GT5 Championship - season 7 - "FDDRL"
Discussion
- | GT5 Championship | Total | Total minus worst score | ||||
1ST | Goodwood | 497 | 407 | ||||
2ND | Norbs | 308 | 279 | ||||
3RD | Darkdice | 277 | 266 | ||||
4TH | Flip | 230 | 230 | ||||
5TH | Old G | 187 | 187 | ||||
6TH | Drc | 186 | 169 | ||||
5TH | Ian | 168 | 168 | ||||
8TH | Billyruben | 125 | 125 |
- | Team Name | Total | ||
1ST | Team 1 - RED | 1100 | ||
2ND | Team 2 - BLUE | 898 |
As mentioned in Season 6 thread - Season 7 is here. Same rules apart from those below.
Based on the averages from last season (and there are 10 of us) This season will be:
2 x Teams of 5 (4 scores from each team count each week)
10 weeks - each driver picks a combo.
Success ballast for top 4 drivers of each race. Depending on Combo I'll work out the amounts.
Week 1 - 2nd race top 4 carry ballast to week 2 race 1 etc etc.
Own created tracks in. As for tunning IT'S UP TO WHOEVER PICKS IF THEY WANT IT.
Otherwise its as you are.
Team 1 (Red) is:
Old G
Goodwood
DrC
Torque
Flip
Team 2 (Blue) is:
Ian
Joe
Billy
Dice (Black rims)
Norbs (White rims)
Ive assumed all will continue. If anyone else wants in then they will join either team, at my discretion.
Edited by Darkdice on Monday 24th September 10:50
Edited by Darkdice on Wednesday 3rd October 20:36
Edited by Darkdice on Tuesday 9th October 19:14
Edited by Darkdice on Monday 15th October 20:00
Edited by Darkdice on Monday 22 October 21:30
Edited by Darkdice on Monday 29th October 18:54
Edited by Darkdice on Monday 5th November 18:33
Edited by Darkdice on Monday 12th November 20:47
Edited by Darkdice on Monday 19th November 19:15
Edited by Darkdice on Monday 26th November 20:19
DrBillyRubin said:
Love the tweaks to this season DD, should be very interesting much fun! I am very excited about more racing.
I hope this ballast is a huge success, I think it'll be fantastic making things that bit more difficult for the top runners and introduces that bit more competition for those quickest on any lap/car combo.
Plus it should counter GW relentlessly slanting things in his favour every week (despite only being able to pick 1 combo per season...) hehe ;-)
Glad you like. I hope this ballast is a huge success, I think it'll be fantastic making things that bit more difficult for the top runners and introduces that bit more competition for those quickest on any lap/car combo.
Plus it should counter GW relentlessly slanting things in his favour every week (despite only being able to pick 1 combo per season...) hehe ;-)
One thing I didnt mention - ballast will also be carried from race 2 into qualifying as well as race 1 for the following week.
Reminder about 6pm deadline for Team 1 combo
Mini1275 said:
Can we move ballast around Dice? Or does it have to be fixed at 0?.
I don't mind it being moved +/- 10 from centre (so long as this isn't the max setting each way, can't remember of the top of my head). What I don't want is the ballast glitch to be used. Meaning in some cases, depending on car drive train, moving all the way forward or back increases the pp on said car.
Eg fwd - move all to the front and the pp when set at centre increases.
Anyone else noticed this?
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