GT5 Championship / Sunday 9pm
Poll: GT5 Championship / Sunday 9pm
Total Members Polled: 57
Discussion
PH GT5 Championship 2011 (Season 1)
Starts Sunday 16th january 9pm
Race 1 - 400/1200 cars
9pm Qualify
9.30 Race 1 start
10 min break before Race 2
Race 2 - 333 H.P.T cars
Starting grid to be reverse of finishing positions from Race 1
Tracks
16th January
Laguna Seca
Race 1 - 12 laps Dry
Race 2 - 12 laps Dry
23rd January
Trial Mountain
Race 1 - 11 laps Dry
Race 2 - 11 laps Dry
30th January
Tsukaba
Race 1 - 2o laps Dry
Race 2 - 2o laps Dry
6th February
Nurburgring
Race 1 - 2 laps Dry
Race 2 - 2 laps Wet
13th February
Grand Valley
Race 1 - 9 laps Dry
Race 2 - 9 laps Dry
20th February
Monza
Race 1 - 7 laps Dry
Race 2 - 7 laps Wet
27th February
Deep Forest
Race 1 - 11 laps Dry
Race 2 - 11 laps Dry
Points Awarded
1st = 21
2nd = 19
3rd = 17
4th = 15
5th = 13
6th = 12
7th = 11
8th = 10
9th = 9
10th = 8
11th = 7
12th = 6
13th = 5
14th = 4
15th = 3
16th = 2
Fastest Lap = 2
Players
Reserve drivers
__________________________________________
Cars
2 x Cars per competitor - 1st Car - 404hp max/1200kg min / 2nd Car - 333hp per ton
Race 1 - 400/1200
Race 2 = 333 H.P.T
Restrictions
Sports soft tyres max
no race cars
no race car modification
no aero modifications.
min damage
No Nissan GTR R35
Aids
ABS
Rules of conduct
i think we're all pretty respectful of what is acceptable and what is not in terms of contact, if you punt someone off the track and you know you are at fault then man up and let them rejoin in front of you, it's a good way of saying sorry we want to avoid people getting taken off and getting wound up as much as possible as it ruins the game, going at 8/10ths rather than 10/10th is a good idea, especialy at the first corner! it will happen of course but lets try
Corner cutting with 2 wheel still on track is allowed as is the occasional mistake but consistent corner cutting to gain a timing advantage will fall to the voting hammer of the other players and a review of replay (which will be saved after each race)
Disclaimer
being a complete novice at this, any additions or input from people on what's listed above would be gratefully received
ps - I think the unstable network is something we are just going to have to live with tbo, we are all in the same boat in terms of having trouble connecting, if someone is trying to get on we can always delay for 5mins to help, i will have my laptop to hand as many of you do, so posting on PH or IM? any suggestions?
clearing cache may help your connection issues
Starts Sunday 16th january 9pm
Race 1 - 400/1200 cars
9pm Qualify
9.30 Race 1 start
10 min break before Race 2
Race 2 - 333 H.P.T cars
Starting grid to be reverse of finishing positions from Race 1
Tracks
16th January
Laguna Seca
Race 1 - 12 laps Dry
Race 2 - 12 laps Dry
23rd January
Trial Mountain
Race 1 - 11 laps Dry
Race 2 - 11 laps Dry
30th January
Tsukaba
Race 1 - 2o laps Dry
Race 2 - 2o laps Dry
6th February
Nurburgring
Race 1 - 2 laps Dry
Race 2 - 2 laps Wet
13th February
Grand Valley
Race 1 - 9 laps Dry
Race 2 - 9 laps Dry
20th February
Monza
Race 1 - 7 laps Dry
Race 2 - 7 laps Wet
27th February
Deep Forest
Race 1 - 11 laps Dry
Race 2 - 11 laps Dry
Points Awarded
1st = 21
2nd = 19
3rd = 17
4th = 15
5th = 13
6th = 12
7th = 11
8th = 10
9th = 9
10th = 8
11th = 7
12th = 6
13th = 5
14th = 4
15th = 3
16th = 2
Fastest Lap = 2
Players
- | PH name | PSN name | 400 | 333 | Laguna | Trial | Tsuk | Ring | GV | Monza | Deep | Total | Position |
1 | Darkdice | darkdice | M3 GTR | 911 RGT | 25 | 22 | 26 | 11 | 18 | 24 | 25 | 151 | 7th |
2 | pvapour | pvapour | R8 4.2 | Mercedes SLR | 34 | 32 | 36FL | 30 | 32 | 21FL | 38FL | 223 | 2nd |
3 | E21_Ross | E21Ross | Lotus Evora | Audi R8 4.2 V8 | -- | 24 | 24 | 31 | 32 | 36 | 30 | 177 | 4th |
4 | RouleDuke | OLD_G_KUSH | M3 GTRR | Nissan 370Z | 13 | 11 | 9 | 17 | 7 | -- | -- | 57 | 14th |
5 | Vicpolky | vicpolky | M3 CSL | R8 5.2 V10 | 19 | 20 | 9 | 22 | 20 | 22 | 7 | 119 | 9th |
6 | TheStig44 | TheStig44 | Zonda C12 | BMW M3 '07' | 17 | 15 | -- | -- | -- | -- | -- | 32 | 15th |
7 | Rex | Rex218 | BMW Z4M | Ferrari California | 15 | 18 | 12 | 12 | 16 | 17 | 17 | 107 | 13th |
