Horizon Zero Dawn

Author
Discussion

Snubs

1,172 posts

139 months

Tuesday 18th July 2017
quotequote all
No i don't. On the upside, i think I've got enough shards to buy the ones i don't have. I'll give it a go thanks smile

chris watton

22,477 posts

260 months

Tuesday 18th July 2017
quotequote all
I can spend hours just trying to get some animal skin or bone to complete the criteria for purchasing an Adept outfit or weapon. Rat skin seems very elusive!

Snubs

1,172 posts

139 months

Tuesday 18th July 2017
quotequote all
For anyone else wondering what's required for 100% completion, it's set out clearly on this Reddit post:

https://www.reddit.com/r/horizon/comments/60ebuz/h...

In fairness, all of that looks like enjoyable stuff to do rather than a dull grind, so i think i'll go for it after all....

Ruskie

3,987 posts

200 months

Tuesday 18th July 2017
quotequote all
12% done and I'm loving it. I will quite happily potter about collecting wood and leaves!!

Ruskie

3,987 posts

200 months

Friday 21st July 2017
quotequote all
This game is absolutely superb!! If anyone has any doubts then don't. It's challenging and with lots of different tasks. If you like the GTA type mission structure with side tasks you will love this.

Snubs

1,172 posts

139 months

Saturday 22nd July 2017
quotequote all
Well, i cracked on with it and got the platinum trophy. I'll be interested to see if i get an email with a code to the theme as it seems to be quite hit and miss.

I took me longer to get from completing the main missions and being about 85% complete to getting the platinum trophy than i'd imagined. Maybe 6-7 hours (which is the length of a lot of FPS campaigns!). That's partly because i thought i needed to get 100% game completion on the in-game game progression screen. I hadn't realised that i needed all the trophies, which are separate (i was only missing 2). Also little things, like i needed a rabbit skin for one of the shadow items. Took a fair while to farm that alone. Many, many dead bunnies.

I get the impression that for a lot of people this is the only game they've got 100% completion for, myself included, which says a lot about how good it is.

Despite the game mainly being about giant robotic monsters, I think my favourite part of it was clearing the bandit camps.

No release date yet for the DLC as far as i can see.

SimianWonder

1,144 posts

152 months

Saturday 22nd July 2017
quotequote all
Snubs said:
Despite the game mainly being about giant robotic monsters, I think my favourite part of it was clearing the bandit camps.
I think you'd be in a very small minority there!



Snubs

1,172 posts

139 months

Sunday 23rd July 2017
quotequote all
I don't doubt it. Don't get me wrong, it wasn't that i didn't enjoy taking on the Thunderjaws and Stormbirds. There was just something particularly enjoyable about bandit camps. I think it was tying to clear the camps without alerting anyone. Don't think it ever managed it, but it was fun to try.

Moog72

1,598 posts

177 months

Sunday 23rd July 2017
quotequote all
This is one game that I am going for 100% completion and platinum (like others, will be my first to do so) but what are these Shadow outfits? I have one that I got as a quest reward but where do I get the others?

Bandit camps were fun actually, now moving on to collectibles, corrupted zones and hunting grounds. I want to get all of that done before I do the final story mission

SimianWonder

1,144 posts

152 months

Sunday 30th July 2017
quotequote all
Moog72 said:
Bandit camps were fun actually, now moving on to collectibles, corrupted zones and hunting grounds. I want to get all of that done before I do the final story mission
The bandit camps were a nice change of pace, but I found the combat against human enemies was much less fun than against machines. Oh, and when you beat the final mission the game takes you back to just before you triggered it, so you can feel free to finish the story and then mop up the collectables afterwards.

You can essentially do the final mission over and over again, if you so wished.

Moog72

1,598 posts

177 months

Sunday 30th July 2017
quotequote all
SimianWonder said:
The bandit camps were a nice change of pace, but I found the combat against human enemies was much less fun than against machines. Oh, and when you beat the final mission the game takes you back to just before you triggered it, so you can feel free to finish the story and then mop up the collectables afterwards.

You can essentially do the final mission over and over again, if you so wished.
I dunno, that sweet headshot from 100 yards (estimated of course) always felt good

I've finished it now at 100% and got the platinum trophy, so I'm chuffed with that for sure as it's my first platinum

Started new game+ but can't see that having much legs if I'm honest, nothing much left to chase apart from some extra skills requiring serious XP to unlock and some (adept) weapons with extra mod slots. Nope, think I'll draw a line under Horizon and chalk it up to one of the best games I've ever played, absolutely superb and utterly engaging. 10 out of 10

Snubs

1,172 posts

139 months

Monday 31st July 2017
quotequote all
Moog72 said:
think I'll draw a line under Horizon and chalk it up to one of the best games I've ever played
Until the DLC comes out in the Autumn, surely smile

I'm bridging the gap with Rise of the Tomb Raider, which is another great game. Despite playing computer games for the last 30 years or so, it's the first Tomb Raider game I've owned. Probably because I always had the impression that it's got a strong emphasis on puzzle solving, which i'm rubbish at and don't enjoy (there being a strong correlation between the two).

