Mass effect: Andromeda
Discussion
Took out my first architect last night. Really tough at level 23.
Have two outposts now and two planets at 100% viability (been doing a lot of side quests!).
To be honest I've not been playing around with the guns too much, I've used an N7 Hurricane II and the Naladen III for a long time. The Naladen has explosive rounds standard and together they only have a 5% weight impact.
They are starting to feel weaker (and detonations don't instakill like they did) though so could do with some suggestions (everyone seems to love the Mattock).
Also, armour: I've stuck with the bonus XP pre order set as I figured power levelling was the way to go but my shields are disappearing pretty quickly now.
Have two outposts now and two planets at 100% viability (been doing a lot of side quests!).
To be honest I've not been playing around with the guns too much, I've used an N7 Hurricane II and the Naladen III for a long time. The Naladen has explosive rounds standard and together they only have a 5% weight impact.
They are starting to feel weaker (and detonations don't instakill like they did) though so could do with some suggestions (everyone seems to love the Mattock).
Also, armour: I've stuck with the bonus XP pre order set as I figured power levelling was the way to go but my shields are disappearing pretty quickly now.
A guy on the crate and crowbar podcast summed it up well for me when I heard it today: basically that he'd so heard so much hate from the internet he was expecting the worst game ever, and couldn't work out after playing it for a few hours where all the hate was coming from. It's a good game, not the second coming, but a good game.
Got to agree. i'm 15 hours into the game. had fun. lots to do. Did a few strikes with Simo which was fun but manic if you don't know what your doing. Got Eso up to 80% how and been taking my time exploring the planet to remove the bad guys
Enjoying it. Not perfect but good fun so far
Enjoying it. Not perfect but good fun so far
Few more gripes from me:
The menu system is terrible but I suppose there is so much in it. Saying that though, by thinking about it for a whole 2 minutes I think I'd have a better system (or at least prioritise a menu link for maps).
The map is crap too and it's a good job you can upgrade the nomad so early so you can just boost over mountains.
I'm not racist but every Asari is exactly the same, just a different colour!
The animations of flying between systems looked lovely the first few times but you should be able to skip them, they last way too long.
I've had to learn Sudoku.
It's not terrible though and there's a lot of fun stuff to do and am already looking forward to a second playthrough and a New Game+ as well as working on the MP.
The menu system is terrible but I suppose there is so much in it. Saying that though, by thinking about it for a whole 2 minutes I think I'd have a better system (or at least prioritise a menu link for maps).
The map is crap too and it's a good job you can upgrade the nomad so early so you can just boost over mountains.
I'm not racist but every Asari is exactly the same, just a different colour!
The animations of flying between systems looked lovely the first few times but you should be able to skip them, they last way too long.
I've had to learn Sudoku.
It's not terrible though and there's a lot of fun stuff to do and am already looking forward to a second playthrough and a New Game+ as well as working on the MP.
I've been learning to use the combat (bioic in my case) dash to get out of trouble.
That, coupled with the jetpack, makes combat so much more enjoyable than before.
Being able to change your set up to something completely different- for example switching from an adept profile with singularity, throw and Lance to a vanguard profile with Nova, charge and backlash - on the fly is very good.
I prefer it to just being class restricted with 5 or so powers.
I've also learnt how to do sudoku! Surprisingly enjoyable (for now).
That, coupled with the jetpack, makes combat so much more enjoyable than before.
Being able to change your set up to something completely different- for example switching from an adept profile with singularity, throw and Lance to a vanguard profile with Nova, charge and backlash - on the fly is very good.
I prefer it to just being class restricted with 5 or so powers.
I've also learnt how to do sudoku! Surprisingly enjoyable (for now).
joe_90 said:
Quite a childish review, seems to be the way of the youtubers. He says it's fundamentally broken, which it isn't. He doesn't know any of the voice actors, which is apparently a big deal now. It's not the Witcher 3 but it's still a good game, IMO.
SimianWonder said:
It's a shame the start of the game is so slow, because once you've cleared Eos it really opens up. The more you play, the better it gets and the combat - which was deathly dull for the first couple of hours - suddenly becomes an absolute riot.
Just very slow to start
Got to be honest - having seen an absolute dirge of so so reviews, bug compilations, glitches and everything else off with the game I am inclined to not bother buying Andromeda. I loved the ME trilogy but sadly ME:A seems to be following the game industry trend of high price, questionable quality. Its part of the reason why I very rarely buy full priced games these days and wait for them to come down in price. At £15 I can overlook a few issues, at £60 I would be raging and I think thats why ME:A and a lot of other AAA titles get such a bettering when they get it wrong. Publishers need to wise up fast as they run the risk of killing off their IP's.
I've come to the conclusion that it was probably rushed and wasn't ready.
