World of Tanks (Vol 2)

World of Tanks (Vol 2)

Author
Discussion

eatcustard

1,003 posts

127 months

Monday 1st September 2014
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bstb3 said:
The PH clan is abbreviated as VBRJ, which I'll let someone else explain whistle. I'm not sure if you can apply or not, I think Jayfish said that that didn't work, but if you let us know here your in game nick then I'm sure one of us will happily send an invite smile
Eatcustard is my game tag

Beati Dogu

8,883 posts

139 months

Monday 1st September 2014
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eatcustard said:
Eatcustard is my game tag
I've sent you an invite.

You must really like custard. lick

Mastodon2

13,825 posts

165 months

Monday 1st September 2014
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Apologies about the photo - it looks like it was taken on a potato. This shows the troll gun depression of the Dicker Max. As it's open topped, it can get the breach portion of it's gun out of the hole in the roof, allowing the barrel to depress ridiculously.



Going hull down in this thing is a joy, but it's real talent is long range, high alpha sniping. It's a lot of fun to play, and a refreshing break from the Soviet TDs, which work well at medium ranges, the Fat Max has a 400m view range, and with binoculars active and 100% crew, it can probably spot pretty close to the 500m spotting cap.

Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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Mastodon2

13,825 posts

165 months

Tuesday 2nd September 2014
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hehe That's pretty good! It is a good tank though, apparently it used to be a naff when it first came out, and a lot of people bought it, played it a few times and then stopped, prompting WG to buff it, I think they increased the accuracy and ammo capacity. I've only played a few matches in it today, but I really like it. It's probably in my top 5 favourite tanks of all the ones I've played, tier VIII gun feels amazing. Being able to spot and attack reliably in that 450-500m range without needing a tank up the field to spot a target makes this thing a self-sufficient sniping machine. That said, I took a HE round to the upper hull structure earlier, leaving every crew member dead or injuted. Top speed was about 9kmph, reload at 20+ seconds, accuracy through the floor etc. I had to try and sit the rest of that match out as a passive scout / radio beacon for the rest of my team.

I suppose it's probably like a smaller, tier 6 version tier 7 syphilis Panzer - it looks like a SifPan that's shrunk in the wash, and it relies on that long range firepower and crazy depression style, and has that vulnerable crew. I think the opposition is probably catching up more at tier 7, meaning the big SifPan is probably not a powerful at it's tier and the Max.

Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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I've played it on the test server a few times. It's better at tier 6 than the Syphilis Panzer is at tier 7. It's quicker and turns faster as well. They're the two worst things about the SP and what makes it such a pain to play.

Even the real life Syphilis Panzer was a pain. The troops nicknamed it “Sturer Emil” (“Stubborn Emil”) because it was so unreliable.

It's still worth playing to get to the Borsig. It's a real assassin.

All that jazz

7,632 posts

146 months

Tuesday 2nd September 2014
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Dicker Max is one of the worst tanks in the game. It's bad at just about everything in comparison to the vast majority of other tanks. You've not played many tanks if you think it's good, let me put it that way!

Mastodon2

13,825 posts

165 months

Tuesday 2nd September 2014
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I had a look at the Max against the other tier 6 TDs on wotcompare, against fully upgraded tier 6 TDs, it does lack a little, but premium tanks are supposed to be pitched mid-tier, as a part upgraded tank for the given tier. It's strengths are not really shown by the stats page though, but the impressive camo, view range, accuracy, high alpha and troll depression, combined with a good radio range let the Max snipe well from a distance, and light the enemy up for the rest of the team to see. It's definitely a tank that works in a niche, somewhere like Prokhorovka, Malinovka or Westfield it can do very well, but it does flounder hopelessly on maps like Himmelsdorf.

I might be a relative newbie at 2800 battles, but I've played some of the "best" tanks in the game for the tiers I've reached so far, though I have missed the stat padders favourite, the Hellcat. As I've said before, I don't pick my favourite tanks based on their performance - if that was the case I'd just run my KV-1, with all the practice I've had since I played it, I think I could turn my 58%w/r with that tank into a 60% and bring my whole average up. However, I tend to play tanks that interest me, I like a tank with a bit of a quirk about it. As much as I like my Tiger II for it's flexibility (at least when top or mid tier), I like the Dicker Max for it's niche ability. It does it's thing well, but you have to play to it's strengths.


Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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That's right. If it's got at least some mobility and a decent gun, it can be made to work. The armour doesn't matter apart from on city maps where the fighting distances are close. If they buffed the Syph Panzer's mobility, it would make a huge difference.

The SU-100Y Soviet premium TD is a big lumbering target, but I find it works for me. (244 games / 401 kills). Its 130mm gun can either wreck a tank if it gets the first hit in, or end it if it gets the second hit. The number of kills I must have set up for other people is probably why it has a 62% win rate.