8 | Norbury90 | Norbury90 | R8 4.2 V8 | Lotus Evora | 40 | 38FL | 29 | 37FL | 40FLx2 | 11 | 33 | 128 | 1st |
9 | R1chy11 | R1chy11 | BMW Z4M' | R8 5.2 V10 | -- | -- | 24 | 36FL | 26 | 29 | -- | 115 | 11th |
10 | Fartgalen | ViperGTS67 | M3 GTR | R8 5.2 V10 | 27 | 36FL | 23 | 20 | 23 | 32 | 24 | 161 | 3rd |
11 | Daz4m | Torquenstein_05 | M3 CSL | BMW M5 | 28 | 25 | 25 | 18 | -- | -- | 26 | 122 | 8th |
12 | pexy | pexy123 | M3 CSL | R8 5.2 V10 | 14 | 9 | 15 | 12 | 19 | 19 | 30 | 118 | 10th |
13 | 44quattro | the_big_sleep | Renault V6 | BMW M3 '04' | 23 | 21 | 21 | 32 | 24 | 15 | 18 | 154 | 6th |
14 | ---- | ---- | ---- | ---- | -- | -- | -- | -- | -- | -- | -- | -- | -- |
15 | Mini1275 | goodwoodfos | --------- | ----------- | -- | -- | 30FL | 30 | 38 | 38 | 36 | 172 | 5th |
16 | Diablos-666 | Diablos-666MkII | DNX concept | R8 4.2 V8 | 38(-10) | 34 | 31 | 15 | -- | -- | -- | 108 | 12th |
Reserve drivers
1 | Gun | mattq84 |
2 | chrisg_s2k | Dr_Bid |
3 | Killer 2005 | Killer_2005 |
4 | Carmo99 | Carmo99 |
__________________________________________
Cars
2 x Cars per competitor - 1st Car - 404hp max/1200kg min / 2nd Car - 333hp per ton
Race 1 - 400/1200
Race 2 = 333 H.P.T
Bhp | Kg |
800 | 2400 |
750 | 2250 |
700 | 2100 |
650 | 1950 |
600 | 1800 |
550 | 1650 |
500 | 1500 |
450 | 1350 |
400 | 1200 |
350 | 1050 |
300 | 900 |
250 | 750 |
Restrictions
Sports soft tyres max
no race cars
no race car modification
no aero modifications.
min damage
No Nissan GTR R35
Aids
ABS
Rules of conduct
i think we're all pretty respectful of what is acceptable and what is not in terms of contact, if you punt someone off the track and you know you are at fault then man up and let them rejoin in front of you, it's a good way of saying sorry we want to avoid people getting taken off and getting wound up as much as possible as it ruins the game, going at 8/10ths rather than 10/10th is a good idea, especialy at the first corner! it will happen of course but lets try
Corner cutting with 2 wheel still on track is allowed as is the occasional mistake but consistent corner cutting to gain a timing advantage will fall to the voting hammer of the other players and a review of replay (which will be saved after each race)
Disclaimer
being a complete novice at this, any additions or input from people on what's listed above would be gratefully received
ps - I think the unstable network is something we are just going to have to live with tbo, we are all in the same boat in terms of having trouble connecting, if someone is trying to get on we can always delay for 5mins to help, i will have my laptop to hand as many of you do, so posting on PH or IM? any suggestions?
clearing cache may help your connection issues
Edited by Pvapour on Sunday 27th February 23:50
best start a list of entrants then, we can add the cars to the list once you've chosen, I will go with 1 x car and the option to change ONCE as I think it'll make more of the wet track session, some will lean toward 4wd for the 2nd race etc and it means the CSL will not dominate
by the way guys you need to vote for 6 tracks not sure how you can do that now though as I think you can only vote once
we'll need at least 10 people to make a go of things but looking good
by the way guys you need to vote for 6 tracks not sure how you can do that now though as I think you can only vote once
we'll need at least 10 people to make a go of things but looking good
1 | Killer 2005 | PSN? |
2 | Darkdice | darkdice |
3 | pvapour | pvapour |
4 | RB26DETT | pumazetec |
5 | RouleDuke | Old_G_Kush |
Sunday seems a tad awkward for a couple of people, how does everyone feel about Wed? if no & Sunday it must be, is later better MSTRBKR/FARTGALEN?
Vic - Rome has replaced TGTT but think the min damage is a good idea until we all smooth out a bit, otherwise people will get pissed off with a wonky car and leave
MSTRBKR - good idea, we'll have a go online before deciding on wet for 2nd race, think it would help eliminate a grid full of CSLs though love the idea 333hp per ton, maybe we could make up a table to help people out??
looks like to pretty fast tracks will be included now so a 2 car choice is a good idea, 333hp per ton (as you say) should work well with this.
