Pokemon Go - Don't be shy....
Discussion
Dejay1788 said:
It seems as the spawns have changed nearly everything thats decent or rare now spawns on Golf Courses. Might need to take up golf
That reminds me that I need to book a round for tomorrow as the wife keeps seeing Abra's when we are at the pub opposite I gets me a caddy!GarryDK said:
Finally got myself a Gyarados 1337 cp. 400 candies is crazy.
Looks like the Eevee naming trick doesnt work any more. Evolved a Eevee named Pyro turned into a Jolteon so that sucks.
I still seem to be only collecting water type of my top 10 most powerful 8 of them are water type.
If it has stopped, it only ever worked once per evolution type so if you already had Flareon in your Pokedex then it wouldn't work.Looks like the Eevee naming trick doesnt work any more. Evolved a Eevee named Pyro turned into a Jolteon so that sucks.
I still seem to be only collecting water type of my top 10 most powerful 8 of them are water type.
paolow said:
Found a Snorlax on my way home today (as opposed to my more normal rats, pidgeys and weedles)
Only 250 CP but at least I know they exist 'in the wild'!
My iphone 4s is now deperately lacking in power though for this game....
My z3 compact struggles now too, seems to jam the phone up for a while after I quit the game. Also now takes ages to load.Only 250 CP but at least I know they exist 'in the wild'!
My iphone 4s is now deperately lacking in power though for this game....
GarryDK said:
loudlashadjuster said:
If it has stopped, it only ever worked once per evolution type so if you already had Flareon in your Pokedex then it wouldn't work.
Maybe thats it then. K12beano said:
GarryDK said:
loudlashadjuster said:
If it has stopped, it only ever worked once per evolution type so if you already had Flareon in your Pokedex then it wouldn't work.
Maybe thats it then. HappyMidget said:
K12beano said:
GarryDK said:
loudlashadjuster said:
If it has stopped, it only ever worked once per evolution type so if you already had Flareon in your Pokedex then it wouldn't work.
Maybe thats it then. We'll take any luck going (last week, on holiday, I could open up the app and leave it ten minutes and find I'd walked 0.1 of a km without moving!!) when weighing up the number of times it has crashed and lost something interesting!!
Shaoxter said:
Well I'm on 134 in the pokedex and have spent £30 in game but haven't played since they shut down the tracking sites. Seems totally unlikely that I'll get anything new now.
Same here. I only need a couples of Charmanders, Grimers, Bulbasaur etc to finish the Dex but with spawns how they are, no maps and the fact that I need to travel about 20 miles to a Charmander nest just leaves me feeling this game isn't worth the effort.Fed up of the Pidgys, Rats and Weedles, you really have no chance of filling a dex if you're just a casual player.
anonymous said:
[redacted]
This is so stupid. They broke their own tracker and made the game impossible to play. Then when people came up with ways to actually track pokemon spawns and travel to them, they continue to go out of their way to ensure that those don't work either. What's the point? Why make the game less fun on purpose? I don't understand.
RIP Pokemon Go...- Working scanners mean more in-app purchases of pokeballs etc.
- Working scanners encourage users to be more active.
- The in-game tracker has been broken since July and is 100% useless in its current state.
- It's not like tracking wasn't supposed to be part of the game. It totally was! The "nearby" footprints feature actually kinda worked a little up until they deliberately broke it. I mean seriously, what the hell?
People have got so used to using trackers that they act as if this was the way the game was always meant to be. It wasn't. When the game launched it had the 3 steps (not interested in what it was like in beta), it never told you exactly where things were. The game has never had the level of precision that trackers afforded.
I kinda think that trackers are analogous to trainers in games. They give the player access to things, in this case Pokemon, far faster than the developers ever intended or wanted. As to whether or not it's "acceptable" to have to suffer 90% Pidgeys and Rattatas for the occasional rare, that's a separate debate really. Either way you don't get to choose how fast you should be able to get things, you play within the parameters of the game as the developers wanted, or you don't play.
Problem is people have become so reliant upon trackers that they don't seem to be able to accept anything less. The notion that it might (should?) take months to find a Snorlax, randomly and genuinely out in the wild, is an aberration. Instead people look for the ones they want or need to complete their Pokedex, and head straight to the spot the tracker says they will be at. No mystery.
That said Niantic have made a right pigs ear of all of this, both in terms of allowing trackers / API access for far longer than they should've done, but also having absolutely nothing in place to soften the blow of killing trackers. At the very least I would've expected them to simultaneously release some kind of "Sightings" improvement (is that actually out of limited release now?).
Edited by Durzel on Monday 10th October 10:27
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