Battlefield 1

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Discussion

eybic

9,212 posts

175 months

Thursday 18th August 2016
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AlexHat said:
At the risk of being hated...I've not played much BF, was more of a COD player UNTIL they went all futuristic at which point I just stopped bothering. This though looks amazing. Signed up for the Beta and I'm hoping it's better than the last Beta I played (Star Wars Battlefront which put me off buying the actual game)
Battlefront wasn't brilliantly received by a lot of people so you're not alone there. Be aware that Battlefield is quite a different style of gameplay to COD, I like to think of it as the thinking man's COD biggrin

Guvernator

13,164 posts

166 months

Thursday 18th August 2016
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AlexHat said:
At the risk of being hated...I've not played much BF, was more of a COD player UNTIL they went all futuristic at which point I just stopped bothering. This though looks amazing. Signed up for the Beta and I'm hoping it's better than the last Beta I played (Star Wars Battlefront which put me off buying the actual game)
If it sticks to what BF is good at, it should be epic. However the last few titles seem to have bizarrely tried to copy CoD which isn't what I look for in a BF game at all. I guess we'll find out in a couple of weeks whether this is a proper BF game or another BF-lite\Cod clone.

Martin_Hx

3,955 posts

199 months

Thursday 18th August 2016
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Started on the first Battlefield 1942 / Desert Combat Mod on PC with a dabble on the call of duties.

Last real play of CoD was Black Ops 2, i remember playing with a load of PHer's and destroying the competition with a certain Mr Lemming and others i cant remember... getmecoat

I think i need to add some of you to my PS4 friends list tonight, i usually just jump on BF4 with a few lads from work every now and then

Squirrelofwoe

3,184 posts

177 months

Thursday 18th August 2016
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Martin_Hx said:
Started on the first Battlefield 1942 / Desert Combat Mod on PC with a dabble on the call of duties.
Ditto, I played the hell out of those for several years, along with BF Vietnam. I started playing BF2 but never got into it in the same way (stability issues didn't help).

I'd played all of the early COD games around the same time, particularly United Offensive online, and then got suckered in big-time with COD4 Modern Warfare and COD5 World at War. As a result I didn't play too much of the intervening Battlefield games until BF3.

Guvernator said:
If it sticks to what BF is good at, it should be epic. However the last few titles seem to have bizarrely tried to copy CoD which isn't what I look for in a BF game at all.
One of the things that always annoyed me about the earlier Battlefield games was that the gun mechanics always felt like a cheap afterthought, almost as though they weren't really expecting anyone to use them much with all the vehicles around. This was the one area that I loved the early COD games for.

This is why I loved Battlefield 3 so much, as it seemed like they had finally married the classic BF formula to more than decent gun mechanics (some crazy suppression stuff aside). I've subsequently played the hell out of 3 and 4 (I do generally prefer 3 mind), and so if BF1 follows a similar path but with the WW1 setting I'll be happy as a pig in poo.

Guvernator

13,164 posts

166 months

Thursday 18th August 2016
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Agree the gun play mechanics are definitely slicker in CoD, I just don't like the path that CoD took after Cod 4 and 5 as they seemed to abandon the things that made CoD great to go chasing the 13 year old's with ADHD crowd after that point.

The same could be said for BF though, for me BFBC2 was the high point after which they tried to copy CoD too much. I like the more tactical and slightly slower paced nature of BF as I'm getting too old for twitch gameplay and my reactions aren't what they used to be but BF3 and 4 started to move too far down the CoD route for me.

I'm hoping this goes back the other way slightly and please please Dice make snipers relevant in BF1 again. I know people moan about them but they nerfed them to the point of uselessness in BF3 and 4 and made my favourite class basically obsolete.

Squirrelofwoe

3,184 posts

177 months

Thursday 18th August 2016
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Guvernator said:
please please Dice make snipers relevant in BF1 again. I know people moan about them but they nerfed them to the point of uselessness in BF3 and 4 and made my favourite class basically obsolete.
The sniper issue is a tough one, as they invariably end up being the favourite class of 99% of the players who play the game, which unfortunately makes it tough to get a proper tactical game going. You end up with two teams plinking away at each other from opposite ends of the map, also completely ruining the game for the 1% of players who don't want to play as either a sniper or a vehicle driver/pilot.

I agree they need to be made more relevant again, but perhaps with limited numbers per team, or balance them in such a way that whilst still being useful, a team that is more than 50% snipers will find it impossible to hold out.

What I don't want is Battlefield Sniper...

Certainly a tough one and it will be interesting to see how they go about it. I'm guessing that a return to more destructible environments should help somewhat, being able to bring a building down on top of a camping sniper etc.

Guvernator

13,164 posts

166 months

Thursday 18th August 2016
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Yep in BFBC2 you did occasionally have games where it basically devolved into cross map snipe fests so I agree they needed to balance it but I don't think what they did in 3 and 4 worked either and it made that whole class irrelevant. Getting out-sniped by a pistol from 500m was just wrong. I had some of the best gaming experiences I've had till now in BC2 playing as a sniper so this was sorely missed in the newer ones.

A good compromise might be to have the ability to limit the number of snipers on a team as a map option. That way people who don't like snipers can set it to zero\one\two per team or if you do like them you can have a whole team of them. Perhaps they should also acknowledge that a lot of people do like sniping and throw a sniping game mode in their or something. Much better options then nerfing the sniping class to the point of uselessness IMO.

