it will show you their weaknesses and resistance. Unfortunately on Hard and Nightmare I would say tactical camera is a must, just for the pause ability.
7) Desire demons are bds. They just are.
8) Archers will try to run up to enemies and shoot them from a foot away, this means they die a lot, so be ready for this. You will have to micromanage your party a lot. At least on hard and nightmare if you don't want to die all the time.
9) When you go to fight a dragon, take Iron Bull with you.
10) Wherever you go, take Sera with you.
11) At some point near the end of the game you will have to make a choice with a demon, if you want, I would suggest taking the virgins option.
12) For rogue passives, you can take one in say the archery tree even if you're a dual dagger rogue. These still apply! So, e.g. pincushion, this can give a big buff to increases attacks that perform multi-hits. e.g. Hidden Blade. Same with First Blood in archery tree, this can benefit DW rogues.
13) Influence is what unlocks Inquisition Perks.
14) Power unlocks missions at the war table.
15) For Rogues, focus on increasing critical hit chance and critical hit damage bonus. Rogues hit fast and with a decent crit hit chance % you will do critical hits a LOT, so a rogue with 40% crit hit % chance and 110% crit hit dmg bonus are going to be hitting very hard very often.

Edited by LandR on Friday 2nd January 15:25
Ace thank you, started today as human mage...about 3hrs in now.

Just unlocked the horsey

BrewsterBear

1,507 posts

193 months

Friday 2nd January 2015
quotequote all
Being a big fan of Fallout and Skyrim I think I might enjoy this game. I'll pick it up shortly.

Edited by BrewsterBear on Friday 2nd January 20:31

LandR

6,249 posts

255 months

Friday 2nd January 2015
quotequote all
Horses were a disappointment, you'll hardly use them and they actually stop party banter from happening that you get when the group is walking together.

Another tip, if you want to fall a big distance but don't want to take fall damage, have your mage cast barrier (or cast it on yourself) before you leap off.


Baryonyx

17,998 posts

160 months

Friday 2nd January 2015
quotequote all
I've been using Varric (archer/poison skills), Solas (ice and barrier) and Cassandra (sword and shield skills) with my main character as a two hander tank. It's a good system, I can put my warriors up front and let them get to work and take manual control of Varric to keep him on high ground making use of the damage bonuses there and laying out skill after skill.

Ekona

1,653 posts

203 months

Friday 2nd January 2015
quotequote all
Sera and Iron Bull have to be just about the two best video game characters I've ever had the pleasure of meeting. Well, them and Trevor of course.

Honestly, the writing and acting of this game is just superb. Not the actual main story (it's a bit generic so far), but the chatting between characters is genuinely amusing. I'm finding that keeping Sera, Iron Bull and Vivienne around to be the best combo for giggles, and the first two just cannot deal with the pomposity of the latter. smile


Whilst I'm enjoying the game, I'm loving the interaction between characters.



For those who have done the main mission at Haven:
Anyone else find Cole to be both very weird, very pointless and very easy to leave out and ignore? I can't see what he brings to the party at all.

y2blade

56,122 posts

216 months

Saturday 3rd January 2015
quotequote all
How do I differentiate between sidequests and main mission?

y2blade

56,122 posts

216 months

Saturday 3rd January 2015
quotequote all
Now stuck and don't know how to progress i'm in bit called "a letter from a lover" , have gone to waypoint/statue as marked on map but nothing is clickable or happening here other than bears/wolves and sellswords keep appearing and attacking my group.

LandR

6,249 posts

255 months

Saturday 3rd January 2015
quotequote all
y2blade said:
Now stuck and don't know how to progress i'm in bit called "a letter from a lover" , have gone to waypoint/statue as marked on map but nothing is clickable or happening here other than bears/wolves and sellswords keep appearing and attacking my group.
Is that the quest, bring Flendrais to the tree on the hill ?

You need a certain herb / plant and you take it to that statue, leave it for now. You won't get that plant till way later in the game. I was over 90 hours in before I got a Flendaris drop! I believe it only grows in Emprise De Lion (sp?) or it's a random drop from certain enemies. Don't even try to complete the Hinterlands area right now, just don't. It will kill the game, it will always be there. If you have other areas available go explore them!

