xcom2

Author
Discussion

rhinochopig

Original Poster:

17,932 posts

199 months

Friday 5th February 2016
quotequote all
Couldn't see a thread on this...

What do people think?

I loved the first one - played through on hard and enjoyed it. This, however, on easy on the first level, I am struggling. 5 attempts so far and no where close to winning.

The aliens seem to have a preternatural ability to hit my soldiers in cover despite when it's my turn they show as having a very low hit point percentage.

One of my soldiers has a mele attack, which, when you use unless you kill your foe in one hit, it leaves them standing next to the alien, which then obviously kills you.

The very first level has a 'grey' which can raise the dead. This would be fine but it takes at least two full barrages from your soldiers, which means you have to put them into harms to way to kill it before the zombie - which also require two kits to kill - can kill your soldiers. And by the way once you fire, that is that's soldiers turn over.

And all this is set against the clock, which means you have to take a lot of risks to get to your objective.

I have to say I think its st. I bloody loved the original, but this is terrible IMO. God knows how it got such good reviews.

rhinochopig

Original Poster:

17,932 posts

199 months

Monday 8th February 2016
quotequote all
But that's the problem, you're finding it very hard on easy. So am I and others and I'm a veteran of Laser Squad FFS. It will be unplayable by anyone who wants to give turn based shooters a go. Easy should be easy. If you want to test yourself that's what the other difficulty settings are for.

For me there is just too much outside of your control, or even ability to react to, that spoils what should be a great game.

I'm getting the hand of it now, but am finding some of the randomness of the game highly frustrating. It should be lack of planning or skill that makes you lose, not some roll of the virtual dice.