World of Warships

Author
Discussion

bstb3

4,073 posts

158 months

Tuesday 30th June 2015
quotequote all
I think I read somewhere in the last couple of days that the open beta was about 2 weeks away, but no source for that sorry.

Did the last patch somehow affect accuracy again? I seem to be hitting many more shots now than before, and HE shells seem more effective too. Might be my imagination.

DIW35

4,145 posts

200 months

Tuesday 30th June 2015
quotequote all
Have been digging around and apparently it's not Open Beta as such. They have opened it up to public registration to do a server capacity test. If they get up to capacity they will close registration again. So anyone who wants to download it should act sooner rather than later I guess.

Beati Dogu

8,891 posts

139 months

Tuesday 30th June 2015
quotequote all
That's right. That's why they're not promoting it at all.

They've been doing various tests the last week or so. I've had a couple of games with 8 high-ish tier carriers before the wipe and with that number of ships & aircraft in the air, the game was noticeably spazing out.

bstb3 said:
Did the last patch somehow affect accuracy again? I seem to be hitting many more shots now than before, and HE shells seem more effective too. Might be my imagination.
They changed HE so that smaller guns (destroyers) do less damage, medium size guns (cruisers) do about the same and large guns (battleships) do more damage. I can't say I've noticed any changes to the stupidly RNG-dependent accuracy.

Beati Dogu said:
They've added the Murmansk now at least.
UPDATE...

They've remembered that upsetting their player base is a bad thing, so I've now got 7 days of premium, 5 extra port slots & 1,000 gold as well. party

That's pretty cool as I didn't have any gold before. Plus it'll help get past those god awful tier 2 cruisers quicker. Those things make baby Jesus cry.


Edited by Beati Dogu on Tuesday 30th June 23:37

FunkyNige

8,883 posts

275 months

Thursday 2nd July 2015
quotequote all
I've managed to start playing this so I guess I got in on time...
Obviously only got a tier 2 ship at the moment but it's still quite fun, even if a bit random whether shots hit or not!
What's the difference between HE and AP shells in the game? I used a mixture but at the end of the game it said I did loads more damage using AP, the other way round to tanks.

bstb3

4,073 posts

158 months

Thursday 2nd July 2015
quotequote all
HE shells are more effective in Ships than Tanks for sure. They almost always do damage, and have a good chance to knock out modules (turrets, propellors etc) and / or set the enemy on fire. AP can do much more damage, but you need a penetrating hit that explodes in the ship - if they bounce off or pass right through (over penetration) then they do far less damage.

In fast firing ships I tend to use HE for consistent output and the module / fire damage. For Slow firing ships (typically larger caliber guns) I tend to use AP unless shooting at targets that are lightly armoured (destroyers or aircraft carriers) and I know I will over penetrate.

HE fired at the superstructure, AP fired at the hull seems best too.

All based on my experience, probably much better answers available smile

DIW35

4,145 posts

200 months

Thursday 2nd July 2015
quotequote all
I always use HE against destroyers as they are very thinly armoured and over penetration by AP doesn't do much damage. Against bigger ships from either a cruiser or battleship I tend to use AP if shooting near max range, as the steep trajectory at the target end is conducive to the shells penetrating the deck and getting a Citadel hit for maximum damage. At closer ranges where the trajectory is a lot flatter, or if I am in a destroyer, I tend to go for HP to knock out modules and start fires. HE is good against carriers as if you can set them on fire they can't launch or recover their planes.

Beati Dogu

8,891 posts

139 months

Thursday 2nd July 2015
quotequote all
I've recently started to mix it up a bit so you get the best of both worlds. Also try to aim for the rear of ships to knock out their steering, under the smoke stacks to hit their engines and under the guns to hit their magazines. If a ship is coming right at you, aim for the hull and you'll probably penetrate the frontal magazines too.

The amount of HE fires is just ridiculous at the moment though. Battleships in particular need all the anti-fire captain skills and ship equipment they can get.


BTW there's a superb documentary on BBC Four about the Royal Navy in WW1. It's called "Scotland's War at Sea"and it's well worth watching.

The first part, entitled "The Dreadnoughts of Scapa Flow", is repeated on BBC Four tonight at 12am - 1am, or on iplayer now. It's about the grand fleet, Battle of Dogger Bank, Jutland etc.

http://www.bbc.co.uk/programmes/b05qqhcn

I visited the Orkneys a few years ago and you can still see the oil sheen on the surface of Scapa Flow from the battleship HMS Royal Oak, a veteran of Jutland. She was torpedoed at anchor right at the start of WW2 with the loss off over 800 lives. A U-boat had managed to slip through the block ships and sink her. After that they replaced the block ships with stone causeways, which are still in use today.


The second programme covers the war against the U-boats. It's broadcast on BBC Four on Monday at 9pm.

Repeated:

Tuesday 2:30am BBC Four
Wed 8 Jul 12:55am BBC Four

bstb3

4,073 posts

158 months

Thursday 2nd July 2015
quotequote all
According to the WoWs website it is now officially in Open Beta smile

http://worldofwarships.eu/en/news/common/obt-start...

FunkyNige

8,883 posts

275 months

Thursday 2nd July 2015
quotequote all
Thanks for the tips, AP seems to be doing more damage at the longer ranges and I use HE and short range and AP is averaging more damage per hit now.
It does feel like the start of World of Tanks though - I'm charging around at full speed wondering why I'm getting shot so much, then look behind and realise the rest of the team is stationary lobbing shells in at max range...

