Influence of Driving games on your actual motoring career ?

Influence of Driving games on your actual motoring career ?

Author
Discussion

HorneyMX5

5,309 posts

150 months

Monday 26th September 2016
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Ultrafunkula said:
The Gran Turismo series led to me buying a Nissan 200SX in 2004 which I had for a few years (with some mods). Theres still a jap car meet by the stadium I live near in Reading so I still get to see some GT type cars from time to time, reminding me of those days..
Reading Jap Meet is ace. I'm there most months.

As for the topic, loads. I was already a car nut but it just fueled my passion further.

rampageturke

2,622 posts

162 months

Monday 26th September 2016
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I played a lot of car video games, but it wasn't really those that started to lead me down a certiain path. Watching Wangan Midnight and Megalopolis Expressway Trial did that for me.

J4CKO

Original Poster:

41,558 posts

200 months

Monday 26th September 2016
quotequote all
HorneyMX5 said:
Ultrafunkula said:
The Gran Turismo series led to me buying a Nissan 200SX in 2004 which I had for a few years (with some mods). Theres still a jap car meet by the stadium I live near in Reading so I still get to see some GT type cars from time to time, reminding me of those days..
Reading Jap Meet is ace. I'm there most months.

As for the topic, loads. I was already a car nut but it just fueled my passion further.
I think GT was the watershed moment, the tuning, modification and changing settings, buying and owning the cars, being able to choose the colour, it was a prayer answered for car fanatics, especially those who couldn't yet drive or couldnt afford to do it in real life, I was in my first house with two small kids when it came out, money and opportunities to indulge my passion were (and still are to a certain extent) limited by time, space and money so it was a bit of escapism.

I think it taught people a lot, but the one thing I think it got wrong was that modifications always worked, you never melted a piston or really ever broke anything, everything added x bhp reliably, I bet a lot of those who went on to buy a real jap import and mess about with it got some shocks, like going from one of those Sony Robotic dogs to the real thing that then sts everywhere, bites you and eats your wallet, "hmm, the Aibo eDog didnt do that" biggrin

For me,

Test Drive 1 and 2 - lots of glitz, nice idea, actually pretty dire
Outrun (Arcades and home)
Lombard RAC Rally, was crap but had a Sierra Cosworth in it.
Stunt Car Racer - Fantastic feel and physicals
Buggy Boy
Super Hang On
RVF Honda
V-Rally - Played that to death

GT1
GT2
GT3 - was totally skint, wanted a PS2 so bad, no money, 3 kids, bills, my wife got everyone to club together to get me one for my birthday and GT3, could have cried !
Various Forzas
GTA

Not bothered much recently though.











designforlife

3,734 posts

163 months

Monday 26th September 2016
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Loved GT1 and GT2 as a kid, turned me onto 90s JDM performance cars.

Finally, some years later I now own a very typical JDM "gran turismo" era car...and the 90s jap obsession continues in earnest.

Mr Snrub

24,980 posts

227 months

Monday 26th September 2016
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Loved cars as a little kid but completely lost interest when I became a teenager. Played Gran Turismo and totally reignited my interest, even though by that point I didn't eve know what the likes of a Skyline even were. We take it for granted now, but when it came out you would expect half a dozen made up cars and the same number of tracks if you were lucky

anonymous-user

54 months

Monday 26th September 2016
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I dread to think how many hours of our lives my brother and I spent racing the original Geoff Crammond developed F1GP...

Haven't quite got my single seater racing car yet...

RedAlfa

476 posts

184 months

Monday 26th September 2016
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If it wasn't for driving games I would be spatially unaware, with little mechanical sympathy or understanding of tyre grip.... a bit like most drivers hehe

Edited by RedAlfa on Monday 26th September 13:25

anonymous-user

54 months

Monday 26th September 2016
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I may have been influenced by my Matchbox M3 'Switch-a-Track' Motorway set when I was a ladsmile

AndyWelch

4 posts

99 months

Wednesday 28th September 2016
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Great TOTD.

I would say that in the early days those games provided enhancement and exposure to driving, cars, statistics and general fun in an era when the internet was non existent. But the reality was that they were pretty basic, had poor physics and therefore were only really an arcade interpretation.

However, in recent years games like Project Cars and Assetto Corsa, when used with a seat and wheel setup, have genuine real world benefit and uses. I have been an amateur racer for a number of years and I can honestly say that these games have helped improve my circuit knowledge and smoothness/consistency on steering and pedal inputs. Also the use of scenery and objects are now so accurate that you can to improve braking/turn in points, racing lines and even race craft to a certain degree ahead of a race or trackday in real life. Furthermore, the setup aspects are now so true to reality that you can learn a great deal from them for real world situations.

I absolutely applaud the guys developing sim racing and I think it is beginning to open motorsport to a whole new generation of racing fans who previously wouldn't have had the chance or the budget to get involved.

