Elite: Dangerous

Author
Discussion

Einion Yrth

19,575 posts

244 months

Tuesday 18th December 2018
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FourWheelDrift said:
What with all the new key bindings required for changing HUD, scanning and such I have thought about using Voice attack to operate some to make it easier. Anyone using it already, are commands set to specific phrases only or can they be setup for anything?
I use VA, you can map keystrokes/button presses/macros to multiple phrases , or single phrases with optional portions - it even has a built in scripting language to allow more complex operations - and it talks back using either TTS technology or stored samples.
It's really very good, and a snip at the price.

FourWheelDrift

88,494 posts

284 months

Tuesday 18th December 2018
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Einion Yrth said:
I use VA, you can map keystrokes/button presses/macros to multiple phrases , or single phrases with optional portions - it even has a built in scripting language to allow more complex operations - and it talks back using either TTS technology or stored samples.
It's really very good, and a snip at the price.
Thank you.

Wayoftheflower

1,325 posts

235 months

Wednesday 19th December 2018
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New deep core mining mechanic is great fun and spectacular and shockingly, moderately profitable.

Spent an hour in a Monazite? Hotspot, cracked three asteroids and made about 18MCr selling about 60t of rare materials (200-600kCr/t)

If you're lucky you can find diamond or opal rares which can get 1.5MCr/t!

I wish finding deep cores was a bit less RNJ but maybe I'll find a good spot sometime.

Wayoftheflower

1,325 posts

235 months

Thursday 3rd January 2019
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Well, I've had a lot of fun with deep core mining and today had the perfect run in my optimised AspX (hadn't actually flown one before 3.3, great little ship and the premier deep core miner) all 96 available tonnes of cargo space full to the brim with Void Opal and sold at 1.6million credits per tonne.


An Anaconda worth of cargo from about 80minutes of deep core mining.


I quite like the spectable of it too!

deckster

9,630 posts

255 months

Thursday 3rd January 2019
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Wayoftheflower said:
Well, I've had a lot of fun with deep core mining and today had the perfect run in my optimised AspX (hadn't actually flown one before 3.3, great little ship and the premier deep core miner) all 96 available tonnes of cargo space full to the brim with Void Opal and sold at 1.6million credits per tonne.
Nice...I haven't played for about six months but I might have to jump back in and try some of this stuff out.

Mind you 160MCr in your hold and presumably no combat capability must make for a squeaky-bum run back to the station!

FourWheelDrift

88,494 posts

284 months

Thursday 3rd January 2019
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I wouldn't do it in anything less than a Corvette or Cutter.



How boring (get it) is it?

br d

8,398 posts

226 months

Thursday 3rd January 2019
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FourWheelDrift said:
I wouldn't do it in anything less than a Corvette or Cutter.



How boring (get it) is it?
I don't have the rank for either of those, it's mining in a Conda feasible? At least I could protect myself.

I could put out a crew member in an SLF to patrol while I'm mining too! That sounds like it might be fun.

FourWheelDrift

88,494 posts

284 months

Thursday 3rd January 2019
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That's what I did when doing the mining to unlock an engineer.


Wayoftheflower

1,325 posts

235 months

Thursday 3rd January 2019
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Actually I'm out in Colonia so very few PVPers to dodge and NPCs are no danger in something as agile in supercruise as an Asp. Apparently both mining and piracy are thriving in the bubble.

I started deep core mining in my Conda but you really want agility and most of all stacked close coupled abrasion blasters to maximise yields. Deep core seismic charge setting and then abrasion lasering is a challenging little skills that rewards using thrusters to weave in and out of asteroid fragments.

Filling the hold of any of the big three (without a wingman helping) would take too long for me.

The Hutton truckers set a new transaction record by filling a Cutter with over 800tonnes of void opals and selling for well over a billion credits. That's enough to get Elite in trading in one hit.

br d

8,398 posts

226 months

Thursday 3rd January 2019
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Thanks.
I've got a billion and a half in cash anyway so fitting out an Asp isn't an issue. I haven't played at all since the update, must find some time.

FLK

196 posts

198 months

Thursday 3rd January 2019
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I've been mining in a Type-9 using this build which has been good enough to escape any npc's that I couldn't evade. I have a Cutter now though with the same cargo space so I'll be using that to deliver what I've collected as I mine in a system further out which has a good mix of pristine belt types.

This guy's video covers the new equipment and methods well if you haven't tried the new mining stuff out yet.

