RE: Gran Turismo 5: The Launch

RE: Gran Turismo 5: The Launch

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Discussion

kalv

23 posts

210 months

Friday 26th November 2010
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It's ok.. gota get used to it.. I got Forza 3 and thats better at moment...

Guvernator

13,177 posts

166 months

Friday 26th November 2010
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Ok, I got the game yesterday and have had about 5 hours on it already. Firstly most important questions out the way.

Is it good? Yes, very
Is is the second coming? No
Is it worth getting? Definately although I'd maybe balk at buying a PS3 just to play if you haven't already got one.

The good stuff.

It's a GT game so it will be very familiar to any fans of the series. You will feel right at home yet also have that sense of the new with all the new features etc added to it. The graphics on the whole are very good and smooth (notice I say on the whole, I'll get to this later), the driving physics are again brilliant, the best so far on any console although their are still some issues (again more on this later). I am using a pad at the moment and the actual feel of driving is superb. There is a great sense of accomplishment when you manage to nail a successful string of corners together and it just feels "right".

The wealth of options, different events, races, cars and the deep and satisfying learning curve of getting the hang of the various nuances and handling traits of the different cars means this game will keep you engrossed for a looong time and that's without even mentioning online yet. This one has got the legs to run and run. I'd also note that I haven't had any issues with freezing or slow menus etc, some of the loading of the tracks is a bit slow but never more than 15 seconds or so which I can live with, I've never had to wait minutes which some people have mentioned??

The bad stuff

It's a GT game so it will be very familiar (notice a theme here) and some of the problems which have plauged the series from the very first GT game are still very much present. Lacklustre AI, yes there have been small improvements but they essentially still drive around in a circle, mostly oblivous to your presence. The graphics while excellent for most of the game can be a bit off at times. This is especially evident in the difference between the premium and standard cars. The premium cars are stunning but the standard cars look like they have been lifted straight off GT4 (which they have) with all the roughness, jaggies, bad lines and poor shading effects you'd expect from a last gen game. Not usually a very big issue when you are pelting along at 120mph but you do spot them on the odd occasion and it's very jarring. Why PD decided on this two tier approach is a mystery to me, very bad decision in my opinion. The sound is again hit and miss, some cars sound amazing, some sound like they have been generated on a ZX spectrum and our series favourite, what I like to call "GT hollow thud of doom"tm is back with a vengeance whenever you make any contact with another car\object. Lastly the physics while 95% of the time are brilliant, do still go wrong sometimes which again jars. A 400bhp RWD RX-7 should NOT understeer when I apply full throttle on a tight 2nd gear hairpin. Luckily these incidents are few and far between and the rest the time it is spot on.

This might sound dissapointing for some, hence why all the vitriol spouted I think. Indeed it is a little, especially considering that this game has been in development for 6 years and still manages to feel a little bit rushed and unfinished in certain areas which is why some may be pi**ed off. Strange as it sounds I don't think it was finished according to KY's exacting standards but pressure by Sony has probably meant that they HAD to get it out there. Also might explain why there have been online server issues and next to no mass marketing at all for this game. I think they probably released it to keep the baying fans off their back, they will then spend the next month fixing things and then go for the wider mass market audience.

So although it's dissapointing that after so long a wait, we still we have a few issues, some dating back to the beginning of the GT series, none of them are really showstoppers for me. This is still the best driving game currently out on any gaming console, and yes it is better than Forza 3 which I also have which is why I am now trying to work out what combo of wheel\chair\table I can get for this to fully enjoy it and more importantly, how I am going to explain the presence of these items in the middle of the lounge to the other half.

Buy it now

8.5/10

Edited by Guvernator on Friday 26th November 14:12

Jessop

435 posts

195 months

Friday 26th November 2010
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Its as good as a racing SIM you're going to get [current day] on a Console.

if you are a true SIM racer then you will already have a PC, and have an iRacing subscription. Any die hard sim racer will agree that it is in a different league to any console racer.

Of course, graphics are prettier on GT5 but, if its physics and FF which you're after - iRacing ftw.