Do you have no missions available on the war table ?

Some missions on the war table will be finished as soon as you select them and will unlock new areas. If you don't have enough power to unlock the missions, go close some rifts or do some other quests.


Edited by LandR on Saturday 3rd January 14:12

LandR

6,249 posts

255 months

Saturday 3rd January 2015
quotequote all
y2blade said:
How do I differentiate between sidequests and main mission?
The main missions are all activated from the war table. Different mission types on the war table have different markers.

Also if you go to the quest map and hit square you will open the Journal. Here you can see all your activate quests.

If it's listed under Inquisitors Path, this is a main mission.
If it's listed under Inner Circle, this is a mission for one of your party members.
The rest are side quests listed under their relevant areas. Hinterlands, Storm Coast etc.

Some Inner Circle missions will only unlock and become available if you take the time to speak to your party members in Haven or Skyhold.


Edited by LandR on Saturday 3rd January 14:08

LandR

6,249 posts

255 months

Saturday 3rd January 2015
quotequote all
Dammit! Tactical camera really is awful.

Fighting a dragon in the Emerald Graves, got it down from about 180k health to about 68k health. Fight is going well. I'm using tactical camera for the whole fight when I give Solas an order to move to a point, at this point camera goes nuts and Solas ends up teleporting about 150m from the fight. No way to get him back since he's now down on a cliff edge he can't walk up. I had to come out of tactical camera, which then made the entire party teleport to Solas away from the dragon...

I then get raped trying to approach it again as it blasts me with ice projectiles.

y2blade

56,122 posts

216 months

Saturday 3rd January 2015
quotequote all
Thanks LandR.

The war table at haven was what i was missing.

Baryonyx

17,998 posts

160 months

Saturday 3rd January 2015
quotequote all
Ekona said:
For those who have done the main mission at Haven:
Anyone else find Cole to be both very weird, very pointless and very easy to leave out and ignore? I can't see what he brings to the party at all.
Cole is an odd one. His story doesn't seem as developed as the other characters but I expect that is intended due to him being from the Fade, he isn't supposed to have a background like the other characters. The more you speak to him, the more he reveals about himself and the way he sees the world. Particularly when you get to Skyhold, he acts as something of a moral litmus test on the Inquisitor because other, more pious characters want rid of him and the more progressive ones want him to stay. Plus, he starts to make some questionable choices regarding healing the injured etc etc which force the Inquisitor to act and see what kind of character you want to play. How much further his story goes, I'm not sure as I'm only just tackling the quests that pop up after the arrival at Skyhold (I'm in the Emerald Graves now).


camelot1971

2,702 posts

167 months

Saturday 3rd January 2015
quotequote all
I've stuck with Sera, Dorian and Cassandra for almost the entire game to this point. I haven't really "liked" any of the others but will most likely give them a try when I do a second run through at some point.

Baryonyx

17,998 posts

160 months

Saturday 3rd January 2015
quotequote all
I'm surprised so many players have chosen different party members since Varric and Cassandra are such integral characters to the story.

LandR

6,249 posts

255 months

Saturday 3rd January 2015
quotequote all
Baryonyx said:
I'm surprised so many players have chosen different party members since Varric and Cassandra are such integral characters to the story.
My only concern with Varric was keeping Bianca up to level. How are you finding upgrading it ? Are you managing to keep it's damage up comparable with other characters weapons ?

SimianWonder

1,144 posts

153 months

Sunday 4th January 2015
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I found Bianca falling behind in damage terms fairly early on, resulting in Varric not getting much use beyond Hinterlands. Even end-game, I think Biance was around 127 DPS, around 100 down on Cole's equipped bow. A shame, as his banter with Cassandra especially is really quite amusing. My usual party is Cassandra and Blackwall (two excellent tanks) with Cole playing archer, something he's actually very, very good at without falling prey to the same AI problems as Varric and Sera and trying to rush in to melee range before shooting someone. I play Mage Knight-Enchanter, so whilst the party isn't the heaviest hitting, it does have massive survivability. It makes dragons encounters a doddle, you simply keep hitting each other until one of you dies. It's invariably the dragon.