World of Tanks

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Big Pants

505 posts

141 months

Thursday 17th April 2014
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Same here. CTD twice in the last two games. Time for bed.

Enjoying the Hellcat though, despite its paper armour. Now on the third gun but with engine, turret, suspension and further death-dealing barrelage grind to come. Bring it on, provided I can complete the game without crashing at critical moments.

ExV8

3,642 posts

215 months

Thursday 17th April 2014
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Enjoying the leopard Prototype, , only 4 games in and it still rocks, even though totally stock. Must be a bit of a beast once fully researched.


TEKNOPUG

18,947 posts

205 months

Friday 18th April 2014
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Has the KV1S been nerfed? Gun seem incredibly inaccurate now, even at close range.

Alan O'Hagan

441 posts

137 months

Friday 18th April 2014
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I havent had any CTD issues so far and FPS and ping are the same as always, no deterioration. Guess I have just been lucky so far. People on the forums are complaining about frequent CTD though so it does seem fairly widespread.

As for the KV1S, there has been no nerf as yet. It will be coming but probably not for a while. It isn't due in the next update either afaik.

Mastodon2

13,826 posts

165 months

Friday 18th April 2014
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The 360 version is celebrating Elvis Presley this weekend with 3x xp for first win of the day along with discounts and silver bonuses for American tanks. Also, WOT360 was declared "Best European Console Game" at the European Game Awards, so everyone is getting 2 days of free premium time. Get in!

Mastodon2

13,826 posts

165 months

Friday 18th April 2014
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They've just introduced the crew skills and perks feature on WOT360, it says I need 100% tank mastery for my crew to be able to use skills and perks. My Jpanther is stuck on 10% remaining until I can unlock and use skills and perks. It doesn't seem to be going down - in the last match I needed about 500xp, but the 10% remaining didn't change. What do I need to do?

bstb3

4,068 posts

158 months

Friday 18th April 2014
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If its like the pc version then the higher the % you get to, the longer it takes to get to the next. Despite the fact it is displayed as %, which rather implies linearity, the jump from 90% to 91% is much greater than the jump from 80% to 81%.

Keep playing, it will probably change. Xbox version might be totally different though, for all i know.

jimmyjimjim

7,339 posts

238 months

Friday 18th April 2014
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Remember also that if you lose a crew member, they don't earn xp that game, and that different crew members may have different amounts of xp needed to get them up that 1%.


jimmyjimjim

7,339 posts

238 months

Friday 18th April 2014
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Oh, and as above, the last few % take a lot more to get than the first few; don't be surprised to select the skill to train them in, once you get there, and find you've got 5-10% already; it's almost exponential, I believe.

My T25 AT commander needs 42,000 xp to get the next %age point...

bstb3

4,068 posts

158 months

Friday 18th April 2014
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This chart kinda shows the level of change the skill xp requirement goes through...


jimmyjimjim

7,339 posts

238 months

Friday 18th April 2014
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Got one with secondary skill 4 on it?

bstb3

4,068 posts

158 months

Friday 18th April 2014
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Sorry no, but this calculator will tell you how much you need:

http://www.planetwot.com/Crewxp/


Hint, lots and lots and lots smile

elvismiggell

1,635 posts

151 months

Friday 18th April 2014
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My platoon mate brake checked me in my Batchat...

Oops!

http://gfycat.com/DarlingFearfulBluebottlejellyfis...

bstb3

4,068 posts

158 months

Friday 18th April 2014
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elvismiggell said:
My platoon mate brake checked me in my Batchat...

Oops!

http://gfycat.com/DarlingFearfulBluebottlejellyfis...
rofl

Jayfish

6,795 posts

203 months

Friday 18th April 2014
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Haha that's awesome, you should send it in the RNG here

Mastodon2

13,826 posts

165 months

Friday 18th April 2014
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bstb3 said:
If its like the pc version then the higher the % you get to, the longer it takes to get to the next. Despite the fact it is displayed as %, which rather implies linearity, the jump from 90% to 91% is much greater than the jump from 80% to 81%.

Keep playing, it will probably change. Xbox version might be totally different though, for all i know.
No it appears you are right. The first few games I had I was playing ok and taking of 4 and 5% a game or so, in the last games I just scored so low it didn't make enough xp to move the counter along, I had a dinger of a match and took it from 10% remaining to 8%.

Also, you're right, they should not have put it down as a %, unless every individual cent unit is worth equal xp.

jimmyjimjim

7,339 posts

238 months

Saturday 19th April 2014
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bstb3 said:
Sorry no, but this calculator will tell you how much you need:

http://www.planetwot.com/Crewxp/


Hint, lots and lots and lots smile
Thanks; 575,000 odd to finish that skill. Not this year then.

Grumfutock

5,274 posts

165 months

Saturday 19th April 2014
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Still getting the occasional CTD. Bloody annoying because it is always in a game when I am doing really well!

jimmyjimjim

7,339 posts

238 months

Saturday 19th April 2014
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Just had my first on 9.0.

Playing as arty, swapping between overhead and regular modes.

Came back in to find myself being charged by an enemy T-43, intent on ramming. So I snapshot him at a range so short the blast killed me too.

cirian75

4,260 posts

233 months

Saturday 19th April 2014
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0-13 last night, lost about 30,000 credits

the ISU-152 grind is hard for the BL10

not enough firepower in tier 10/9 games

and in tier 8 the enemy assume you have the BL10 and nail you as fast as possible
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