RE: DiRT Rally: Review

RE: DiRT Rally: Review

Tuesday 5th April 2016

DiRT Rally: Review

Having tried the real thing PH goes virtual with the new console version of DiRT Rally



Rally games are often trickier than track and street based counterparts. And while previous instalments in the DiRT franchise have erred more towards the arcade end of the realism spectrum, Codemasters' relentless pursuit of authenticity in DiRT Rally takes that level of difficulty to new heights. So is it 'just' a very realistic game, or in fact a fully-fledged simulator?


When the developers have modelled surface density you suspect it may be leaning toward the latter. Underlining Codemasters' confidence it let us loose in an Escort RS2000 on a Welsh rally stage before letting us try the game, meaning any inaccuracies would have been only too obvious. Rallycross star Liam Doran was also on hand, saying driving his car in the game was "almost identical" to driving it in real life. Simulator it is then?

Casual gamers can relax though. With the assists left on DiRT Rally is still both accessible and fun. Conspicuous at first is the absence of the ability to rewind time, seemingly ubiquitous in modern racing games now. But the satisfaction drawn from threading together a series of corners or, eventually, honing a whole stage, makes it worthwhile. The game may punish mistakes more harshly than before, but it rewards success more richly too.


Running at a constant 60fps on both consoles, visually DiRT Rally is excellent. Though not quite as polished as the standard-setting Forza Motorsport series, it far surpasses its rivals. However the game's immersive nature extends beyond graphics alone. Camera drones hover above your car, wildlife darts across your path, tyres puncture after heavy impacts and damage is carried over between stages. As the environment blurs around you, the whine of the turbo, whistle of the blow-off valve, clunk of the diff and crackle of the exhaust give a sense of speed and drama often lacking in racing games.

One of the aces up the game's sleeve is the co-driver, voiced by chief game designer Paul Coleman. A co-driver in real life, his pace notes guide you through each event. Recorded whilst in a simulator, there will be occasions when you forget he's not really sitting next to you on the sofa. Although mostly excellent, his reactions can sometimes be a little off. On one occasion Paul's voice calmly relays "the radiator's taken a knock" as the car spirals through the trees, wheels and bodywork flying off!


Between competing in the career mode, custom events, online head-to-head and weekly and monthly challenges, DiRT Rally provides enough to keep you occupied for many hours. You'll also need to manage your rally team, hiring increasingly more skilled members to get your car back on the road between events. And should you tire of the 70 stages split across six locations or the smorgasbord of cars, DiRT Rally is also the official game of the FIA World Rallycross Championship, from which three circuits and six cars provide a different style of racing and a good platform for head-to-head multiplayer. In addition Pikes Peak, offered in both gravel and tarmac guises, is the sole occupant of the game's Hillclimb mode. Although a fun challenge and nice extra, there is certainly room for more content - some shorter tracks and a few more modern cars wouldn't go amiss.

The lack of in-game flashbacks feels like it could have been a metaphor for DiRT Rally itself. The game's direction since losing the Colin McRae name meant no second chances if Codemasters had got it wrong. Thankfully it hasn't. The selection of cars and locations, sharpness of graphics and depth of immersion combine to create its finest racing title to date. A game with enough detail to finally satisfy diehard rally fans, but which any gamer looking for a challenge will love, DiRT Rally is out today for Xbox One, PS4 and PC.

Author
Discussion

patmahe

Original Poster:

5,749 posts

204 months

Tuesday 5th April 2016
quotequote all
Wow, I hadn't realised, that that wasn't an actual Integrale in the photo until I enlarged it, visually that is stunning. I stopped playing console games around the time of Gran Turismo 4, might be time to rekindle that (waste of time) hobby smile

Krikkit

26,527 posts

181 months

Tuesday 5th April 2016
quotequote all
It really is a fantastic game, I've been playing on PC for a while and enjoying it immensely.

The only thing I would say is that on some of the stages the pace notes lag a little too far behind when you're really on it - I often find myself coming over a jump or crest without having heard the pace notes until I'm through the corner.

Jon_Bmw

619 posts

202 months

Tuesday 5th April 2016
quotequote all
Krikket,

You can adjust the pace note delivery. I.E the time it is delivered before the corner. It is in one of the settings somewhere.

I find it hard to get it perfect, as some bits I feel I need it earlier(high speed sections) and some areas I find it too much information to take in (slow speed and lots of bends in a short distance)


I love the game, I think it really is good. Trying to get a perfect high speed stage is very challenging. I am using the e30 M3 for the majority of the time.


Jon

rhinochopig

17,932 posts

198 months

Tuesday 5th April 2016
quotequote all
For me, the stand-out part of this game is the in-car sound. It really is a huge leap ahead of the rival games in this genre.