It's an odd one and I understand why people wouldn't buy it but (even at release, in it's current state) it's a better game than all of the original trilogy. So in my mind it's a decent purchase but is probably in an unacceptable standard for today.
Even so, it's mostly fixable stuff or non issues that are complained about and there is so much more depth. I've just spent 5 hours researching and crafting for a new weapon and armour set as well as starting to spec the other two profiles (went tech first) and play about switching between the two.
For those that do have it, you get an advanced crate if you complete the multiplayer tutorial and you can manage your strike teams from the companion app, some will love and some will hate that but it's useful accumulating mission funds while I'm in the office.
It's an odd one and I understand why people wouldn't buy it but (even at release, in it's current state) it's a better game than all of the original trilogy. So in my mind it's a decent purchase but is probably in an unacceptable standard for today.
Even so, it's mostly fixable stuff or non issues that are complained about and there is so much more depth. I've just spent 5 hours researching and crafting for a new weapon and armour set as well as starting to spec the other two profiles (went tech first) and play about switching between the two.
For those that do have it, you get an advanced crate if you complete the multiplayer tutorial and you can manage your strike teams from the companion app, some will love and some will hate that but it's useful accumulating mission funds while I'm in the office.
simo1863 said:
it's a better game than all of the original trilogy.
there is so much more depth.
Ignoring my previous posts about why I had issue buying the game on day 1 and paying attention to the posts where I try to get across what made me fall in love with the first 3 games. Does this build on the original universe of mass effect? Does it carry on building one of the most believable sci-fi worlds out there next to Star Trek TNG sort of stuff, educational and fantastical lore with combat and wide setting?there is so much more depth.
moustachebandit said:
Got to be honest - having seen an absolute dirge of so so reviews, bug compilations, glitches and everything else off with the game I am inclined to not bother buying Andromeda. I loved the ME trilogy but sadly ME:A seems to be following the game industry trend of high price, questionable quality. Its part of the reason why I very rarely buy full priced games these days and wait for them to come down in price. At £15 I can overlook a few issues, at £60 I would be raging and I think thats why ME:A and a lot of other AAA titles get such a bettering when they get it wrong. Publishers need to wise up fast as they run the risk of killing off their IP's.
I'm sure there's a decent enough game in there somewhere, but I am staggered at the quality control on the animation and the voice acting. Ok ME was never about photo-realism, and the combat and exploration was straight up dire in the original one, but you forgave that stuff because the narrative was so good, and you easily got invested in it.Watching footage being uploaded to YouTube et al some of the dialogue seems to come out like an AI chatbot. "Sorry, my face is tired from... everything". Really?
I simply don't understand how a game of this provenance and with this budget ($40m reportedly?) could get the basics so wrong.
Durzel said:
moustachebandit said:
Got to be honest - having seen an absolute dirge of so so reviews, bug compilations, glitches and everything else off with the game I am inclined to not bother buying Andromeda. I loved the ME trilogy but sadly ME:A seems to be following the game industry trend of high price, questionable quality. Its part of the reason why I very rarely buy full priced games these days and wait for them to come down in price. At £15 I can overlook a few issues, at £60 I would be raging and I think thats why ME:A and a lot of other AAA titles get such a bettering when they get it wrong. Publishers need to wise up fast as they run the risk of killing off their IP's.
I'm sure there's a decent enough game in there somewhere, but I am staggered at the quality control on the animation and the voice acting. Ok ME was never about photo-realism, and the combat and exploration was straight up dire in the original one, but you forgave that stuff because the narrative was so good, and you easily got invested in it.Watching footage being uploaded to YouTube et al some of the dialogue seems to come out like an AI chatbot. "Sorry, my face is tired from... everything". Really?
I simply don't understand how a game of this provenance and with this budget ($40m reportedly?) could get the basics so wrong.
The footage that is uploaded to youtube is exceptionally selective though. They have cherry picked specific occurrences out of hours and hours of dialogue to showcase the worst bits. I didn't even notice the 'face is tired' thing at the time as it is 1 line in a minor conversation with an NPC.
You could do that to any game (and especially the trilogy) - it does strike me that there is an agenda to a lot of this, as if people still haven't got over ME3.
Also, a note on the face is tired thing- apparently it's a translation of a French expression.
You could do that to any game (and especially the trilogy) - it does strike me that there is an agenda to a lot of this, as if people still haven't got over ME3.
Also, a note on the face is tired thing- apparently it's a translation of a French expression.
Possibly. It was a really stupid decision by EA - the game definitely improves as it goes on past the 10 hour mark as it opens up and your skills widen, and you get more interaction with squad mates etc.
If you were only allowed to talk about the first ten hours of ME1 you'd also get the same reaction I suspect.
If you were only allowed to talk about the first ten hours of ME1 you'd also get the same reaction I suspect.
Gassing Station | Video Games | Top of Page | What's New | My Stuff