Beati Dogu

8,891 posts

139 months

Thursday 2nd July 2015
quotequote all
AP is supposed to be better at range because the plunging fire drops onto the lightly-armoured decks and penetrates into the ship.

That's what is believed to have happened to HMS Hood. Hood was designed in an era when incoming fire was expected to be more close range and "horizontal". After the Battle of Jutland, they realised that actually, long range fire and protection were important. Many battleships around the world were redesigned or modified so that their guns could elevate higher, allowing them to fire at greater range.

Had Hood got closer to the Bismark, her armour may have actually protected her better from the flatter trajectory shells. Unfortunately she was hit at around 9 miles range and (it is thought) one of her rear magazines detonated.




MrBrightSi

2,912 posts

170 months

Saturday 4th July 2015
quotequote all
Just started playing, saw a few baronvongames things on WoW and decided to go for the open beta.

Sunk a couple of pounds in for a bit of premium after going through the same messing about with warthunder.

Realised the st louis is the best thing in the world and japanese torpedos must of been for hunting whales from 10km away, those things do some serious damage at such a distance..

So japanese destroyers and american cruisers. Shame about the phoenix though that ship is hard to master.

jeffw

845 posts

228 months

Monday 6th July 2015
quotequote all
Wait till you get to the Cleveland, best Tier 6 cruiser. Japanese BBs are pretty good once you get to the Amagi.

DIW35

4,145 posts

200 months

Sunday 12th July 2015
quotequote all
I think it's fair to say I carried the team in this one. Ended up 1 v 1, but he had gone chasing after our last carrier, and I was in the cap (Encounter battle). Capped out with about 20 secs of battle time remaining.


Beati Dogu

8,891 posts

139 months

Monday 13th July 2015
quotequote all
^ Scarebird OP ...pls nerf! eek

Blimey 7 kills. The most I've managed with the Bukkake is 6 (.....against bots. getmecoat)

I haven't gotten it back yet and I miss it.

Grumfutock

5,274 posts

165 months

Monday 13th July 2015
quotequote all
jeffw said:
Wait till you get to the Cleveland, best Tier 6 cruiser. Japanese BBs are pretty good once you get to the Amagi.
Just got the Omaha so Cleveland next. Loving it so far, almost as good as the St Louis.

Prev

384 posts

183 months

Monday 13th July 2015
quotequote all
I'm currently using the Omaha. Great ship, long range it can hand out some HE devastation. But with the torpedo's it makes for a wreaking ball when up close as well.

Looking forward to the Cleveland. Only concentrating on the US cruisers at the mo. Close to getting the second tier US battleship. But that's more for when I stupidly die right at the start of a game, I will quickly take the BB out for a burn.

We will all have to get together for a few games sometime. My username is Prev360

Grumfutock

5,274 posts

165 months

Monday 13th July 2015
quotequote all
Prev said:
I'm currently using the Omaha. Great ship, long range it can hand out some HE devastation. But with the torpedo's it makes for a wreaking ball when up close as well.

Looking forward to the Cleveland. Only concentrating on the US cruisers at the mo. Close to getting the second tier US battleship. But that's more for when I stupidly die right at the start of a game, I will quickly take the BB out for a burn.

We will all have to get together for a few games sometime. My username is Prev360
I will look out for you. Mine is Sunoco69 (I think) and on most nights at the moment.

MrBrightSi

2,912 posts

170 months

Tuesday 14th July 2015
quotequote all
Grumfutock said:
Prev said:
I'm currently using the Omaha. Great ship, long range it can hand out some HE devastation. But with the torpedo's it makes for a wreaking ball when up close as well.

Looking forward to the Cleveland. Only concentrating on the US cruisers at the mo. Close to getting the second tier US battleship. But that's more for when I stupidly die right at the start of a game, I will quickly take the BB out for a burn.

We will all have to get together for a few games sometime. My username is Prev360
I will look out for you. Mine is Sunoco69 (I think) and on most nights at the moment.
I'm using the Omaha and do enjoy it's fast gun range, the torps are far too skilled for me to get to grips with, i had the Kuma as a close up fast torp cruiser. Now i've unlocked the Furutaka it's got serious caliber, decent speed and those long distance torps. 20 odd second reload on those big guns and traverse that would make most BB's blush.

Anyhow, if it was an open invite im on WOWS as my namesake here mrbrightsi. Will keep an eye out for any PH warships as playing together always trumps a solo mission.

Edit: omaha with its AA last hull module is great as a battleship escort.

Edited by MrBrightSi on Tuesday 14th July 11:34

Alan O'Hagan

441 posts

137 months

Monday 20th July 2015
quotequote all
I just got the Omaha on Saturday. I have to say it is a lot of fun and a keeper for sure. I still don't have all the modules unlocked yet but I do have hull B. I hear that hull B is favoured over hull C if you want main gun firepower over anti-air firepower.

I will probably stick with hull B. I seem to be knocking down planes with reasonable regularity as it is.

In other news, I have all the modules unlocked now for the Myogi and the grind to the Kongo has begun.
The Myogi is ok, fantastic when compared to the previous Kawachi. It can clip along at 28kn and has a gun range of 18km, over 20km if using the spotter plane, but I can't hit jack at that range rolleyes

MrBrightSi

2,912 posts

170 months

Monday 20th July 2015
quotequote all
Im 100% behind C Al, you start getting a lot of free XP missions that revolve around plane kills, so it's always fun to mess with CV's by either screening a lone carrier vs 2 enemy or battleship clusters when you're feeling brave.

The flak and assorted AA that comes off that top deck is marvelous when you close to 2KM.