Fuji now replaced with Cape Ring
TGTT now replaced with Rome (had forgotten the x-over )
La Sarthe changed to WITH chicane
Vic - Rome has replaced TGTT but think the min damage is a good idea until we all smooth out a bit, otherwise people will get pissed off with a wonky car and leave
MSTRBKR - good idea, we'll have a go online before deciding on wet for 2nd race, think it would help eliminate a grid full of CSLs though love the idea 333hp per ton, maybe we could make up a table to help people out??
looks like to pretty fast tracks will be included now so a 2 car choice is a good idea, 333hp per ton (as you say) should work well with this.
Fuji now replaced with Cape Ring
TGTT now replaced with Rome (had forgotten the x-over )
La Sarthe changed to WITH chicane
1 | Darkdice | darkdice |
2 | pvapour | pvapour |
3 | RB26DETT | pumazetecs |
4 | RouleDuke | OLD_G_KUSH |
5 | Vicpolky | vicpolky |
6 | MSTRBKR | MSTRBKR_ |
7 | Rex | Rex218 |
8 | Norbury90 | Norbury90 |
9 | Lord_Howit_hertz | Lord_Howit_Hertz |
10 | Fartgalen | ViperGTS67 |
11 | Daz4m | Torquenstein_05 |
12 | pexy | pexy123 |
Reserve drivers
1 | Gun | mattq84 |
2 | chrisg_s2k | Dr_Bid |
3 | Killer 2005 | Killer_2005 |
Edited by Pvapour on Sunday 2nd January 20:05
Great response guys
will put a table together later defining rules, regs, tracks and dates.
by the sound of it Sunday or Wednesday is best sorted with a separate poll.
if Sunday, looking at TG website there's no mention of a start to the series in 2011 but if it crops up we can always shift start time to accommodate
wet 2nd race will only apply to a couple of tracks by the looks of things as not all are available.
If everyone could get some praccy in on the wet circuits (once listed) before we have a pre season TEST session, that way we'll have a good idea on expected carnage and if wet is possible
Reserve drivers
will put a table together later defining rules, regs, tracks and dates.
by the sound of it Sunday or Wednesday is best sorted with a separate poll.
if Sunday, looking at TG website there's no mention of a start to the series in 2011 but if it crops up we can always shift start time to accommodate
wet 2nd race will only apply to a couple of tracks by the looks of things as not all are available.
If everyone could get some praccy in on the wet circuits (once listed) before we have a pre season TEST session, that way we'll have a good idea on expected carnage and if wet is possible
Darkdice | darkdice | |
2 | pvapour | pvapour |
3 | RB26DETT | pumazetecs |
4 | RouleDuke | OLD_G_KUSH |
5 | Vicpolky | vicpolky |
6 | MSTRBKR | MSTRBKR_ |
7 | Rex | Rex218 |
8 | Norbury90 | Norbury90 |
9 | Lord_Howit_hertz | Lord_Howit_Hertz |
10 | Fartgalen | ViperGTS67 |
11 | Daz4m | Torquenstein_05 |
12 | pexy | pexy123 |
13 | 44quattro | the_big_sleep |
14 | les3002 | les3002 |
Reserve drivers
1 | Gun | mattq84 |
2 | chrisg_s2k | Dr_Bid |
3 | Killer 2005 | Killer_2005 |
1st Draft
PH GT5 Championship 2011 (Season 1)
Starts Sunday 16th january 9pm
9pm Qualify
9.30 Race 1 start
10 min break - Race 2
16th January
Laguna Seca
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
23rd January
Trial Mountain
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
30th January
Nurburgring
Race 1 - 2 laps Dry
Race 2 - 2 laps Wet
6th February
Grand Valley
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
13th February
Monza
Race 1 - 10 laps Dry
Race 2 - 10 laps Wet
Points Awarded:
1st = 21
2nd = 19
3rd = 17
4th = 15
5th = 13
6th = 12
and so on down to 17th Place = 1.
Fastest Lap = 2
1st, 2nd, 3rd winners of Race 1 will install the following for Race2:
1st - Std ECU / Std. Exaust (inc cat & Manifold) / Std Intake (inc. manifold)
2nd - Std ECU / Std. Exaust (inc cat & Manifold)
3rd - Std ECU
Race 2 start grid will be reverse grid of finishing positions from Race 1
Cars
2 x Cars per competitor, only 1 x car per track.
Cars to be chosen by Friday 14th, no changes after this date.
1st Car - 400hp max / 1200kg min
2nd Car - 333hp per ton
hp kg
266 - 800
300 - 900
333 - 1000
366 - 1100
400 - 1200
433 - 1300
466 - 1400
500 - 1500
533 - 1600
566 - 1700
Other restrictions & aids
Sports soft tyres
no race cars, race car modification or aero modifications.
