Need for Speed (2015)

Need for Speed (2015)

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TommoAE86

Original Poster:

2,667 posts

127 months

Monday 9th November 2015
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The snapshots can take a while to upload, I took a ton of them and went to have a look and they weren't there. Went to check a couple of hours later and hey presto! all present and correct.

confucuis

1,303 posts

124 months

Monday 9th November 2015
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Anyone know how to create proper white? All the whites I've created have had a more silver look to them!

Ali_T

3,379 posts

257 months

Monday 9th November 2015
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Don't go too high with the smoothness, and keep metallic at a minimum as well. Though if you max out metallic and brightness is at zero, you can get a very convincing chrome! Clear coat just adds shininess.

HayesDC2

285 posts

132 months

Monday 9th November 2015
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Traded mine in already, a very short and frustrating game. Getting beaten around corners and on the straights in a 980hp GT3 RS by a Nissan S13 is a little annoying!

Drifting was very on / off as well, tended to come to a complete stop most of the times, or get crashed into by the AI.

smithyithy

7,245 posts

118 months

Monday 9th November 2015
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HayesDC2 said:
Traded mine in already, a very short and frustrating game. Getting beaten around corners and on the straights in a 980hp GT3 RS by a Nissan S13 is a little annoying!

Drifting was very on / off as well, tended to come to a complete stop most of the times, or get crashed into by the AI.
I got a discount refund from Amazon, so the game only cost me £37.91.

Game are offering £30 trade-in, so I might do that against my Fallout 4 order, as to be honest this probably won't be played again after tomorrow.

HayesDC2

285 posts

132 months

Monday 9th November 2015
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smithyithy said:
I got a discount refund from Amazon, so the game only cost me £37.91.

Game are offering £30 trade-in, so I might do that against my Fallout 4 order, as to be honest this probably won't be played again after tomorrow.
Exactly why I did it bud, figured I may as well get rid of it now while I can still get a decent amount for it. I got £30 and then along with Forza Horizon 2 I managed to get the new Call of Duty for £10.

smithyithy

7,245 posts

118 months

Monday 9th November 2015
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Plus I'll still have my save game, so if I fancy jumping back on it in 6 - 12 months, it'll probably be on ebay for peanuts.

Animala

777 posts

162 months

Monday 9th November 2015
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I'm probably going to keep the game to occasionally have a blip on it every few months when I wanna just thrash around the city in a RTR Mustang or Rocket Bunny BRZ etc. I find these games do quite well in small doses.

TommoAE86

Original Poster:

2,667 posts

127 months

Tuesday 10th November 2015
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I got level 50 last night and fully upgraded all 3 of my cars. Loving tooling around in my Eight-six and R32 with the latter having over 1,000bhp smile The Viper is less interesting but makes wonderful sound and can still get a drift going. I'm currently trying to find all the snapshot/donut/car parts and am getting close, think only 5 of the snapshot/donut locations to find smile

The graphics continue to be stunning, like when you stop the car drips (different direction to the rain falling, so it's not drops going through the car) water you've collected. My AE86 is pretty much spot on given the restrictions in the decals. My Calsonic R32 though is in the doldrums, the decals have all "bled" into the surrounding paint which is insane for a computer game, so I think I'm going to have to redo them at some point. Have heard rumours that decal copying & mirroring is going to be brought in "before December" which is great news and will probably wait for that before finishing that particular paint job. Thinking of doing a Gran Turismo 1 - esk White & Blue GTS-T Viper paint job next.

Bad points, the AI mostly. It's getting all too easy even doing the "final" races for a particular character set of events sees me leaving the opposition for dead a long way back. It's like they've turned the rubber banding from Rivals back abit too far. The only exception is the drift train races where you have to be close to the opponents to score, and they seem to only be able to crash into you, abit like GT1 & Forza Horizon 2 tbh.
I also worry about what you are supposed to do when you've finished all the story missions, as I can't see much to do afterwards. Even with my friends in a crew just beating each other's high scores is not enough, it almost needs something like the multiplayer lobbies from the Crew to keep people playing. Maybe there will be some decent DLC in 2016.

westtra

1,534 posts

201 months

Thursday 12th November 2015
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Whats the best car for drifting in the game? Have a BRZ just now but starting to struggle with it. Even after tuning etc.

TommoAE86

Original Poster:

2,667 posts

127 months

Friday 13th November 2015
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I found the Toyota AE86 to be really good, the usual suspects are also great (180SX/Supra/muscle cars) also the F40 is pretty good if you want the expensive option. I've pretty much only used the AE86 & R32 GTR for my drifting, when tuning I go to the top bar and then select one notch down from having the visible sliders 2 notches left from centre if that makes sense? For pure drifting I put it on the two notches and tweak until I'm comfortable with it.