Wayoftheflower

1,325 posts

235 months

Thursday 3rd January 2019
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That's certainly a jack of all trades miner. My Conda was fitted similarly and I had a quick go at subsurface extraction but then decided to focus on the big returns of deep core which suits medium ships more.

On Inara there's also a couple of different minerals trading near the one million per tonne mark if you don't want to go for void opals.

Wayoftheflower

1,325 posts

235 months

Friday 4th January 2019
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anonymous said:
[redacted]
About 50LY from Colonia.

An interesting piece from Reddit. https://www.reddit.com/r/EliteMiners/comments/abzd...

For core mining it doesn't seem to matter if you're in a pristine or depleted ring, as long as you find a hotspot of the right type you should average good yields.

A useful skill is also being able to recognise deep cores from their pulse wave signature, it saves limpets and slowing down to deploy limpets. I generally cruise through a ring at full speed~300m/s pinging constantly till I find a good candidate for a prospector. The deep cores are very bright and always the same size and shape asteroid.

texaxile

3,290 posts

150 months

Sunday 6th January 2019
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I've been exploring today and had my first ever Thargoid encounter!

2 Scouts after I dropped into a system and found 4 "non human signal sources" ranging from threat 3 to 8. I decided to have a look at threat 3 in my poorly armed and weak Asp Explorer, managed to jump out after they started attacking upon dropping out of FSD. Luckily the Asp has a fairly good boost so I got away with no damage. I've currently got 6.9 million credits worth of exploration data along with several detailed scans of a few worlds, which took an age to do.

I'm still fairly new to the game and playing in Solo, I'm hoping to increase my rank from surveryor (68%) to the next level.

Overall it's such a massive game it's pretty overwhelming to start with. I've done mining with the laser, but not tried the deep core yet. Is it possible to do it in an Asp?.

Wayoftheflower

1,325 posts

235 months

Tuesday 8th January 2019
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Congrats on meeting your first 'Goids. Hyperdictions are very cool. I'd recommend visiting the surface sites as well.

Asp Explorer is the current meta for deep core mining. Mine is kitted for 96 tonnes of cargo, 3A prospector, 3A collector, minimum shields, Five abrasion blasters and one seismic launcher. The five abrasions blasters getting bonus rocks from surface deposits has been declared a bug by FDev though so a nerf may be coming. If close coupled blasters are nerfed the Krait II may be the new meta and is an excellent combat ship too.

I've just signed up to the Distant Worlds 2 expedition which has 7000 commanders signed up to take an 18week trip to Beagle point via Sagittarius A* and other interesting spots.


Wayoftheflower

1,325 posts

235 months

Wednesday 9th January 2019
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According to Inara there's still four stations in the bubble buying at 1.6MCr/t
https://inara.cz/galaxy-commodity/

There's now five in Colonia buying at that price too biggrin

It's quite nice to spend an hour cracking asteroids and pocket over 150 million. Although last night I got distracted getting a coffee and got attacked by NPC pirates, was lucky to only lose a few tonnes to hatch breakers not my ship and half full hold of opal! Lucky I had fitted a shield and boosters and military hull to my mining Asp.

FourWheelDrift

88,494 posts

284 months

Wednesday 9th January 2019
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If you want bubble stations (using Shinrarta Dezhra as a start point) short hops away.

Evangelisti Settlement, Hodack system 20.66 ly from SD, pads S, M, L.
Burnell Vision, Logoni system 20.26 ly from SD, pads S, M
Pelt Penal colony, LHS 332 system, 17.32 ly from SD, pads, S, M

There are others further out still within the bubble - https://eddb.io/commodity/350

Wayoftheflower

1,325 posts

235 months

Thursday 10th January 2019
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Materials are totally fine. Elite NPCs are a great source of grade 5 materials.

8bit

4,860 posts

155 months

Friday 11th January 2019
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Fired the game up (after lengthy updates) for the first time in ages last night. Turns out last I played it I'd made my way to a system where one of the engineers is based ("The blaster" I think?). I was docked at a station orbiting his planet so left the station, down to the planet, got landing clearance... and discovered a ship on the pad I'd been told to dock at. What's up with that?!

Wayoftheflower

1,325 posts

235 months

Friday 11th January 2019
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A very annoying bug that seems to have gotten worse with the latest update.

You can either wait a few minutes to see if they fly off or just log into a different mode open/private/solo which should hopefully sort out which NPC should be where.