Here's a video of what to expect in iRacing.. [bare in mind , this is not a game you can pick up and race the fastest cars with straight away, it really is quite difficult to be competitive]

http://www.youtube.com/watch?v=6Z69OLaKr8A

paul26982

3,850 posts

219 months

Friday 26th November 2010
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fook me for how wide you went no wonder you went to the back of the pack

team will

142 posts

238 months

Friday 26th November 2010
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If you want better damage, you can't beat Grid

http://www.youtube.com/watch?v=4AgOWrz2OMA

For great AI and proper racing you can't bat Grid or better, Forza

Great Pretender

26,140 posts

215 months

Friday 26th November 2010
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team will said:
If you want better damage, you can't beat Grid

http://www.youtube.com/watch?v=4AgOWrz2OMA

For great AI and proper racing you can't bat Grid or better, Forza
A game that looks to have been designed around the principle of having an accident?

Great.

tim-b

1,279 posts

211 months

Friday 26th November 2010
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team will said:
If you want better damage, you can't beat Grid

http://www.youtube.com/watch?v=4AgOWrz2OMA

For great AI and proper racing you can't bat Grid or better, Forza
If only you could have one game with the best elements from all the others....iRacing handling, GT5 graphics, NFS-S sound, GRID damage modelling, F1 weather effects, GT5 menu jazz etc....that would be epic smokin

NotNormal

2,360 posts

215 months

Friday 26th November 2010
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catharz said:
broker1 said:
Where are the RUFs?? I've only just started but can't see them anywhere!! I was promised RUF.
They're in there somewhere. I've raced against them, but not had a chance to buy one yet.
Had the chance to buy a blue RUF CT3 on the used cars last night, alas not enough cash at the time though, same problem I had with the Lotus Carlton frown

Big E 118

2,411 posts

170 months

Friday 26th November 2010
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Anyone driven La Sarthe (Le Mans) as the sun goes down and it gets dark?

Check it out, do a few laps, I did it yesterday while testing my McLaren and was amazed how good it looked!

KM666

1,757 posts

184 months

Saturday 27th November 2010
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soad said:
Gandi69 said:
I think games are starting to get over hyped now and maybe dont always live up to the expectations?
Like Grand Theft Auto IV? Perhaps so.

Can't comment on GT5 as won't get to play it any time soon.
Sure was long time coming with release dates.
for me this game is one big letdown. i hate the fact that you cant change the wheels on std cars even tho fitting better tyres increases the wheel size so u end up with fking 17" hubcaps on the civics etc, no brake upgrades is just plain stupid it complete detracts from the realism like standard yaris brakes in real life could handle 200bhp bullst! you can only lower cars 20-25mm on full racing suspension complete crap yet u can raise the height by 50mm?!?! the very sttest lowering springs lower more then 20mm!!!! the std cars are glitchy and pixelated (my civic has been showing it as having full beams turned on when no such option exsists after doing a night race) what with the fking nazi VWs i could not care less about stupid fking lifestyle VW campervans and wierd war machines jesus christ you could have easily mapped out more driver focused cars interiors even a 1.0 citroen ax would have been better. and the amg driving school what bullst! fking useless old merc wallowing around with vauge understeer. i had it crash on me twice attempting a restart on the top gear track challenge. the AI seem to ignore the horn most of the time and just sit infront of you sat on the brakes. iv had AI cars P.I.T me several times. the damage is awful i got pitted on daytona in a Altezza touring car in the supercar comp it cartwheeled and barrel rolled nearly 20 times and came out looking like a altezza with rounded corners but no headlight/window/rear light damage at all (anybody remember what the damage used to look like on the getaway 1, its like that but worse) most cars exhausts appear blocked or plugged up, for whatever reason the tyres constantly smoke when warm considering the 6 year wait Y.K and PF is really taking the piss out of all of us. has anybody seen rain yet? i got a bit at the start of a tarmac rally stage that appeared behind me then dissapeared and made absolutly fk all difference to the handling of the car. maybe its a very sly marketing ploy by microsoft and Xbox to kill the playstation off forever. maybe Y.K took a big backhander to make it as st as possible to drive us over to the forza camp. prolouge made promises GT5 just cant come through with. weve all been massivly let down so much hype and build up this game should have been perfect. give it a year and gt5 will be by the exit of game for £2.99 in the bargin bin just like forza 2 and all the other st games are. has anybody advanced beyond the professional race series? if theres only 45 event in the main A-spec mode that'll be the decider on getting rid of the playstation. thank god i kept the ps2 and all the good gran turismo's. as far as im concerned sony had better send a high class escort over to mine with 6 hours payed for if they wanna keep mugging me off like thiswhy are people defending PF and saying anybody who isnt impressed is a forza/xbox fanboy. and i had to lol at whatever idiot left the starving children/poverty/war comment, irrelivent much? point is i like most people who stuck with sony (x...box couldnt hold a candle to ps2) bought the ps3 3-4 years ago for over £300 PURELY FOR THIS ONE GAME, 3-4 years of delays later and a load of half baked promises and misleading trailers and what have we got? gt5 prolouge spliced with gt4/gtpsp in as artlessly a way as possible, infact this has to be the most artless and poorly executed combination since back in the 1980s when somebody thought hmmm what would happen if we combined a vauxhall carlton with a small hatchback vauxhall astra... google 'vauxhall belmont'. the quality is too up and down and too inconsistant to even carry the name 'Gran Turismo' IF this was realesed by EA under the NFS banner it'd be amazing, but i expect unparalleled realisim and a level of perfection from polyfony that i dont from any other producer. in the same way you have very different expectations of a tatty second hand ford escort and a brand new Rolls Royce. this game is the equivilent of putting bently badges on a chrysler 300c. you can polish the turd all day long but its still a turd at the end of the day, a very shiney turd, but still a turd.
edit.
just spotted a MAJOR annoyance and glitch. in the transmission menu it states top speed as MPH whilst actually meaning KPH very annoying when your doing the supercar daytona race and suddenly realise your maxing out at 148mph not the 250 it told you it would. also it says fully customisable transmission but you can only make it longer or shorter not customising the actual ratios, i like to see at least 64mph out of 2nd and 4th maxing out at 105 but its impossible to do, your forced to choose either really long or really short ratios whats wrong with quick acceleration and a long 6th gear!?! also the clio 172 (luticia 2.0 16v) is a complete fraud the dads got one in real life which iv been lucky enough to be let loose in on an airfield and i can safely say that in 4th gear you wont hit 120mph. complete bullst, it just has the same gear ratios as the 07 mini cooper s. even forza had the common decency to get gearing right and not just copy and paste gears over several cars. trackside scenery is bitmapped on all older tracks and newer tracks are fairly uninspiring (cape very nice and rome too) but you know what, iv not put it down since buying it, i think with upadtes it'll get better i just feel really let down considering teh wait and the hype, but also because now i look a complete mug to my mates for saying how much better GT is then forza (admitidly GT4, which i still belive is 'better' overall then forza 3), infact considering iv been sat on my arse for the last 2 days i really ought to go uni sometime soon.... rant over

