Wheelstand Pro V2

Author
Discussion

Les84

Original Poster:

970 posts

166 months

Monday 30th November 2015
quotequote all
Evening all,

I have just purchased a Logitech g29 and looking getting a WSP but looking got ask a couple of question.

What is the min/max height the wheel can go,

What' is the height of the bar that comes up from the floor and the wheel connects to.

Thanks

Red Firecracker

5,276 posts

227 months

Monday 30th November 2015
quotequote all
Just measured mine and I'd not be happier going up more than 26 inches from the floor to the horizontal bar. I normally run mine at about 22 inches with a Fanatec CSW on.

Les84

Original Poster:

970 posts

166 months

Monday 30th November 2015
quotequote all
Red Firecracker said:
Just measured mine and I'd not be happier going up more than 26 inches from the floor to the horizontal bar. I normally run mine at about 22 inches with a Fanatec CSW on.
Cheers pal, is that from the floor to the bit that tightens the 2 poles together.

Red Firecracker

5,276 posts

227 months

Monday 30th November 2015
quotequote all
It's as per this diagram, from the floor to the top horizontal plate that you fix the wheel to;


Les84

Original Poster:

970 posts

166 months

Monday 30th November 2015
quotequote all
Awesome, thanks for taking you rtime to answer such stupid questions. reason I ask is because I am using a beanbag chair at the moment as I don't have storage for a proper seat as such, is it quite stable still at 22inches, what will it be like if it goes slightly lower.

Red Firecracker

5,276 posts

227 months

Tuesday 1st December 2015
quotequote all
No worries.

The stability comes from the fact that your feet are planted on it with the pedals, so your heels are normally applying some pressure downwards. It's very adjustable, so I can't see you having a problem, it'll just take some time to get used to it and get the right angles dialled in. I'd say it will be more stable at lower extensions.

Saying that though, it does depend on how much force feedback you like to run. Personally, I use very little FF, having it set to indicate what is happening to the wheels/road surface (as much as the sim/game allows), whereas a lot of people seem to go in for the macho settings of 'a race car must have heavy steering, I need this to be giving me a workout' which can then lead to the steering wheel and whatever you've bolted it to trying to run out of the room. Horses for courses on that one, your preference may be different to mine.

Les84

Original Poster:

970 posts

166 months

Tuesday 1st December 2015
quotequote all
Red Firecracker said:
No worries.

The stability comes from the fact that your feet are planted on it with the pedals, so your heels are normally applying some pressure downwards. It's very adjustable, so I can't see you having a problem, it'll just take some time to get used to it and get the right angles dialled in. I'd say it will be more stable at lower extensions.

Saying that though, it does depend on how much force feedback you like to run. Personally, I use very little FF, having it set to indicate what is happening to the wheels/road surface (as much as the sim/game allows), whereas a lot of people seem to go in for the macho settings of 'a race car must have heavy steering, I need this to be giving me a workout' which can then lead to the steering wheel and whatever you've bolted it to trying to run out of the room. Horses for courses on that one, your preference may be different to mine.
thanks for your input here mate, I have hit the button and ordered from Wheelstandpro.co.uk now I am having trouble getting a nice calibration so it matches the wheel movement on Project CArs.

Red Firecracker

5,276 posts

227 months

Wednesday 2nd December 2015
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Glad to be of help, hope you enjoy it.

You're on your own there, I gave up with Project Cars very quickly.

Civpilot

6,235 posts

240 months

Wednesday 2nd December 2015
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Red Firecracker said:
Glad to be of help, hope you enjoy it.

You're on your own there, I gave up with Project Cars very quickly.
Give Project Cars another try?.

They have applied quite a few patches and it's not what it once was. When if first came out it was nigh on impossible to string a lap together on a controller with no aids on, it was just so twitchy and unpredictable. Since the patches you can now do lap after lap without spinning out randomly. Even held slides successfully with a controller (adding that I am using the same steering settings as I was before the patches).

Saying that I do have a T150 on the horizon so that should change the game again.

Red Firecracker

5,276 posts

227 months

Wednesday 2nd December 2015
quotequote all
I may do, but I was hoping that it would satisfy a desire of off-line racing when I couldn't be bothered to practice for some iRacing rounds, but the physics as well as the AI were somewhat lacking, so say the least.

Very pretty as a game, but not much beyond that, for me.