Porsche Carrera Cup 2005 for Rfactor
Discussion
GSMF said:
this high quality Mod you can drive on of the 32 Cars form the 2005 german Carrera Cup season.
We developed a physic based on real GT3 Cup datas. Also included are features like realistic sounds, a new pacecar, cockpit with analog gauges and cockpit
windscreen window, that become dirty while racing.
A big thanx to all hosters, who support us with download mirrors.
Team GSMF wish all racers merry christmas and much fun with this mod
you can get the mod @ www.team-gsmf.com
high-res
If youve got rFactor its well worth downloading
>> Edited by TonyToniTone on Saturday 24th December 12:01
FWD, you can get more links at www.rfactorcentral.com
I have to question some of the statements in the promo material. Based on real data, this mod ain't. There is a lot of debate about the realism of this mod, and there is also an alternative physics patch, called PCC RD. If you look at the garage section while running this mod, you'll notice that the weight is biased toward the front and have only very little front downforce and enormous rear downforce. The end result is that this mod drives well at high speeds, but at low speeds it becomes very light at the rear and oversteers unpredictably. According to some, this is not a realistic representation of Porsche handling.
I've never driven a real Porsche, so I can't pass objective judgement on the realism of the PCC mod. However the RD physics version of this mod compares well with the GTL Porsche 911 RSR handling. Make of that what you will.
I have to question some of the statements in the promo material. Based on real data, this mod ain't. There is a lot of debate about the realism of this mod, and there is also an alternative physics patch, called PCC RD. If you look at the garage section while running this mod, you'll notice that the weight is biased toward the front and have only very little front downforce and enormous rear downforce. The end result is that this mod drives well at high speeds, but at low speeds it becomes very light at the rear and oversteers unpredictably. According to some, this is not a realistic representation of Porsche handling.
I've never driven a real Porsche, so I can't pass objective judgement on the realism of the PCC mod. However the RD physics version of this mod compares well with the GTL Porsche 911 RSR handling. Make of that what you will.
The weight distribution, tyre temps and various Porsche Cup settings are not correct.. The PCC RD physics sort these issues out without affecting the GSMF physics..
PCCRD 1.1 Test version
www.forum.core-team.org/forum/viewtopic.php?t=767&postdays=0&postorder=asc&start=0
PCCRD 1.1 Test version
www.forum.core-team.org/forum/viewtopic.php?t=767&postdays=0&postorder=asc&start=0
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