Gun

13,431 posts

219 months

Saturday 27th November 2010
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team will said:
If you want better damage, you can't beat Grid

http://www.youtube.com/watch?v=4AgOWrz2OMA

For great AI and proper racing you can't bat Grid or better, Forza
The Computer AI in Forza is just as bad as that in GT5, the only game with good AI that's been released recently is F1 2010.

KM666

1,757 posts

184 months

Saturday 27th November 2010
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agree with chap above AI in forza is truely ste you can stop the entire grid by weaving infront of then and slowing down, hilarious when you've got a police interceptors style stickered up evo. smile
tbh im a bit harsh on itd give it a solid 8/10 now, i just expected perfection from polyphony.
to make up for it heres a badly written guide to beating the VW van top gear challenge. i have a video for the lotus challenge too. gld first time i made 2 laps without being disqualified!
hope this helps: try to pass the first blue camper on the first bend, you dont have to brake just lift off and change down to 3rd it takes practice thp as he'll block you most times and ignore the horn. you should then take the next 2 on th...e next corner end...ing up coming out of it side by side with the yellow camper, if your behind teh yellow camper he'll try to overtake the grey one leading into the hammerhead? corner and end up blocking you, you can force him left and stay between teh two outbrraking them into the corner, but its easyer if you pass him exiting the 2nd corner. if your ahead of the yellow and grey vans by hamerhead? (the 3rd corner) you can take the blue van coming into the 3rd corner which should leave you sat behind a turquoise van, you wont be able to take it till after the follow thru on that braking section leading towards gambon? (2nd to last corner) but you should be able to take maybe 2 vans in that space just make sure they're not side by side or you'll get disqual for ramming it, this should leave you coming into the 2nd lap in about 5th position with over half the overtaking work already done. so heading into the first corner again try to take an inside line although whenever i enter the lap in 5th cars 4 thru to 2 seem to be running 3 a breast into the corner so again no braking just lift off and change down to 3rd, i think it will be a grey van on teh inside you can either ram him past teh other two and then take him on that bit leading into the second corner or if you time it right he'll suddenly pull back in allowing you past. you should now be in 2nd place, if your in 3rd exiting the second corner its hard to win but no impossible (you'd have to knock him off the track on the last corner by taking the inside line so his wieght effectivly stops you running wide. 50/50 he'll take you onto teh grass and you end up disqual or he'll try to P.I.T you) but if your in second you can either take him on the exit of the hammerhead? (3rd corner, try mashing it into 2nd on teh exit then changing upto 3rd straight away, shopuld give you a slight edge over the other vans) or waiting untill that bit near the end where you dont have to brake and you can just glide past him but dont forget to brake for the final corner as your line will be useless and you'll run off getting disqual or having him crash into you) but if your not in at least 9th place on the 1st lap before the hammerhead? (3rd corner) the best you can get is 2nd or 3rd. entering lap 2 in 6th place isnt the end of teh world it just means youv got 4 vans running side by side into the first bend... hope it helps!