ABS only
Rules of conduct
i think we're all pretty respectful of what is acceptable and what is not in terms of contact, if you punt someone off the track and you know you are at fault then man up and let them rejoin in front of you, it's a good way of saying sorry we want to avoid people getting taken off and getting wound up as much as possible as it ruins the game, going at 8/10ths rather than 10/10th is a good idea, especialy at the first corner! it will happen of course but lets try
Corner cutting with 2 wheel still on track is allowed as is the occasional mistake but consistent corner cutting to gain a timing advantage will fall to the voting hammer of the other players and a review of replay (which will be saved after each race)
Disclaimer
being a complete novice at this, any additions or input from people on what's listed above would be gratefully received
ps - I think the unstable network is something we are just going to have to live with tbo, we are all in the same boat in terms of having trouble connecting, if someone is trying to get on we can always delay for 5mins to help, i will have my laptop to hand as many of you do, so posting on PH or IM? any suggestions?
PH GT5 Championship 2011 (Season 1)
Starts Sunday 16th january 9pm
9pm Qualify
9.30 Race 1 start
10 min break - Race 2
16th January
Laguna Seca
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
23rd January
Trial Mountain
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
30th January
Nurburgring
Race 1 - 2 laps Dry
Race 2 - 2 laps Wet
6th February
Grand Valley
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
13th February
Monza
Race 1 - 10 laps Dry
Race 2 - 10 laps Wet
Points Awarded:
1st = 21
2nd = 19
3rd = 17
4th = 15
5th = 13
6th = 12
and so on down to 17th Place = 1.
Fastest Lap = 2
1st, 2nd, 3rd winners of Race 1 will install the following for Race2:
1st - Std ECU / Std. Exaust (inc cat & Manifold) / Std Intake (inc. manifold)
2nd - Std ECU / Std. Exaust (inc cat & Manifold)
3rd - Std ECU
Race 2 start grid will be reverse grid of finishing positions from Race 1
Cars
2 x Cars per competitor, only 1 x car per track.
Cars to be chosen by Friday 14th, no changes after this date.
1st Car - 400hp max / 1200kg min
2nd Car - 333hp per ton
hp kg
266 - 800
300 - 900
333 - 1000
366 - 1100
400 - 1200
433 - 1300
466 - 1400
500 - 1500
533 - 1600
566 - 1700
Other restrictions & aids
Sports soft tyres
no race cars, race car modification or aero modifications.
ABS only
Rules of conduct
i think we're all pretty respectful of what is acceptable and what is not in terms of contact, if you punt someone off the track and you know you are at fault then man up and let them rejoin in front of you, it's a good way of saying sorry we want to avoid people getting taken off and getting wound up as much as possible as it ruins the game, going at 8/10ths rather than 10/10th is a good idea, especialy at the first corner! it will happen of course but lets try
Corner cutting with 2 wheel still on track is allowed as is the occasional mistake but consistent corner cutting to gain a timing advantage will fall to the voting hammer of the other players and a review of replay (which will be saved after each race)
Disclaimer
being a complete novice at this, any additions or input from people on what's listed above would be gratefully received
ps - I think the unstable network is something we are just going to have to live with tbo, we are all in the same boat in terms of having trouble connecting, if someone is trying to get on we can always delay for 5mins to help, i will have my laptop to hand as many of you do, so posting on PH or IM? any suggestions?
Edited by Pvapour on Wednesday 5th January 17:35
MSTRBKR said:
TheStig44 said:
If there is any spaces left can you count me in, i should be free every sunday evening.
PSN: TheStig44
You can have my spot as I can't commit to Sundays once I'm back at uni. I'll be a reserve if there's any spots going on a particular week. You're in number 6 now.PSN: TheStig44
I'm going to do my upmost to make sure the room is started on time each week, if not I will leave a post for someone else to set up.
One thought though, does anyone think that me being in france with a fairly poor BB speed will hinder progress? or are we better off with someone a little better endowed (BB wise)
Fartgalen said:
Why penalise 1st, 2nd and 3rd places with mods removal, if race 2 is reverse grid ?
And I thought aero was not allowed ?
it works well at = the field for the whole of the 2nd race, otherwise the faster guys get straight to the front pretty quick with same results as R1, gives slower drivers a fighting chance of a podium finish, weight penalties would be better but they're not possible unfortunately.And I thought aero was not allowed ?
Edited by Fartgalen on Wednesday 5th January 13:10
Didn't know that on the aero, I will remove if that was the case on original format, Y2? ...goes to remove wing
Edited by Pvapour on Wednesday 5th January 13:18
44quattro said:
We’ll need to do some testing on the bhp impact of modification removal. It might well be that because of the specific car you race the loss of a sports exhaust (possibly going from a titanium one to standard) on a turbo’d car could have a much bigger impact than doing the same downgrade to a naturally aspirated car. This could influence your choice of car.
We don’t want the situation where drivers are deliberately not winning races or even coming 2nd / 3rd because the reward for a podium place is a big loss of power for the next high speed race. Also, what happens if the car you are running doesn’t have a race filter / exhaust / ecu? It looks like this is the ideal car to have for this championship.