Digitalize

2,850 posts

135 months

Friday 13th November 2015
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In the Beta I found the ND MX-5 pretty much unbeatable.

rossco53

23 posts

115 months

Friday 13th November 2015
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+1 for the mx5

westtra

1,534 posts

201 months

Saturday 14th November 2015
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Thanks for that. In middle or trying the ae86 just now and should gave money left for a shot of the mx5.

Rogue86

2,008 posts

145 months

Saturday 14th November 2015
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Is there anything to do once the story missions are complete? Seems daft for an online game that there are only ever four players in a lobby, spread out over a huge map. Plus you only get a grand for beating them, its not even worth the effort of chasing them down in the first place.

TommoAE86

Original Poster:

2,667 posts

127 months

Saturday 14th November 2015
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It seems not rogue, though they are introducing a bunch of stuff before the end of November. Fingers crossed for fast paced dlc?

Here's what they are planning to add;

More balanced ‘AI Catch Up’
New Wrap Editor features:
Mirror functionality
Improved colour picker
Hoonicorn and Morohoshi-San Diablo
Gifted upon completion of their respective narrative threads
First look at neons
Early in development version on Morohoshi-San’s Diablo
REP increase 50-60
3x Trophies & Achievements
New daily challenges
x30 new pre-set wraps
General bugs, tweaks and improvements

I've done nothing except take moody pictures and got my platinum trophy, ridiculously short but I really enjoyed it and hope they can add to it.






petrolsniffer

2,461 posts

174 months

Sunday 15th November 2015
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https://www.youtube.com/watch?v=cUipNAjACQM from this review it sounds pap don't think i'll be buying when it comes to pc.

TommoAE86

Original Poster:

2,667 posts

127 months

Sunday 15th November 2015
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I endured 20 mins of that spastic spouting off before I had to turn it off. But I'll run through the points I heard:

- lack of parts on some cars: AGREE, it is annoying but given the release notes for the first update they are being pretty responsive to feedback. He also didn't really touch of the decals which other than lacking an angle measure is pretty spot on so.

- Tuning parts: Disagree, he was only level 32 and hadn't added any of the parts he had unlocked. Add the parts to the cars and it makes a material difference to the driving experience and the noise of each car.

- Always at night: Invalid point, omg, I can't believe it, a game about illegal racing which is almost exclusively held at night is set almost exclusively at night...

- Handling/lots of HP & not spinning out: handling is mentioned above numerous times, you need to tune it to meet your needs, if you don't the whole game is crap. I've got mine set to a burnout: paradise setup and it works perfectly on all my cars. Not realistic HP/Spinning out, it's a fking arcade racer.

I imagine he goes onto the AI mentioning rubber banding, it's been mentioned alot. I personally only experienced it at the start and in drift train events, all other times the AI was laughably easy. The obvious conclusion is that it needs to be increased not decreased and everyone shouldn't be so st.

Here is the gamespot review, even they who are normally quite critical of games gave it 8/10 and is much more balanced in it's criticisms: http://www.gamespot.com/reviews/need-for-speed-rev...

This is not a perfect game, it is far too short and agree with the visual parts, also the AI should be tuned up and there should be something more concrete for multiplayer. However lots of games suffer major flaws, the crew with nothing to do once you're done, forza horizon 2 with it's pathetic AI. It will be interesting to see what happens but one would hope this would go the same way a drive club and be made much better over time (I remember it being heavily criticized when it came out).


Mafffew

2,149 posts

111 months

Monday 29th February 2016
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Thread revival? I just got this at the weekend, along with a PS4 and a fair few other games.

Still on the one starter car (BRZ) and have started unlocking the medium level missions. The handling has taken a while to get used to, but I'm begining to find the right balance. Leaning more towards speed rather than drift as I seem to be absolutely cack at drifting events, so bad that I got stuck on the first crew event. So any tips on that would be more than welcome!

Some of that later cars look good, I just wonder how much you would be able to customise a Lambo or an F40?

smithyithy

7,245 posts

118 months

Monday 29th February 2016
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Visually you can't really do anything to the F40.

If they patched this to do the ridiculous AI catchup / rubber-banding, I'd get back on it.

I'm stuck on a race against a bunch of cars, my car was pushing 200mph and I get passed by someone doing nearly double my speed, I just can't be bothered laugh