Discussion
Excellent article in today's Telegraph on Britain's forgotten astronauts - Nigel Wood and Richard Farrimond.
http://www.telegraph.co.uk/men/thinking-man/30-yea...
http://www.telegraph.co.uk/men/thinking-man/30-yea...
Eric Mc said:
Serious question - would those who play Kerbal be confident to either plan a real launch or even pilot a real spacecraft to a rendezvous and docking?
It's a knowledge vs understanding thing - I have the knowledge of what needs doing but not the understanding of what is involved in sufficient detail to do it.Here's a quick video of what burns they do to get to the space station explained in a fairly easy to understand way, skip to 5 minutes for just the transfer bits -
https://www.youtube.com/watch?v=qFjw6Lc6J2g
FunkyNige said:
It's a knowledge vs understanding thing - I have the knowledge of what needs doing but not the understanding of what is involved in sufficient detail to do it.
Here's a quick video of what burns they do to get to the space station explained in a fairly easy to understand way, skip to 5 minutes for just the transfer bits -
https://www.youtube.com/watch?v=qFjw6Lc6J2g
Thanks. I'll look at that when I get the chance.Here's a quick video of what burns they do to get to the space station explained in a fairly easy to understand way, skip to 5 minutes for just the transfer bits -
https://www.youtube.com/watch?v=qFjw6Lc6J2g
I expect it's a bit like using a PC flight simulator or motor racing simulator. It gives you a good idea of what is involved but is still not quite the real experience.
davegreg said:
Thanks for the explanation Eric, interesting stuff - obviously a lot more involved than I initially thought!
A more expanded explanation of Orbital mechanics http://www.braeunig.us/space/orbmech.htm the maths look a bit of fun to play withash73 said:
Eric Mc said:
Serious question - would those who play Kerbal be confident to either plan a real launch or even pilot a real spacecraft to a rendezvous and docking?
It teaches a lot of good stuff about rendezvous and docking, I'm surprised by some of the basic questions people ask about orbits on the science forum, when they could improve their understanding no end playing Kerbal. Docking is hard in the game to start with, once it clicks it's easy however you can use external views which are not available in real life.It teaches very little about planning, it's the equivalent of rapid application development in software; you just chuck a rocket together and see what happens. Watching the failures is the most fun part. You can plan your flights of course, but personally I just experiment and repeat the mission with ever more efficient rocket designs.
Give it a go Eric, the first mun landing is incredible and it costs buttons!
EVA in progress at the moment - with the "other" Tim and Scott Kelly.
http://www.nasa.gov/multimedia/nasatv/
http://www.nasa.gov/multimedia/nasatv/
Eric Mc said:
Serious question - would those who play Kerbal be confident to either plan a real launch or even pilot a real spacecraft to a rendezvous and docking?
As said, I understand the mechanics behind the process of achieving orbit and rendezvous to another craft in orbit, but doing it real world is completely different. But watching a space launch, i could explain a lot of what is going on to someone who doesn't know. (or bore them to death!)
Toaster said:
davegreg said:
Thanks for the explanation Eric, interesting stuff - obviously a lot more involved than I initially thought!
A more expanded explanation of Orbital mechanics http://www.braeunig.us/space/orbmech.htm the maths look a bit of fun to play withUnfortunately am finding it quite hard to get a foothold on the first paragraph of Conics, which I am assuming is quite important. Can anyone explain this in simpletonlanguage to me?
"A conic section, or just conic, is a curve formed by passing a plane through a right circular cone... The circle and the ellipse arise when the intersection of cone and plane is a bounded curve."
Efbe said:
This looks really interesting, and definately a good way to spend an afternoon reading.
Unfortunately am finding it quite hard to get a foothold on the first paragraph of Conics, which I am assuming is quite important. Can anyone explain this in simpletonlanguage to me?
"A conic section, or just conic, is a curve formed by passing a plane through a right circular cone... The circle and the ellipse arise when the intersection of cone and plane is a bounded curve."
For me I normally have to reach the Math dictionary so I am not the best person to give a definitive answer but this page should help https://www.easycalculation.com/maths-dictionary/c...Unfortunately am finding it quite hard to get a foothold on the first paragraph of Conics, which I am assuming is quite important. Can anyone explain this in simpletonlanguage to me?
"A conic section, or just conic, is a curve formed by passing a plane through a right circular cone... The circle and the ellipse arise when the intersection of cone and plane is a bounded curve."
Eric Mc said:
FunkyNige said:
It's a knowledge vs understanding thing - I have the knowledge of what needs doing but not the understanding of what is involved in sufficient detail to do it.
Here's a quick video of what burns they do to get to the space station explained in a fairly easy to understand way, skip to 5 minutes for just the transfer bits -
https://www.youtube.com/watch?v=qFjw6Lc6J2g
Thanks. I'll look at that when I get the chance.Here's a quick video of what burns they do to get to the space station explained in a fairly easy to understand way, skip to 5 minutes for just the transfer bits -
https://www.youtube.com/watch?v=qFjw6Lc6J2g
I expect it's a bit like using a PC flight simulator or motor racing simulator. It gives you a good idea of what is involved but is still not quite the real experience.
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