As fartgalen says, can we not stick with the reverse grid set up? This is a lot easier to manage and not open to users cheating in that sense as I don’t know a way of verifying specific mods on other cars apart from my own.
If people decide to hold back in R1 and not win a race so they are quicker for R2 it makes no difference as someone else will come 1st and get those points, not sure I see the gain tbo.We don’t want the situation where drivers are deliberately not winning races or even coming 2nd / 3rd because the reward for a podium place is a big loss of power for the next high speed race. Also, what happens if the car you are running doesn’t have a race filter / exhaust / ecu? It looks like this is the ideal car to have for this championship.
As fartgalen says, can we not stick with the reverse grid set up? This is a lot easier to manage and not open to users cheating in that sense as I don’t know a way of verifying specific mods on other cars apart from my own.
not sure which cars 'dont' have those areas adjustable? I've not come across any std road cars that dont have this adjustable, race cars yes but not std cars.
see your point on the bigger losses for the turbo cars, again, if its something that needs to be considered when choosing your car then so be it, adds more pros and cons to each car.
ok, with you now, not sure how many of the cars actually chosen would fall into this scenario though.
not into the 'nany state' thing myself either, I live in France FFS
I'm happy either way, I suggested it as it worked really well on a couple of other leagues I competed in as it kept some of the less capable drivers interested.
This is a league for everyone not just the people who win and I dont personaly dont think a reverse grid will make enough of a difference by the time the 1st lap is finished (could be wrong)
as I say, I'm happy either way but I do think its for all players to decide.
so... a show of hands from everybody on the playing list to say:
Yes / No / Easy
not into the 'nany state' thing myself either, I live in France FFS
I'm happy either way, I suggested it as it worked really well on a couple of other leagues I competed in as it kept some of the less capable drivers interested.
This is a league for everyone not just the people who win and I dont personaly dont think a reverse grid will make enough of a difference by the time the 1st lap is finished (could be wrong)
as I say, I'm happy either way but I do think its for all players to decide.
so... a show of hands from everybody on the playing list to say:
Yes / No / Easy
1 | Darkdice | darkdice | Y/N/E |
2 | pvapour | pvapour | E |
3 | RB26DETT | pumazetecs | Y/N/E |
4 | RouleDuke | OLD_G_KUSH | Y/N/E |
5 | Vicpolky | vicpolky | Y/N/E |
6 | TheStig44 | TheStig44 | Y/N/E |
7 | Rex | Rex218 | Y/N/E |
8 | Norbury90 | Norbury90 | Y/N/E |
9 | Lord_Howit_hertz | Lord_Howit_Hertz | Y/N/E |
10 | Fartgalen | ViperGTS67 | Y/N/E |
11 | Daz4m | Torquenstein_05 | Y/N/E |
12 | pexy | pexy123 | Y/N/E |
13 | 44quattro | the_big_sleep | Y/N/E |
14 | les3002 | les3002 | Y/N/E |
15 | Ian_Suk | Ian_sUK | Y/N/E |
16 | S3_Graham | Gsi_2000 | Y/N/E |
16 | Diablos-666 | Diablos-666MkII | Y/N/E |
Norbury90 said:
Any thoughts on mechanical damage or time penalties?
I think a reverse grid is a good idea... the difference in pace between most people will be relatively small, it won't be easy for guys at the back for the second race to fight their way through.
I'm going to have to begind a serious testing schedule of buying lots of cars, getting them to 400/1200 and then analysing performance and driveability on a range of tracks. Time-consuming stuff!
Oh also, I tuned a concept car to 400/1200 on the dot, and while it doesn't have any aero that is adjustible in the settings, it does have an air-brake on the rear of the car that moves when braking and when cornering. I'm not sure how effective it actually is though. Would I be allowed to run this in the races? If I can't then it's no biggie, I don't know if it's my fastest car yet anyway.
thx for the input, mech damage at min I think was suggested, not sure on time penalties, whats run in the normal series that's going on at the mo?I think a reverse grid is a good idea... the difference in pace between most people will be relatively small, it won't be easy for guys at the back for the second race to fight their way through.
I'm going to have to begind a serious testing schedule of buying lots of cars, getting them to 400/1200 and then analysing performance and driveability on a range of tracks. Time-consuming stuff!
Oh also, I tuned a concept car to 400/1200 on the dot, and while it doesn't have any aero that is adjustible in the settings, it does have an air-brake on the rear of the car that moves when braking and when cornering. I'm not sure how effective it actually is though. Would I be allowed to run this in the races? If I can't then it's no biggie, I don't know if it's my fastest car yet anyway.