wildoliver

8,799 posts

217 months

Saturday 27th November 2010
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I love the game, I've waited literally years for it and it is great it's out.

However, it is not a finished game, there is no way this is the finished article, which really does get my goat, how long has this been in the bl**dy coming?? How many times have they put it off and said oh sorry it's not finished yet, what the hell have they been doing because while it's a fantastic game and doubtless better than GT4 it's not exactly untrodden ground is it, lets not beat around the bush all they had to do was copy the code from GT4, grab a few nice bits from the competition slap some good graphics over the top and sit back with a few beers debating which cars to throw in????

So how the hell has it taken so long to produce half a game? I personally think it's made a laughing stock of polyphony/sony and the whole GT series, because yes the games good but it was built up to such a level it could never have delivered.

I am however glad it's out and have barely put my PS3 down!!

big_rob_sydney

3,409 posts

195 months

Saturday 27th November 2010
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I really dont understand the problem.

Its better than previous versions. Its getting an aggregate rating of around 85% by the majority of reviewers.

I loved the previous versions, and if this is better, I'm sure I'll love this one too.

Another way for me to look at it - I got probably about 200 hours enjoyment out of the previous version I played (GT4). Considering the cost of the game, thats remarkably cheap entertainment. And you can always sell the game after.

So whats the problem???

Chapppers

4,483 posts

192 months

Saturday 27th November 2010
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KM666 please write less. Also try some kind of structure. Even skimming down the page I can see that giant block of nonsense would be hard to read if I could be bothered to.

It is a shame though that all these individual studios can do a particular bit very well, and then apparently cock up something else as a result. Imagine if they worked together...

Damage modelling is good as long as it doesn't take over. You can't expect a sim to be designed around damage but having it there isn't a bad thing. Damage makes you concentrate. If you know you've only got one shot at it, you're going to drive more realistically. You're not going to break anything or burn to death but you will have wasted 20mins+ of your life.

bigjobbo

151 posts

211 months

Saturday 27th November 2010
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I hoped this game would be ground breaking so as to entice me to buy a PS3, from the reviews i've read, the game is very good, but it doesn't set the benchmark for which other racers aspire to be. I'm a massive GT fan, but i'm not going out of my way to get it. Forza satisfies my need to tune up cars i'll never have the pleasure of owning/driving, and provides a decent enough simulation and great sound. High expectation is always going to set us up for disappoinment, but that expectation is not our fault, 6 years of anticipation was never going to get the game the applause it deserves.

I'm off to Youtube now to watch some more game play vids to entice me some more.

SWoll

18,561 posts

259 months

Monday 29th November 2010
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big_rob_sydney said:
I really dont understand the problem.

Its better than previous versions. Its getting an aggregate rating of around 85% by the majority of reviewers.

I loved the previous versions, and if this is better, I'm sure I'll love this one too.

Another way for me to look at it - I got probably about 200 hours enjoyment out of the previous version I played (GT4). Considering the cost of the game, thats remarkably cheap entertainment. And you can always sell the game after.

So whats the problem???
The world has moved on and GT hasn't. One of the only games I have ever played that feels like a chore. I've put a good few hours in over the weekend and bought a couple of decent cars (458 italia etc) and although the physics are a joy with all of the assists turned off the racing itself is awful.

