Porsche 911 Shots
Discussion
I think that I like the first and last one best. First for simplicity, last because I like the finish achieved.
The black and white "fisheye" one would be nicer if the shape of the car wasn't distorted. And in the one where the car is parked between the two doors, I suppose the car could have been equi-distant from each & on the level?
The black and white "fisheye" one would be nicer if the shape of the car wasn't distorted. And in the one where the car is parked between the two doors, I suppose the car could have been equi-distant from each & on the level?
Edited by cy88 on Friday 23 March 11:35
cy88 said:
The black and white "fisheye" one would be nicer if the shape of the car wasn't distorted.
Yes, any idea how this can be rectified? My PS knowledge is practically zero, and I've leant my Scott Kelby book to somebody who is even more clueless than I
cy88 said:
And in the one where the car is parked between the two doors, I suppose the car could have been equi-distant from each & on the level?
Yeah, it should have been, but this was the last shot of the day, and more of a 'behind-the-scenes' shot to show where I was shooting. The building is actually on a slope, so I didn't know whether to try to straighten it and make the top of the building crooked, or leave it as it was. Laziness resulted in the latter

V6GTO said:
Should have taken an angle grinder to the parking restriction pole outside "The Other Place"!
The only 2 that don't do it for me are the 2 of the back of the car...this is because of the naf background.
Nice shots of a nice car
Martin.
The only 2 that don't do it for me are the 2 of the back of the car...this is because of the naf background.
Nice shots of a nice car
Martin.
Believe me - I was tempted! The parking sign not being there would have allowed for much more balanced shots.
Then, the next place I wanted to shoot - I really nice old door, with bags of character - the bloody builders had moved in and removed the sodding thing.
Thanks Martin

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