I'm not bothered about the concept car brake addition, its probably more gimick than anything.
will put you down for a No on the car restrictions then
1 | Darkdice | darkdice | Y/N/E |
2 | pvapour | pvapour | E |
3 | RB26DETT | pumazetecs | Y/N/E |
4 | RouleDuke | OLD_G_KUSH | Y/N/E |
5 | Vicpolky | vicpolky | Y/N/E |
6 | TheStig44 | TheStig44 | Y/N/E |
7 | Rex | Rex218 | Y/N/E |
8 | Norbury90 | Norbury90 | N |
9 | Lord_Howit_hertz | Lord_Howit_Hertz | Y/N/E |
10 | Fartgalen | ViperGTS67 | Y/N/E |
11 | Daz4m | Torquenstein_05 | Y/N/E |
12 | pexy | pexy123 | Y/N/E |
13 | 44quattro | the_big_sleep | Y/N/E |
14 | les3002 | les3002 | Y/N/E |
15 | Ian_Suk | Ian_sUK | Y/N/E |
16 | S3_Graham | Gsi_2000 | Y/N/E |
16 | Diablos-666 | Diablos-666MkII | Y/N/E |
Edited by Pvapour on Wednesday 5th January 16:49
removed aero mods from 1st draft
sorry wasn't clear, the idea is to be voting Yes, No or Easy, on wether you would like power penalties for 1st, 2nd, 3rd winners of R1, hopefully thats clearer
[/quote]
sorry wasn't clear, the idea is to be voting Yes, No or Easy, on wether you would like power penalties for 1st, 2nd, 3rd winners of R1, hopefully thats clearer
1 | Darkdice | darkdice | Y/N/E |
2 | pvapour | pvapour | E |
3 | RB26DETT | pumazetecs | Y/N/E |
4 | RouleDuke | OLD_G_KUSH | Y/N/E |
5 | Vicpolky | vicpolky | Y/N/E |
6 | TheStig44 | TheStig44 | Y/N/E |
7 | Rex | Rex218 | Y/N/E |
8 | Norbury90 | Norbury90 | Y/N/E |
9 | Lord_Howit_hertz | Lord_Howit_Hertz | Y/N/E |
10 | Fartgalen | ViperGTS67 | N |
11 | Daz4m | Torquenstein_05 | Y/N/E |
12 | pexy | pexy123 | Y/N/E |
13 | 44quattro | the_big_sleep | Y/N/E |
14 | les3002 | les3002 | Y/N/E |
15 | Ian_Suk | Ian_sUK | Y/N/E |
16 | S3_Graham | Gsi_2000 | Y/N/E |
16 | Diablos-666 | Diablos-666MkII | Y/N/E |
[/quote]
Diablos-666 said:
I'm not sure taking away mods after wins will really work. My first thought when reading that was to choose a car that already had 400bhp stock.
I think a reverse order is much better or a lottery similar to what they do in touring cars where the top 3 get put in random places.
I also think there should be a restriction on tyre choice. Sports sport max no racing tyres. Not until we start getting into serious BHP.
What about sacrificing some BHP in exchange for a lighter car too? This will give a mixed field instead of a race track full of 400bhp 1200kg stock cars (can't be that many on offer?)
Just my 2p worth
HTH?
Tyres are restricted to sports soft anyway and the 333hp per ton applies to your 2nd car anyway so you can use that for the whole championship if you want.I think a reverse order is much better or a lottery similar to what they do in touring cars where the top 3 get put in random places.
I also think there should be a restriction on tyre choice. Sports sport max no racing tyres. Not until we start getting into serious BHP.
What about sacrificing some BHP in exchange for a lighter car too? This will give a mixed field instead of a race track full of 400bhp 1200kg stock cars (can't be that many on offer?)
Just my 2p worth
HTH?
with penalties for winners removed the rules would be pretty much the same as for the random races that are happening currently, which most seem to be happy with
will let the poll run till tomorrow.....
y2blade said:
sorry I'm trying to get to speed with the Championship..what is the "Y/N/E" for after each name?
It was to decide wether or not penalties should be applied to 1st, 2nd, 3rd winners for Race 2, I think I know your answer on this Bit irrelevant now tbo, as I think there's enough feed back to make a call, 2nd draft below.
_________________________________
PH GT5 Championship 2011 (Season 1)
Starts Sunday 16th january 9pm
Race 1
9pm Qualify
9.30 Race 1 start
10 min break before Race 2
Race 2
Starting grid to be reverse of finishing positions from Race 1
Tracks
16th January
Laguna Seca
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
23rd January
Trial Mountain
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
30th January
Nurburgring
Race 1 - 2 laps Dry
Race 2 - 2 laps Wet
6th February
Grand Valley
Race 1 - 10 laps Dry
Race 2 - 10 laps Dry
13th February
Monza
Race 1 - 10 laps Dry
Race 2 - 10 laps Wet
Points Awarded
1st = 21
2nd = 19
3rd = 17
4th = 15
5th = 13
6th = 12
and so on down to 17th Place = 1.