SturdyHSV

10,094 posts

167 months

Tuesday 5th April 2016
quotequote all
rhinochopig said:
For me, the stand-out part of this game is the in-car sound. It really is a huge leap ahead of the rival games in this genre.
Totally agree, the Stratos is mouth watering (ear watering? hehe)

I borrowed an Oculus Rift from a colleague, immersive doesn't even begin to cover it when you're in a racing seat with wheel and pedals and the surround sound turned up to 11 cloud9

Jay_87

1,054 posts

204 months

Tuesday 5th April 2016
quotequote all
Off to buy this now.

EricE

1,945 posts

129 months

Tuesday 5th April 2016
quotequote all
rhinochopig said:
For me, the stand-out part of this game is the in-car sound. It really is a huge leap ahead of the rival games in this genre.
I agree, played the game briefly in the morning and the Alpine sounded spot on. The game seems just right to me. Quite realistic but not so punishing than you can't make it through the first two corners. Best Rally game I've ever tried. I hope they'll support PlaystationVR.

The only thing I dislike are the relatively short stints and long loading times. They tends break "immersion".

Evilex

512 posts

104 months

Tuesday 5th April 2016
quotequote all
Jay_87 said:
Off to buy this now.
As with many games, I'll wait until the dust settles, read a few reviews, and then pick it up for £15 - £20 second-hand...

They're just so expensive IF you end up buying ALL of the driving games to find virtual driving nirvana...

Drive Club
NFS 2015
Assetto Corsa
Project Cars 1&2
Trackmania Turbo
DiRT
GT Sport
GT 7

That's a cool £350!
Or, if you're in the REAL world, 5 tanks of fuel (YMMV!) Or a set of tyres. Or a re-map... and so on.




crimbo

1,308 posts

228 months

Tuesday 5th April 2016
quotequote all
What is the best car to start with in career

HorneyMX5

5,309 posts

150 months

Tuesday 5th April 2016
quotequote all
Just ordered this from amazon with the hopped up Britax liveried mini and Colin McRae BlueRay. Luckily the wife is out tomorrow night!

Steve Evil

10,658 posts

229 months

Tuesday 5th April 2016
quotequote all
crimbo said:
What is the best car to start with in career
I started with the Alpine, keep things fairly tidy and it's nice and quick.

cho

927 posts

275 months

Tuesday 5th April 2016
quotequote all
There's a display outside Royal festival hall right now. Don't know how long they'll be there

gregd

1,648 posts

219 months

Tuesday 5th April 2016
quotequote all
I've just caved in and ordered the PS4 version!

EricE

1,945 posts

129 months

Tuesday 5th April 2016
quotequote all
relevant GIF (not mine):

http://i.giphy.com/3oGRFJiyCqs5URlVhm.gif

biggrin

Really enjoying the game so far. I don't usually pay full price for newly released games but this one is absolutely worth it.

teamshock nick

82 posts

209 months

Tuesday 5th April 2016
quotequote all
cho said:
There's a display outside Royal festival hall right now. Don't know how long they'll be there
We are down here until 7pm

EricE

1,945 posts

129 months

Tuesday 5th April 2016
quotequote all
Found a great guide on steam describing all cars.

http://steamcommunity.com/sharedfiles/filedetails/...

Alpine A110 is new and seems to be by far the best/quickest in its class.

DecMcClure

19 posts

103 months

Wednesday 6th April 2016
quotequote all
SturdyHSV said:
Totally agree, the Stratos is mouth watering (ear watering? hehe)

I borrowed an Oculus Rift from a colleague, immersive doesn't even begin to cover it when you're in a racing seat with wheel and pedals and the surround sound turned up to 11 cloud9
I find myself agreeing too. The Quattro in particular sounds spot on. Just like a wailing 5 pot should sound!

ess

791 posts

178 months

Wednesday 6th April 2016
quotequote all
Bought this for PS4 yesterday and can only say it is magnificent.
Back to basics proper Rally sim, reminiscent of the early Codemasters titles.

Loving the 1960's and 70's cars at the moment.

As mentioned, the Alpine A110 is a good start, being RWD.
The Fulvia HF understeers like hell and the Mini Cooper S is a right hoot.

Of the 70's cars, the Opel Kadett GT/E 16v appears to be the most chuckable.
Stratos takes some practice tbh.

I just hope that Codemasters will revisit the TOCA series in a similar vein.

Buy it. You won't be disappointed :-)

s


xRIEx

8,180 posts

148 months

Wednesday 6th April 2016
quotequote all
EricE said:
Found a great guide on steam describing all cars.

http://steamcommunity.com/sharedfiles/filedetails/...

Alpine A110 is new and seems to be by far the best/quickest in its class.
I've just tried the A110 today, the engine sounds lovely, a rough raspiness behind the main engine noise.

HorneyMX5

5,309 posts

150 months

Wednesday 6th April 2016
quotequote all
It's bloody hard!