I think Ginetta's latest sponsorship shows genuine buy-in to these new games. http://www.ginetta.com/esports.php

The only downside is getting whooped by 10 year olds !!






Edited by AndyWelch on Wednesday 28th September 17:30

Mannginger

9,064 posts

257 months

Wednesday 28th September 2016
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Getting a Logitech G25 and subsequently G920 has allowed me to learn heel/toe techniques which I can now use readily and happily in the MX5. I wouldn't have been (and wasn't) quite so happy to simply give it a go in the real world in case it went horribly wrong. Getting braking wrong never did feature highly on my list of things to do in a car!


ZX10R NIN

27,603 posts

125 months

Wednesday 28th September 2016
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I still pay Gran Turismo at least 3-4 times a week & still love waiting for the new one when it arrives xmas 2017. biggrin

Jackspistonheadsaccount

85 posts

100 months

Wednesday 28th September 2016
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Before learning to drice, I played forza 3 with a fanatec set up, 3 pedals and a stick, and it meant I had all the hand feet coordination down before getting into the driving instructors car. From my friends experiences I'd say it put me 3 or 4 lessons ahead from the off, obviously this will differ per person.

And not to mention how much those games fueled my love of cars

m444ttb

3,160 posts

229 months

Wednesday 28th September 2016
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No influence at all for me. If the PlayStation had come out a couple of years earlier perhaps I'd have been part of the PlayStation generation. My parents were already buying me Performance Car magazine so the R32 Skyline GT-R was already on my radar, but the seeds of my interest had been sewn much much earlier.

Games got some of my school friends into cars, but no more than surfing magazines did! All of those friends are no longer into cars. They were just something that was inter sting from 15-25 and we're now just starting to turn 35.

MG Mark

611 posts

218 months

Wednesday 28th September 2016
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280E said:
I may have been influenced by my Matchbox M3 'Switch-a-Track' Motorway set when I was a ladsmile
Aah - Triang Minic motorway for me and Scalextric - neither influenced car purchases.

Our kids are the Playstation generation, but I will freely admit to playing Colin McRae rally with them and winning (mostly) until they started getting good at it.....

Levin

2,025 posts

124 months

Wednesday 28th September 2016
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I don't know if Gran Turismo has had an enormous effect on my interest in cars. Even before I had a PlayStation I loved cars, but it did expose me to an enormous number of models I'd have never known about otherwise. My cars haven't featured in any Gran Turismo game; they're my own doing. I'd say driving games have had a monumental effect on some of my friends though: plenty are lusting after Skylines and other Japanese performance machinery they may never have given notice to otherwise.

VonSenger

2,465 posts

189 months

Wednesday 28th September 2016
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J4CKO said:
GT3 - was totally skint, wanted a PS2 so bad, no money, 3 kids, bills, my wife got everyone to club together to get me one for my birthday and GT3, could have cried !
Various Forzas
GTA

Not bothered much recently though.

Brilliant! Made me smile :-)



MG CHRIS

9,083 posts

167 months

Wednesday 28th September 2016
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Im part of the playstation generation specially grand tourismo series and led me to the jdm market which I now base part of my living on. Own a import mk1 mx5 and race a kit car based on a mx5 turbocharged of course. Shame its not as easy to improve your car as to buy a package and bang you go quicker doesn't really happen like that in real life.

I was already into car when I got a ps1 but it made my passion bigger by being able to drive abit on a tv all these cars.

driftingphil

138 posts

147 months

Wednesday 28th September 2016
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Played gran turismo 2 as a kid back in the day. Made a huge impact especially with JDM tuner cars, this and the first F&F film.

Kid these days might play Forza but i doubt they will aspire to own a Japanese car. that and the fact jdm market haven't produced anything worth buying for many years now.

Shame really.

Kolbenkopp

2,343 posts

151 months

Wednesday 28th September 2016
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VonSenger said:
Brilliant! Made me smile :-)
Yup, me 2 smile. Just love the enthousiasm of that franchise, flaws and all still a great pass time IMO. Usually wait for a new GT release to buy the PS of the moment and that's all games wise the box ever sees.

My first computer driving was with REVS though (C64 -- yes I'm old smile).

Remember spending hours trying to master the controls, then after hard work, finishing a lap -- until finally winning races. Hours after hours to get there, trying to be as smooth as possible to keep maximum momentum in that underpowered F3 car.

So incredibly difficult! But got there. Very satisfying.

And then my dad told me the fastest way around a track is to actually hit the brakes before corners. There I was trying to master circuit and opponents using engine braking alone smile. Braking kills speed so faster means no brakes, right smile? After that colossal insight it was easy.

Made me think a lot about about the very basics of driving and certainly had an influence once I got my license, some 6 endless seeming years later.


Mr Snrub

24,980 posts

227 months

Wednesday 28th September 2016
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This was the first racing game I owned, albeit the PC version



I distinctly remember it had a training mode, where Nigel's disembodied head floated above you and dished out advice such as "don't hit things". Brilliant.