Martin_Hx

3,955 posts

199 months

Thursday 18th August 2016
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Squirrelofwoe said:
Martin_Hx said:
Started on the first Battlefield 1942 / Desert Combat Mod on PC with a dabble on the call of duties.
Ditto, I played the hell out of those for several years, along with BF Vietnam.
Ahh Vietnam, this was ok but the music from the choppers was epic!

Squirrelofwoe

3,184 posts

177 months

Thursday 18th August 2016
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Guvernator said:
A good compromise might be to have the ability to limit the number of snipers on a team as a map option. That way people who don't like snipers can set it to zero\one\two per team or if you do like them you can have a whole team of them. Perhaps they should also acknowledge that a lot of people do like sniping and throw a sniping game mode in their or something. Much better options then nerfing the sniping class to the point of uselessness IMO.
Yep I'd happily go along with all of that.

funkyrobot

18,789 posts

229 months

Thursday 18th August 2016
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Squirrelofwoe said:
Guvernator said:
A good compromise might be to have the ability to limit the number of snipers on a team as a map option. That way people who don't like snipers can set it to zero\one\two per team or if you do like them you can have a whole team of them. Perhaps they should also acknowledge that a lot of people do like sniping and throw a sniping game mode in their or something. Much better options then nerfing the sniping class to the point of uselessness IMO.
Yep I'd happily go along with all of that.
Day Of Defeat Source limits the amount of outfits allowed on a game. Works well.

Z06George

2,519 posts

190 months

Thursday 18th August 2016
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I agree that it'd be good to make sniper rifles relevant in the game, but my biggest gripe in BF4 is everyone and their mum has an RPG/Javelin/anti-tank rocket of some sort. It wouldn't be so bad if it was like COD where you only get a couple of rockets but 4/5 plus someone resupplying them makes then a bloody pain.

thetapeworm

11,242 posts

240 months

Friday 19th August 2016
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Z06George said:
I agree that it'd be good to make sniper rifles relevant in the game, but my biggest gripe in BF4 is everyone and their mum has an RPG/Javelin/anti-tank rocket of some sort. It wouldn't be so bad if it was like COD where you only get a couple of rockets but 4/5 plus someone resupplying them makes then a bloody pain.
I agree with you if they are used on infantry but it takes 75 of the buggers to take out a tank these days biggrin

Guvernator

13,164 posts

166 months

Friday 19th August 2016
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thetapeworm said:
I agree with you if they are used on infantry but it takes 75 of the buggers to take out a tank these days biggrin
^^^^ This, tanks and aircraft\helicopters are far too resilient to this kind of stuff. Would be better for balance if you only got 2-3 rockets but they went down a bit easier.

I guess we won't be seeing any heatseeking missiles in this one though so I wonder what the anti-air will be like? Also no choppers so how relevant are the bi-planes going to be to the ground war?

anonymous-user

55 months

Friday 19th August 2016
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Guvernator said:
I guess we won't be seeing any heatseeking missiles in this one though so I wonder what the anti-air will be like? Also no choppers so how relevant are the bi-planes going to be to the ground war?
I expect the aircraft will not be that strong and won't be able to cause as much damage in return. They look like aerial machine gun platforms really.

eybic

9,212 posts

175 months

Friday 19th August 2016
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Their speed will be a lot lower too so maybe along the lines of an unprotected heli.

Guvernator

13,164 posts

166 months

Friday 19th August 2016
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eybic said:
Their speed will be a lot lower too so maybe along the lines of an unprotected heli.
I certainly hope so. Jets while an amusing diversion are really too fast to have a massive impact on the ground war so they tend to feel a little disconnected and often live in a little dog-fighting world of their own. I hope they do something to make them a bit more relevant in this one.

Havoc856

2,072 posts

180 months

Friday 19th August 2016
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Oh I don't know... I've seen an attack and fighter jet absolutely annihilate armour which has a massive impact on the ground war.

Level cap - which being an irritating lone wolf prick - has identified that the planes are pretty useless for mud moving.

At least this is accurate - WW1 planes were little more than scouts or dropping the odd grenade from against ground troops.

Squirrelofwoe

3,184 posts

177 months

Friday 19th August 2016
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Havoc856 said:
Oh I don't know... I've seen an attack and fighter jet absolutely annihilate armour which has a massive impact on the ground war
yes

I stopped playing Caspian Border on BF3 because of the Rocket-Pod spam from the jets. It became farcical!

The layout/geography of the map meant that they could simply keep making passes and hitting the same areas over & over again without even needing to aim, as due to the map layout it was almost guaranteed that there would be targets there.

I can still hear the noise now...

Guvernator

13,164 posts

166 months

Friday 19th August 2016
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Squirrelofwoe said:
I can still hear the noise now...
PTSD from a video game biggrin

Jasandjules

69,931 posts

230 months

Friday 19th August 2016
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Guvernator said:
I certainly hope so. Jets while an amusing diversion are really too fast to have a massive impact on the ground war so they tend to feel a little disconnected and often live in a little dog-fighting world of their own. I hope they do something to make them a bit more relevant in this one.
On some maps it was possible to just strafe across time and again pinning down the enemy tanks. Then if you had a couple of people on the ground running Javaline and Sniper spotting, they couldn't even get past the first base...