Fallout new vegas Feedback

Fallout new vegas Feedback

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Daniel1

Original Poster:

2,931 posts

199 months

Tuesday 30th November 2010
quotequote all
Sorry if one has been posted.

There are quite a few Fallout fans on PH so i was wondering what people liked from new vegas and should be kept and expanded on and, likewise, what stuff is superfluous and should be scrapped.

+ the fact that your companions dont die, they simply fall unconscience. Too many times in Fallout 3 have i been walking along minding my own way when i get the message that one of my companions is dead.

+ The different ammunition - bit daft when you have the anti-material rifle but upto then its pretty useful. I found the stats (DAM, DPS, etc) a bit confusing first time out but you quickly learn to shoot the buggers till theyre dead.

+ the food not being instant HP

- The fact your companions get lost. Ive lost count how many times ive lost them only to find them stuck in a room or walking backwards into the wall.

- The type of missions. They all tend to be -speak to him - speak to her - go back speak to him - go back speak to her - speak to him - make a choice - kill one or other

- recycling ammunition. i never did. I just bought more. All the various ammo cases just filled up my inventory.

- The mission structure itself was confusing. I like the fact you can choose between different story lines but i found the whole thing to be a bit tedious this time round. Most of the time i would be doing a mission thinking 'is this going to help me out with the NCR or the Legion?'

- My reputation was the highest on the good side, yet i stole everything and killed everyone that wasnt part of the story. I even ate all the bodies. Often in front of people.

theres more but just enough to get going.


Zod

35,295 posts

259 months

Tuesday 30th November 2010
quotequote all
There's a 35 page F-NV thread.

Daniel1

Original Poster:

2,931 posts

199 months

Tuesday 30th November 2010
quotequote all
Zod said:
There's a 35 page F-NV thread.
sorry i was trying to be more specific then a general thread.

Zod

35,295 posts

259 months

Tuesday 30th November 2010
quotequote all
most of your points are already covered in that thread.

Daniel1

Original Poster:

2,931 posts

199 months

Tuesday 30th November 2010
quotequote all
fair enough frown

mods feel free to delete

Jasandjules

69,931 posts

230 months

Tuesday 30th November 2010
quotequote all
I will say;

+ Modifying weapons (I love scopes and silencers)
+ Different ammo types - makes it more interesting, a nice Hollow Point round into an unprotected head etc..
(I have heard that you can add poison to spears and throwing knives as well, but haven't tried that yet)
+ Different factions

- Not being able to create your own weapons (no doubt someone will tell me you can, but I loved F3 collecting the parts and making my poison dart gun etc)

- The tasks/quests tend not to be as good as F3 (but then you are a courier....)

- The buildings were not as large as F3 (by and large)

- The map seems smaller to me overall than F3

- The walking around with glass walls..