Mastodon2

13,825 posts

165 months

Tuesday 2nd September 2014
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Beati Dogu said:
The SU-100Y Soviet premium TD is a big lumbering target, but I find it works for me. (244 games / 401 kills). Its 130mm gun can either wreck a tank if it gets the first hit in, or end it if it gets the second hit. The number of kills I must have set up for other people is probably why it has a 62% win rate.
I would have liked a go in that, but it's not in the Xbox game yet, from what I hear as the rumour mill grinds, it will arrive eventually but there are many more popular tanks that are likely to drop first.

I have purchased the SU-152 this morning, just playing to get that daily double then transferring the crew to the SU-122-44 to train them back to 100%. I lost my first match in the SU-152, but the second saw me bottom tier against tier 9s, I ended up second on the board, taking a master gunner ribbon and a mastery class II in my second match. Using those big HE rounds, dealing 450 damage even without penetrating, trashing modules as it goes, what fun. GeorgeZ06 is just about to upgrade into a T28, so we can lumber around the battlefield together in these beasts. Even if he is in a tier 8 tank, this Soviet tier 7 can cause problems for anyone. As long as it doesn't get flanked, because it's a right old bus to shoot at.

Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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Well the tier 8 ISU-152 gets the same 152 mm as its stock gun anyway. It's still the best gun to use on it until you get the BL10 canon. The reload time is similar, so it's good practice to get used to it anyway.

I love the noise of the 152mm gun. Sounds like a huge sneeze.

bstb3

4,055 posts

158 months

Tuesday 2nd September 2014
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Beati Dogu said:
The SU-100Y Soviet premium TD is a big lumbering target, but I find it works for me. (244 games / 401 kills). Its 130mm gun can either wreck a tank if it gets the first hit in, or end it if it gets the second hit. The number of kills I must have set up for other people is probably why it has a 62% win rate.
I can vouch for this - having played a number of games with Beati in his SU-100Y it is indeed a monster in his hands. Just don't let him sneak up behind you and shoot over your shoulder - I jumped so much I nearly hit my head on the ceiling, and it's F*cking loud too.eek

eatcustard

1,003 posts

127 months

Tuesday 2nd September 2014
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Beati Dogu said:
I've sent you an invite.

You must really like custard. lick
It started a a joke many years ago

Will try and log on tonight, if I get in from work before a silly time

Martin_Hx

3,955 posts

198 months

Tuesday 2nd September 2014
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bstb3 said:
Beati Dogu said:
The SU-100Y Soviet premium TD is a big lumbering target, but I find it works for me. (244 games / 401 kills). Its 130mm gun can either wreck a tank if it gets the first hit in, or end it if it gets the second hit. The number of kills I must have set up for other people is probably why it has a 62% win rate.
I can vouch for this - having played a number of games with Beati in his SU-100Y it is indeed a monster in his hands. Just don't let him sneak up behind you and shoot over your shoulder - I jumped so much I nearly hit my head on the ceiling, and it's F*cking loud too.eek
hehe

Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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Best Soviet armour is team mate's armour. biggrin

bstb3

4,055 posts

158 months

Tuesday 2nd September 2014
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I'll post this on the proviso that I may have imagined / dreamt it (in which case I think I need to play less), but I found a very odd thing the other night. Had forgotten about it until someone just mentioned something in the office.

I was playing a game in the KV1-S (just rebought it for the free garage slot in 9.3, figured give it a run for old times sake) - got on the Malinovka map, which is the one with the windmill on the hill in the eastern side. Well anyway I was fighting around the windmill, trying to shoot between it's blades at another KV1-S coming over the hill. I somehow managed to time it so well that I hit the windmill blade, point blank pretty much, but that wasn't the odd thing - it was that having done so my tank did a very fast couple of 360's and ended up pointing the wrong way. Never ever seen anything like it. It wasn't lag or a glitch, felt much more like a deliberate lol from the programmers.

I'll post up the replay (assuming its not a figment of my imagination), but has anyone ever encountered anything like this?

sleepezy

1,793 posts

234 months

Tuesday 2nd September 2014
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I've had it once (also recently) but ended up the right way - can't remember which map but not near the windmill.

Beati Dogu

8,883 posts

139 months

Tuesday 2nd September 2014
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I had it happen yesterday but I ended up the right way round. I don't think I was doing anything in particular at the time.

There's a bug at the moment whereby a spotted tank can appear to do a 360. This is expected to be fixed in the next patch.

On some maps you can even make your tank fly:

https://www.youtube.com/watch?v=iXDrxtWtP58

Edited by Beati Dogu on Tuesday 2nd September 18:38

Jayfish

6,795 posts

203 months

Tuesday 2nd September 2014
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one of the laster RNG vids from WG has a tank do it too.

bstb3

4,055 posts

158 months

Tuesday 2nd September 2014
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Well at least i'm not going crazy (yeah, cos like this is any proof..)

http://wotreplays.com/site/1134986#malinovka-bstb3...

At about 12:40 remaining on the battle timer....wobble


and on a happy note, finally no more M3 Lee ever!!!1!!1 woohoo



Edited by bstb3 on Tuesday 2nd September 22:48