Fastest Lap = 2
Players
1 | Darkdice | darkdice |
2 | pvapour | pvapour |
3 | RB26DETT | pumazetecs |
4 | RouleDuke | OLD_G_KUSH |
5 | Vicpolky | vicpolky |
6 | TheStig44 | TheStig44 |
7 | Rex | Rex218 |
8 | Norbury90 | Norbury90 |
9 | Lord_Howit_hertz | Lord_Howit_Hertz |
10 | Fartgalen | ViperGTS67 |
11 | Daz4m | Torquenstein_05 |
12 | pexy | pexy123 |
13 | 44quattro | the_big_sleep |
14 | les3002 | les3002 |
15 | Ian_Suk | Ian_sUK |
16 | y2blade | y2blade |
16 | Diablos-666 | Diablos-666MkII |
Reserve drivers
1 | Gun | mattq84 |
2 | chrisg_s2k | Dr_Bid |
3 | Killer 2005 | Killer_2005 |
4 | Carmo99 | Carmo99 |
__________________________________________
Cars
2 x Cars per competitor, only 1 x car per track.
Cars to be chosen by Friday 14th, no changes after this date.
1st Car - 400hp max / 1200kg min
2nd Car - 333hp per ton
Bhp | Kg |
800 | 2400 |
750 | 2250 |
700 | 2100 |
650 | 1950 |
600 | 1800 |
550 | 1650 |
500 | 1500 |
450 | 1350 |
400 | 1200 |
350 | 1050 |
300 | 900 |
250 | 750 |
Restrictions & Aids
Sports soft tyres
no race cars, race car modification or aero modifications.
ABS only
Rules of conduct
i think we're all pretty respectful of what is acceptable and what is not in terms of contact, if you punt someone off the track and you know you are at fault then man up and let them rejoin in front of you, it's a good way of saying sorry we want to avoid people getting taken off and getting wound up as much as possible as it ruins the game, going at 8/10ths rather than 10/10th is a good idea, especialy at the first corner! it will happen of course but lets try
Corner cutting with 2 wheel still on track is allowed as is the occasional mistake but consistent corner cutting to gain a timing advantage will fall to the voting hammer of the other players and a review of replay (which will be saved after each race)
Disclaimer
being a complete novice at this, any additions or input from people on what's listed above would be gratefully received
ps - I think the unstable network is something we are just going to have to live with tbo, we are all in the same boat in terms of having trouble connecting, if someone is trying to get on we can always delay for 5mins to help, i will have my laptop to hand as many of you do, so posting on PH or IM? any suggestions?
Edited by Pvapour on Thursday 6th January 11:57
y2blade said:
I like the look of that ^^^
it is shaping up nicely
Seal of approval nice to have you on board it is shaping up nicely
44quattro said:
Thanks for organising this pvapour. I’m really looking forward to it. Will be interesting over the 10 laps... pit stops if you’re on soft tyres surely?!?
In terms of penalties, what is going to be dished out? After last night’s destruction derby, I think we need some clarification. Is it going to be points deduction of some sort or a ban for the next race? The only reason I say this is because we can easily ruin someone else’s race by driving like an idiot.
Another thing, if we introduced mechanical damage (light) then this will stop folks from massively out-braking themselves and crashing as this will almost certainly hamper their progress before their car fixes itself 10 seconds (or however long it takes) after the crash. The only downside is that if they hit you hard enough your car could be damaged too. Maybe we could do a few test races with this on and get feedback from everyone? I’d also like to do a few 10 lap races too just to get an idea of tyre wear etc. – don’t know if we could try this too?
Fair and close driving is much more exciting than crashing out on the first corner but still folks think the race is won on the first corner. Given that these are 10 lap races (or close to 25 miles race distance at the Nurburgring) it makes no sense at all to possibly lose 10 secs or more will the rest of the pack sprint away as they have got through the first corner cleanly. I noticed last night that people were finishing over a minute behind the leader. We should be aiming to finish a lot closer than that over 4 laps.
No probs I have added the graph, looked much better than my effort In terms of penalties, what is going to be dished out? After last night’s destruction derby, I think we need some clarification. Is it going to be points deduction of some sort or a ban for the next race? The only reason I say this is because we can easily ruin someone else’s race by driving like an idiot.
Another thing, if we introduced mechanical damage (light) then this will stop folks from massively out-braking themselves and crashing as this will almost certainly hamper their progress before their car fixes itself 10 seconds (or however long it takes) after the crash. The only downside is that if they hit you hard enough your car could be damaged too. Maybe we could do a few test races with this on and get feedback from everyone? I’d also like to do a few 10 lap races too just to get an idea of tyre wear etc. – don’t know if we could try this too?
Fair and close driving is much more exciting than crashing out on the first corner but still folks think the race is won on the first corner. Given that these are 10 lap races (or close to 25 miles race distance at the Nurburgring) it makes no sense at all to possibly lose 10 secs or more will the rest of the pack sprint away as they have got through the first corner cleanly. I noticed last night that people were finishing over a minute behind the leader. We should be aiming to finish a lot closer than that over 4 laps.
Going by last night, auto penalties for contact may be a good idea, would this encompass corner cutting as well? or can you separate what people are penalised for?
the Ghost racing in theory is quite a good idea, trouble is, people will ignore others on track entirely and just drive through them, having experienced this in time trials when a ghost is loaded its really off putting mid corner when your morphing with another car. If it were to work we'd have to add additional rules for ghost conduct & I have a sneaking suspicion more rules will not go down to well
Allot of the destruction derby from last night I think came from the difference of performance of the different weights, not having been a regular thus far I dont know if this was a normal amount of contact or above average, certainly needs to be less the 1st time I raced when it was 1200 / 400 only, it was much cleaner but then this may have been a one off?