Planning on building up a list of my favourite cars so I can see how they compare and giving the online mode a try to see if they have found a way to stop the issue most online racers have with idiots crashing into you at every bend. Keeping my eye on Test Drive Unlimited 2 and it may well get traded in Jan/Feb.

Makes me very sad as I have put 100's of hours into every GT incarnation and GT5 was one of the resons I bought my PS3, but I think the love affair is over.

J-Tuner

2,855 posts

244 months

Monday 29th November 2010
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On the whole i find the game enjoyable, but there are a few things that are a constant source of annoyance at the moment.

1) The AI seem to be magnetic - they brake early then you get stuck to the back of the car - even if i come off the gas i can't seem to move around them easily. Whats going on there ?
2)The AI seem to magically develop a burst of speed (witnessed on le mans) - the cars will shoot past me well above my 135 limiter and stand ground in front of me - then slow down again. Hmmmmm
3)This may or may not be a f*ckup but in the mx5 races my mk1 thats been lightened and got 170 odd bhp seems to only be just that tiny bit better than an RS or a MK2. There's no way of telling if your rivals are running a modded car or not ?
4)Whats the deal with not being able to change wheels etc on a lot of the cars. I bought a countach (A black 25th anviversary edition) and wanted to play - no joy. Wouldn't let me take it into the photo locations either. Rubbish.


A lot of this can be fixed easily. I'd be tempted to get the AI from the codemasters f1 team and drop that in and pay them a royalty. I just hope they are proactive and make the game a living thing and develop it as an ongoing thing. The pi$$ boiler here is they might as well have done incremental updates to prologue we all bought and paid a small fee of a few quid for each major upgrade. At least that would have kept most people happy instead of keeping everyone hanging like plebs then dish this half baked ste out. It really beggars belief that after how many years some basic things still aren't right and people accept them as a GT quirk.

Edited by J-Tuner on Monday 29th November 12:21

loudlashadjuster

5,185 posts

185 months

Monday 29th November 2010
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All those surprised at the lack of innovation and evolution in GT5 have obviously never realised that the game has hardly changed since the original version. After being mildly disappointed with the improvements in GT2 I was expecting big things from GT3 but, after getting over the gee-whiz of the graphics, it became obvious that it was fundamentally the same game underneath.

GT4 has come and gone - same old story - and here now is GT5, which I've not played but am willing to bet is still riddled with the same inconsistencies, odd behaviour and feeling downright shoddy in places. As other have said, PGR, Forza and PC games like Live For Speed & iRacing have moved things on in the last 5 years but GT seems stuck in a timewarp.

It's still GT though and would probably suck hours of my time if I were to buy it (and risk divorce!), but it's obvious there is little innovation or hunger for change in Polyphony Digital.

weyland yutani

1,410 posts

165 months

Monday 29th November 2010
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loudlashadjuster said:
All those surprised at the lack of innovation and evolution in GT5 have obviously never realised that the game has hardly changed since the original version. After being mildly disappointed with the improvements in GT2 I was expecting big things from GT3 but, after getting over the gee-whiz of the graphics, it became obvious that it was fundamentally the same game underneath.

GT4 has come and gone - same old story - and here now is GT5, which I've not played but am willing to bet is still riddled with the same inconsistencies, odd behaviour and feeling downright shoddy in places. As other have said, PGR, Forza and PC games like Live For Speed & iRacing have moved things on in the last 5 years but GT seems stuck in a timewarp.

It's still GT though and would probably suck hours of my time if I were to buy it (and risk divorce!), but it's obvious there is little innovation or hunger for change in Polyphony Digital.
Totally agree mate. Played GT5 some more over the weekend and it feels unbelievably repetative, boring, tired and dated. The older GT games were amazing games in their day but the racing genre has moved on massively since then . . PD and GT5 have not unfortunately.

GT fans have been crying out for better AI and sound for years and nothing changed. The series is known for it's quirks but the obtuse design choices for GT5 (receiving reward cars, painting cars, random chance with second hand cars, loadtimes, crap menu, unlocking damage, all cars and tracks not playable from the start in arcade . . the list goes on) just makes the game feel like a boring grind.

PD's usual strongpoint, the graphics, are not up to standard either. The preumium cars are stunning but they are set in some dire looking track environments. The standard cars and many tracks appear to be direct ports from GT4 . . just not good enough. The only thing I enjoy about the game is the handling which is good. Collision physics are a different story though, feels like playing PONG.