I'm amazed at how similarly the two games play. Everything from using the Focus to see items, the fast travel system, white edged ledges to hold on to, the unlocking / upgrading systems etc etc. I assumed it must have been the same people who made both games, but they were developed and published by different companies. I normally play FPS games, so maybe all third-person adventure games use the same system and i'm just new to the long-standing norm?

It seems bizarre if it's just coincidence. Either way, anyone who enjoyed HZD should feel at home with Rise of the Tomb Raider.

Moog72

1,598 posts

177 months

Monday 31st July 2017
quotequote all
Snubs said:
Until the DLC comes out in the Autumn, surely smile
By which time, I will entrenched in the time sink that is Destiny 2, there won't be time for anything else biggrin

The Uncharted series also used the white ledge mechanic to signify where you could jump and grab on to, although the movement between grab points wasn't as fluid as Horizon. I thought the "focus" was pretty unique but apparently not. It's not something I've come across before though and I play all sorts of games

SimianWonder

1,144 posts

152 months

Monday 31st July 2017
quotequote all
Moog72 said:
By which time, I will entrenched in the time sink that is Destiny 2, there won't be time for anything else biggrin
Always time for more Horizon, Moog, surely? I'm sure both Speckle and I will be re-joining Aloy come DLC time.

Moog72 said:
The Uncharted series also used the white ledge mechanic to signify where you could jump and grab on to, although the movement between grab points wasn't as fluid as Horizon. I thought the "focus" was pretty unique but apparently not. It's not something I've come across before though and I play all sorts of games
The Focus has been present in a variety of games over the years, from the original Assassin's Creed and its Eagle Vision, The Witcher franchise's Witcher senses, to the aforementioned Tomb Raider. Sure, they're all slightly different, but they're essentially variations on the same theme; highlighting points of interest, parts of the surroundings that allow you to interact with them, finding hidden items and tracking targets.

Edited by SimianWonder on Monday 31st July 13:00

chris watton

22,477 posts

260 months

Monday 31st July 2017
quotequote all
Have already pre-ordered the Frozen Wilds DLC.

How could I resist, as a PS+ member, I got a whole £1 off normal price, bargain! hehe

Moog72

1,598 posts

177 months

Monday 31st July 2017
quotequote all
SimianWonder said:
The Focus has been present in a variety of games over the years, from the original Assassin's Creed and its Eagle Vision
Shows how much attention I pay then, I've got that game and played it a fair bit back in the day (until it got boring and oh so repetitive)

But you are right - the Batman games (Arkham City / Asylum) had a "focus" like mechanic too IIRC, highlights enemies in orange and of course so did Deus Ex: Human Revolution now that I think about it some more

OK, yep, it's everywhere biggrin

Snubs

1,172 posts

139 months

Monday 31st July 2017
quotequote all
I don't think I've played any of the myriad of other games that use a Focus that have since been noted. Clearly, I've been blind to a rich seam of great games frown

I preferred the focus system in HZD to Tomb Raider though because you can walk around, albeit slowly, while using it. In Tomb Raider it switches off as soon as you move, which can be annoying at times.


Speckle

3,452 posts

216 months

Tuesday 1st August 2017
quotequote all
SimianWonder said:
Moog72 said:
By which time, I will entrenched in the time sink that is Destiny 2, there won't be time for anything else biggrin
Always time for more Horizon, Moog, surely? I'm sure both Speckle and I will be re-joining Aloy come DLC time.

SimianWonder
I'll 100% be buying the DLC - I'm sure the first wave of Destiny 2 burnout will kick in sometime before Christmas, at which point Aloy's exploits will be just the tonic I need biggrin

Ruskie

3,987 posts

200 months

Thursday 17th August 2017
quotequote all
Just hit 50% and around 35 hours play time. Absolutely love this game. Easily my favourite game of all time.

parabolica

6,713 posts

184 months

Friday 25th August 2017
quotequote all
Got this with my PS4 Pro a few months ago but have only just got around to starting it. After some very frustrating initial hours (RPGs aren't really my thing) I've finally found the sweet spot and loving this game. It looks amazingly beautiful - I still get taken aback at the red sunrises! Only just got my head around the modifications, weapons and controls; also completed the cauldron the other night so can now override some of the harder beasts - looking forward for those still to come!

Only negative from me is that I don't like not being about to control which shoulder the camera sits over. I've been playing Hitman almost exclusively for the last 6 months and being able to change camera views is invaluable; something that can get frustrating in HZD especially in battles and you can't see what's going on sometimes.