If it was mainly due to people getting used to the yo yo effect caused by the different performance then it may not be an issue in the championship as people will be choosing something that is competitive at that track so SHOULD be fairly equal cars, not holding my breath though
It was only my 2nd time racing with you guys last night so sorry for any contact, I was adjusting to the different feel from online which was very different (did someone suggest that steering settings could be altered that made things better?)
Have added the reserve players to the list
An Idea
if anyone cant make a week to race how do you feel about nominating someone from the reserve list to race for you? (if they want to)
Edited by Pvapour on Thursday 6th January 12:34
Roule Duke said:
vicpolky said:
The topic of driving to not hit one another is important.
I'll just say now that I'm as guilty as anyone at losing concentration and missing my braking points sometimes, but I'm trying hard to improve.
I'd rather compromise my own lap than hit someone - that's how I drive in real life, and that's how I think we should approach this.
It's not rocket science - if you are behind someone, unless you take a very different line (clearly inside for example) you can't stick to your own normal braking point. You have to allow for the other car's braking space - this is compounded earlier on in the races, especially first corners where there are many cars braking into corners - we should be braking to allow for the car in front's braking. It's not good enough to think "I'm a faster driver than you" and just bludgeon through. The general principle of if you do hit someone, letting them rejoin in front of you is a good one, but we should be aiming to make any contact a rare exception.
ETA - similarly, if you're the car in front you have to be aware that the car behind might make a move down the inside, and take care not to just cut in on them on your preferred line, defending your line as per real-life racing is fine, but that's different. It it hard, especially without the benefit of side mirrors, but we all have to try to take account of this.
Well put, i totally agree... firstly i like to start by saying that I've also been guilty of colliding with people from time to time, i try my best to avoid any contact but it’s going to happen. However If i indeed tap someone causing them to spin out, leave the track etc.. i make a point of waiting for them.I'll just say now that I'm as guilty as anyone at losing concentration and missing my braking points sometimes, but I'm trying hard to improve.
I'd rather compromise my own lap than hit someone - that's how I drive in real life, and that's how I think we should approach this.
It's not rocket science - if you are behind someone, unless you take a very different line (clearly inside for example) you can't stick to your own normal braking point. You have to allow for the other car's braking space - this is compounded earlier on in the races, especially first corners where there are many cars braking into corners - we should be braking to allow for the car in front's braking. It's not good enough to think "I'm a faster driver than you" and just bludgeon through. The general principle of if you do hit someone, letting them rejoin in front of you is a good one, but we should be aiming to make any contact a rare exception.
ETA - similarly, if you're the car in front you have to be aware that the car behind might make a move down the inside, and take care not to just cut in on them on your preferred line, defending your line as per real-life racing is fine, but that's different. It it hard, especially without the benefit of side mirrors, but we all have to try to take account of this.
For me the best part of racing on-line is having clean battles with someone for a prolonged period of time, in some instances this far out weights the satisfaction of winning. Some of the most enjoyable races I've had have been when I've been towards the back of the grid, and I've followed someone or I've been followed really closely for prolonged period of time without any contact. This is the sort of satisfaction you can only get online.
Top effort by everyone involved in putting this championship together, i must say I’m very impressed. Seeing it all laid out above has really got me excited. I can't wait to start practicing the tracks, testing different cars, setting them up and everything else that goes with it.
Edited by Roule Duke on Thursday 6th January 15:22
Have sent everyone on the List an email with regard to a test session this Sunday, test host line in particular as I'm not sure me hosting is such a good idea with BB speed.
If anyone has NOT received an email & they want to be included on any Championship messages that are sent then please send me a mail so I can add you
dont know about others but I think I'd cause more crashes flipping from side view to front view plus i'd probably be (sufferer with motion sickness)
I'll try some sound options tonight, I'm guessing if someone is on your right hand side their sound should come through the right hand speaker.
I'll try some sound options tonight, I'm guessing if someone is on your right hand side their sound should come through the right hand speaker.
vicpolky said:
Darkdice said:
If we turned mechanical damage on full, so after 1/4 lap your car isnt fixed, do we think this will get prople to calm down.
I'd be up for it as i think it will focus the mind a touch more!
I think most know my opinion on this, :-) I'd be up for it. I'd never have thought it either, but I've been in a room all night where this was the rule (you had to go to the pits to fix the car) and the quality of the racing was the best I've seen online. Once you'd been round a couple of times in practice, binned the car and had to limp round and get it fixed, you start to think okay, lets do this properly. I reckon it just makes you think and behave more like a real driver - if you want to pass someone, you have to wait for a good time to do it, not just shove past immediately. And you are way more conscious of not binning someone else's race with contact.I'd be up for it as i think it will focus the mind a touch more!
Anyway, I know it's not generally liked as an idea, but just my two pence.
you get the email Vic? (hunting everyone down )
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